Bloodstained: Ritual of the Night - Question_505
Greetings, Army of the Night! 

We are excited to bring you a message from Bloodstained Producer IGA and Director SHUTARO!


First, we apologize for the long delay between updates. The development team has been busy working on the new VS and Chaos modes, both of which include online multiplayer play for the first time. This has resulted in some challenges and delays that we that we did not expect, but we continue forward! We are nearing completion of the new content.

We will share more on how Chaos and VS modes work on September 14th.

Until then, we hope this small preview of the new modes and upcoming premium DLC will give you an idea of what is to come!

TWO MILLION COPIES SOLD!

Finally, we are honored to announce that Bloodstained: Ritual of the Night has sold two million copies since its launch in June 2019!  


This is due to all the to the support we have received from everyone. We would like to sincerely thank you so much. This entire project has been a labor of love for everyone involved.

We appreciate all of the support you have given us since the initial Kickstarter announcement.

We have much more to do and we look forward to sharing it all with you! 

Thank you very much! 

The Bloodstained Ritual of the night Team 

https://store.steampowered.com/app/692850/Bloodstained_Ritual_of_the_Night/
Bloodstained: Ritual of the Night - Question_505
Greetings, Army of the Night!

Bloodstained’s castle is built on a foundation of magic and mystery. Just when you think you’ve explored it all, there’s always another discovery to be made.

On August 23rd, the castle reveals its latest secret…a brand-new crossover boss area based on Journey, the award-winning videogame by thatgamecompany!



This new section of the castle, The Tunnels, is inspired by the imagery and level design of Journey, but with a Bloodstained twist. Hidden behind a secret entrance, the Tunnels are large and will require exploration and shard abilities to navigate.

Once you find (and fight) your way through the cavernous maze, the final challenge awaits: a battle with the level’s guardian. Your reward for survival is a special Journey-inspired equippable item!



Unlocking the Journey Boss Area

The entrance to The Tunnels will appear after you have freed Gebel and unlocked the Den of Behemoths. The room with the doorway will be marked on the castle map (no, it’s not IN the Den of Behemoths). Head to the highlighted area on the map and you’ll find the entrance inside.

Because this is a new, hidden area, it does not affect map completion percentages or achievements.

We are excited for you to explore this new area inspired by one of our favorite games: Journey!


1.4 Update Notes
4.9GB

This update also includes the following bug fixes and game updates:

* New playable Area for Miriam to explore based on Journey, thatgamecompany’s critically acclaimed game, with a unique boss fight and new item for Miriam to equip

* Fixed an issue with save and warp rooms randomizing when option was set to unchanged in Randomizer

* Fixed an issue with a timestamp error on Nintendo Switch version

* Fixed an issue where commands displayed is not updated for the custom controller configuration.

* General bug fixing

Known Issues
* Achievement requirements met after 1.30 and before 1.31 will not unlock automatically after 1.40. In order to unlock those achievements achieved during 1.30, the player would need to start a new game or new game+, and complete the requirements for the achievement again. Loading a save from before 1.30 and replaying the task may also work.

* We are investigating a glitch where all lamps and candles become indestructible until leaving and re-entering the screen.


Thanks for playing!

The Bloodstained Team
Bloodstained: Ritual of the Night - Question_505
Greetings, Army of the Night!

Since Bloodstained’s launch we’ve added multiple modes, three playable characters, special crossover areas and other improvements to the game...so what’s next?

With the Aurora now in the game, it’s time to update the Development Roadmap for 2022.

Our overall goal since launch has been to complete the free content for the game before adding premium DLC. Now that we are getting closer to the completion of development, we can reveal what we have planned.



The next update will be a new crossover area based on a non-bloodstained franchise. The new area won’t appear on the map (nor affect your completion rate) so you will have to explore the map to find it.

Following the crossover area will be the long-awaited Chaos and Vs Modes. These modes will bring online co-op and pvp action to Bloodstained! We are very excited to finally bring these modes to you!

New outfits for Miriam will be added to the game with a mix of free and premium options.

And finally, Classic Mode 2, a new premium mode! We received so much positive feedback from Classic Mode that we wanted to bring you more retro action.

We have not finalized the release timeframes for the new outfits and Classic Mode 2. They may be released separately, together or grouped with Chaos and Vs Modes. We will make that decision later.

More information on all the upcoming content will be released closer to their launch dates.

We truly appreciate everyone who has followed along on this amazing journey.

Thank you for your support!
The Bloodstained Team
2022年6月2日
Bloodstained: Ritual of the Night - Question_505
Today's update includes fixes for a number of current issues.


Update Notes: 1.31

  • Fixed an issue where Achievements were not unlocking for all PC platforms (Steam, Origin, GOG, Windows)

  • Fixed an issue where players were unable to load their save data from before version 1.30

  • Fixed an issue where Iga's Back Pack DLC was not recognized by the game

  • Fixed issues in Randomizer mode that prevented shop items from being randomized

  • Fixed issues with the Ambivalence (Whip) attack animation and hitbox

  • Fixed an issue where the 8-bit Fireball projectile was firing in the wrong direction

  • Removed unnecessary files

  • General bug fixing

If you haven't updated in a while, here is what was included in Update 1.30

Update Notes: 1.30

  • • New Playable Character. Aurora from Child of Light joins the fight!

  • • Reload time after dying as Miriam reduced.

  • • Fixed instances where Miriam would take damage from spike walls while using Reflector Ray.

  • • Addressed issues where some text would clip or fall out of boxes in various languages.

  • • Engine changes

  • • General bug fixing
2022年3月31日
Bloodstained: Ritual of the Night - Question_505
We are thrilled to announce that the next playable (and free!) character for Bloodstained: Ritual of the Night is Aurora, from the blockbuster platformer RPG Child of Light!  



Aurora has lost her way and awoken in a strange, dangerous new land. Armed with the Sword of Matildis and accompanied by the loyal Igniculus, she must find a way to escape. Despite the dire situation, Aurora is not alone. Johannes is on hand to help her increase her power by transmuting items she has found in chests or dropped by enemies throughout the game. 



In addition to her sword, Aurora begins her adventure with the help of her trusted friend Igniculus and the directional Light Ray skill. Igniculus acts on his own and can temporarily slow down enemies or heal Aurora with a flash of light. The Light Ray uses MP and shines in front Aurora. Enemies caught in the light lock on will suffer damage.  

https://youtu.be/L2iexutUqIM

Throughout her journey, Aurora gains power by defeating enemies and absorbing Shards. The Grade of each ability can be improved by collecting more shards of the same type and, with the help of Johannes, you can level up the Rank.

After defeating certain bosses, she will grow stronger and gain additional abilities as she ages. Each stage of her progression will add to her movement abilities and unlock previously inaccessible parts of the castle.  



Starting a game as Aurora is simple. From the Main Menu, find an open save slot and start a new game. After choosing the save file name, you’ll be able to choose your starting character: Miriam, Zangetsu or Aurora. (Bloodless is chosen by naming a new save BLOODLESS in all caps). 



We hope you enjoy playing as Aurora!  Thank you for playing Bloodstained!

- The Bloodstained: Ritual of the Night Team
2021年10月28日
Bloodstained: Ritual of the Night - Question_505


Hello, Army of the Night!

We mentioned in our last announcement that we are tackling some technical issues that have slowed down our production timetable. We regret the long delay between updates and continue to ask for your patience as we make progress.
Due to these issues, we do not have a release timeframe for you yet, but we would like to share some information on what we have in the works.

Our next update will introduce a new playable character to the game. This is a change from our previously released roadmap.
We can confirm that this new character is NOT from the world of Bloodstained. We have been working closely with a well-known partner to bring their character (and a friend) into the game.

As with previous characters, you will be able to explore the entire map, though certain abilities will need to be acquired before some areas and bosses can be accessed. Along the way you will be able to increase the rank and class of the character’s special ability to grow in power.

We are excited to bring this update to you and will have a full announcement when it is closer to launch.
As previously mentioned, after the playable character is live, we expect the next update to include Chaos Mode with co-op and Vs Mode with multiplayer.

Once again, that you for your understanding and thank you for being fans of Bloodstained: Ritual of the Night!

- The Bloodstained: Ritual of the Night Team
2021年10月8日
Bloodstained: Ritual of the Night - Question_505


We've had a longer than expected gap since the release of Classic Mode and the Kingdom: Two Crowns crossover in January, so we wanted to give a brief update on the current state of the game.

Despite the lack of news, development on new content for Bloodstained: Ritual of the Night has been ongoing. However, due to major technical issues that occurred in the beginning of the year, our progress has been greatly delayed. We currently are working on creating new content along with resolving these issues and are finally getting close to announcing the next content.

The next update is coming soon. More details on this update and its features will be revealed in October. Once that update has been released, Chaos Mode with Co-Op and Vs Mode with multiplayer will be next. Both of these modes are already well into development.

We are excited to bring this new content and more to you as soon as they are ready. We will share more information with everyone as we get closer to release.

Thank you for your patience as we continue to add to and improve Bloodstained: Ritual of the Night!

- The Bloodstained: Ritual of the Night Team
Bloodstained: Ritual of the Night - Question_505


It’s been quite the journey to get here, so we’re taking a moment to stop and reflect. Since 2006, 505 Games has published and distributed well over 200 games, including the likes of Cooking Mama, Terraria, Bloodstained: Ritual of the Night, Control, Assetto Corsa, DEATH STRANDING on PC and many more. We’ve had the privilege to publish titles across all major platforms of the last 15 years, starting with the likes of the PlayStation 2, Nintendo DS and Xbox 360 all the way up to today’s major consoles, PC and streaming services.

As a team, we’ve grown significantly over the years, but remain relatively small compared to other publishers out there. And that’s how we like it! 505 Games started off as a team of 3 here in the UK but has since grown to a team of 250 worldwide, across California, the UK, France, Germany, Italy, Spain, China and Japan.

We’ve had the honour to work with so many incredible developers and co-publishers over the years and we wouldn’t be here doing what we do without them. So, we’d like to take this opportunity to say a huge thank you, from everyone at 505 Games!



Shutaro AMA
Shutaro (AKA Curry the Kid), the amazing ArtPlay / Bloodstained Director and Game Designer, hosted a Reddit AMA where Bloodstained and Castlevania fans got to ask their questions and get some amazing responses. You can check it out here: 505.games/CurryAMA



It’s been quite the journey to get here, so we’re taking a moment to stop and reflect. Since 2006, 505 Games has published and distributed well over 200 games, including the likes of Cooking Mama, Terraria, Bloodstained: Ritual of the Night, Control, Assetto Corsa, DEATH STRANDING on PC and many more. We’ve had the privilege to publish titles across all major platforms of the last 15 years, starting with the likes of the PlayStation 2, Nintendo DS and Xbox 360 all the way up to today’s major consoles, PC and streaming services.

As a team, we’ve grown significantly over the years, but remain relatively small compared to other publishers out there. And that’s how we like it! 505 Games started off as a team of 3 here in the UK but has since grown to a team of 250 worldwide, across California, the UK, France, Germany, Italy, Spain, China and Japan.

We’ve had the honour to work with so many incredible developers and co-publishers over the years and we wouldn’t be here doing what we do without them. So, we’d like to take this opportunity to say a huge thank you, from everyone at 505 Games!

To celebrate #15YearsOf505, we’ve got a bunch of stuff lined up! Here’s the rundown…

Publisher Sales
Everyone loves a discount, right? For a limited time, make huge savings across a number of our titles! http://505.games/SteamPublisherSale21

15th Anniversary Wallpapers
To celebrate our 15th Anniversary, we’ve put together a bunch of desktop wallpapers for our community, which are available to download here: http://505.games/15thAnniversaryWallpapers



Staff Spotlight
We recently asked our team of 505’ers to share their favourite memories from over the years and their responses didn’t disappoint! Check out that blog piece here: http://505.games/SpotlightOnStaff



15 Years of 505 Timeline
Time for a history lesson! Interested in knowing more on how we’ve grown over the years? Take a look at our interactive timeline: http://505.games/15YearTimeline

#15YearsOf505
Join the conversation over on our Twitter and Instagram channels and tell us about your favourite games from the 505 portfolio. We’ll feature our favourite responses here on our website in an upcoming community blog.

On behalf of the entire 505 Games family, we want to again say a huge thank you to our players and our partners for all their support over the years! Whether you have been with us since day one, or only recently started playing our games, we are super grateful to have you play a part in our journey! The future is looking super exciting here at 505 Games and we can’t wait to show you what we’re up to.

Here’s to the next 15 years of fun!


Bloodstained: Ritual of the Night - Question_505


It’s been quite the journey to get here, so we’re taking a moment to stop and reflect. Since 2006, 505 Games has published and distributed well over 200 games, including the likes of Cooking Mama, Terraria, Bloodstained: Ritual of the Night, Control, Assetto Corsa, DEATH STRANDING on PC and many more. We’ve had the privilege to publish titles across all major platforms of the last 15 years, starting with the likes of the PlayStation 2, Nintendo DS and Xbox 360 all the way up to today’s major consoles, PC and streaming services.

As a team, we’ve grown significantly over the years, but remain relatively small compared to other publishers out there. And that’s how we like it! 505 Games started off as a team of 3 here in the UK but has since grown to a team of 250 worldwide, across California, the UK, France, Germany, Italy, Spain, China and Japan.

We’ve had the honour to work with so many incredible developers and co-publishers over the years and we wouldn’t be here doing what we do without them. So, we’d like to take this opportunity to say a huge thank you, from everyone at 505 Games!



It’s been quite the journey to get here, so we’re taking a moment to stop and reflect. Since 2006, 505 Games has published and distributed well over 200 games, including the likes of Cooking Mama, Terraria, Bloodstained: Ritual of the Night, Control, Assetto Corsa, DEATH STRANDING on PC and many more. We’ve had the privilege to publish titles across all major platforms of the last 15 years, starting with the likes of the PlayStation 2, Nintendo DS and Xbox 360 all the way up to today’s major consoles, PC and streaming services.

As a team, we’ve grown significantly over the years, but remain relatively small compared to other publishers out there. And that’s how we like it! 505 Games started off as a team of 3 here in the UK but has since grown to a team of 250 worldwide, across California, the UK, France, Germany, Italy, Spain, China and Japan.

We’ve had the honour to work with so many incredible developers and co-publishers over the years and we wouldn’t be here doing what we do without them. So, we’d like to take this opportunity to say a huge thank you, from everyone at 505 Games!

To celebrate #15YearsOf505, we’ve got a bunch of stuff lined up! Here’s the rundown…

Publisher Sales
Everyone loves a discount, right? For a limited time, make huge savings across a number of our titles! http://505.games/SteamPublisherSale21

Shutaro AMA
Shutaro (AKA Curry the Kid), the amazing ArtPlay / Bloodstained Director and Game Designer, hosted a Reddit AMA where Bloodstained and Castlevania fans got to ask their questions and get some amazing responses. You can check it out here: https://505.games/CurryAMA



15th Anniversary Wallpapers
To celebrate our 15th Anniversary, we’ve put together a bunch of desktop wallpapers for our community, which are available to download here: http://505.games/15thAnniversaryWallpapers



Staff Spotlight
We recently asked our team of 505’ers to share their favourite memories from over the years and their responses didn’t disappoint! Check out that blog piece here: http://505.games/SpotlightOnStaff



15 Years of 505 Timeline
Time for a history lesson! Interested in knowing more on how we’ve grown over the years? Take a look at our interactive timeline: http://505.games/15YearTimeline

Shutaro AMA
Shutaro (AKA Curry the Kid), the amazing ArtPlay / Bloodstained Director and Game Designer, hosted a Reddit AMA where Bloodstained and Castlevania fans got to ask their questions and get some amazing responses. You can check it out here: 505.games/CurryAMA



#15YearsOf505
Join the conversation over on our Twitter and Instagram channels and tell us about your favourite games from the 505 portfolio. We’ll feature our favourite responses here on our website in an upcoming community blog.

On behalf of the entire 505 Games family, we want to again say a huge thank you to our players and our partners for all their support over the years! Whether you have been with us since day one, or only recently started playing our games, we are super grateful to have you play a part in our journey! The future is looking super exciting here at 505 Games and we can’t wait to show you what we’re up to.

Here’s to the next 15 years of fun!


Bloodstained: Ritual of the Night - Question_505
Hi, everyone!

We have a small update today (1.21.0.1) that addresses the Windows 7/8 crash that has been reported by members of the community.

Please download the update and let us know if your issue has been resolved or persists.

Thanks for your patience and thanks for playing Bloodstained!

...

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