The Mansion of The Macabre - spacefarergames
1.0.3 Patch

Graphics
  • Fixed a bug with the Old Indian Rug not appearing at all over the painting when placed.
  • Fixed the sabres on the Crest not being lit properly, appearing black.
  • Fixed lighting effects missing on windows
  • Fixed picture frames not being lit correctly
  • Fixed incorrect lighting of the grandfather clock
  • Fixed desk in guest bedroom clipping through the floor.
  • Fixed the dresser in the bedroom not being textured properly, and restored it's sheen
  • Fixed the Attic Window not rendering both panes of glass and not fulling shattering when the Demon Rat comes through it
  • Fixed lit objects in the bedroom
  • Fixed lighting in storage area in the kitchen.
  • Fixed the lighting in the dining room.
  • Fixed the lighting in the adjoining hallway to the kitchen.
  • Fixed the lighting in cellar.
Bug Fixes
  • Fixed an issue where dialog and interaction prompts were no longer displayed due to a engine bug in the previous patch.
  • Fixed the 'Attic Camera' bug from appearing in other areas on the mansion. (Only new saves will this bugfix apply)
  • Fixed the buggy shadows of the Nightgaunts from appearing and not de-spawning as soon as they are defeated.
  • Fixed the de-spawn animation of the flying monsters not appearing and simply popping out when killed.
  • Fixed Nightgaunts / Harpies not able to damage player when nearby.
  • Fixed the Vagabond's damage box so he will no longer freeze in place with any weapon
General Improvements
  • Rats no longer bleed when shot at.
  • Re-adjusted range of pistol to be further.
  • Added TAB as an alternate key to open the Inventory which is easier for WSAD key players.
  • Removed note about the Deep Ones being invincible as they can now be killed.
  • Restored points of interest that were missing before.
  • The shattering glass effect is now much more visible and realistic.
Tactic Legends - CameronDWills
Improvements:
  • Updated UI elements

Bug Fixes:
  • Aim meter not appearing when casting Fireball
  • Game freezing when casting Concentrate + Fireball and there are more than 2 targets
  • Concentrate + Firepillar damaging Sprigg
  • Sprigg animation stuttering when facing north
  • Being able to undo a move after moving then casting an ability or using an item
Territory - threat vector
Added
2 new types of larger shrubs that can be planted anywhere on the landscape to green up your base surroundings.

Large Shrub


Pinus Brutia Shrub


  • All shrub seeds can now be purchased from the trader
  • There is a chance to find the new shrub seeds while harvesting wild shrubs or in loot
  • Updated small shrub plant icon

Optimisations
Optimised several systems that were running on event tick
Nasty Zombies - Con No 1
Discord & Multiplayer Changes
I hope you’re all enjoying playing Nasty Zombies together! If you’re looking to jump into multiplayer but don’t have anyone to team up with, I’ve got great news—I’ve launched a Discord server where you can connect with others, make new friends, and form a party to take on the undead together.

Join Our Discord!
Our new Discord server is the perfect place to:
  • Discuss all things Nasty Zombies
  • Share your best screenshots and gameplay clips
  • Stay up to date with the latest news and updates
  • Find other people to team up and slay Nasty Zombies with!
You can also access the Discord directly through the new Socials tab added to the game’s main menu.
Click here to join the Discord!

Rebalance
  • Nasty Zombie's coin drops are now worth 10% more per player in the game.
    Solo = 100% Value │ Duo = 110% Value │ Trio = 120% Value │ Quad = 130% Value
  • Lee Enfield now deals 225 base damage, upped from 200.
In Other News...
  • Crawlers no longer have collision so you can't be body blocked by them.
  • Chronomotion no longer takes effect between waves.
  • You can no longer pick up power-ups if you're dead.
  • The Zombie counter now uses a different font.
  • Player walk animations are now more obvious and the footstep sound is synched with the animation.
  • You can now interact with the Pause Menu if the "Start Next Wave" interface pops up.
  • Changed some details on the discord status to include party size and prestige level.
Starri - Starri Moderator
If you or your friends haven't gotten Starri already, now's your chance to get it at a special discount of 15% off (until October 10th)!
Pine Harbor - AN
- Safehouse structure redesigned
- Improved enemy behavior at night in the safehouse
- Improved performance for medium/high/epic settings
- Fixed a bug with a boss (could run away and not return)
- Fixes of minor bugs
Tomomon: Legacy of Light - Gia Gia
Hey guys, we just released an update to add some QOL:

- Redesign Items UI to look fit with the Skill Preview feature.
- Added "Claim All" for the in-game Achievement.
- Darker layout for the On-map Objectives UI.
- Added Box indicator.
- Fixed some small issues.

Thanks you so much for all the supporting. We will keep updating game and adding features to make it more interesting to play!
Sophie: The Girl From The Zone - davygamecreation
Hi everyone!


It's time to add my (Yes, I'm working on it all alone) new game to your wishlist: Sophie: The Girl From The Zone
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What if your world was just a hallucination?
What if you were simply mad?
In that case, how would you know what's real?
And are you really who you think you are?
NosTale - Anime MMORPG - [CM] Zenitsusan


Haul in an extra 30% on purchases of NosDollars during our 28hr Happy Hour!

Offer period: From 05/10 at 17:00h (CEST) till 06/10 at 21:00h (CEST).
Temple of the Green Moon - olkon.games
Some players noted the measured pace of the demo. But we generally considered it as a demonstration of mechanics: the main game will be different. Anyway, to please you, we added dynamics to the current version of the demo.

The list of updates is already waiting for you in Steam:
✅ Interface:
- tourist's memo added to the main menu
- changed graphics settings in the settings
- added disabling subtitles

✅ Content:
- added another monster and battle with it
- added another ghost
- added new sounds, corrected previous sounds
- added animated spiders on the web on the locations
- fixed some textures
- reduced time of backpack loot
- expanded safe zones
- added opening/closing of chests
- corrected effects when a character dies

✅ Errors:
- fixed a possible error when looting a backpack with an empty flashlight

Download the update! We look forward to your feedback to help improve the project!
...

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