Rock, Paper, Shotgun - contact@rockpapershotgun.com (Dominic Tarason)

Battlefield Heroes

All good things must end, and all that we love will turn to ash some day. The fan-run Revive Network, a community project to support and restore online play to several defunct EA games (including Battlefield 2, Battlefield 2142, and most recently Battlefield Heroes) is closing its doors after receiving a warning letter from the monolithic publisher.

They had a good run of 3 years in total, with nearly a million total sign-ups to their alternative master server service, but nothing can last forever. You can see Revive’s final message to their fans, as well as the text of the shutdown request on their Heroes revival site here.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>

I liked Battlefield 1942, but I loved Battlefield 2. Trading World War 2 for a modern day setting, BF2 maintained the formula of large maps mixing open terrain and tight urban spaces with vehicles aplenty.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Any time I see people running at airborne helicopters, I think of that scene from The Protector where a screaming man leaps off a skyscraper and toward a fleeing helicopter/his certain doom for the sole purpose of kneeing someone in the face.

I haven’t played Battlefield 2′s Project Reality mod (or any Battlefield 2, really) in ages, but this is still a very exciting occasion. Eight years. That’s how long it’s taken one of the best-known mods out there to be deemed fit for 1.0 status. It’s been more than playable (DOUBLE PLAYABLE) for probably longer than I’ve been alive, though, and it’s proven succulent with delicious intrigues time and time again. In my experience, rigorous team play is the name of the game, and anything less is met with swift, pulpy, never> timely (yet always right on time) death.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

I can't see where I'm going!Remember Ravaged? Judged on looks, it’s the result of a scintillating, sensual night of passionate discussion about how it’d be really cool if there was a multiplayer shooter that mixed Battlefield’s raging multiplayer with RAGE’s battlefields. And now, via the natural miracle that is game development, here we are. The new trailer comes as part of something big 2Dawn is “about to kick out the door” (read: probably the beta), and features so many explosions that we may well be in the post-post-apocalypse before this thing is over. Stick around long enough and you’ll also catch a faint, middle-finger-flavored hint of Duke Nukem in there because… I don’t really know. The rest looks quite nice, though. Dig beneath this post’s irradiated ruins to give it a watch.

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