Axon TD: Uprising - Tower Defense - Karawasa
Survival
  • All single target Defenses now have +20% damage in Survival and Co-op Survival to help them with scaling a little better into the lategame.
  • Slightly bumped the HP scaling beyond wave 90 of Blank Canvas and Islands.

Balance

The default targeting has been adjusted. Before, it prioritized support units in the order they were spawned. Now it's prioritized in the following order:
- Mass Cloaker(because it prevents priority targeting on other things)
- Purger
- Architect
- Mass Teleporter
- Lifter
- Carrier
- Replicator
- Supply Tank
- Disruptor
- Protector

Towers

Artillery
- Base impact damage reduced from 9 to 8.
- U3 damage reduced by from 12 to 11.

Drilling Laser
- Base damage reduced from 10 to 9.

Duplicator
- U3 Upgrade cost increased from 25 to 30.

Plasmathrower
- Base damage reduced from 20 to 18.
- U1 damage reduced from 18 to 16.

Siphon Cannon
- Damage reduced from 175 to 170.

Techs

- "Conservative" Credit cap has been increased from 50 to 100, and lives gained increased from 3 to 5.
- "Concentrated Fire" damage bonus increased from 6% to 8%, and now takes 6 Defenses to decrease, up from 5.
- Meta Tech "Power Grid" Power per wave reduced from 6 to 5.

Fixes
  • Fixed an issue where destroyed Axons would remain visually on the field.
  • Fixed an issue where Duplicator could Transform into Defenses that had been used for Transformation within the last 60 seconds.
8:32pm
Mortal Kombat: Legacy Kollection - stephen.frost

The following issues have been addressed in this hotfix update:

  • Improved audio buffer for online play

  • Restore missing audio in 32X MKII

  • General improvements to MK4

  • Fixed issue that caused UMK3 to reboot after Scorpion fatality

  • General stability improvements for Genesis titles

  • Pause button hold time reduced by 50%

  • One-Button Fatalities added for all arcade titles

  • General stability updates to Music Player

Additional fixes will be addressed in the coming days in another update.

MateEngine - SHINY

MateEngine X3.0-1 Patch

  • Fixed an issue where the avatar could clip into the taskbar when moved sideways quickly before sitting.

  • Fixed an issue where the avatar could clip into windows when moved sideways quickly before sitting.

  • Fixed an issue where the avatar could sink into windows or the taskbar when switching sitting positions rapidly.

  • Fixed an issue causing the MateEngine startup sound to play with a long delay.

StateOS: The Political Sandbox - Rx3490

Bug fixes:

Fixed fundraising from always giving you the same value. It is now affected by your finance director, volunteer count, hour count, and name recognition. The new donation system was providing a cap and thus dictating the same maximum value you'd get from fundraising regardless of what happened.

Dashboard now updates properly with campaign funds.

Fixed name recognition from going over the cap.

Fixed hours from stacking this was due to the new staff system combining all of their hours together with the player. The campaign manager in particular was the problem and now only adds X amount of hours.

Name recognition has been overhauled to correctly use the electoral population of that race instead of the population of the starting city. This was when elections were mainly just city level.

Fixed filter not working for eligible in the elections for date screen.

Fixed registered voters showing as N/A in the elections details view. Changed it to Eligible voters.

Donors name are country appropriate.

Animalia Survival - Zeev

Update 142-Steam Old Version(Default). Update 136 - Testpublic. Update 136 - Crossplayer

Animalia Update

Update News

We’ve made several adjustments to improve some remaining issues and implemented additional fixes on the Savanna_D4 map:

New Map – Savanna_D4

A new area has been added to the Savanna_D4 map, significantly expanding exploration possibilities.

Adjustment – Barn Owl

The Barn Owl arrives in the world of Animalia with new adjustments!

  • Added sounds 1, 2, 3, and 4.

  • Added attack sounds.

Official Server & Server Panel for Players

We’re launching a new server and starting the test phase of the Server Panel, which will provide enhanced gameplay, improved performance, and new tools for the Animalia Survival Realism Official. Animalia Survival Realism Official - Servidor Multiplayer.

The panel may still experience some instability since it’s under development. Over time, we’ll continue improving and adjusting it. For any questions, the Animalia Realism Official server team will be ready to help.

Next Update:

"The next update will include an adjustment for the crocodile, fixing the issue with the smaller eating and drinking capsule."

Equipe High Brazil Studio - Animalia Survival

Mad Island - emadeplus
Fixes & Adjustments
General
  • Fixed an issue where descriptions for each option in the Dialogue Editing feature were not displayed

  • Adjusted so that NPCs with custom dialogue now show a “Dialogue Edit” button in the NPC menu

  • Fixed an issue where the highlight in the eyes of the Female Native Leader was not displayed

  • Added an F attack to the Chaos Ring

  • Added a special effect to the Toy Hammer


Raid Mode
  • Adjusted so that NPCs set to “Survivor type” will not become hostile and will instead use visiting dialogue lines

  • Adjusted so that Yona can now be interacted with (R key) when downed in Raid Mode

  • Adjusted so that companions brought along can now follow and carry others


Workshop
  • Adjusted so that uploaded background items will now have their tag fixed to “decoration” only

Shoot Up Basketball Pro - mindoverloadgames
Now the time resets properly when you hit new game after you hit menu, new game.
8:07pm
STACK-eRZ - Smokey
  • Fixed Ghost attack having insanely big collider detection.
Cats & Cups - Troypc
Hey Baristas! ☕🐾

We’ve brewed up our first hotfix to smooth out your café experience and make sure your catsomers stay happy!
This patch focuses on fixing early bugs, adjusting the economy balance, and improving general stability.

🛠️ Fixes
  • Fixed an issue where the game wouldn’t properly pause timers during pause.
  • Fixed a problem with scene transitions where the coffee refill popup persisted between scenes.
  • Fixed translation issue with the morning “Supply” text.
  • Fixed achievements not triggering correctly for some players.
  • Fixed croissants not carrying over correctly to the next day after saving.
  • Fixed UI tile alignment in certain shop panels.
  • Fixed a small bug allowing customers in “leaving” state to take another order.
  • Fixed missing text in the Furniture Shop.
  • Fixed parent object reference for coffee refill popup.

⚖️ Balance Changes
  • Reduced thief spawn rate.
  • Reduced tea restock cost to $200 (was $500) for better early-game economy balance.

🪑 Content & Improvements
  • Furniture Shop assets are being refreshed with new visuals.
  • Added tooltip text for Mechanic Cat, Rent Dog, and similar characters.
  • Mechanic Cat now displays a price tag when hovering over its icon.

Thanks for all the cozy feedback and bug reports so far — keep them coming!
Enjoy your shift, and remember: justice never sleeps (especially with coffee)! ☕💛

Don't forget to give us your feedback by reviewing Cats & Cups on Steam! 💛 - Click Here to review!

Sofia's Dark Fantasies - Episode 1 - greuceanuheavyindustries
hotfix with new feedback form
...

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