Assassin's Creed® Origins - UbiQuB3
Hey everyone,

Patch 1.5.1 is now live. Please see the latest changes below.

Patch Size
Steam: 590Mb

Patch Highlight:

  • Main Game: Fixed an issue where "Serqet's Carapace" and "Sting in the Tale" trophy/achievement wouldn't be unlocked after completing all Serqet locations
  • Discovery Tour: Added Brazilian Portuguese to the list of supported languages
  • ACP: Added a new “Uplay Recommends” preset, Hit’n’Roll, to the Animus Control Panel

Animus Control Panel

Highlight

  • Added a new "Uplay Recommends" preset, Hit’n’Roll, to the Animus Control Panel
Quests

  • Fixed an issue during the "A gift from the Gods" quest that could not be completed when using the "Uplay Recommends" preset
  • Fixed an issue during the "Plight of the Rebels" quest where players sometimes would not be able to complete the animal taming objective when the "Uplay Recommends" preset is being used.
  • Fixed an issue during the "The Oasis" quest where the quest objective wouldn't be updated when using the "Uplay Recommends" preset
Activities

  • Fixed the elephant fights when using some ACP options
Gameplay

  • Disabled some ACP options during specific missions to prevent some quests from breaking
  • Fixed an issue an animation issue with shields when using various characters other than Bayek in the ACP
  • Fixed an issue where "The Hyena" achievement could be unlocked using the ACP.
  • Fixed an issue where the Roman soldiers would be hostile towards Aya when using "Uplay Recommends" preset.
  • Fixed an issue where various Uplay Challenges can be completed using the ACP
  • Fixed an issue with the "Uplay Recommends" preset where players wouldn't be able to teleport from DLC01 or DLC02 when the world map is deactivated
  • Fixed the ballista ammunition being infinite even after switching off the option in ACP
User Interface

  • Fixed an issue in the Gear menu where the notification icon would always be displayed if another character than Bayek is selected
  • Fixed an issue where the ACP tutorial would not appear after the game is restarted.
  • Fixed an issue where the ACP tutorial would be missing in various localizations.
  • Fixed an issue where the savegame boost icon is missing if a savegame was hacked through the pause menu
Graphics & Audio

  • Fixed an issue with the illumination on lower graphics settings
System

  • Fixed an issue with the benchmark tool that wouldn't collect data properly when an ACP preset is applied without rebooting the game when required.
  • Fixed an issue with the Reveal All Icons option preventing the game to reload the world

The Curse of the Pharaohs

  • Fixed an issue where "Serqet's Carapace" and "Sting in the Tale" trophy/achievement wouldn't be unlocked after completing all Serqet locations
Discovery Tour

  • Added Brazilian Portuguese to list of supported audio languages
  • Fixed an issue where the playable character could perform incorrect animations while interacting with the NPC stations in the "Ancient Egyptian Fashion" tour
  • [PC] Fixed an issue where languages sometimes wouldn't be applied when changing them after a Benchmark session

Main Game

  • Improved the performance and stability of the game application
  • Fixed an issue where no localization would be displayed when installing the main game using the Brazilian Portuguese language
  • Fixed various spelling errors in the Russian localization
  • [PC] Fixed an issue with Xbox controller vibration settings on higher FPS

If you have any issues, please get in touch with our customer support for further assistance.
Assassin's Creed® Origins - Blk_Widow9
We recently announced the Animus Control Panel (ACP), a new tool that allows players to create their own unique game experiences by tweaking some game parameters of the game.

We’re happy to share with you some additional information about the presets the development team created.

The Animus Control Panel has been deployed on April 19 on PC. The following video with Producer Jose Araiza will provide you with some additional insights.
https://www.youtube.com/watch?v=XwcrQT1zvew

Presets from the Dev Team
We created three presets that we think you’ll enjoy exploring.
  • Hardcore Stealth: Play the game like a real assassin. It’s easy to get detected, but if you succeed you can kill any enemy with one deadly strike.
  • God Mode: Play the game like a master. Unleash supernatural power on your enemies.
  • Mad World: Try to survive in this aggressive environment. Stay away from sandstorms!

Share Your Own Experience
We’re inviting our players to share created presets with everyone in our dedicated thread.

You will find a small guide in the thread which will take you through the steps of saving and sharing your creation with everyone.

Join the discussion on the Steam forums. Be sure to follow us on Twitter for the latest updates on everything Assassin’s Creed.
Assassin's Creed® Origins - UbiQuB3
Hey everyone,

Patch 1.4.1 will be deployed today, March 15.

Patch Size:
Steam: 0.9Gb

The Curse of the Pharaohs

Quest
  • Fixed a black screen issue that could occur after loading the game during the "Rites of Anubis" quest
  • Fixed an issue during "Crocodile Tears" quest that would display a wrong suggested level for one of the quest objectives
  • Fixed an issue preventing snakes to spawn with during the quest "Soured Libations"
  • Fixed an issue where the textures could sometimes disappear under certain circumstances in the “Idol Hands” quest
  • Fixed an issue during the "No Honor Amongst Thebes" quest that could cause the playable character to be stuck in freefall animation
  • Fixed an issue where the blacksmith in the “Burnt Offerings” quest would not unmount the horse after the playable character rescues him
  • Fixed an issue where the waypoint for “The Theban Triad” quest would be missing when the quest is being tracked
  • Fixed an issue during the "Blood in the Water" quest where predator animals would disappear when the playable character is getting desynchronized
  • Fixed an issue where the NPC would not follow the playable character when the Swenett outpost is being completed before the “National treasure” quest
  • Fixed an issue that causes the wisps to be duplicated in a cutscene during the "The King of Kings" quest
  • Fixed an issue that could prevent the "A Necessary Evil" quest from being completed when reloading the objective immediately upon collecting the quest item
  • Fixed an issue where Bayek could become invincible during the Aaru afterlife boss fight when certain requirements are being met
  • Fixed an issue during the "Protect Tahemet" objective that could result in various issues during the cutscene
  • Fixed an issue where the playable character could get stuck when trying to unmount in the cave during the "Love or Duty" quest
  • Fixed an issue that could prevent players from interacting with a clue during the "Master of the Secret Things" quest
  • Fixed an issue with the response time of Djehuty's NPC guard during the "Find and Rescue Djehuty" objective
  • Fixed various animation issues of NPCs and Bayek during various side quest dialogues
  • Fixed an issue during the investigation objective of "The Lady of Grace" quest that could prevent players from interacting with the NPC when using firebombs close-by
  • Fixed an issue where an objective icon during the "A Pharaoh's Hemset" quest could be missing
  • Fixed an issue where objectives could sometimes disappear from the game after completing "The King of Kings" or "The Curse of the Pharaohs" quests
Activities

  • Fixed an issue preventing the player to complete the Yebu location when completing the quest "Unfair Trade"
Gameplay

  • Unlock the "Servant of Amun" outfit retroactively to players that completed the "Shield or Blade" quest prior to the fix
  • Improved transitions from Afterlife regions to Thebes
  • Improved the behavior of enemy NPCs
  • Improved the behavior of Scorpions in the Afterlife regions
  • Fixed an issue with the Pharaoh's Shadows when attempting to eliminate them with the overpower ability of a regular sword weapon
  • Fixed an issue with the Tahemet NPC where she would follow her schedule after rescuing her
  • Fixed an issue during the final boss fight that could cause the enemy NPC to be unable to move
  • Fixed an issue with the “Morning Sun” bow that would not be upgraded properly to Level 45 when using the save game boosting option
  • Fixed an issue with the voice output of the Brute enemies when they are being set on fire
  • Fixed an issue where the portal to the Afterlife might not work as intended under certain circumstances
  • Fixed an issue where the playable character could get desynchronized while Tutankhamun's shadow is engaged in battle with another enemy NPC
  • Fixed an issue with the Scorpions in Serqet's chamber that could prevent them from reaching the playable character
User Interface
  • Fixed an image displacement issue when transitioning between Afterlife and Thebes
  • Fixed various text formatting inconsistencies in dialogues
  • Fixed an issue where the "Curse of the Pharaohs" progression could remain stuck at 97% in the Atlas view
  • Updated the video showcasing the dash boost ability
World
  • Fixed a visual issue with the Abyssal Steed when leaving a Pharaoh's Shadow fight area
  • Fixed an issue that could cause vultures in the monument afterlife region to fly in one place
  • Fixed an issue with missing flags at the temple in Luxor
  • Fixed an issue that could cause the afterlife regions to be visible in the Thebes region under certain circumstances
  • Adjusted the position of a lootable source in the Apep Khat location
The Hidden Ones

  • Fixed various NPC spawning issues
Discovery Tour

  • Reduced the repetitiveness of the ambiance dialogues
  • Disabled Senu's top attack ability in the Discovery Tour
  • Fixed an issue with the NPC animation when the Natron Tour is started with a child character
  • Fixed an issue that caused from statues during the Siege of Alexandria Tour to appear with a low-quality texture
  • Fixed an issue with the display of photos taken in the main game that would appear in the Discovery Tour map
  • Fixed Fast Travel being aborted if the player moved the camera focus away from the activation point
  • Corrected various typos in the French localization
  • Corrected some typos in the Discovery Tour timeline
  • [PC] Corrected some formatting issues in the menu when Russian localization is being used
Main Game

Quest
  • Fixed an issue where players could remain stuck if they interact with Reda during the “Reach the vault” objective
  • Fixed an issue that could cause the Lanista to traverse Cyrene and not remain at the arena after completing the “Pax Romana” quest
  • Fixed an issue during the "Predator to Prey" quest that could cause the enemy NPC to appear in ragdoll state
  • Fixed an issue with Nikias NPC during "Wild Ride" quest that could sometimes result in the NPC getting stuck
  • Fixed an issue with the objective for the "A Dream of Ashes" quest which happened to display two quest objectives instead of only one
Gameplay
  • Fixed an issue that would allow enemy NPCs to spawn indefinitely
  • Fixed an issue where the playable character could sometimes get dragged into the overpower attack of a captain when he is engaged in a fight with another enemy NPC
  • [PC] Fixed an issue where players could move during some dialogue cutscenes when using the auto movement key
  • Fixed an animation issue with Viridovix during the Brothers arena boss fight
  • Fixed an issue with the “Cobra Royale” Hunter bow that could not be obtained with the Heka Chests
  • Fixed an issue where Bayek becomes invisible under certain circumstances when wearing the "Servant of Amun" outfit
User Interface
  • Corrected the French localization for "borrowing" a felucca
  • Corrected a typo in the German localization during the Ancient Mechanism dialogue in the 'Tomb of Khufu'
World
  • Fixed an issue with the Rainbow visuals of the Unicorn & Unicamel
Graphics & Audio
  • Fixed an audio issue that could prevent systemic audio from playing when the Planetarium quest is being tracked
System
  • Fixed an issue that could cause players to get stuck in an infinite loading screen
  • [PC] Fixed an issue with the FOV that could sometimes cause the camera to twitch in the menu
  • [PC] Fixed an issue that could allow players to access the Benchmark tool when the game is still installing
  • Fixed a black screen issue that could occur when the game crashed during the "Rebel Strike" quest
If you have any issues, please get in touch with our customer support for further assistance.


Assassin's Creed® Origins - UbiQuB3
Hey everyone,

Patch 1.4.1 will be deployed today, March 15.

Patch Size:
Steam: 0.9Gb

The Curse of the Pharaohs

Quest
  • Fixed a black screen issue that could occur after loading the game during the "Rites of Anubis" quest
  • Fixed an issue during "Crocodile Tears" quest that would display a wrong suggested level for one of the quest objectives
  • Fixed an issue preventing snakes to spawn with during the quest "Soured Libations"
  • Fixed an issue where the textures could sometimes disappear under certain circumstances in the “Idol Hands” quest
  • Fixed an issue during the "No Honor Amongst Thebes" quest that could cause the playable character to be stuck in freefall animation
  • Fixed an issue where the blacksmith in the “Burnt Offerings” quest would not unmount the horse after the playable character rescues him
  • Fixed an issue where the waypoint for “The Theban Triad” quest would be missing when the quest is being tracked
  • Fixed an issue during the "Blood in the Water" quest where predator animals would disappear when the playable character is getting desynchronized
  • Fixed an issue where the NPC would not follow the playable character when the Swenett outpost is being completed before the “National treasure” quest
  • Fixed an issue that causes the wisps to be duplicated in a cutscene during the "The King of Kings" quest
  • Fixed an issue that could prevent the "A Necessary Evil" quest from being completed when reloading the objective immediately upon collecting the quest item
  • Fixed an issue where Bayek could become invincible during the Aaru afterlife boss fight when certain requirements are being met
  • Fixed an issue during the "Protect Tahemet" objective that could result in various issues during the cutscene
  • Fixed an issue where the playable character could get stuck when trying to unmount in the cave during the "Love or Duty" quest
  • Fixed an issue that could prevent players from interacting with a clue during the "Master of the Secret Things" quest
  • Fixed an issue with the response time of Djehuty's NPC guard during the "Find and Rescue Djehuty" objective
  • Fixed various animation issues of NPCs and Bayek during various side quest dialogues
  • Fixed an issue during the investigation objective of "The Lady of Grace" quest that could prevent players from interacting with the NPC when using firebombs close-by
  • Fixed an issue where an objective icon during the "A Pharaoh's Hemset" quest could be missing
  • Fixed an issue where objectives could sometimes disappear from the game after completing "The King of Kings" or "The Curse of the Pharaohs" quests
Activities

  • Fixed an issue preventing the player to complete the Yebu location when completing the quest "Unfair Trade"
Gameplay

  • Unlock the "Servant of Amun" outfit retroactively to players that completed the "Shield or Blade" quest prior to the fix
  • Improved transitions from Afterlife regions to Thebes
  • Improved the behavior of enemy NPCs
  • Improved the behavior of Scorpions in the Afterlife regions
  • Fixed an issue with the Pharaoh's Shadows when attempting to eliminate them with the overpower ability of a regular sword weapon
  • Fixed an issue with the Tahemet NPC where she would follow her schedule after rescuing her
  • Fixed an issue during the final boss fight that could cause the enemy NPC to be unable to move
  • Fixed an issue with the “Morning Sun” bow that would not be upgraded properly to Level 45 when using the save game boosting option
  • Fixed an issue with the voice output of the Brute enemies when they are being set on fire
  • Fixed an issue where the portal to the Afterlife might not work as intended under certain circumstances
  • Fixed an issue where the playable character could get desynchronized while Tutankhamun's shadow is engaged in battle with another enemy NPC
  • Fixed an issue with the Scorpions in Serqet's chamber that could prevent them from reaching the playable character
User Interface
  • Fixed an image displacement issue when transitioning between Afterlife and Thebes
  • Fixed various text formatting inconsistencies in dialogues
  • Fixed an issue where the "Curse of the Pharaohs" progression could remain stuck at 97% in the Atlas view
  • Updated the video showcasing the dash boost ability
World
  • Fixed a visual issue with the Abyssal Steed when leaving a Pharaoh's Shadow fight area
  • Fixed an issue that could cause vultures in the monument afterlife region to fly in one place
  • Fixed an issue with missing flags at the temple in Luxor
  • Fixed an issue that could cause the afterlife regions to be visible in the Thebes region under certain circumstances
  • Adjusted the position of a lootable source in the Apep Khat location
The Hidden Ones

  • Fixed various NPC spawning issues
Discovery Tour

  • Reduced the repetitiveness of the ambiance dialogues
  • Disabled Senu's top attack ability in the Discovery Tour
  • Fixed an issue with the NPC animation when the Natron Tour is started with a child character
  • Fixed an issue that caused from statues during the Siege of Alexandria Tour to appear with a low-quality texture
  • Fixed an issue with the display of photos taken in the main game that would appear in the Discovery Tour map
  • Fixed Fast Travel being aborted if the player moved the camera focus away from the activation point
  • Corrected various typos in the French localization
  • Corrected some typos in the Discovery Tour timeline
  • [PC] Corrected some formatting issues in the menu when Russian localization is being used
Main Game

Quest
  • Fixed an issue where players could remain stuck if they interact with Reda during the “Reach the vault” objective
  • Fixed an issue that could cause the Lanista to traverse Cyrene and not remain at the arena after completing the “Pax Romana” quest
  • Fixed an issue during the "Predator to Prey" quest that could cause the enemy NPC to appear in ragdoll state
  • Fixed an issue with Nikias NPC during "Wild Ride" quest that could sometimes result in the NPC getting stuck
  • Fixed an issue with the objective for the "A Dream of Ashes" quest which happened to display two quest objectives instead of only one
Gameplay
  • Fixed an issue that would allow enemy NPCs to spawn indefinitely
  • Fixed an issue where the playable character could sometimes get dragged into the overpower attack of a captain when he is engaged in a fight with another enemy NPC
  • [PC] Fixed an issue where players could move during some dialogue cutscenes when using the auto movement key
  • Fixed an animation issue with Viridovix during the Brothers arena boss fight
  • Fixed an issue with the “Cobra Royale” Hunter bow that could not be obtained with the Heka Chests
  • Fixed an issue where Bayek becomes invisible under certain circumstances when wearing the "Servant of Amun" outfit
User Interface
  • Corrected the French localization for "borrowing" a felucca
  • Corrected a typo in the German localization during the Ancient Mechanism dialogue in the 'Tomb of Khufu'
World
  • Fixed an issue with the Rainbow visuals of the Unicorn & Unicamel
Graphics & Audio
  • Fixed an audio issue that could prevent systemic audio from playing when the Planetarium quest is being tracked
System
  • Fixed an issue that could cause players to get stuck in an infinite loading screen
  • [PC] Fixed an issue with the FOV that could sometimes cause the camera to twitch in the menu
  • [PC] Fixed an issue that could allow players to access the Benchmark tool when the game is still installing
  • Fixed a black screen issue that could occur when the game crashed during the "Rebel Strike" quest
If you have any issues, please get in touch with our customer support for further assistance.


Assassin's Creed® Origins - Ubi_Alien
Hey everyone,
Patch 1.4.0 will be deployed on all platforms tomorrow, March 6.

Patch Size
Steam: 0,7 GB
Uplay PC: 3.2 GB

New Features
  • Added support for the “The Curse of the Pharaohs” expansion
  • Added a reward to the main game for completing the Discovery Tour – finish all 75 guided tours to find out what that reward is. ;)
New Game+
  • Fixed an issue blocking the quest “Homecoming” from progressing when Hypatos is knocked down by a blunt weapon
Discovery Tour
  • Fixed an issue where the Discovery Tour progress could be lost after reinstalling the base game without patching to the latest version
  • Fixed an issue that could limit the speed of a mount in all areas
The Hidden Ones
  • Removed the possibility of selling the Mysterious Papyrus at the Bureau
Main Game
Quest

  • Fixed an issue preventing the “Kill Sefetu’s archers” objective from completing in the quest “All Eyes on Us”
  • Fixed an issue preventing the player from giving the amulet to complete the quest “A Dream of Ashes”
  • Fixed an issue with mounts appearing in the fight ring during the quest “Lady of Slaughter”
Gameplay
  • Improved enemies reactions to observing a Chain Assassination
  • Added the possibility of parrying with the shield while carrying a torch
  • Changed the description of the Hou Yi’s Bow to indicate that it has Poison on Hit ability instead of Instant Charging
  • Fixed the displayed Player Level on a save game which could drop back to 40 after uninstalling an add-on
  • Fixed an issue preventing Camp Shetjeh from completing
  • Fixed an issue preventing the Gracious Attire from appearing in Weaver Shops
  • Fixed an issue with Phylakes that would stop spawning
  • Fixed an issue preventing the playable character from leaving the Krocodilopolis arena after performing a Fast Travel
  • Fixed an issue preventing the playable character from controlling mounts of assassinated NPCs
World
  • Fixed an issue that could prevent the output of any sound when resuming the game after being inactive.
  • [PC] Fixed low-quality textures for low and very low texture details
  • [PC] Fixed flickering artifacts on multi-monitor setup
  • [PC] Fixed resolution option when using portrait mode

System
  • Improved overall stability of the game application
  • [PC] Fixed an issue preventing the completion of the ”Seshem.eff Er Aat” tomb after quitting the game with Alt-F4 after having activated the Ancient Mechanisms
If you have any issues, please get in touch with our Customer Support for further assistance.
Assassin's Creed® Origins - Ubi_Alien
Hey everyone,
Patch 1.4.0 will be deployed on all platforms tomorrow, March 6.

Patch Size
Steam: 0,7 GB
Uplay PC: 3.2 GB

New Features
  • Added support for the “The Curse of the Pharaohs” expansion
  • Added a reward to the main game for completing the Discovery Tour – finish all 75 guided tours to find out what that reward is. ;)
New Game+
  • Fixed an issue blocking the quest “Homecoming” from progressing when Hypatos is knocked down by a blunt weapon
Discovery Tour
  • Fixed an issue where the Discovery Tour progress could be lost after reinstalling the base game without patching to the latest version
  • Fixed an issue that could limit the speed of a mount in all areas
The Hidden Ones
  • Removed the possibility of selling the Mysterious Papyrus at the Bureau
Main Game
Quest

  • Fixed an issue preventing the “Kill Sefetu’s archers” objective from completing in the quest “All Eyes on Us”
  • Fixed an issue preventing the player from giving the amulet to complete the quest “A Dream of Ashes”
  • Fixed an issue with mounts appearing in the fight ring during the quest “Lady of Slaughter”
Gameplay
  • Improved enemies reactions to observing a Chain Assassination
  • Added the possibility of parrying with the shield while carrying a torch
  • Changed the description of the Hou Yi’s Bow to indicate that it has Poison on Hit ability instead of Instant Charging
  • Fixed the displayed Player Level on a save game which could drop back to 40 after uninstalling an add-on
  • Fixed an issue preventing Camp Shetjeh from completing
  • Fixed an issue preventing the Gracious Attire from appearing in Weaver Shops
  • Fixed an issue with Phylakes that would stop spawning
  • Fixed an issue preventing the playable character from leaving the Krocodilopolis arena after performing a Fast Travel
  • Fixed an issue preventing the playable character from controlling mounts of assassinated NPCs
World
  • Fixed an issue that could prevent the output of any sound when resuming the game after being inactive.
  • [PC] Fixed low-quality textures for low and very low texture details
  • [PC] Fixed flickering artifacts on multi-monitor setup
  • [PC] Fixed resolution option when using portrait mode

System
  • Improved overall stability of the game application
  • [PC] Fixed an issue preventing the completion of the ”Seshem.eff Er Aat” tomb after quitting the game with Alt-F4 after having activated the Ancient Mechanisms
If you have any issues, please get in touch with our Customer Support for further assistance.
Assassin's Creed® Origins - UbiQuB3
Hey everyone!

Patch 1.3.0 will be deployed on all platforms tomorrow, February 20th.

Patch Size
Steam: 2.6 GB

Patch Highlights

The “Discovery Tour by Assassin’s Creed: Ancient Egypt” game mode added. Explore Ancient Egypt from a fascinating historical perspective with a new mode that lets visitors’ free roam the map to learn about Egypt’s history and daily life in guided tours.

New Game+ game mode added. Start a new game while keeping their weapons, outfits, and abilities. You will be able to access New Game + after you have completed the last main quest of the game.

The Hidden Ones

  • Fixed an issue where the completion of the Sinai region would not reach 100% in the Atlas
Main Game

Quest

  • Fixed various issues with Quest Objectives that could disappear when traveling outside of Egypt
  • Fixed an issue with the spawning of Hotephres’ boat in the quest “The Crocodile’s Scales”
  • Fixed an issue preventing the playable character to go back into the vault if he died after completing the quest “The Final Weighing”
Activities

  • Increased the distance the player needs to be from some Rebel Camps before Assist Rebel event are respawned
  • Fixed an issue with Hippodrome adversaries stopping at the end of a race
  • Fixed various issues with Daily Quests and Reda that could not be available at times
  • Fixed an issue with the camera having no collision with the Boss of the Trials of the God
  • Fixed an issue preventing targets of “Avenge a Friend” quests from being damaged
  • Fixed the Trial of the God Community Challenge that could give all the items of the Anubis Gold Set after banking the reward
  • Fixed the synchronization of the Classic Challenges with the Ubisoft Club servers following a network failure
  • Fixed various papyruses locations that did not show the interact action
Gameplay

  • Improved the ragdoll visual
  • Added a warning message when going out of bound with Senu
  • Fixed an issue that caused the mount not being summoned when whistled
  • Fixed a bow usage animation issue while in stealth
  • Fixed various issues where the playable character could remain stuck
  • Fixed an issue where various character’s hands would end up crooked after exiting to the Quest menu
  • Fixed an issue where NPC could stand still after being killed with an air assassination
  • Fixed an issue that could prevent the interaction with the mount merchant in the Refugee Haven to work
  • Fixed an issue that could make cart fly in the air following a collision
User Interface

  • Fixed an issue with the Animus Pulse effect disappearing on certain camera angles in Photo Mode
World

  • Fixed various issues where the playable character could go through collisions
  • Fixed various issues with the spawning of NPCs
  • Fixed floating boats
Graphics & Audio

  • Fixed various mismatches between subtitle and audio
System

  • Fixed an infinite loadtraveling after fast travelling a long distance via the eagle
  • Improved overall stability of the game application
PC

  • Added some tooltips and other minor improvements to the Performance Analyzer menu
  • Fixed an issue with the playable character that could not walk through a narrow pass
  • Fixed the display of GPU temperature and usage metrics
  • Fixed various issues with the key mapping with the Hippodrome
  • Fixed various issues with the World Map on multi-monitors setups
  • Fixed several stuttering issues
  • Fixed multiple issues with the localized voiceover in the quests “Incoming Threat” and “A Gift from the Gods”
If you have any issues, please get in touch with our customer support for further assistance.
Assassin's Creed® Origins - UbiQuB3
Hey everyone!

Patch 1.3.0 will be deployed on all platforms tomorrow, February 20th.

Patch Size
Steam: 2.6 GB

Patch Highlights

The “Discovery Tour by Assassin’s Creed: Ancient Egypt” game mode added. Explore Ancient Egypt from a fascinating historical perspective with a new mode that lets visitors’ free roam the map to learn about Egypt’s history and daily life in guided tours.

New Game+ game mode added. Start a new game while keeping their weapons, outfits, and abilities. You will be able to access New Game + after you have completed the last main quest of the game.

The Hidden Ones

  • Fixed an issue where the completion of the Sinai region would not reach 100% in the Atlas
Main Game

Quest

  • Fixed various issues with Quest Objectives that could disappear when traveling outside of Egypt
  • Fixed an issue with the spawning of Hotephres’ boat in the quest “The Crocodile’s Scales”
  • Fixed an issue preventing the playable character to go back into the vault if he died after completing the quest “The Final Weighing”
Activities

  • Increased the distance the player needs to be from some Rebel Camps before Assist Rebel event are respawned
  • Fixed an issue with Hippodrome adversaries stopping at the end of a race
  • Fixed various issues with Daily Quests and Reda that could not be available at times
  • Fixed an issue with the camera having no collision with the Boss of the Trials of the God
  • Fixed an issue preventing targets of “Avenge a Friend” quests from being damaged
  • Fixed the Trial of the God Community Challenge that could give all the items of the Anubis Gold Set after banking the reward
  • Fixed the synchronization of the Classic Challenges with the Ubisoft Club servers following a network failure
  • Fixed various papyruses locations that did not show the interact action
Gameplay

  • Improved the ragdoll visual
  • Added a warning message when going out of bound with Senu
  • Fixed an issue that caused the mount not being summoned when whistled
  • Fixed a bow usage animation issue while in stealth
  • Fixed various issues where the playable character could remain stuck
  • Fixed an issue where various character’s hands would end up crooked after exiting to the Quest menu
  • Fixed an issue where NPC could stand still after being killed with an air assassination
  • Fixed an issue that could prevent the interaction with the mount merchant in the Refugee Haven to work
  • Fixed an issue that could make cart fly in the air following a collision
User Interface

  • Fixed an issue with the Animus Pulse effect disappearing on certain camera angles in Photo Mode
World

  • Fixed various issues where the playable character could go through collisions
  • Fixed various issues with the spawning of NPCs
  • Fixed floating boats
Graphics & Audio

  • Fixed various mismatches between subtitle and audio
System

  • Fixed an infinite loadtraveling after fast travelling a long distance via the eagle
  • Improved overall stability of the game application
PC

  • Added some tooltips and other minor improvements to the Performance Analyzer menu
  • Fixed an issue with the playable character that could not walk through a narrow pass
  • Fixed the display of GPU temperature and usage metrics
  • Fixed various issues with the key mapping with the Hippodrome
  • Fixed various issues with the World Map on multi-monitors setups
  • Fixed several stuttering issues
  • Fixed multiple issues with the localized voiceover in the quests “Incoming Threat” and “A Gift from the Gods”
If you have any issues, please get in touch with our customer support for further assistance.
Assassin's Creed® Origins - UbiQuB3
Hey everyone,

This is to let you know that patch 1.2.1 will be deployed on all platforms tomorrow, January 30.

Patch Size:
Steam: 0.6GB

Patch Highlight:
Horde Mode: Following your feedback about the progression in the Horde mode, we decided to adjust the progression system. Players will now be able to progress further than wave 16.

The Hidden Ones
  • Improved Gamilat’s behaviour in the quest “The Setting Sun” when the playable character is being stealthy
  • Fixed unreactive soldiers sometimes appear in the quest “Sic Semper Tyrannis”
  • Fixed an issue with the “Good Things Come” papyrus losing its name after solving it
  • Fixed Hidden Ones Bureau icons that could move on the World Map when marking them
Main Game

Quest
  • Fixed an issue preventing an objective marker to be displayed during the quest “When Night Falls”
  • Fixed various issues where quest objectives would not properly update
  • Fixed an issue causing Mered’s character model to change during the quest “The Hyena”
  • Fixed an issue preventing the playable character to interact with Damastes during the quest “Egypt’s Medjay”
  • Fixed an issue preventing the vault door from opening during the quest ‘’The Final Weighing’’
  • Fixed an issue preventing the last cinematic of the second Present Day quest to trigger
  • Fixed an issue preventing the playable character to interact with the Animus in the Present Day
Activities
  • Scaled down the enemies level progression in Horde Mode, so players are able to progress post-wave 16
  • Fixed an issue with Khensa’s health bar and level staying visible in the Arena lobby after beating her
Gameplay
  • Improved various playable character animations
  • Fixed the caravan animals not following the playable character after being tamed
  • Fixed an issue preventing animals from being tamed when in deep water
  • Fixed an issue with Predator attacks not granting XP when it was completed using animal taming
  • Fixed an issue where the Unicamel could not be called by playable character
  • Fixed an issue preventing berserked enemies from attacking tamed animals
  • Fixed animals falling through world when using the Enhanced Predator Bow skill
  • Fixed an issue with NPCs trying to mount a chariot being driven by the playable character
  • Fixed an issue that allowed Herwennefer, the War Elephant, to regain health during combat
  • Fixed an issue with NPCs that could appear to swim on land
  • Fixed various stuck issues for the playable character and NPCs
User Interface
  • Added missing ‘Drop Object/Body’ action to the ‘Heavy Attack’ button on the alternate control scheme
  • Fixed an issue with the Quest Log that could appear in Photo Mode
  • Fixed Ubisoft Club items not appearing as OWNED when returning to the Store after acquiring them
  • Fixed an update issue in the Gear menu when using the Hide button
  • Fixed the label overflow on the Hide button in the Gear menu in some languages
World
  • Fixed various issues with flying boats
  • Fixed various NPC spawning issues
  • Fixed various spots where player could go through collisions
Graphics & Audio
  • Fixed various visual issues occurring in HDR
System
  • [PC] Added Save Results button on Benchmark Results page
  • Improve overall stability of the game application
  • [PC] Fixed an issue when the game remains in the background processes of Task Manager after closing it using Alt+F4

If you have any issues, please get in touch with our customer support for further assistance.


Assassin's Creed® Origins - UbiQuB3
Hey everyone,

This is to let you know that patch 1.2.1 will be deployed on all platforms tomorrow, January 30.

Patch Size:
Steam: 0.6GB

Patch Highlight:
Horde Mode: Following your feedback about the progression in the Horde mode, we decided to adjust the progression system. Players will now be able to progress further than wave 16.

The Hidden Ones
  • Improved Gamilat’s behaviour in the quest “The Setting Sun” when the playable character is being stealthy
  • Fixed unreactive soldiers sometimes appear in the quest “Sic Semper Tyrannis”
  • Fixed an issue with the “Good Things Come” papyrus losing its name after solving it
  • Fixed Hidden Ones Bureau icons that could move on the World Map when marking them
Main Game

Quest
  • Fixed an issue preventing an objective marker to be displayed during the quest “When Night Falls”
  • Fixed various issues where quest objectives would not properly update
  • Fixed an issue causing Mered’s character model to change during the quest “The Hyena”
  • Fixed an issue preventing the playable character to interact with Damastes during the quest “Egypt’s Medjay”
  • Fixed an issue preventing the vault door from opening during the quest ‘’The Final Weighing’’
  • Fixed an issue preventing the last cinematic of the second Present Day quest to trigger
  • Fixed an issue preventing the playable character to interact with the Animus in the Present Day
Activities
  • Scaled down the enemies level progression in Horde Mode, so players are able to progress post-wave 16
  • Fixed an issue with Khensa’s health bar and level staying visible in the Arena lobby after beating her
Gameplay
  • Improved various playable character animations
  • Fixed the caravan animals not following the playable character after being tamed
  • Fixed an issue preventing animals from being tamed when in deep water
  • Fixed an issue with Predator attacks not granting XP when it was completed using animal taming
  • Fixed an issue where the Unicamel could not be called by playable character
  • Fixed an issue preventing berserked enemies from attacking tamed animals
  • Fixed animals falling through world when using the Enhanced Predator Bow skill
  • Fixed an issue with NPCs trying to mount a chariot being driven by the playable character
  • Fixed an issue that allowed Herwennefer, the War Elephant, to regain health during combat
  • Fixed an issue with NPCs that could appear to swim on land
  • Fixed various stuck issues for the playable character and NPCs
User Interface
  • Added missing ‘Drop Object/Body’ action to the ‘Heavy Attack’ button on the alternate control scheme
  • Fixed an issue with the Quest Log that could appear in Photo Mode
  • Fixed Ubisoft Club items not appearing as OWNED when returning to the Store after acquiring them
  • Fixed an update issue in the Gear menu when using the Hide button
  • Fixed the label overflow on the Hide button in the Gear menu in some languages
World
  • Fixed various issues with flying boats
  • Fixed various NPC spawning issues
  • Fixed various spots where player could go through collisions
Graphics & Audio
  • Fixed various visual issues occurring in HDR
System
  • [PC] Added Save Results button on Benchmark Results page
  • Improve overall stability of the game application
  • [PC] Fixed an issue when the game remains in the background processes of Task Manager after closing it using Alt+F4

If you have any issues, please get in touch with our customer support for further assistance.


...

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