慰藉之庭 The Yard of Solace. - noisechips.contact

整个故事会在白天和夜晚的交错中推进。

*所有图片均为开发中画面,有可能与实际情况不符,还请知悉。

☀️1. 昼

我们能够跟随主角接触到许多词条——它们是造物主力量的碎片。无论是从书本、对话、还是直接聆听四周的声音中。

收集这些词条,并与身边的人的交流中使用它们,展开新的对话。

词条拥有不同的等级,最终的等级为金色。

只有获得新的启示、或是见证事情的转折点时,词条才能够升级。

🌙2. 夜

梦中探索的是上位的,记载着“话语”的世界。

首个Demo中,我们能够探索记载“自然律法”的 黑曜石碑的梦境

即便看不见碑文,也会有某个存在帮助主角诵读它们。

碑文得到解读后,便可以发挥灵感,填补空缺,将“话语”补全。

*这篇碑文记述了某个天体。没有眼睛的主角,只能以此种形式觉察“祂”的存在。

自然律法、记忆、习俗……那些没有实体的记载,却着实存在着的“话语”。

在这个动荡的时代,它们也不再完整。

如果能将其补全,那些残缺的也会得到复原吗?

_________________________________________________________________

进度汇报

・demo主线剧本已大致完成。放弃堆太多量,而转为把已有内容翻新的方向

・与ChatGPT交谈+整理思路、调整了人物弧光等故事上的体验(*当然在本体中不会使用任何AI生成的图文)

・推翻原本制作中的交互+导入新交互

首个Demo发布前的待办事项

・完成新交互功能(现在50%)、测试并保证没有恶性bug(0%)

・完成主题曲(60%)与片头动画草案(0%)

・实装部分公用素材BGM(作为替代)(0%)

・实装、测试所有分支,保证没有恶性bug(20%)

・制作宣传PV2(玩法相关)(0%)

・宣发素材、文案(10%)

会努力让首个Demo早日问世的!请再稍等一段时间。

VA-11 Hall-A: Cyberpunk Bartender Action - fawnrelic

She's back!

Good Smile Company have announced a re-release of the iconic Nendoroid Jill Stingray (and Fore!).

All pre-orders from Good Smile US at https://goodsmile.link/N22Twz will receive an exclusive Background Sheet featuring one of the bar's, uh, regular visitors.

Pre-orders are also available from Good Smile Japan at https://goodsmile.link/uHGe2I and Good Smile EU at http://goodsmile.cc/43QGm0B!

Jill also comes with her cocktail shaker, a martini glass and a mini figure of Fore as optional parts. Plus interchangeable face plates! Enjoy creating all kinds of poses and situations! Be sure to add her to your collection!

Survival City - EngieDEV

9:23am
Out of Ore - northmoddingcompany

Hello! ːsteamhappyː

This week, we continued adding more production units and spent time tweaking and testing them. We also introduced additional materials, such as coils and blooms, to make metal production behave more like real-life manufacturing.

In addition, we added a company manager feature that allows you to manage multiple companies and switch between them. This means you can finally start new companies while still being able to return to your older ones if you wish.

Before this update with all the new production features goes to beta, we plan to release another hotfix to address a few issues related to the tutorial and some crash fixes. If everything goes according to plan, the new production system should enter beta shortly after that hotfix.

One of the units producing sheets from steel coils.
Production line with a smelter, coil roller, and plate shear producing steel plates.


A company manager that allows you to manage multiple companies.

Features in develpment! ːsteamhappyː

Report any issues directly to us!

And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots.

Best Regards,

Christian & The Team

TerraTech Legion - Tom

From everybody here at Payload Studios we would like to say a big thank you to all the players who have downloaded the TerraTech Legion demo over the last few weeks. Over 50k players have jumped in and played the demo and we have been blown away by the reception (it has received over 40k wishlists). We also truly appreciate the reviews, good and constructive, as well as the feedback you have been leaving on Discord and Steam

We have some good news. We won’t be removing the demo and you will be able to play it all the way up to release (we may even update it with some shiny new things in the coming months). Here is a little taste of what we are planning for the full release:

  • More blocks

  • More levels 

  • More bosses

  • More characters 

  • A fully implemented meta game

And much more!!!

If you would like to share your feedback and stay up to date on the latest news then you should join our Discord server

Until next time, Prospectors!

- The whole of Payload Studios 

Heroic Kingdom: Origins - LS_Duffmaster
Fixes:
  • Fixed an issue where items in inventory may not be visually removed after selling them to a vendor.
New:
  • Reduced global log size to 125(this was taking more performance than we liked when visible.
  • Logs will now hide when inventory is hidden. If logs were visible while inventory was closed, would still cause a performance impact.
  • Reduced cost of "The One Ring" from shop to 650k base.
  • Updated the look of some cliff rocks. They should be less "blurry" when up close.
Rogue Point - Sheldon_Team17

A massive thank you! ❤️

The whole team would like to say a huge thank you to everyone who downloaded and played the Rogue Point Demo in Steam Next Fest! The demo received over 50,000 downloads last week! So many Rogues answered the call and took the fight to MERX!

There’s still time to play it, as the demo will be available until June 26th!

There are always a few nerves before players get their hands on a new game for the first time. To see so many players giving it a go has made us very happy!

Which leads us onto the next thing...

We hear your feedback! 📢

This Pre-Alpha demo build of Rogue Point is not the final product. One of our aims with Steam Next Fest was to see what players thought about the game's systems, to allow us to make necessary changes and improvements before our Early Access release.

We always wanted to make Rogue Point with community feedback in mind, and an important step towards that goal was to get the game into your hands early in development. As developers, we work so closely to the game that sometimes we struggle to see the forest through the trees. It's one of the most important things we learned from the release of Black Mesa - our community is a valuable source of new ideas and fresh perspectives

We've received a wealth of useful community feedback in Steam discussions, the Crowbar Collective Discord and in our dedicated feedback website. And while we're still going through a lot of it, we would like to say thank you again to everyone who took the time to leave feedback! We hope that you'll all be very happy with the state of Rogue Point when we get to release!

What's next for Rogue Point? 🔮

As mentioned before, we're currently going through all of your feedback and will be sharing more updates soon about Rogue Point's future development and how we'll be implementing player feedback into the game! So watch this space!

As mentioned before, the demo is still live until June 26th!

Wishlist Rogue Point now:

[dynamiclink href="https://store.steampowered.com/app/1843840/Rogue_Point/"][/dynamiclink]

Everlusting Life - 💖Belle💖

A brand-new feature has arrived — Mascots!

You can now choose which maiden will welcome you every time you launch the game. To set your favorite, simply tap the Mascots button on the main screen.

Each mascot comes with special additions that make your home screen feeling more alive than ever:

  • Unique backgrounds tailored to each maiden — beautifully designed

  • Personalized text lines — every mascot will greet you with unique phrases, lovingly addressed to you, Archmage

  • Interactive reactions — your chosen maiden will respond to you with joyful expressions

Right now, you can get Butch and Marilyn — they are available with a discount for the next seven days. The other mascots will become available on the platform during their respective event weeks.

Choose your favorite, Archmage!

Supplice - Chaos
4.0.4 Hotfix

We hope that the exploration of the new episode is going smoothly for you and just to ensure it stays so - we have produced a small hotfix to address a few issues

  • Fixed VM Abort game crash caused by Gazeark

  • Fixed bug with Overflow and Aegis powerups resetting armor type to green armor

  • Removed menu options for unsupported audio sample rates

  • Minor E4 map & terminal fixes & improvements

Have a great weekend

Xerminus - CobraLad
-added achievements
-controller support
...

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