LIMSCAPE : THE LIMINAL SPACE EXPLORER - Smoothea

ChatGPT:

This update (1.30) is the official release version of 1.29 Beta. The update notes include changes since version 1.28.

In this update, we’ve added a DirectX 11 Compatibility Mode that allows gameplay even on PCs that do not support DX12.
In addition, the user level-sharing site LIMSCAPERS has finally launched in beta! Uploading and downloading levels is now dramatically easier.

🆕 Main Updates

Main Application (LIMSCAPE 1.30)
・Added DX11 fallback mode (lower quality, but playable on PCs without DX12 support)
・Fixed an issue where the key mapping menu could not be closed with ESC
・Added a button in the UI to directly connect to LIMSCAPERS
・Added support for automatically loading linked content from external URLs and files

Launcher
・Added the ability to load levels from LIMSCAPERS using a URL scheme
・Added support for opening .limscape files by double-clicking them
・Added a launch menu option for DirectX 11 compatibility mode
・Added registry registration for URL/file schemes and icons

LIMSCAPERS (External Sharing Site)
・Account registration with Email and Google login support
・Upload levels directly from the game
・Search, edit, and delete levels
・Comment function (can be enabled/disabled)
・Reporting system, status feature, and various counters
・Additional thumbnail settings
・Established EULA and Privacy Policy

13.01
TEKO - Talio Games
TEKO u0.5

I've focused on the aesthetics and the essential mechanics so that the game runs as best as possible, I think it's a good decision, since the content is very easy to make and can wait, on the other hand there are important features that must be refined as soon as possible.

I'm really looking forward to releasing the first demo and other versions for other sites, and it's necessary for me to strive to finish the basics of the game. I already have a small private roadmap of improvements and fixes, so I will follow it so I rush the changes WHILE I TRY TO IMPLEMENT NEW CONTENT!

These are the notes for the current patch. I have worked on various matters:

New play speed system: the longer it takes for the cards and mods to score, the more the time will accelerate. This way, having many items will not make each play take too long. It's more aesthetic and practical.

Created a new sound system where they progressively get higher-pitched, for example, when selecting chips or when making them score.

Now the mods and the cards have different sounds.

Now the cards and mods that are triggered at the start of a round have sound (for example, Blanket or White Spark Legend).

Now the trigger sounds don't play at the same time (before, the gain of the sound effects was multiplied if there were 2 or more items that acted at the same time).

Now it's possible to select all the cards quickly without releasing the left click. To do it, you just have to press a card and hold the click and hover over other cards.

Improved the visualization of the Pocket. Now you can see which cards are currently in your hand (they will appear with a yellow glow).

New indicator of how much each special combo multiplies, for example: "TRIXI (x3.00)".

Nerf to the special combos system, now every time a special combo is played, its multiplication value decreases by 0.5, for example, the first time you play trixi you will do x3 and the second time x2.5. Each combo has its own counter, so the strategy to maximize the score will be to do all the combos instead of spamming just one. Minimum possible: Trixi/Trihostel: x1.25; Tekano: x1.5; Teko: x2.

Now you can see the Codex from the settings screen in the middle of a run. It's no longer necessary to be in the main menu.

Fixed a crash that happened when putting 3 consumables in the blender.

Fixed a bug where having more than 1 Cheers Cards made the duplicated cards not work correctly.

Antimatter - geoffroypir


The demo for Antimatter is live for the duration of Steam 4x fest !

Be advised this is a not a particularly polished version, nor a so-called vertical slice of the game. Development will carry on as usual to fulfill the grand scope set for the game.

No save/load feature for this version due to the current code structure work being performed on it.

I hope you will enjoy this small scenario for what it provides, please leave any feedback on the Steam forum or join the Discord.

I'll be writing a tutorial to help people get into the game but if you struggle, please yell in the appropriate channel.
Echoes of the End - Myrkur Games

The game has been live for around five hours now, and as expected we're seeing user feedback pouring in! We're thrilled to see you all finally be able to enjoy Ryn's story, but unfortunately we are seeing that some of you are experiencing some performance issues, particularly in the game's earlier chapters.

We want to assure you that we are actively looking into these reports and will be moving forward with patches to address this rapidly. To help us with this, it would be extremely useful if you would report any performance hitches you experience here in the discussions for this news post, ideally including where in the game you experienced them, what graphic settings you are running the game on, and your hardware specs.

Thank you all once more for your support on this adventure, and we hope we can quickly address whatever issues you're facing so you can get back to Aema as soon as possible!

13.00
Red Crucible Assault Playtest - MHG_Dev
Added more arenas - Island X Airstrip Day / Night / Storm
閃攻機人アスラ - ASURA THE STRIKER - - LeftOver_TORII

--- Summer Costume Sale & Major Update! ---
ASURA THE STRIKER is 20% off for a limited time!
This sale celebrates the release of a major update applied today.

Update 1: Costume Selection
Two new costumes have been added, bringing the total to three.
Enjoy the high-speed clash of mechs and bullet storms in your favorite style!

Update 2: Impact Flash
While charging a punch, a hit-predicting flash will appear. When it triggers, the game enters a brief slow-motion, making punches much easier to land.
This feature can be toggled ON/OFF before launching a mission.

Update 3: Button Configuration
Shot, Knuckle, and Slow can now be assigned to separate buttons. Configure them from the Options menu.

Other Changes

  • Manual localized into multiple languages

  • Zone selection now shows thumbnails of the next zone after clearing a stage

  • Added background to the Options menu on the title screen

  • Tweaked behavior of Zone V, Zone Z, and Zone Ω

  • Other minor adjustments

Each stage offers different visuals and layouts, and the route is up to you!
Use the Impact Flash to land powerful punches and push forward with Slow Mode!

The sale runs until August 26th, 1:00 PM PDT!

Millispeed Playtest - Autumn
  • Implemented the DLSS plugin for Unreal 5.6 and re-enabled the graphics setting
  • Upgraded the engine to 5.6.1
  • Lowered steering sensitivity
Kebabstar: Prologue🌯 - Zeybek
3 Days Until Kebabstar: Prologue 🎮🔥

In just 3 days, Kebabstar: Prologue will let players step into this unique adventure blending cooking simulation with humor, creativity, and unexpected twists.

Boran is not your usual chef.

Glasses on.

His camel is missing...

A cult is waiting in Cyprus.

And his only weapon… is his mastery of kebab.

Prologue is coming.

Brawlhalla - ChickenParmageddon

We have been hard at work designing and preparing the next few updates for Brawlhalla. This Development Update goes over what some of our technical work has been focused on recently (while still working on Guilds!) and also reveals the next few Events. We also announce our next charity initiative with Extra Life to support Children’s Healthcare of Atlanta!

A VOD of the Development Update Stream, with timestamps in the descriptions, can be found here.

Starting September 3rd, celebrate the Champion of the Glade of Dreams himself! Super Metal Rayman is his first Epic Skin and is inspired by his appearance with the Heavy Metal Fist power-up. This Epic Skin is ready to rock with custom animated Weapon Skins, Signature FX swaps, unique Character Select animation, and roster portrait. Plus, there will be a new Companion, Sidekick, FFA & Kung Foot Maps, and more to enjoy.

All new Rayman items will be available in Mallhalla starting September 3rd and remain in Mallhalla after the Event.

Starting tomorrow, August 13th, go back to school like never before! This year’s Event introduces the first Back to School Event Center with 7 all new earnable cosmetics. Just like Heatwave, complete missions to earn Tickets, then use those Tickets to get all the new cosmetics in the Event Center and earn the new Band Kid Yumiko Skin. 

Plus, a new Color Scheme called Home Team Reunion is unlockable now by winning matchmade games with each Legend. Unlock Home Team Reunion for all present and future Legends by winning matchmade games with all 66 Legends.

 

But that’s not all! The rest of the Back to School Items are also back in Mallhalla. Check out new store bundles offering a discount on some classic favorites!

Choose your own path with this 12th installment of Brawlhalla’s Battle Pass! Earn progress towards the cosmetics you like best, first. A new way to earn and new exciting rewards along the way you’ll also encounter Chests! Even though your favorite Legend might not have a Skin in this Battle Pass, you may unlock one via the brand new chests available in the Gold Track!

The 2025 Metadev and the first ever Greatsword Legend to have a Metadev skin is… Jaeyun! Welcome to the hall of Metadevs, Jaeyun! The Sellsword’s newest Skin will be available exclusively at BCX 2025 via a Metadev Card given out via Swag Bags. Purchase your tickets now at https://Brawlhalla.com/BCX and book travel and housing ASAP.

Alongside Extra Life and Children’s Healthcare of Atlanta, we’re hosting a Charity Stream on Friday, August 29th, to support our local Children’s Hospital, the Arthur M. Blank Hospital. As well as having a donation link available during our Charity Stream, we’ll be introducing a Limited Time “Extra Life” Emote to Mallhalla. All proceeds from the sale of this Emote will benefit Children’s Healthcare of Atlanta through Extra Life.. 

Extra Life is a program of Children’s Miracle Network Hospitals that aims to unite gamers across the globe to play games to change kids’ health and the future. Children’s Miracle Network Hospitals raises funds and awareness for 170 member hospitals that provide 32 million treatments each year to patients across the US and Canada. Donations stay local to fund critical treatments and healthcare services, pediatric medical equipment, and charitable care.

Melting Encyclopedia - Нестор Махно
No "Esc"
...

Uutisten haku
Arkisto
2025
Elo   Hei   Kes   Tou   Huh   Maa  
Hel   Tam  
Arkistot vuoden mukaan
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002