1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) - mcarriere
We spent the last two weeks asking a bunch of questions. What is the game missing? Is there really ever going to be a cure for male pattern baldness? Was that sandwich that I just ate from the fridge mine? No matter! You’re not interested in our thoughts, you’re interested in our progress!

  • FILEBROWSER: We’ve fixed the bug that forgets the last folder you visited. Sorry about that!

  • LEVEL CREATION: WHHHHHHHAT? Yes. Everyone has started putting their fingers into the pie that is level design over here. We thought, why not you too? We added City 5, and kept the uncompiled version of the file in there for you to mess around with it. Perhaps you’ll discover something that we haven’t. If you’re afraid of level design, or programming, or the possibility to change the world, then you can just play the level. As is. Without making it more awesome. That’s cool too.

To promote the launch of level creation, we’re going to give away an extra copy of the game to the first five creators that post a video of their level.
1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) - mcarriere
We spent the last two weeks asking a bunch of questions. What is the game missing? Is there really ever going to be a cure for male pattern baldness? Was that sandwich that I just ate from the fridge mine? No matter! You’re not interested in our thoughts, you’re interested in our progress!

  • FILEBROWSER: We’ve fixed the bug that forgets the last folder you visited. Sorry about that!

  • LEVEL CREATION: WHHHHHHHAT? Yes. Everyone has started putting their fingers into the pie that is level design over here. We thought, why not you too? We added City 5, and kept the uncompiled version of the file in there for you to mess around with it. Perhaps you’ll discover something that we haven’t. If you’re afraid of level design, or programming, or the possibility to change the world, then you can just play the level. As is. Without making it more awesome. That’s cool too.

To promote the launch of level creation, we’re going to give away an extra copy of the game to the first five creators that post a video of their level.
1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) - mcarriere
Michael here! This update is filled with things that you guys have been asking for, so I hope you’re happy! (When I read that line to myself, the voice is a guilt-tripping grandmother. I really don’t mean it like that, though.)

  • FILEBROWSER: ID3 support. Song duration. Scrollbars. Mouse wheel support. CAN YOU CONTAIN YOURSELF?

  • NEW MENU: I’ve done a quick overhaul of the main menu. It’s still a long way from complete, but this should alleviate some of the resolution issues users were having with smaller resolutions. This will be evolving in look and feel over time, but it’s the start on my thoughts of how Azumi will interact with data before and after her jumps.

  • BUG FIXES: We’ve hopefully fixed some issues with Beatbox and PCG that was breaking level loading for some of you. Try the game out again and let us know if you’re back in the action. I also snuck a little optimization in there when Dave and Ichiro weren’t looking.

With this update, there are no immediate changes to gameplay or level creation. We’re planning on hunkering down for the next few weeks to try some different gameplay ideas that we’ve been cooking up. Many of them are inspired by the amazing conversation that’s been going on, so keep on talking to us!

As always, tell us what you love, what you hate, and what third question I should have finished this post with.
1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) - mcarriere
Michael here! This update is filled with things that you guys have been asking for, so I hope you’re happy! (When I read that line to myself, the voice is a guilt-tripping grandmother. I really don’t mean it like that, though.)

  • FILEBROWSER: ID3 support. Song duration. Scrollbars. Mouse wheel support. CAN YOU CONTAIN YOURSELF?

  • NEW MENU: I’ve done a quick overhaul of the main menu. It’s still a long way from complete, but this should alleviate some of the resolution issues users were having with smaller resolutions. This will be evolving in look and feel over time, but it’s the start on my thoughts of how Azumi will interact with data before and after her jumps.

  • BUG FIXES: We’ve hopefully fixed some issues with Beatbox and PCG that was breaking level loading for some of you. Try the game out again and let us know if you’re back in the action. I also snuck a little optimization in there when Dave and Ichiro weren’t looking.

With this update, there are no immediate changes to gameplay or level creation. We’re planning on hunkering down for the next few weeks to try some different gameplay ideas that we’ve been cooking up. Many of them are inspired by the amazing conversation that’s been going on, so keep on talking to us!

As always, tell us what you love, what you hate, and what third question I should have finished this post with.
1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) - RoRoDejobaan
2 things:

1. At 2pm EST/ GMT-4 we will be on Twitch talking about the latest build and our new Twitch integration

2. New build! This is an interesting build! So interesting, we didn’t want to hold it from you any longer. There are a *lot* of ideas cooking in here. If you’ve been following along on the blog, we spent a couple weeks crunching. There were a bunch of ups and downs, mostly downs … because we’re falling... that’s a BASE jumping joke guys, we had a great time.

  • NEW LEVELS: Dave and Ichiro have been working on tying music and level design together (see levels 3-1 and 4), making sure levels change over time so as to allay boredom (see level 3), and have added tutorials (levels 1 and 2).

  • STORY: Azumi Pentak, 27, Boston Sky. Only daughter of Gertrude Pentak and Azumi Azahi. Punched her musical jury and went into Machine Intelligence. Blind by birth. Hacks her vision.

  • TWITCH.TV: HOLY MOLY! NEW FANGLED TECHNOLOGY THAT LETS YOU STREAM RIGHT FROM THE GAME! NO EXTRA SOFTWARE NEEDED! We even put a neat catchphrase on the setup screen for them: “Sign Up. Login. Broadcast.” We should probably charge them for that. Give it a whirl: sign up with them at http://twitch.tv/, and login in the game to give it a try.

As always, tell us what you love, what you hate, and leave some links of your Twitch streams!
1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) - RoRoDejobaan
2 things:

1. At 2pm EST/ GMT-4 we will be on Twitch talking about the latest build and our new Twitch integration

2. New build! This is an interesting build! So interesting, we didn’t want to hold it from you any longer. There are a *lot* of ideas cooking in here. If you’ve been following along on the blog, we spent a couple weeks crunching. There were a bunch of ups and downs, mostly downs … because we’re falling... that’s a BASE jumping joke guys, we had a great time.

  • NEW LEVELS: Dave and Ichiro have been working on tying music and level design together (see levels 3-1 and 4), making sure levels change over time so as to allay boredom (see level 3), and have added tutorials (levels 1 and 2).

  • STORY: Azumi Pentak, 27, Boston Sky. Only daughter of Gertrude Pentak and Azumi Azahi. Punched her musical jury and went into Machine Intelligence. Blind by birth. Hacks her vision.

  • TWITCH.TV: HOLY MOLY! NEW FANGLED TECHNOLOGY THAT LETS YOU STREAM RIGHT FROM THE GAME! NO EXTRA SOFTWARE NEEDED! We even put a neat catchphrase on the setup screen for them: “Sign Up. Login. Broadcast.” We should probably charge them for that. Give it a whirl: sign up with them at http://twitch.tv/, and login in the game to give it a try.

As always, tell us what you love, what you hate, and leave some links of your Twitch streams!
21 Mei 2013
1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) - RoRoDejobaan
Starting yesterday and for the next 4 days, we will be crunching on Ugly Baby. That means Amy, Dave, Ichiro, Jonathan, Michael and Rohit all working on the game all the time.

We will attempt to stream some of the action on Twitch. Come by and check out the madness that is Indie game development. (ignore the DRP related title below)

Dejobaan Twitch Stream
21 Mei 2013
1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) - RoRoDejobaan
Starting yesterday and for the next 4 days, we will be crunching on Ugly Baby. That means Amy, Dave, Ichiro, Jonathan, Michael and Rohit all working on the game all the time.

We will attempt to stream some of the action on Twitch. Come by and check out the madness that is Indie game development. (ignore the DRP related title below)

Dejobaan Twitch Stream
1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) - mcarriere
Are you hungry? Amy apparently wants you to be. What’s that, you say? Staying away from the carbs? Well, hopefully this update is just as delicious.
  • GRAPHICAL USER INTERFACE: Michael went all crazy with the UI! Brand spanking new graphics to tickle your eyes. He’s a perfectionist, so he says he’s not done yet. How do you think it’s coming along? What can you figure out from it? What doesn’t make sense?

  • GAMEPLAY: A new stunt has joined buzzes and grooves, because they were getting lonely. Meet the NEEDLE! Can you figure out how to do it? Gameplay has changed slightly, so listen closely. Get near anything to buzz an object. Orient the world to your stomach (bottom of the screen), to groove. If you hit things, you damage your sensor. If your sensor’s damaged, you can’t do stunts! As your sensor detects stuff, you build up a score multiplier, so keep doing stunts!

  • VISUALIZER: Dave’s research continues to pay off. Play level one with some fast/heavy music. Dubstep, Rock, Death Metal, EDM. That’s all I’m sayin’.
We’d like to personally call out, the progress bar feature in this recent update was due in part to a user suggesting it. I’m an awful person and can’t remember who did originally, so if it was you, thank you, keep ‘em coming!

As always, tell us what you love, what you hate, and where you think Michael’s running off to next week. He won’t tell us.
1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) - mcarriere
Are you hungry? Amy apparently wants you to be. What’s that, you say? Staying away from the carbs? Well, hopefully this update is just as delicious.
  • GRAPHICAL USER INTERFACE: Michael went all crazy with the UI! Brand spanking new graphics to tickle your eyes. He’s a perfectionist, so he says he’s not done yet. How do you think it’s coming along? What can you figure out from it? What doesn’t make sense?

  • GAMEPLAY: A new stunt has joined buzzes and grooves, because they were getting lonely. Meet the NEEDLE! Can you figure out how to do it? Gameplay has changed slightly, so listen closely. Get near anything to buzz an object. Orient the world to your stomach (bottom of the screen), to groove. If you hit things, you damage your sensor. If your sensor’s damaged, you can’t do stunts! As your sensor detects stuff, you build up a score multiplier, so keep doing stunts!

  • VISUALIZER: Dave’s research continues to pay off. Play level one with some fast/heavy music. Dubstep, Rock, Death Metal, EDM. That’s all I’m sayin’.
We’d like to personally call out, the progress bar feature in this recent update was due in part to a user suggesting it. I’m an awful person and can’t remember who did originally, so if it was you, thank you, keep ‘em coming!

As always, tell us what you love, what you hate, and where you think Michael’s running off to next week. He won’t tell us.
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