2:12pm
Computer Shrilow Playtest - MeltyKelpy
game wouldnt load LMAO i had to push this one sorry epic gamers
Overwatch® 2 - abdulkamal.abdullahi

Gear up for the BLAST of a lifetime in Overwatch 2 x NERF! Add some foam-fueled upgrades to your arsenal with a collection of cosmetics themed after iconic NERF gear.

Pick your plastic with Genji’s Slingerang + Power Blast Bat, Baptiste’s Loadout Galactic Commander, Hanzo’s Big Bad Bow, Mei’s Super Soaker XP100, Soldier: 76’s N Series Pinpoint, and Cassidy’s Maverick + Vortex Football + his new NERF Legendary Skin.

But wait, there’s more! Put your NERF skills to the test in our new limited-time game mode, NERF or Nothin’, where every elimination gives you a fresh NERF blaster to master. You’ll also be able to earn NERF-themed rewards like voice lines, sprays, a weapon charm, and Tracer’s GelFire Pro as you blast through event challenges.

Get NERF’d like never before when Overwatch 2 x NERF starts Aug 5!

A Cat in the Cangaço - pandannye
Here comes the mirage, cangaceiros!

Today we present the most enigmatic duo in the camp: Madame Celeste Corpo Solto and Zé Fina Rabo Seco.

Madame Celeste: The Truth That Became a Curse

Before: A woman with a full figure, beauty, and charm.

The Mistake: She lied about the fate of a married man.

Punishment: Condemned to wander as just a head in a dome.

Today: She reads letters like someone leafing through a brochure, showing only what suits her.

“With Madame Celeste, your word is your weapon.”

Zé Fina: The Guardian of Destiny
  • Blue lizard with a dry tail and bulging eyes

  • Witness to 100 years (and 100 stories) of the sertão

  • The only remnant of Celeste's previous life

“If the card is good, thank the wind. If it's bad... sit down and endure.”

Visual Concept: From Sketch to Magic
Celeste:

Zé Fina:

Next, we'll meet the person who equips our hero with the best weapons!

2:10pm
Rummy 3D Premium - Trendpoker 3D
Bugfix: AI decision-making improved in rare edge cases with certain settings
Horizon's Gate - Rad Codex

Some extremely rare edge cases are now fixed - like weird things happening when giving enemy Undead buffs, using Torment over and over to pass statuses around, or using Sleep Dart on... well... I don't think there are ANY characters with 26 Magic Defense in the game. But just in case it's fixed!

Also, Enchanters and Sages get a tiny little buff!

CHANGES

* Enchanters now also gain +5% Dodge

* Sage's 'Revive' caster Life Skill scaling increased from 1:1 -> 1:1.2

* Fixed Growth cast on Undead lasting indefinitely

* Undead can now be affected by Guard, Ward, and Negate

* Stunning Blow now works on targets 3 tiles away when used with a Corpryst Whip

* Fixed Sleep Dart inflicting permanent Sleep on targets with exactly 26 Magic Defense

* Fixed paying to unlock Gatekeeper not marking the class trainer as completed on the world map

* Fixed Smoke Balm making the Salvager unbreakable

* Duration of statuses transferred by Scourge's 'Torment' now maxes out at 9999

MODDING

* Added ElementAssociations modding and example ModSamples/ElementAssociationSample.txt

* Fixed possible elementReaction interaction that could make temporary statuses permanent

* Added 'pushDamage' element that is applied by push damage

* Added 'boardingEnd' element that is applied to all actors when ship boarding ends

World of Solaria 2D MMORPG - Bernardo
✨ New Season Begins!
A fresh new season has started, bringing updated visuals and a new atmosphere to the world. Dive in and explore the changes!

🏟️ Friendly Arena Returns
We've brought back the Friendly Arena! Perfect for sparring and practicing without losing anything—just fun PvP.

⚔️ Two PvP Events with VIP Rewards
Test your skills in two special PvP events where you can win VIP time! Compete, fight hard, and claim your prize.

🎁 Daily VIP Time Reward
From now on, each day you connect, you’ll receive free VIP time as a daily login reward. Log in daily and don’t miss out!

🛡️ PvP Balance Adjustment
To improve fairness in open-world combat, you can no longer attack players with more than 100 levels of difference outside the castle and friendly arena. PvP remains unrestricted in those areas.

🐞 Fixes and Improvements

Various bug fixes

General stability improvements

Performance enhancements

Get ready for battle and enjoy the new season!
Rummy 3D Premium - Trendpoker 3D
Bugfix: AI decision-making improved in rare edge cases with certain settings
Tiny Tots - BiGClipS

Hey Tots! We've just dropped the 1.0.5 soft build, packed with playtest fixes, smoother UI, improved performance, and hidden surprises. Thanks to your feedback 💪

Here are all the changes we've made:

🔍 Playtest Bug Fixes

Reorganized Level 1 hints and obstacles for better flow and story progression

Removed unnecessary Steam firewall pop-up (game doesn’t use internet)

Floor Spike blueprint now properly damages the player

Fixed video resolution dropdown — 720p and 1080p were reversed

🎛️ UI & Menu Upgrades

Refactored UI widgets for improved efficiency

Smoother transitions between menus:

Main Menu – Press Start, New Game, Options, Quit

Pause Menu – Resume, Retry, Options, Quit to Menu, Quit Game

Game Over Menu – Resume, Retry, Restart, Options, Quit to Menu, Quit Game

Bonus Menu – Unlockables, Stats, Challenges, Gallery (Coming Soon), Exit to Menu

Bonus Stage Clear Screen – Temporarily removed Options button; player can Continue or Quit only

Added logic for "Quit to Menu" and "Quit Game" in WB_BackTo

🕹️ Gameplay Features & Improvements

Bonus level deaths now show “Continue” on the Game Over screen

Returning you to the level you came from

Secret Bonus Portals now spawn after collecting Special Coins

Mini-games, time trials, or rewards await!

Improved safe return from bonus levels

Level streaming visuals now remain consistent using the updated Level Manager

🚧 Early Release Updates

Added “Retry” button to Pause Menu

Fixed exploit: No more extra lives from retrying on your last life

Bonus Menu unlocks in Main Menu after finishing the game

Includes Stats, Challenges, Gallery, and Unlockables

Improved audio settings save system

Your slider settings now persist between sessions!

📦 Crate Overhaul & Future DLC Prep

Reduced coin drops from breakable crates

More crate drops and collectible item types coming in future DLC!

Updated breakable crate blueprint (75% complete)

Replaced old crate assets across all levels with the new version

Thank you all for playing, testing, and sharing your thoughts 💬
More content and surprises are on the way.✨
Grim Pastures - qynn
1- The skill usage for Undertaker and Sliencer characters has been simplified. If a skill use fails, cooldown will not trigger.

2- It was detected that voice chat reflection settings were putting excessive load on the processor. These settings have been reverted to default to resolve the issue. Work on the audio system is ongoing.

3- An issue with revolvers dropped from dead characters not reflecting the current bullet count has been fixed.

4- The ragdoll simulation after death has been removed as it worked inconsistently across clients, causing corpse positions to differ. A death pose has been added instead.

5- Revolver now deals 100 damage on headshots. (Standard hit: 70.)

6- A sign has been added in front of the announcement tower.

7- Out of a total of 10 side quests, feeding animals, watering flowers, and planting seeds have been removed.

8- In default game rules, the number of tasks per player has been set to 1 during Early Access. Players can adjust this as they wish in custom settings.
1:57pm
Sword Hero Playtest - FoWGames
Fixed Animal damage
Fixed jump while on fire
Fixed Ragdoll not getting up at times
Sprinting visual improvements
...

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