Killing Room - Corwin8


Hi there,
we are here with new update to Killing Room. Christmas is all around us and Killing Room is no exception. Apart from christmas themed content we focused on balancing and some more reality show immersion. Details below.

Christmas content
  • Six new items! (thanks for all of your tips, you really helped us!)
  • New christmas decoration for Main Menu
  • Exploding gifts!
  • Christmas tree with gift in starting room
  • New music for Main Menu

Christmas content will disappear from game after January 6th so make sure to enjoy it while you can! (only christmas themed items will remain)

Other improvements
  • More boss battles balancing - we are analyzing boss statistics to achieve the best possible flow and difficulty, your battles with bosses are most helpful!
  • Flying camera in every room that follows you so you know that each of your steps and deaths is being watched and broadcasted :-)
  • + various fixes throughout the game

Hope you enjoy it!
Killing Room - Corwin8


Hi there,
we are here with new update to Killing Room. Christmas is all around us and Killing Room is no exception. Apart from christmas themed content we focused on balancing and some more reality show immersion. Details below.

Christmas content
  • Six new items! (thanks for all of your tips, you really helped us!)
  • New christmas decoration for Main Menu
  • Exploding gifts!
  • Christmas tree with gift in starting room
  • New music for Main Menu

Christmas content will disappear from game after January 6th so make sure to enjoy it while you can! (only christmas themed items will remain)

Other improvements
  • More boss battles balancing - we are analyzing boss statistics to achieve the best possible flow and difficulty, your battles with bosses are most helpful!
  • Flying camera in every room that follows you so you know that each of your steps and deaths is being watched and broadcasted :-)
  • + various fixes throughout the game

Hope you enjoy it!
Killing Room - Corwin8


Hi!

We have new update for you. As always, it contains some bugfixes, improvements and some new content focused on traps and enemy groups that you will encounter. But we are also trying to balance game a little bit more so you can enjoy it with as little frustration as possible.

New content:
  • New enemy groups, mostly hard ones (more than 100)
  • New trap room variations in each "world"
  • New achievement for beating game on Hardcore mode


Fixes:
  • Frost rifle shooting in wrong direction sometimes
  • Two achievements fixed - Quiter and Unlimited Gun Works (it was part of previous hotfix with no announcement so we are only writing it here to make it more visible)
  • Bad item not working if it deducts from 0 and you later increase that stat
    Various fixes to Online Voting - if it still won't work for you, please, let us know
  • Left Shift key not bindable
  • Puzzle rooms activating even before player opens the door
  • Player sometimes losing bonus from items that give more/less points to character development (Kingpin, Mollycoddle etc)
  • Player soemtimes obtains wrong bad item from Wheel of Fortune (game informs you about one item and gives you different one)


Balancing and improvements:
  • Boss 2 (Snowman) has now reduced HP
  • Boss 4 has now reduced HP
  • Boss 5 has now reduced HP
  • Boss 7 has now more HP and gives you more collision damage
  • Boss 8 has now more HP, much stronger attacks and spawns more dangerous snowman types
    Increased range for melee weapons
Killing Room - Corwin8


Hi!

We have new update for you. As always, it contains some bugfixes, improvements and some new content focused on traps and enemy groups that you will encounter. But we are also trying to balance game a little bit more so you can enjoy it with as little frustration as possible.

New content:
  • New enemy groups, mostly hard ones (more than 100)
  • New trap room variations in each "world"
  • New achievement for beating game on Hardcore mode


Fixes:
  • Frost rifle shooting in wrong direction sometimes
  • Two achievements fixed - Quiter and Unlimited Gun Works (it was part of previous hotfix with no announcement so we are only writing it here to make it more visible)
  • Bad item not working if it deducts from 0 and you later increase that stat
    Various fixes to Online Voting - if it still won't work for you, please, let us know
  • Left Shift key not bindable
  • Puzzle rooms activating even before player opens the door
  • Player sometimes losing bonus from items that give more/less points to character development (Kingpin, Mollycoddle etc)
  • Player soemtimes obtains wrong bad item from Wheel of Fortune (game informs you about one item and gives you different one)


Balancing and improvements:
  • Boss 2 (Snowman) has now reduced HP
  • Boss 4 has now reduced HP
  • Boss 5 has now reduced HP
  • Boss 7 has now more HP and gives you more collision damage
  • Boss 8 has now more HP, much stronger attacks and spawns more dangerous snowman types
    Increased range for melee weapons
4 พ.ย. 2016
Killing Room - Corwin8

This is our "HARDCORE" update that brings new difficulty for players who think that Killing Room is too easy. HARDCORE mode gives you less Ammo and lower starting stats and it also makes you more fragile (25% increased damage from all sources). You also get one Bad perk at the start of each game. We didn't lower your stamina and speed (because it would be frustrating) and you can always use aiming to compensate for lowered accuracy stat (our aiming is now extremely precise). But hardcore mode isn't the only change in this update. There is a lot of balancing, fixing and improving. Hope you enjoy it!

HARDCORE mode:
  • Player takes 25% more damage from all sources
  • One random Bad Item on every new game
  • Lower starting stats of player's character
  • Less ammo on weapon pickup

Fixes:
  • Another part of solution to fps drops
  • Some cases of crashes
  • Enemies outside the room preventing player to continue to other rooms
  • Various fixes to Online Voting and Item generating
  • Many other small and tiny fixes


Balancing:
  • Higher popularity deduction for entering main rooms (unpopular one, we know, but it was too easy to maintain high popularity with additional ammo loot from previous update)
  • Player takes less damage from explosions
  • Enemies are frozen for longer period of time
  • Tough bosses get lower health (Snowman boss #1)
  • Easy bosses get more health, better behaviour and sometimes even stronger attacks

Changes and improvements:
  • More bindable keys (right shift, mouse buttons etc)
  • You cannot open coffin with insufficient popularity
  • More accurately working lockpicking
  • Better freezing of enemies and objects, more freezable objects


We are preparing new update that will probably take more time - some new puzzle/trap rooms and new enemy groups, together with fixes, more balancing and anything you guys tell us to do (if we can do it and if we think that it will make game better!). ːwink_krː
4 พ.ย. 2016
Killing Room - Corwin8

This is our "HARDCORE" update that brings new difficulty for players who think that Killing Room is too easy. HARDCORE mode gives you less Ammo and lower starting stats and it also makes you more fragile (25% increased damage from all sources). You also get one Bad perk at the start of each game. We didn't lower your stamina and speed (because it would be frustrating) and you can always use aiming to compensate for lowered accuracy stat (our aiming is now extremely precise). But hardcore mode isn't the only change in this update. There is a lot of balancing, fixing and improving. Hope you enjoy it!

HARDCORE mode:
  • Player takes 25% more damage from all sources
  • One random Bad Item on every new game
  • Lower starting stats of player's character
  • Less ammo on weapon pickup

Fixes:
  • Another part of solution to fps drops
  • Some cases of crashes
  • Enemies outside the room preventing player to continue to other rooms
  • Various fixes to Online Voting and Item generating
  • Many other small and tiny fixes


Balancing:
  • Higher popularity deduction for entering main rooms (unpopular one, we know, but it was too easy to maintain high popularity with additional ammo loot from previous update)
  • Player takes less damage from explosions
  • Enemies are frozen for longer period of time
  • Tough bosses get lower health (Snowman boss #1)
  • Easy bosses get more health, better behaviour and sometimes even stronger attacks

Changes and improvements:
  • More bindable keys (right shift, mouse buttons etc)
  • You cannot open coffin with insufficient popularity
  • More accurately working lockpicking
  • Better freezing of enemies and objects, more freezable objects


We are preparing new update that will probably take more time - some new puzzle/trap rooms and new enemy groups, together with fixes, more balancing and anything you guys tell us to do (if we can do it and if we think that it will make game better!). :wink_kr:
Killing Room - Corwin8
Let's celebrate Halloween holiday in Killing Room!

With our new patch we are still focused on fixing bugs and problems and balancing difficulty. But this time we prepared also new content.

Halloween themed content:
  • Halloween-style Main Menu
  • Pumpkin explosives (much more fragile than ordinary ones, you have been warned)
  • 5 new Items giving you various bonuses and powers ("levitation", immunity to some zombie attacks, life stealing)

Ammo loot content:
  • We added new loot for ammo. It can be found in coffins, fridges and shops (for 600 bucks).

Balancing
  • More health for boss creatures 2,4,5,6,7 and 8
  • Less health for boss creature 3 (Duna worm)
  • Explosives now deal more damage to boss creatures
  • Spiderman T-shirt Item set as Legendary

Major fixes:
  • Some achievements not working
  • Crashes and framerate drops (work in progress but some issues were fixed and we are trying to make game run smoother during longer game sessions)
  • Progress bar missing in some cases in Boss rooms (and more problems associated with this) - it was problem with Item "Budget Cuts" and could cause boss room to be never completed
  • Some objects (like tables) stopped bullets
  • Charging worms suicides
  • Suicide booth not working properly
  • Points of Interest not generating with correct probabilities
  • Player stucking in some furniture (most notably chairs)
  • Item Room Pose not working properly
  • Loot from boss disappearing when player exits boss room
  • Player walking through walls and some other objects and falling down/dying from it (there are still tricky places, please, if you encouter them, tell us)
  • Player sometimes getting more ammo in weapons after dying and playing again


Small fixes
  • Item Steam Summer Sale not working in next level
  • Sound for picking-up coins sometimes too silent
  • 4th boss not taking damage when rotating with ray attack and exposing his back to the player
  • Switched text in Input settings for moving Left/Right
  • Slow movement when walking bind to RMB
  • Heavy breathing in Outro when player kills last boss with low stamina
  • Misspelled word Popularity on Armor machine
  • Item "Heels" causing problems with Online Voting

Improvements
  • Better teleport menu
  • Second highlight of puzzle tooltips
  • Frozen enemies are not giving collision damage to player now
  • Some furniture in Morgue floors deleted

We are already working on another update that should bring you the biggest change yet - hardcore mode. Of course, together with another bugfixes, small improvements etc. Also we would like to thank you for your support and for caring about Killing Room, your bug reports and suggestions of improvements are helpful and it is the only thing that can make game get better and better!
Killing Room - Corwin8
Let's celebrate Halloween holiday in Killing Room!

With our new patch we are still focused on fixing bugs and problems and balancing difficulty. But this time we prepared also new content.

Halloween themed content:
  • Halloween-style Main Menu
  • Pumpkin explosives (much more fragile than ordinary ones, you have been warned)
  • 5 new Items giving you various bonuses and powers ("levitation", immunity to some zombie attacks, life stealing)

Ammo loot content:
  • We added new loot for ammo. It can be found in coffins, fridges and shops (for 600 bucks).

Balancing
  • More health for boss creatures 2,4,5,6,7 and 8
  • Less health for boss creature 3 (Duna worm)
  • Explosives now deal more damage to boss creatures
  • Spiderman T-shirt Item set as Legendary

Major fixes:
  • Some achievements not working
  • Crashes and framerate drops (work in progress but some issues were fixed and we are trying to make game run smoother during longer game sessions)
  • Progress bar missing in some cases in Boss rooms (and more problems associated with this) - it was problem with Item "Budget Cuts" and could cause boss room to be never completed
  • Some objects (like tables) stopped bullets
  • Charging worms suicides
  • Suicide booth not working properly
  • Points of Interest not generating with correct probabilities
  • Player stucking in some furniture (most notably chairs)
  • Item Room Pose not working properly
  • Loot from boss disappearing when player exits boss room
  • Player walking through walls and some other objects and falling down/dying from it (there are still tricky places, please, if you encouter them, tell us)
  • Player sometimes getting more ammo in weapons after dying and playing again


Small fixes
  • Item Steam Summer Sale not working in next level
  • Sound for picking-up coins sometimes too silent
  • 4th boss not taking damage when rotating with ray attack and exposing his back to the player
  • Switched text in Input settings for moving Left/Right
  • Slow movement when walking bind to RMB
  • Heavy breathing in Outro when player kills last boss with low stamina
  • Misspelled word Popularity on Armor machine
  • Item "Heels" causing problems with Online Voting

Improvements
  • Better teleport menu
  • Second highlight of puzzle tooltips
  • Frozen enemies are not giving collision damage to player now
  • Some furniture in Morgue floors deleted

We are already working on another update that should bring you the biggest change yet - hardcore mode. Of course, together with another bugfixes, small improvements etc. Also we would like to thank you for your support and for caring about Killing Room, your bug reports and suggestions of improvements are helpful and it is the only thing that can make game get better and better!
26 ต.ค. 2016
Killing Room - Corwin8
We just released new small patch that takes care of problem caused by yesterdays update. You will no longer "not fall down" which occured most notably in "OldHospital" trap room with moving platforms. :-)

Bigger update coming on Friday!
26 ต.ค. 2016
Killing Room - Corwin8
We just released new small patch that takes care of problem caused by yesterdays update. You will no longer "not fall down" which occured most notably in "OldHospital" trap room with moving platforms. :-)

Bigger update coming on Friday!
...

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