2019年11月7日
MO:Astray - contact@rockpapershotgun.com (John Walker)

I m almost tempted to celebrate the appallingly named MO: Astray for not> being a Metroidvania. I loves me some Metroiding, but it s proved a real pleasure to play an action-platformer that focuses on continuous progression without a trace of backtracking. It s especially a pleasure when it happens in a game as precisely designed as this.

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