Warhammer: Vermintide 2 - [Fatshark] Hedge
Join us on Twitch at https://www.twitch.tv/fatsharkgames with Mats and Tim - we're talking about new Magic Weapons and the Winds of Magic BETA! Come join, we'll be giving away some beta keys!
Warhammer: Vermintide 2 - [Fatshark] Hedge



In **Warhammer: Vermintide 2 - Versus** you can play as specials from both Skaven and Chaos in epic 4 vs 4 battles. Will you join the Dark Pact or defend yourself as one of the Heroes of Ubersreik?


Want to be one of the first to try out Versus? Sign up for a chance to participate in the exclusive beta:



Q: What is Vermintide 2 - Versus?

Vermintide 2 - Versus is a new player vs player game mode for Warhammer: Vermintide 2. It will be 4 vs 4 gameplay, and you will be able to play as dark pact characters from both the Skaven and Chaos, as well as the Heroes of Ubersreik. Take turns playing on the hero or the dark pact side.

Q: Your mantra throughout the Vermintide series has been as follows:

"We have no plans at this time to branch out in to a PvP mode for Vermintide 2. At it's core the design is co-op - you and yours VS the bad guys - and we don't want to split our focus away from what really makes Vermintide special. We feel we hit the nail on the head when it comes to a truly rewarding melee-co-op-romp, and we want to continue down that path." - Vermintide 2 Steam FAQ from 2017
Why the u-turn?

It’s true, we have felt in the past that as a studio we wanted to focus on our proven strengths - making a great co-op game. We like to think Vermintide 2 and it’s predecessor deliver on that goal.

We have always had PvP as a mode for Vermintide in the corner of our minds, though. In terms of focus, it’s been in the ‘cool to have’ box for a very long time, but in terms of priority, the core co-op experience remained at the very top of our list. This hasn’t really changed even with the development of Versus .

Versus was conceived during special weeks we have here in the studio, known as Hack Weeks. Hack Week is a chance for teams to work on ideas which they believe are powerful enough to impact the company or to focus on a particular product instead of working on the official content pipeline.

Over the course of multiple Hack Weeks, the bones of Versus was born and it turns out to be really good fun. We feel there is an opportunity in it to bring Vermintide 2 to a new audience and introduce a new way to experience the End Times.

We wish to sustain Warhammer: Vermintide 2 for many years and Versus is simply one of the many new features that we hope to bring to Vermintide 2 during its lifetime. We also want something for the competitive players, and this is what Versus brings to the table.

Q: Have you removed resources from the regular team to develop Versus?

We haven’t moved resources from Vermintide 2’s regular team to the Versus team.

Since we began development of the Vermintide series, and in particular in the last year, we have on-boarded lots of new talent and begun looking at how we tackle development to be more streamlined.

Whilst the results of studio growth are not always immediately apparent, we have taken the opportunity to add resources to the team handling the development of Vermintide 2 as well as creating a small team for Warhammer: Vermintide 2 - Versus.

Q: Will Versus affect my regular Vermintide 2 experience?

Not in the slightest, no. Versus is an independent fork of development with its own team, vision and resources. Balance changes in Versus will not roll into Vermintide 2 and vice versa. That’s not to say some changes may not appear in both versions where it makes sense, you can rest easy that abilities or weapons found to be too strong in a PvP environment will not see changes in the PvE environment unless they’re too strong there as well.

Q: Do I have to play Versus?

Warhammer: Vermintide 2 - Versus is a standalone game mode. Whilst players who own Vermintide 2 might get some special unlocks in Versus , there is no deeper crossover between the two titles. If you don’t like PvP, you absolutely don’t have to play it and you can glaze over it safe in the knowledge that the co-op game you know and love is still seeing development from the Vermintide 2 team as before.
Warhammer: Vermintide 2 - [Fatshark] Hedge
Come check out some Winds of Magic over on Twitch with Tom and Tim!

Warhammer: Vermintide 2 - [Fatshark] Hedge



The first expansion to Warhammer: Vermintide 2, Winds of Magic, will be coming out in August 2019!

Can’t wait for August?

Sign up on our website for your chance to participate in the Beta!




Q: How do I know if I got invited to the beta?
A: You will receive an email with a personal invitation.

Q: I signed up to a beta that Hedge posted up. Is this a different sign up?
A: Sure is! There are multiple beta phases and categories of sign ups. This one's different.

Q: Will the Beta come to consoles?
A: This Beta will only run on PC.

Q: What are you expecting from me as a tester?
A: Most of all, we need your help. To get a better understanding of the balance and difficulty it is important for us to have your insights - from recruit to our most challenging difficulties! Everyone can contribute.
Warhammer: Vermintide 2 - [Fatshark] Hedge

Hotfix #1 - 17 May 2019 -
  • Fixes some localisation issues found in yesterday's update.
  • Fixes a disconnect experienced when a brand-new player first attempts to launch the game.

The Skulls for the Skull Throne event is here. The blood lust runs deep and Khorne seeks offerings through violence, destruction, and bloodshed.
  • By sacrificing for the Blood God you can earn time-limited loot, such as a new portrait frame and paintings.
  • An endless amount of skulls have found their way into Taal’s Horn Keep, and Lohner does not seem to mind.
  • The event will be playable on PC between May 16-23.
More information about the in-game Skulls for the Skull Throne event can be found below.

Discounts galore!
Between May 16-20 you get 60% off Warhammer: Vermintide 2 and 25% the DLC’s Shadows over Bögenhafen and Back to Ubersreik during the Skulls for the Skull Throne Sale!


Your slaughter pleases the Blood God.
The Ruinous Powers are strong and even the most resilient of minds can find themselves falling into the chaos-influenced blood lust, craving ravenous slaughter. An inscrutable rage pulsates within the soul of mortals and it seems infinite, only more skulls and death seems to satiate the urge.

During the event Taal’s Horn Keep is swarming in skulls to be sacrificed to the Blood God.

Got any skulls?
During the Skulls for the Skull Throne event you can earn time-limited loot, such as a new portrait frame and new paintings. Sacrifice enough skulls and it shall be yours.

When can I play the in-game event?
Between May 16 - 23

How do I get the new cosmetics?
The new cosmetics (portrait frame and paintings) can be earned by completing the new event quests found in Okri’s Challenges. You can only receive these cosmetics during the Skulls for the Skulls Throne event.

How can I play the new Weekly Event?
The new Weekly Event can be found in the Missions Menu under Weekly Events, it is called Bloodlust.
Warhammer: Vermintide 2 - [Fatshark] Hedge
Heroes. has gone live, which has no immediate impact on the game but does include:
  • Items granted through promotions, or contests, will now be presented in a popup as you start the game.



We're putting out today. A small but important patch which fixes a crash and a issue with lobbies.
  • Fixed a crash that could occur when closing the game.
  • Fixes an issue with some lobbies not showing up in the lobby browser.
Warhammer: Vermintide 2 - [Fatshark] Hedge
Bardin has been singing you through many battles, and we can’t simply get enough of his tunes so we decided that it was time to include the best of the best in Bardin’s Songbook.

The songbook includes the tunes:
  • Heart of Gold
  • Over the Mountain
  • Where have all the Gobboz gone?
and more!

Go grab a book over on the Fatshark Store but be quick - copies are going fast!

Warhammer: Vermintide 2 - [Fatshark] Hedge


It's another week, and today we're updating Vermintide 2 with a new set of Weekly Events as well as a few fixes and tweaks.
  • Added 4 new Weekly Events (new Event goes live at 14:00 CEST)
  • Fixed a situation that can arise when a client leaves a hosted session and for a brief window is still seen as part of the hosted session, whilst also being host of their own session, causing some unusual side effects.
  • Fixed an issue where the flames from Bardin's Drakefire weapon sometimes never disappeared.
  • Blood splatter VFX can now be turned of completely if so desired.
Warhammer: Vermintide 2 - [Fatshark] Hedge


A couple of weeks ago we somewhat unceremoniously challenged you to complete the Event Level: ‘A Quiet Drink’ 100,000+ times.

We crunched the numbers yesterday (sorry for the lack of counter, we’re figuring out how to provide a live feed for future, similar such events), and you well and truly smashed the goal!

When you next login you will be granted the event’s special portrait frame as pictured above. The only requirement for eligibility is that you must’ve had your account created before today - being a part of the first year of Vermintide 2.

Thank you again for a fantastic year and sticking with us on this journey - here's to the future!

*raises drink*

Warhammer: Vermintide 2 - [Fatshark] Hedge

We just put live hotfix
  • Fixed an uncommon Engine crash


Today we've put out which we hope bypasses the crash players are experiencing on the event level 'A Quiet Drink'. This will also include expanded logging for the specific cause of crash so we can get a better understanding of the exact cause of the problem.

You might ask "Why don't you play the level yourselves and work it out like that?" - well we have played the level a whole bunch of times (of course!) and it's never resulted in the crash some of you are experiencing. So this way we can at least get a deeper look in to the particulars that lead to this eventuality.

The fix in place in this patch should hopefully allow the game to continue running for those who meet the troubled bit of code, generate the log file and send it to us whilst allowing you to continue the run through the map.

Thanks for your patience and do let us know how it goes!

Due to the problems some players have faced in playing through the limited time Event Level, we can announce that we will be extending the availability of 'A Quiet Drink' and the related quests by one week - until March 25th at 12pm CET.

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