Click here to try out the Steam News Hub for Company of Heroes - Legacy Edition, Company of Heroes: Opposing Fronts, Darksiders™, Homefront, Metro 2033, MX vs. ATV Reflex, Red Faction Guerrilla Steam Edition, S.T.A.L.K.E.R.: Shadow of Chernobyl, Saints Row 2, Warhammer 40,000: Dawn of War II: Retribution, Warhammer 40,000: Dawn of War II - Anniversary Edition, Warhammer® 40,000: Dawn of War® II Chaos Rising A Steam Labs Experiment
Warhammer 40,000: Dawn of War II - Anniversary Edition - Andy_RE
Complete your Dawn of War collection with the ultimate limited-time offer for DoW fans. Get all major Dawn of War, Dawn of War 2, and Dawn of War 3 content with the Dawn of War Franchise Bundle.

If you already own any Dawn of War franchise content, this smart bundle will adjust the price down, so that you only pay for content you don't have.

For the Emperor!

Saints Row 2 - Koch_ThomasG
Saints Row: The Third Remastered is out now on Steam. Plus its on sale with up to 65% off for Existing owners of Saints Row: The Third The Full Package on Steam

https://store.steampowered.com/app/978300/Saints_Row_The_Third_Remastered

Experience the ultimate in mayhem-inducing escapism, fully remastered, polished and ready for 2021. Overhauled by Sperasoft, take in the transformed city of Steelport, enhanced visual effects, lighting and re-built character, vehicle and weapon models.

Originally released ten years ago this edition boasts re-worked lighting, VFX, city activity & character models. With multiple interwoven storylines, the game takes a different route depending on decisions made; seasoned Saints players may even find their storyline takes on a new arc, resulting in never seen before missions. And if you have never played Saints Row before - it's your time now, lets get this started!

Saints Row: The Third Remastered includes all DLC, remastered of course, that came with the original release of the game, so players will get the full, enhanced, package.

Mayhem never looked so good.

S.T.A.L.K.E.R.: Shadow of Chernobyl - Ocher


S.T.A.L.K.E.R. 2 is a brand-new entry in the legendary series, enjoyed by millions of players worldwide.

The explosive combination of first-person shooter, immersive sim and horror is back. It’s the ultimate S.T.A.L.K.E.R. experience of unprecedented scale, advanced graphics, freedom of choices and the thickest atmosphere of a deadly adventure.

Welcome to The Zone — an area of exclusion around the Chernobyl Nuclear Power Plant. Full of radiation, mutants and anomalies, it keeps drawing adventurers from beyond the perimeter.

Bounty hunters dwell deep into the Zone, driven by its treasures and mysteries. These people are known as stalkers.

Are you ready to become one of them?



Immerse in the Zone

For the first time in the history of the franchise, the Zone will be yours to explore as a seamless post-apocalyptic open-world — one of the biggest ones to date.



It’s Your Story

Craft your own story, as the decisions you make will affect more than just your fate, but also the world itself.

A-Life 2.0

A living world simulating system controls the state of the Zone, making it truly alive. All sorts of things will happen every moment — even if you are not involved in them directly.

Cutting-Edge Tech

Ray-tracing, photogrammetry, full-body and face motion capture: we use industry-recognized technologies to offer you the best S.T.A.L.K.E.R experience possible.



Find the courage to answer the call.
Good hunting, stalker.
Warhammer 40,000: Dawn of War II - Anniversary Edition - Andy_RE


Warhammer fans, give praise to the Dark Gods! Skulls for the Skull Throne 4 is here.

Major discounts of up to 80% are now live across the whole Warhammer portfolio! Whether you're a heretic, xenos, or loyalist, there's bound to be something to suit your taste.

All Dawn of War games are currently 75% off, a great time to tell friends or even gift a copy of one of your favourite games.

Skulls for the Skull Throne isn't just a sale, it's a festival for Warhammer gaming! Check out the steam page for full info, watch awesome content on twitch, and revel in all things Warhammer.

http://store.steampowered.com/sale/skulls/
Darksiders™ - THQ Nordic


Vienna, Austria and Austin, Texas, November 19, 2019 – In a new gameplay trailer, developer Airship Syndicate and THQ Nordic present the so-called "Creature Core"-system which allows players to upgrade and customize their horseman's battle skills. Both fighters begin with a variety of different attacks but will gain access to more devastating and fascinating ways to smash demons on their journey through hell. "Creature Cores" can be picked up afters slaying enemies and bosses and are also available for purchase at Vulgrim's store in exchange for souls.

Check out the latest gameplay trailer for Darksiders Genesis:
https://www.youtube.com/watch?v=eF70PaQgOWA

Release Date on Steam: December 5, 2019

Pre-Order on PC here: https://store.steampowered.com/app/710920/Darksiders_Genesis

The "Creature Core"-system allows the player to shift the balance between the different playstyles of WAR and STRIFE. Would you like to increase your attack power or add a lava trail to your dashes? Would you like a chance to spawn a hellhound whenever you attack or do you want to increase the amount of health & ammunition your enemies will drop?

Tailor your characters abilities to match your personal playstyle with the "Creature Core"-system.

Darksiders Genesis features the debut of the fourth and final horsemen – STRIFE – who battles alongside his brother and fellow horsemen WAR in the first ever Darksiders two-player co-op mode. Solo players will be able to alternate between STRIFE and WAR on the fly, taking advantage of STRIFE’s ranged and WAR’s melee style attacks. Both characters can build up a special attack meter that, when activated, temporarily turns them into a colossal creature that leaves epic destruction in its wake.

Darksiders Genesis is currently in development for PC, Google Stadia and all current-gen console platforms. The PC and Google Stadia versions of Darksiders Genesis will release on December 5, 2019. The console versions will release on Valentine’s Day, February 14, 2020.

Cheers
Your THQ Nordic Team
Darksiders™ - THQ Nordic


THQ Nordic and Airship Syndicate Confirm Darksiders Genesis Launch Dates

PC/Stadia: December 5, 2019
All Consoles: February 14, 2020, Valentine’s Day

Watch Strife and Malgros the Defiler Face-off in new CGI trailer
https://www.youtube.com/watch?v=E9rizcIquvo

Darksiders Genesis PC Pre-Order Kicks Off with a 15% Discount

https://store.steampowered.com/app/710920/Darksiders_Genesis/

Vienna, Austria and Austin, Texas, October 22, 2019 – THQ Nordic and Airship Syndicate today kicked off the PC pre-order campaign for the highly anticipated Darksiders Genesis, the first top-down action adventure in Darksiders franchise history featuring couch co-op and online co-op #togetherthroughhell #GunsNHorses #notalone

Watch Strife having a good old scuffle with Malgros the Defiler here:
https://www.youtube.com/watch?v=E9rizcIquvo
Pre-Order on Steam here: Darksiders Genesis: https://store.steampowered.com/app/710920/Darksiders_Genesis/

Darksiders Genesis features the debut of the fourth and final horsemen – STRIFE – who can battle alongside his brother and fellow horsemen WAR in the first ever Darksiders two-player co-op mode. Solo players will be able to alternate between STRIFE and WAR on the fly, taking advantage of STRIFE’s ranged and WAR’s melee style attacks. Both characters can build up a special attack meter that, when activated, temporarily turns them into a colossal creature that leaves epic destruction in its wake.

Darksiders Genesis is currently in development for PC, Google Stadia and all current-gen console platforms. The PC and Google Stadia versions of Darksiders Genesis will release on December 5, 2019. The console versions will release on Valentine’s Day, February 14, 2020.

Cheers
Red Faction Guerrilla Steam Edition - THQ Nordic
Time to wreak havoc on Mars with your sledgehammer once more

Vienna/Austria, July 3rd, 2018: In 2125 there is no mining your own business on Mars: The Earth Defense Force (EDF) is strong-arming everyone into work and sending the resulting hard-earned resources back to Earth. Suppression, executions, violence everywhere… it’s no wonder a famous resistance group rises once more. And you? You will be their best guerrilla fighter. Welcome to the Red Faction.

Red Faction Guerrilla Re-Mars-tered Edition is out now on Steam:
https://store.steampowered.com/app/667720/Red_Faction_Guerrilla_ReMarstered/

Players who already own the 2009 version of Red Faction: Guerrilla on Steam will automatically receive the Re-Mars-tered edition for free in their accounts. From now on, these players can simply download Red Faction Guerrilla Re-Mars-tered from their Steam library and start swinging their sledgehammers.

Check out our new trailer for PC: https://youtu.be/_OKenNxyLmA

One more random fun fact about Mars (in real-life): If you weighed 200 lbs on Earth, your Mars-weight would only be 76 lbs. But don't try the "Mars-Diet" at home – we recommend neither eating only Mars bars, nor trying to lower the gravity in your neighbourhood.

Red Faction Guerrilla Re-Mars-tered features:
  • Fully reworked graphics – heavily reworked textures and graphic features adding, for example, specular maps
  • Improved shadow rendering
  • Improved lighting
  • Reworked shaders and postprocessing
  • Native 4k support on PC

Enjoy!
Your THQ Nordic team
Red Faction Guerrilla Steam Edition - MegalomaniacNG
Changelog
Disclaimer: All weapons and backpacks were restored to the original values from before all the patches and edited from there.

WEAPONS
[Assault Rifle]
  • End damage increased to 32 (from 29)
  • Minimum threshold increased to 30 (from 0)
  • Increased number of shots to go to maximum spread to 5 (from 4)
  • Fine aim minimum spread reduced to 0.67 (from 0.7)
  • Recoil kick reduced to 0.9 (from 1.1)
  • Maximum ammo capacity increased to 160 (from 120)

[EDF Pistol]
  • End damage increased to 52 (from 48)
  • Spread maximum reduced to 1.3 (from 1.5)

[Sniper Rifle]
  • Removed camera shake effect for enemies being shot

[Grinder]
  • Start & end damage reduced to 300 (from 350)
  • Projectile speed increased to 54.5 (from 48)
  • Removed camera shake effect for enemies being shot
  • Magazine size reduced to 5 (from 7)
  • Maximum ammo capacity reduced to 20 (from 28)

[Rail Driver]
  • Refire delay increased to 1050 (from 600) (Beam vanishing now matches the firerate)
  • Magazine size reduced to 4 (from 6)
  • Maximum ammo capacity reduced to 8 (from 12)

[Rocket Launcher]
  • Maximum ammo capacity reduced to 4 (from 6)
  • Explosion radius increased to 3.65m (from 3.5m)
  • Structural damage increased by 5% (23625 from 22500)

[Peacekeeper]
  • Start damage increased to 36 (from 35)
  • End damage increased to 16 (from 12)
  • Headshot multiplier reduced to 1.5 (from 2.5)
  • Refire delay reduced to 292 (from 300)
  • Minimum threshold increased to 11 (from 0)
  • Maximum spread reduced to 1.05 (from 1.2)
  • Recoil kick reduced to 1.5 (from 1.8)

[Shotgun]
  • Headshot multiplier reduced to 1.4 (from 2.5)
  • Minimum spread reduced to 0.2 (from 0.4)
  • Maximum spread reduced to 0.4 (from 0.8)
  • Maximum ammo capacity reduced to 24 (from 32)

[Arc Welder]
  • Damage increased to 33 (from 25)
  • Removed camera shake and blur effects for enemies being shocked

[Enforcer]
  • Start damage increased to 33 (from 30)
  • End damage increased to 24 (from 21)
  • Minimum threshold increased to 15 (from 10)
  • Autoaim reduced to 1.05 (from 2.5)


BACKPACKS

[Firepower]
  • Damage multiplier reduced to 1.25 (from 1.50)

[Heal]
  • Fuel usage per second increased to 0.85 (from 0.35)
  • Health regeneration per second reduced to 400 (from 600)
  • Health regeneration radius increased to 5.5 (from 4.5)
  • Will now heal enemies within the radius

[Rhino]
  • Player hit damage reduced to 225 (from 350)
  • Charge top speed reduced to 8.2 (from 8.5)


MATCHMAKING & CUSTOM GAMES

[Playlists]
  • Maximum player counts for Team Anarchy (8), Team Bagman (8), and Team Objective (10) restored
  • Minimum number of players to activate autostart restored
  • Minimum number of players to start Large Mixer match restored to 8
  • Removed the map Warlords from Anarchy (as it was previously)
  • In Bagman when playing the map Haven you will now always be spawned with a jetpack equipped
  • Added the map Radial to Team Bagman
  • Added the map Framework to Large Mixer for Team Anarchy

[Settings]
  • Restored default (1 minute) weapon respawn time to all modes

[Maps]
  • Restored previous alternative time of days for all maps except Doubletime and Downfall
Red Faction Guerrilla Steam Edition - MegalomaniacNG
Changelog
Disclaimer: All weapons and backpacks were restored to the original values from before all the patches and edited from there.

WEAPONS
[Assault Rifle]
  • End damage increased to 32 (from 29)
  • Minimum threshold increased to 30 (from 0)
  • Increased number of shots to go to maximum spread to 5 (from 4)
  • Fine aim minimum spread reduced to 0.67 (from 0.7)
  • Recoil kick reduced to 0.9 (from 1.1)
  • Maximum ammo capacity increased to 160 (from 120)

[EDF Pistol]
  • End damage increased to 52 (from 48)
  • Spread maximum reduced to 1.3 (from 1.5)

[Sniper Rifle]
  • Removed camera shake effect for enemies being shot

[Grinder]
  • Start & end damage reduced to 300 (from 350)
  • Projectile speed increased to 54.5 (from 48)
  • Removed camera shake effect for enemies being shot
  • Magazine size reduced to 5 (from 7)
  • Maximum ammo capacity reduced to 20 (from 28)

[Rail Driver]
  • Refire delay increased to 1050 (from 600) (Beam vanishing now matches the firerate)
  • Magazine size reduced to 4 (from 6)
  • Maximum ammo capacity reduced to 8 (from 12)

[Rocket Launcher]
  • Maximum ammo capacity reduced to 4 (from 6)
  • Explosion radius increased to 3.65m (from 3.5m)
  • Structural damage increased by 5% (23625 from 22500)

[Peacekeeper]
  • Start damage increased to 36 (from 35)
  • End damage increased to 16 (from 12)
  • Headshot multiplier reduced to 1.5 (from 2.5)
  • Refire delay reduced to 292 (from 300)
  • Minimum threshold increased to 11 (from 0)
  • Maximum spread reduced to 1.05 (from 1.2)
  • Recoil kick reduced to 1.5 (from 1.8)

[Shotgun]
  • Headshot multiplier reduced to 1.4 (from 2.5)
  • Minimum spread reduced to 0.2 (from 0.4)
  • Maximum spread reduced to 0.4 (from 0.8)
  • Maximum ammo capacity reduced to 24 (from 32)

[Arc Welder]
  • Damage increased to 33 (from 25)
  • Removed camera shake and blur effects for enemies being shocked

[Enforcer]
  • Start damage increased to 33 (from 30)
  • End damage increased to 24 (from 21)
  • Minimum threshold increased to 15 (from 10)
  • Autoaim reduced to 1.05 (from 2.5)


BACKPACKS

[Firepower]
  • Damage multiplier reduced to 1.25 (from 1.50)

[Heal]
  • Fuel usage per second increased to 0.85 (from 0.35)
  • Health regeneration per second reduced to 400 (from 600)
  • Health regeneration radius increased to 5.5 (from 4.5)
  • Will now heal enemies within the radius

[Rhino]
  • Player hit damage reduced to 225 (from 350)
  • Charge top speed reduced to 8.2 (from 8.5)


MATCHMAKING & CUSTOM GAMES

[Playlists]
  • Maximum player counts for Team Anarchy (8), Team Bagman (8), and Team Objective (10) restored
  • Minimum number of players to activate autostart restored
  • Minimum number of players to start Large Mixer match restored to 8
  • Removed the map Warlords from Anarchy (as it was previously)
  • In Bagman when playing the map Haven you will now always be spawned with a jetpack equipped
  • Added the map Radial to Team Bagman
  • Added the map Framework to Large Mixer for Team Anarchy

[Settings]
  • Restored default (1 minute) weapon respawn time to all modes

[Maps]
  • Restored previous alternative time of days for all maps except Doubletime and Downfall
Red Faction Guerrilla Steam Edition - THQ Nordic
Dear Red Faction community,

first of all, a big think you to you all - Steam announced all the Nominees for the Steam Awards 2017 yesterday. Due to your help and support, we are happy to say that Red Faction Guerrilla is among the Nominees for the "Cry Havoc And Let Slip The Dogs of War" Award.

http://store.steampowered.com/news/35437/

On December 28, starting 10 am PST time, we can now bring this to an end and start voting for the game we love for being the winner of that category.

The “Cry Havoc And Let Slip The Dogs of War” Award
The Bard said it best. This game doesn't necessarily offer the biggest explosions... it offers something better. Potential. Potential to be a rampaging force of nature. Or not. Who knows. You're an agent of chaos and no one is going to tell you what to do.


We would feel honored if Red Faction Guerrilla gets your vote in that final round.

The whole THQ Nordic team already wishes you Merry Christmas and happy holidays with your families and friends.

Cheers & Thank you very much
Your THQ Nordic Team
...

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