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Red Faction Guerrilla Steam Edition - MegalomaniacNG
After over a month of Beta testing we are proud to let it fly now! Thanks for all the feedback from our community.

Steam Edition Feature Highlights:
  • Added Steam Trading Cards
  • DirectX 11 Render Backend instead of DirectX 10 (DirectX 9 still available as fall back)
  • Added Wrecking Crew maps: RUINS, REPERCUSSION, IMPERIAL, EXPANSION, FROST, ABANDONED
  • Added Behemoth Mode
  • Matchmaking and Multiplayer via Steamworks
  • Added Host Migration functionality
  • Added Join in Progress functionality to join matches that are already started
  • No Games for Windows Live sign-in required
  • Leaderboards via Steam
  • Voice Chat via Steam
  • Achievements via Steam
  • At first launch the game attempts to migrate savegames from GFWL to the new system
  • Added Russian, Polish and Czech Localization


Misc Changes:
  • Added Achievements to DLC content
  • Fixed camera speed in vehicles
  • Steam offline mode enabled
  • Removed XP limitation for all multiplayer game modes.
  • Added voice chat "push to talk" option. It's enabled by default and it can be changed in the audio options. It's binded to key "Z" by default.
  • Added "Join chat" in matchmaking lobby. When using this option you will be joining RFG chat root
  • Changed minimum player number for Siege and Large Mixer to 6
  • Fixed mouse acceleration when driving walkers
  • Added ability to view Steam Gamer profile in leaderboards and in-game scoreboard
  • The time limit between lobby disconnects is doubled
  • Minimum players required to start the team game is four and for normal game it's three.
  • Removed Aim Assist in Multiplayer
  • Various Stability improvements
Red Faction Guerrilla Steam Edition - MegalomaniacNG
After over a month of Beta testing we are proud to let it fly now! Thanks for all the feedback from our community.

Steam Edition Feature Highlights:
  • Added Steam Trading Cards
  • DirectX 11 Render Backend instead of DirectX 10 (DirectX 9 still available as fall back)
  • Added Wrecking Crew maps: RUINS, REPERCUSSION, IMPERIAL, EXPANSION, FROST, ABANDONED
  • Added Behemoth Mode
  • Matchmaking and Multiplayer via Steamworks
  • Added Host Migration functionality
  • Added Join in Progress functionality to join matches that are already started
  • No Games for Windows Live sign-in required
  • Leaderboards via Steam
  • Voice Chat via Steam
  • Achievements via Steam
  • At first launch the game attempts to migrate savegames from GFWL to the new system
  • Added Russian, Polish and Czech Localization


Misc Changes:
  • Added Achievements to DLC content
  • Fixed camera speed in vehicles
  • Steam offline mode enabled
  • Removed XP limitation for all multiplayer game modes.
  • Added voice chat "push to talk" option. It's enabled by default and it can be changed in the audio options. It's binded to key "Z" by default.
  • Added "Join chat" in matchmaking lobby. When using this option you will be joining RFG chat root
  • Changed minimum player number for Siege and Large Mixer to 6
  • Fixed mouse acceleration when driving walkers
  • Added ability to view Steam Gamer profile in leaderboards and in-game scoreboard
  • The time limit between lobby disconnects is doubled
  • Minimum players required to start the team game is four and for normal game it's three.
  • Removed Aim Assist in Multiplayer
  • Various Stability improvements
Red Faction Guerrilla Steam Edition - MegalomaniacNG
After over a month of Beta testing we are proud to let it fly now! Thanks for all the feedback from our community.

Steam Edition Feature Highlights:
  • Added Steam Trading Cards
  • DirectX 11 Render Backend instead of DirectX 10 (DirectX 9 still available as fall back)
  • Added Wrecking Crew maps: RUINS, REPURCUSSION, IMPERIAL, EXPANSION, FROST, ABANDONED
  • Added Behemoth Mode
  • Matchmaking and Multiplayer via Steamworks
  • Added Host Migration functionality
  • Added Join in Progress functionality to join matches that are already started
  • No Games for Windows Live sign-in required
  • Leaderboards via Steam
  • Voice Chat via Steam
  • Achievements via Steam
  • At first launch the game attempts to migrate savegames from GFWL to the new system
  • Added Russian, Polish and Czech Localization


Misc Changes:
  • Added Achievements to DLC content
  • Fixed camera speed in vehicles
  • Steam offline mode enabled
  • Removed XP limitation for all multiplayer game modes.
  • Added voice chat "push to talk" option. It's enabled by default and it can be changed in the audio options. It's binded to key "Z" by default.
  • Added "Join chat" in matchmaking lobby. When using this option you will be joining RFG chat root
  • Changed minimum player number for Siege and Large Mixer to 6
  • Fixed mouse acceleration when driving walkers
  • Added ability to view Steam Gamer profile in leaderboards and in-game scoreboard
  • The time limit between lobby disconnects is doubled
  • Minimum players required to start the team game is four and for normal game it's three.
  • Removed Aim Assist in Multiplayer
  • Various Stability improvements
Red Faction Guerrilla Steam Edition - MegalomaniacNG
After over a month of Beta testing we are proud to let it fly now! Thanks for all the feedback from our community.

Steam Edition Feature Highlights:
  • Added Steam Trading Cards
  • DirectX 11 Render Backend instead of DirectX 10 (DirectX 9 still available as fall back)
  • Added Wrecking Crew maps: RUINS, REPURCUSSION, IMPERIAL, EXPANSION, FROST, ABANDONED
  • Added Behemoth Mode
  • Matchmaking and Multiplayer via Steamworks
  • Added Host Migration functionality
  • Added Join in Progress functionality to join matches that are already started
  • No Games for Windows Live sign-in required
  • Leaderboards via Steam
  • Voice Chat via Steam
  • Achievements via Steam
  • At first launch the game attempts to migrate savegames from GFWL to the new system
  • Added Russian, Polish and Czech Localization


Misc Changes:
  • Added Achievements to DLC content
  • Fixed camera speed in vehicles
  • Steam offline mode enabled
  • Removed XP limitation for all multiplayer game modes.
  • Added voice chat "push to talk" option. It's enabled by default and it can be changed in the audio options. It's binded to key "Z" by default.
  • Added "Join chat" in matchmaking lobby. When using this option you will be joining RFG chat root
  • Changed minimum player number for Siege and Large Mixer to 6
  • Fixed mouse acceleration when driving walkers
  • Added ability to view Steam Gamer profile in leaderboards and in-game scoreboard
  • The time limit between lobby disconnects is doubled
  • Minimum players required to start the team game is four and for normal game it's three.
  • Removed Aim Assist in Multiplayer
  • Various Stability improvements
Red Faction Guerrilla Steam Edition - MegalomaniacNG
UPDATE 14th November 2014:
Changelog:
- Added voice chat "push to talk" option. It's enabled by default and it can be changed in the audio options. It's binded to key "Z" by default.
- Added "Join chat" in matchmaking lobby. When using this option you will be joining RFG chat root.
- DirectX 11 is now default renderer. You can turn it of by -nod3d11 command line parameter.
- Changed minimum player number for Siege and Large Mixer to 6.
- Playlists order fixed.
- Locked achievements should be now visible
- Fixed save game names for the the Bonus campaign.
- Fixed mouse acceleration when driving walkers.
- Added ability to view Steam Gamer profile in leaderboards and in-game scoreboard.
- Changed "VIEW GAMER CARD" to "VIEW STEAM PROFILE"
- Stability improvements.


UPDATE 10th November 2014:
Changelog:
- Experimental DirectX 11 implementation. It replaces DirectX 10 and is disabled by default. To enable it use -nod3d9 command line parameter.
It should fix bugs caused by KB2670838 windows update.
- Added possibility of changing game resolution from the command line. Use -w resx -h resy.
- Fixed not working command line switch to force GFWL save migration (-migrate_live)
- Player Names are displayed correctly in Leaderboards.
- Changed playlist settings. Mode-Min/Max (Anarchy-3/6, Bagman-3/6. Team Anarchy-4/8, Team Bagman-4/8, Team Objective-4/10, Siege-4/12, LargeMixer-4/12)
- Removed XP limitation for all multiplayer game modes.
- Added logs for save migration process. If your save games are not migrating look at save_migration.log file.


Additional notes:
- If error about missing DirectX dlls (for example d3dx_39.dll) appears, you need to install newest DirectX package. After beta it will be included into Steam instalation script.
- For those of you that can not change the game resolution, please update graphics card drivers and delete file DRIVE:\Users\YOUR_USER_NAME\Documents\My Games\Red Faction Guerrilla\Options\rfg_display_options.rfgs_pc
- If you have black screen bug and only hear sounds, please try DX11 mode (-nod3d9 command line parameter)

If the game crashed, a dump file should be created in STEAM\SteamApps\common\Red Faction Guerrilla\build\pc\cache\ folder. It's name looks like rfg_11_07_1_33.dmp.
Sent us those files as they can speed up bug fixing process and please also provide a detailed bug description.


ORIGINAL POST + Instructions

Today I would like to invite you all to participate in the public beta of Red Faction Guerilla with full Steam Support and complete Games for Windows Live Removal.

-) Matchmaking and Multiplayer via Steamworks
-) No Games for Windows Live sign-in required
-) Leaderboards via Steam
-) Voice Chat via Steam
-) Achievements via Steam
-) Uses DX9 Renderer by default as DX10 created a lot of problems and resulted in performance drawbacks (that should also fix Win8 issues)
-) At first launch the game attempts to migrate savegames from GFWL to the new system


To access the beta please do the following:
Follow this guide http://ds.nordicgames.at/SteamBetaBranchGuide.jpg
Under Step 1 select of course the Red Faction Guerilla App
Password for step 4 is: nordicrfgbeta
The branch for Step 6 is named publicbeta



UPDATE 5th November 2014:
Changes:
- The time limit between lobby disconnects is doubled
- Minimum players required to start the team game is four and for normal game it's three.

IMPORTANT:
- The game generates dump files when crash occurs. Dump files are located in the game folder (same as rfg.exe) and thir names are like rfg_*.dmp. Please send it to rfgsupport [~at~] nordicgames.at

Please keep up the reporting!



I would like to invite everybody to report errors and bugs here so we can further improve the game.
Red Faction Guerrilla Steam Edition - MegalomaniacNG
UPDATE 14th November 2014:
Changelog:
- Added voice chat "push to talk" option. It's enabled by default and it can be changed in the audio options. It's binded to key "Z" by default.
- Added "Join chat" in matchmaking lobby. When using this option you will be joining RFG chat root.
- DirectX 11 is now default renderer. You can turn it of by -nod3d11 command line parameter.
- Changed minimum player number for Siege and Large Mixer to 6.
- Playlists order fixed.
- Locked achievements should be now visible
- Fixed save game names for the the Bonus campaign.
- Fixed mouse acceleration when driving walkers.
- Added ability to view Steam Gamer profile in leaderboards and in-game scoreboard.
- Changed "VIEW GAMER CARD" to "VIEW STEAM PROFILE"
- Stability improvements.


UPDATE 10th November 2014:
Changelog:
- Experimental DirectX 11 implementation. It replaces DirectX 10 and is disabled by default. To enable it use -nod3d9 command line parameter.
It should fix bugs caused by KB2670838 windows update.
- Added possibility of changing game resolution from the command line. Use -w resx -h resy.
- Fixed not working command line switch to force GFWL save migration (-migrate_live)
- Player Names are displayed correctly in Leaderboards.
- Changed playlist settings. Mode-Min/Max (Anarchy-3/6, Bagman-3/6. Team Anarchy-4/8, Team Bagman-4/8, Team Objective-4/10, Siege-4/12, LargeMixer-4/12)
- Removed XP limitation for all multiplayer game modes.
- Added logs for save migration process. If your save games are not migrating look at save_migration.log file.


Additional notes:
- If error about missing DirectX dlls (for example d3dx_39.dll) appears, you need to install newest DirectX package. After beta it will be included into Steam instalation script.
- For those of you that can not change the game resolution, please update graphics card drivers and delete file DRIVE:\Users\YOUR_USER_NAME\Documents\My Games\Red Faction Guerrilla\Options\rfg_display_options.rfgs_pc
- If you have black screen bug and only hear sounds, please try DX11 mode (-nod3d9 command line parameter)

If the game crashed, a dump file should be created in STEAM\SteamApps\common\Red Faction Guerrilla\build\pc\cache\ folder. It's name looks like rfg_11_07_1_33.dmp.
Sent us those files as they can speed up bug fixing process and please also provide a detailed bug description.


ORIGINAL POST + Instructions

Today I would like to invite you all to participate in the public beta of Red Faction Guerilla with full Steam Support and complete Games for Windows Live Removal.

-) Matchmaking and Multiplayer via Steamworks
-) No Games for Windows Live sign-in required
-) Leaderboards via Steam
-) Voice Chat via Steam
-) Achievements via Steam
-) Uses DX9 Renderer by default as DX10 created a lot of problems and resulted in performance drawbacks (that should also fix Win8 issues)
-) At first launch the game attempts to migrate savegames from GFWL to the new system


To access the beta please do the following:
Follow this guide http://ds.nordicgames.at/SteamBetaBranchGuide.jpg
Under Step 1 select of course the Red Faction Guerilla App
Password for step 4 is: nordicrfgbeta
The branch for Step 6 is named publicbeta



UPDATE 5th November 2014:
Changes:
- The time limit between lobby disconnects is doubled
- Minimum players required to start the team game is four and for normal game it's three.

IMPORTANT:
- The game generates dump files when crash occurs. Dump files are located in the game folder (same as rfg.exe) and thir names are like rfg_*.dmp. Please send it to rfgsupport [~at~] nordicgames.at

Please keep up the reporting!



I would like to invite everybody to report errors and bugs here so we can further improve the game.
Warhammer 40,000: Dawn of War II - Anniversary Edition - noun
We will be performing maintenance on the Dawn of War II servers on September 29th at 10:45 pm PDT (5:45 am GMT). The servers will be offline for approximately one hour and players will be unable to access online features during that time.

Thank you for your understanding and support.
Warhammer 40,000: Dawn of War II - Anniversary Edition - noun
We will be performing maintenance on the Dawn of War II servers on September 29th at 10:45 pm PDT (5:45 am GMT). The servers will be offline for approximately one hour and players will be unable to access online features during that time.

Thank you for your understanding and support.
Warhammer® 40,000: Dawn of War® II Chaos Rising - noun
We will be performing maintenance on the Dawn of War II servers on September 29th at 10:45 pm PDT (5:45 am GMT). The servers will be offline for approximately one hour and players will be unable to access online features during that time.

Thank you for your understanding and support.
Warhammer® 40,000: Dawn of War® II Chaos Rising - noun
We will be performing maintenance on the Dawn of War II servers on September 29th at 10:45 pm PDT (5:45 am GMT). The servers will be offline for approximately one hour and players will be unable to access online features during that time.

Thank you for your understanding and support.
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