Click here to try out the Steam News Hub for UBERMOSH, UBERMOSH Vol.3, UBERMOSH Vol.5, UBERMOSH: Original Soundtrack, UBERMOSH:BLACK, UBERMOSH:WRAITH A Steam Labs Experiment
UBERMOSH:BLACK - Walter Machado


https://store.steampowered.com/app/2620000/BULLETHELL/

BULLETHELL development is flowing pretty nicely, and today you will be able to play with two new heroes: a KENSAI character bringing the bullet-cutting gameplay to the table and a "bulletwall gunner" that favors the "roomsweaping before movement" gameplay.

There is also a new enemy class that tries to predict where you will be and fire in that direction.

I hope you like the new content, and many thanks for the trust and feedback during this Early Access journey.
UBERMOSH Vol.3 - Walter Machado


https://store.steampowered.com/app/2620000/BULLETHELL/

BULLETHELL development is flowing pretty nicely, and today you will be able to play with two new heroes: a KENSAI character bringing the bullet-cutting gameplay to the table and a "bulletwall gunner" that favors the "roomsweaping before movement" gameplay.

There is also a new enemy class that tries to predict where you will be and fire in that direction.

I hope you like the new content, and many thanks for the trust and feedback during this Early Access journey.
UBERMOSH:WRAITH - Walter Machado


https://store.steampowered.com/app/2620000/BULLETHELL/

BULLETHELL development is flowing pretty nicely, and today you will be able to play with two new heroes: a KENSAI character bringing the bullet-cutting gameplay to the table and a "bulletwall gunner" that favors the "roomsweaping before movement" gameplay.

There is also a new enemy class that tries to predict where you will be and fire in that direction.

I hope you like the new content, and many thanks for the trust and feedback during this Early Access journey.
UBERMOSH Vol.5 - Walter Machado


https://store.steampowered.com/app/2620000/BULLETHELL/

BULLETHELL development is flowing pretty nicely, and today you will be able to play with two new heroes: a KENSAI character bringing the bullet-cutting gameplay to the table and a "bulletwall gunner" that favors the "roomsweaping before movement" gameplay.

There is also a new enemy class that tries to predict where you will be and fire in that direction.

I hope you like the new content, and many thanks for the trust and feedback during this Early Access journey.
UBERMOSH - Walter Machado


https://store.steampowered.com/app/2620000/BULLETHELL/

BULLETHELL development is flowing pretty nicely, and today you will be able to play with two new heroes: a KENSAI character bringing the bullet-cutting gameplay to the table and a "bulletwall gunner" that favors the "roomsweaping before movement" gameplay.

There is also a new enemy class that tries to predict where you will be and fire in that direction.

I hope you like the new content, and many thanks for the trust and feedback during this Early Access journey.
UBERMOSH:WRAITH - Walter Machado

https://store.steampowered.com/app/2620000/BULLETHELL
Steam Early Access is pretty magical. Players do not know what they will get. Developers do not know how the finished version will be... and this coop can create astonishing results.
As a few of you may know (due to Steam notification issues), I am developing BULLETHELL to be a sub-30 second arcade minigame challenge with no fillers to get that heart pump feel as soon as possible. It is pretty experimental; it is not an UBERMOSH (but it shares the same universe). It is not a room beater like QUICKERFLAK, but a "kinda new" thing, handcrafted by me for you.
Yesterday I sent the HEAVY GEAR update, and I am working on the next one.
Many thanks for the support, reviews, and community hub interaction! Your feedback is priceless! It helps to shape an experimental design, and it is very heartwarming!
UBERMOSH:BLACK - Walter Machado

https://store.steampowered.com/app/2620000/BULLETHELL
Steam Early Access is pretty magical. Players do not know what they will get. Developers do not know how the finished version will be... and this coop can create astonishing results.
As a few of you may know (due to Steam notification issues), I am developing BULLETHELL to be a sub-30 second arcade minigame challenge with no fillers to get that heart pump feel as soon as possible. It is pretty experimental; it is not an UBERMOSH (but it shares the same universe). It is not a room beater like QUICKERFLAK, but a "kinda new" thing, handcrafted by me for you.
Yesterday I sent the HEAVY GEAR update, and I am working on the next one.
Many thanks for the support, reviews, and community hub interaction! Your feedback is priceless! It helps to shape an experimental design, and it is very heartwarming!
UBERMOSH Vol.5 - Walter Machado

https://store.steampowered.com/app/2620000/BULLETHELL
Steam Early Access is pretty magical. Players do not know what they will get. Developers do not know how the finished version will be... and this coop can create astonishing results.
As a few of you may know (due to Steam notification issues), I am developing BULLETHELL to be a sub-30 second arcade minigame challenge with no fillers to get that heart pump feel as soon as possible. It is pretty experimental; it is not an UBERMOSH (but it shares the same universe). It is not a room beater like QUICKERFLAK, but a "kinda new" thing, handcrafted by me for you.
Yesterday I sent the HEAVY GEAR update, and I am working on the next one.
Many thanks for the support, reviews, and community hub interaction! Your feedback is priceless! It helps to shape an experimental design, and it is very heartwarming!
UBERMOSH Vol.3 - Walter Machado

https://store.steampowered.com/app/2620000/BULLETHELL
Steam Early Access is pretty magical. Players do not know what they will get. Developers do not know how the finished version will be... and this coop can create astonishing results.
As a few of you may know (due to Steam notification issues), I am developing BULLETHELL to be a sub-30 second arcade minigame challenge with no fillers to get that heart pump feel as soon as possible. It is pretty experimental; it is not an UBERMOSH (but it shares the same universe). It is not a room beater like QUICKERFLAK, but a "kinda new" thing, handcrafted by me for you.
Yesterday I sent the HEAVY GEAR update, and I am working on the next one.
Many thanks for the support, reviews, and community hub interaction! Your feedback is priceless! It helps to shape an experimental design, and it is very heartwarming!
UBERMOSH - Walter Machado

https://store.steampowered.com/app/2620000/BULLETHELL
Steam Early Access is pretty magical. Players do not know what they will get. Developers do not know how the finished version will be... and this coop can create astonishing results.
As a few of you may know (due to Steam notification issues), I am developing BULLETHELL to be a sub-30 second arcade minigame challenge with no fillers to get that heart pump feel as soon as possible. It is pretty experimental; it is not an UBERMOSH (but it shares the same universe). It is not a room beater like QUICKERFLAK, but a "kinda new" thing, handcrafted by me for you.
Yesterday I sent the HEAVY GEAR update, and I am working on the next one.
Many thanks for the support, reviews, and community hub interaction! Your feedback is priceless! It helps to shape an experimental design, and it is very heartwarming!
...

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