War Thunder - Blitzkrieg Wulf


Welcome to the 186th War Thunder Steam Screenshot Competition!

We love to see your fantastic screenshots! For this round, we would like to see your vehicles that carry a personal touch. This week, you can showcase any vehicle of your choice, so long as it is wearing a custom camouflage, a favorite decal, or 3d decorations. The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 186th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen186. You have time until the 29th of August to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


Terms:
  • Your screenshot must include a vehicle that has been customized.
  • You must add the #WTscreen186 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]

    And now, time for the winners of the competition’s 185th edition – Battles of the Past!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3551380952
    https://steamcommunity.com/sharedfiles/filedetails/?id=3549856581
    https://steamcommunity.com/sharedfiles/filedetails/?id=3550725366

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3551495461
    https://steamcommunity.com/sharedfiles/filedetails/?id=3549800993
    https://steamcommunity.com/sharedfiles/filedetails/?id=3552368439

    Each winner will get 300GE! Congratulations and see you next week!
    War Thunder - Blitzkrieg Wulf

    Today we’ll be taking a look at the Stingray, an American-designed light tank that was exported to Thailand.

    Stingray: A Light Tank for the USA & Japan (Thai variant) at Rank VI

    At a glance:

    • 105 mm gun with HEATFS, HESH and APFSDS shells

    • Stabilized gun with a laser rangefinder

    • Light armor, but with a good top speed

     

    Vehicle History

    The Stingray light tank was designed by U.S. company Textron Marine & Land Systems (previously Cadillac Gage) as a private venture in 1983, with the goal to export it to other countries. The tank was revealed in 1984 with Thailand showing interest at the time. 106 Stingray tanks were purchased by the Royal Thai Army in 1987 and have been in service since 1990. Thailand utilized the Stingray in 2011 during conflicts with Cambodia, however it did not see any actual active combat.

    Despite other countries showing interest and even testing the Stingray on home soil to see how it performed, no further exports for the Stingray occurred. This leaves Thailand as the only operator, where it is still in service with them today. 

    Introducing the Stingray!

    In the next major update, the Stingray light tank is joining Japan’s rank VI, helping to add in some capability that was previously lacking. The Stingray is also joining the US ground forces tree, since the designer and manufacturer is American company Textron Marine & Land Systems. Let’s dive into the details of this interesting light tank!

    The Stingray may look oddly familiar, and that’s because it is similar in nature to the British VFM5 light tank, already in the game. It features a similar turret with a fully-stabilized LRF 105 gun that can fire HEATFS, HESH and two APFSDS rounds, all backed up by a laser rangefinder. Supplemented is a 7.62 coaxial machine gun and a .50 cal on the turret roof, allowing you to shoot down trees that get in the way, bushes and low-flying helicopters!

    Interesting: The Stingray was tested by a few countries, mainly Malaysia, Ecuador and Chile. However, these countries did not opt to purchase the vehicle, leaving Thailand as the only operator.

    Classed as a light tank, the Stingray can zoom around the map at a max speed of 67 km/h. This allows you to position the Stingray in advantageous positions before the enemy get there, flank and hunker down thanks to the -10 degrees of gun depression.

    There’s four crew members in the Stingray, however they’re not protected by very thick armor. Since the Stingray is a light tank, you shouldn’t be expecting to survive many shots once you’re hit. The armor is at best able to protect against machine gun fire and that’s about it. Bare this in mind and keep your armor hidden where possible!

    As mentioned in the first paragraph, the Stingray is coming for both the Japanese ground forces tree as a Thai vehicle and also the USA tree. The Stingray will certainly help Japan, providing some tracked firepower and another vehicle for lineups at and around rank VI. Let’s welcome tanks from Thailand to the game!

    That’s it for this one! The Stingray is coming soon and so are a few more Thai ground vehicles. We’ll be checking another one of them coming soon in a future dev blog, so stay tuned for that. Happy battles ahead!

    Please note that this vehicle’s characteristics may be changed before it is added to the game.

    You can greatly speed up the research of the Stingray in the US tree with this pack:

    https://store.steampowered.com/app/2690300/War_Thunder__M1A1_HC_ClickBait_Pack/

    War Thunder - Blitzkrieg Wulf

    The MiG-15 jet fighter was designed by the Mikoyan and Gurevich Design Bureau in the second half of the 1940s. The engine was based on the Rolls-Royce Nene, which was located in the tail section of the two-section fuselage. The MiG-15 was accepted into service by the Soviet Air Force on August 23rd, 1949 and was produced in the USSR, China, Poland and Czechoslovakia. In total, more than 17 thousand units of the MiG-15 and its variants were produced!

     

    The MiG-15bis ISH has a  30% discount!

    In honor of this anniversary, the MiG-15bis ISH (rank V) is available at a 30% discount for 5992 Golden Eagles.

    [carousel autoadvance="true"][/carousel]

    When: From August 22nd (11:00 GMT) until August 25th (11:00 GMT).

    Where: USSR > Aviation > Premium vehicles.

     

    About this jet fighter

    • The MiG-15bis ISH is an experimental strike variant of the MiG-15 with dedicated pylons and a powerful engine, capable of good acceleration and climb rate. The MiG-15bis ISH can take two to six bombs of different sizes, as well as racks with small-caliber S-5 rockets or the large-caliber S-1 rocket.

    War Thunder - Blitzkrieg Wulf

    The German heavy cruiser Prinz Eugen was named after one of the most outstanding commanders of the 18th century, Eugene of Savoy. Prinz Eugen was launched on August 22nd, 1938 and actively took part in operations during the Second World War. One of its most famous moments was during Operation Cerberus, also known as the Channel Dash, where Prinz Eugen, Scharnhorst and Gneisenau sailed from western France through the English Channel all the way to Germany. Prinz Eugen was one of the few large German ships that remained intact until the end of the war.

     

    Prinz Eugen has a temporary 30% discount!

    Prinz Eugen (rank IV) is available at a 30% discount for 5614 Golden Eagles.

    [carousel autoadvance="true"][/carousel]

    When: From August 22nd (09:00 GMT) until August 25th (09:00 GMT).

    Where: Germany > Bluewater fleet > Premium vehicles.

     

    About this heavy cruiser

    • Prinz Eugen is presented in its final configuration of 1945, featuring a large crew and increased anti-aircraft power. Excellent armor adds survivability to the cruiser, and eight 203 mm main battery guns are ready to meet any enemy!

    War Thunder - War Thunder Commander

    Hey everyone! Today we wanted to go over some changes happening to the British ground forces tree soon.

    After the release of the next major update, some vehicles in the British ground forces tree will be rearranged. These vehicles are marked with a special icon. We’re doing these changes with the aim at improving the structure of the tree, and for the convenience and order when adding various ground vehicles from Great Britain and Commonwealth countries in the future.

    British rank IV ground forces after the changes

    After the changes, the MBT line after the Vickers Mk.1 will focus on Commonwealth tanks and export MBTs. The right line will focus on light wheeled and tracked AFVs, classified in-game as light tanks.

    The light tank line after the changes

    With these changes, the ranks of the vehicles will remain the same. In addition, as you can see from the screenshot, there will be some changes to grouped vehicles as well.

    British rank VII ground forces after the changes

    We’re announcing theses upcoming changes in advance to give you the opportunity to plan your research path in the game at the current time, with the knowledge of how the British ground forces tree will look in the near future!

    War Thunder - Blitzkrieg Wulf

    Aircraft
    • In Realistic Battles, the limitation on the target angular speed before missile launch or bomb drop has been removed to prevent AGM and guided bomb seekers from losing their tracked targets when the carrying aircraft maneuvers. (Report).

    • JA37 (all variants), AJ37, F-4 Phantom II (all variants), MiG-23 (all variants), Su-24M, MiG-27 (all variants), Su-17 (all variants), Su-22 (all variants), Tornado (all variants), J35 (all variants), F-20A, Rafale C F3, Kfir (all variants) — for ease of maneuvering, the camera in 3rd person view has been moved slightly away.

    • Su-25T, Su-39, Su-25SM3 — the level of IR emissions from the engines has been reduced. Source: НПП Мотор ОДК. “Двигатель для перспективного самолёта штурмовика – турбореактивный двигатель Р-195”.

    • JF-17, Q-5L — a bug that caused an extra thermal mode to be present in the targeting pod which made it necessary to press the thermal button twice to turn it off has been fixed.

    • Su-34 — the wrong requirement to research the “KAB-500LG” modification to unlock the “KAB-1500Kr” modification has been corrected, it now requires the “KAB-500Kr” modification.

    • F-5E (all variants) — now can launch one countermeasure per launch instead of two. (Report).

    • F/A-18C Late — the icon for 2 x GBU-12 bombs has been changed from the erroneously used GNSS bomb icon to the icon of laser-guided bombs. (Report).

    • A bug that caused the inability to drop bombs at altitudes of more than 20 kilometers above sea level has been fixed. (Report).

    • AIM-26B (Flz Lwf LL 64/79 FALCO) — drag coefficient has been increased. Source: AIM-26B Falcon SMC - May 1964.

    Ground Vehicles
    • T-64 (all variants) — engine RPM when idling has been increased from 600 to 800 RPM. (Report).

    • Type 99 — the anti-aricraft machine gun is now controlled by the gunner. (Report).

    • Vilkas — gun name has been changed from Mk.44 to Mk.44S. (Report).

    • 2S19M1, 2S19M2 — the machine gun ammo has been reduced to 300 rounds (5 boxes with 60 rounds in each). (Report).

    Other
    • A bug that caused the camera in the “Pacific war (day)” benchmark to fly through the thick dark clouds has been fixed.

    • Multi-Vehicle SAM TEL vehicles have been removed from the vehicle list for the “Vehicle Collector” profile showcase, as they are not “main” vehicles. (Report).


    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

    War Thunder - Blitzkrieg Wulf

    The first variant of the Ram will be making its way to the British ground forces tree to help reinforce the early ranks with some Canadian power!

    Ram I: A Medium Tank for Great Britain at Rank II

    At a glance:

    • 40 mm cannon with AP and APHE rounds

    • Rapid fire rate

    • Effective protection

    • Average mobility

     

    Vehicle History

    During the British retreat from Dunkirk, most of their armored vehicles had to be abandoned. As a result, Britain’s ability to field tanks was severely reduced, and they called on Canada for help. Canada was considering manufacturing American M3 Medium tanks at the time, but identified several shortcomings that would reduce the longevity of the design, making it impractical to produce long-term. Canada had access to many M3 parts however, this combined with the request from Britain helped revitalize Canada’s plans to build their own domestic tank.

    The new design would incorporate many elements of the M3, including the engine, suspension, and chassis. The tank was built with Britain in mind, which further directed the design. It  featured a driver position on the right of the hull, and a small British-influenced auxiliary turret housing a single machine gun on the left. The main turret was intended to mount the British 57 mm 6pdr gun, but due to short supply, the first 50 tanks would be fitted with the more readily available 40 mm 2pdr. This initial design became the Ram I.

    Introducing the Ram I!

    The Ram I will be joining the British ground forces tree in the next major update as a researchable vehicle, adding a strong versatile option to the early ranks. Let’s have a look!

    Aside from the turret, the Ram I is functionally the same as the Ram II, so lets go over those more familiar details first. Mobility is comparable to early Sherman models, the Ram is a similar weight and also uses the same engine, so traversing around the map will feel fairly comfortable. It won’t win many races, but the mobility overall is sufficient across the board, and certainly isn’t a drawback.

    Armor is equally respectable. The hull’s asymmetrical and somewhat vague layout makes it more resilient against poorly aimed or rushed shots. When angled, the upper hull can potentially withstand some of the stronger cannons at the rank, making it quite an effective brawler! The drivers port is a weak spot however, so when you play the Ram you should always angle your armor to make this port harder to hit. The turret face is also fairly well armored, and houses a 40 mm cannon.

    Did you know?

    No gun-tank variant of the Ram ever saw combat during the Second World War, but its chassis proved successful in other roles. The Kangaroo APC became one of the war’s most effective armored personnel carriers, and the Sexton self propelled artillery vehicle saw wide success as well.

    While the 40 mm cannon is not immensely powerful, it does have its advantages. The reload speed is very fast at under 3 seconds per shot on a good crew, and the smaller cannon also allows for more gun depression when compared to the Ram II at a modest -10 degrees, allowing the Ram I to work more effectively on hills and elevated terrain.

    A variety of AP rounds are available, along with an APHE shell. The APHE option lacks significant penetration, but is perfect for lightly armored vehicles and side shots. The top AP shell offers a max pen of only 89 mm, which does mean the Ram I can struggle against more heavily armored opponents.

    Due to this, this Ram shines at closer ranges where the cannon will be more effective. The impressive armor combined with the rapid fire rate and shoulder stabilizer for the gunner make it an effective brawler, and a valuable asset for early British lineups!

    That’s all for today! We hope you’re looking forward to giving this tank a try when it arrives in the next major update, keep an eye out for more news and we’ll see you soon!

    Please note that this vehicle’s characteristics may be changed before it is added to the game.

    Kick-start your British vehicles reasearch with this starter pack:

    https://store.steampowered.com/app/1368801/War_Thunder__British_Starter_Pack/

    War Thunder - War Thunder Commander

    Welcome to the 12th edition of the War Thunder Steam Community Spotlight!

    The War Thunder Steam Community Management Team have seen some of your fantastic screenshots and artwork uploaded to the Steam Community Hub! Once again, we’ve collected our favorites and wanted to share them with all of you. Want more? Also check out the previous 11 editions for more cool content.

    If you have a scale model to showcase, make sure to show the same vehicle in the background in War Thunder!

    We have also picked our favorites from the list below to receive the special “Steam Snail” decal. Check Customization > Special > Snails > “Steam Snail” to see if you have it.


    Let’s take a look!

    A Harrier GR.3 1/72 scale model with the same plane in the background, really cool contrast!

    By EROR09


    This is a Pantsir S1 made of bricks, with the same vehicle in War Thunder! Super cool.

    By Rysiowski


    A construction brick Panther tank with the same vehicle in War Thunder. Looks great!

    By ShadowStrikeX_AU


    Great screenshot, but did the plane make it out or crash?

    By SlaviBoy


    Elefant tank in 1/35 scale with the same vehicle in War Thunder. Super cool!

    By Jamborretonk


    An aircraft carrier in War Thunder in the sunset!

    By Bon_jove


    King Tiger with the same vehicle in War Thunder. Very nice!

    By Mr.Powell


    The Snail is among us.

    By boid


    A KV-85 model with the same vehicle in War Thunder. Nice!

    By Kafka


    Seems like this L3 got hit by a huge bomb!

    By Erikosaurus


    Looks familiar right? Nice shot.

    By EROR09


    The Leopard is essentially a big cat.

    By random_mesincuci


    The Sd.Kfz.222 model and the same one in War Thunder, looks perfect!

    By Mr.Powell


    An M109A1 drawing on what looks like Cargo Port in War Thunder!

    By Lux


    That's all for now!

    The wonderful work created by our community that we have shared has been posted to the War Thunder Community Hub — make sure you check it out and even share your own creations that we may feature here in the Community Spotlight! We look forward to seeing you next time!

    Click here to view the Community Hub

    War Thunder - War Thunder Commander

    Aircraft
    • A bug that caused the check of a broken engine to work incorrectly, resulting in any hit on an aircraft with no fuel to be counted as severe damage has been fixed.

     

    Ground Vehicles
    • A bug that sometimes caused quickly placed Multi-Vehicle SAM launchers to fly to the sky after switching to them has been fixed. (Report).

    • A bug that made it impossible to place a Multi-Vehicle SAM launcher in a sufficiently large tunnel or arc and made the “An obstacle prevents the launch of the UAV” message to appear instead has been fixed.

     

    Naval Vessels
    • A bug with some specific keybinds that made it impossible to leave the sight aiming mode after opening the context menu on a player in the statistics tab has been fixed.

     

    Graphics
    • A bug that caused airfield visibility to be unaffected by the fog when the Old Videocard Support (Ultra Low graphics) option was enabled has been fixed.


    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

    War Thunder - War Thunder Commander

    Aircraft
    • A bug where in some cases some aircraft either could not have started accelerating along the runway or were taking off slower and with the scratching sounds has been fixed. (Report).

     

    Interface
    • A bug that caused the inability to choose a weapon in the visual weapon selector when using a gamepad has been fixed. (Report).

    • A bug where the open state of the pinned visual weapon selector would not be saved if the selector was opened by clicking on an action in the action bar has been fixed.

     

    Locations and Missions
    • Bering Sea (boats) — a bug that caused the ships on one of the spawn points to spawn facing the wrong direction has been fixed. (Report).

    • Poland (winter), Finland, Volokolamsk, Frozen Pass — puddles that appeared on the runways have been removed.

     

    Other
    • A bug that caused premium aircraft to get 20% more mission points for damaging and destroying bases than similar non-premium aircraft has been fixed. Please note that the rewards in Silver lions and research points for damaging and destroying bases has not changed — only the bug of premium aircraft getting more mission points has been fixed.


    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

    ...

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