12:42pm
Melting Encyclopedia - Нестор Махно
No "Esc"
Valiant Tactics - Akelaar

We have just released an update with the following fixes:

  • Fixed a bug where action bar was disabling certain abilities even when they were not on cooldown.

  • Fixed a rare bug where a power-up could not be picked up.

  • Fixed an issue where some characters would incorrectly appear with the same name as others.

Afallon - Alfred

The latest demo build for Afallon is here, and it comes with some exciting new features, visual upgrades, and performance improvements!

New Features

Early Character Customisation You can now pick from a small selection of beards and hairstyles to give your hero a bit more personality.

Playable Dwarves Short, sturdy, and ready for adventure. The Dwarves have officially joined the fray!

Fishing Cast your lure, add some bait, and reel in fish! This is the first step toward a larger fishing system that will be expanded in future updates.

Buff & Debuff UI Active buffs and debuffs are now displayed on-screen. Hover over them to see detailed tooltips explaining which stats they affect.

Visual & Performance Improvements

Lighting Overhaul Improved real-time shadows for a more immersive and dynamic world.

Sharper Image Quality Swapped out TAA for FXAA, resulting in a much clearer picture.

Performance Boost Overall performance has been improved by around 30% compared to the last demo build.

Bug Fixes

Fixed numerous bugs affecting pets and companions, improving their behaviour and reliability.

This update brings Afallon one step closer to the full experience while making the world look and run better than ever.

Super Cabbage Kabumi - Vividesca Games

Small update today!

-Added a new Apocrypha book to the library, Combinatrics. You can unlock this after unlocking all your item slots in a run

-Drinking boba tea in the shop now gives you an extra ball on the next cabbage patch. Previously it would just do nothing if you ate it outside of a cabbage patch.

-Made overworld navigation more intuitive. Clicking on doors now brings you to the front of the shop. Shop triggers won't activate if you click far enough away from them, preventing you from entering the appearance shop when you tried to go to the name card shop

-Fixed a bug where the rocket weapon would launch slower on lower framerates

-Changed cabbage spawning logic to prevent overlaps on cabbage spawns which could sometimes cause random score spikes.

-Improved visuals for Dice triggers so it is more obvious when the dice trigger an item

Fields of Mistria - andrew

We are super excited to announce that we've partnered with Fangamer to bring you the Fields of Mistria merch collection!

This first launch features super cute lenticular pins designed by artist Nina Matsumoto.

First up, we have everyone's favorite tsundere blacksmith, March! Tilting this pin at different angles will switch March between his classic spring attire and his summertime beachwear!

Next, from Mistria's very own Sleeping Dragon Inn, it's fan-favorite bachelorette Reina! Tilting this pin from side to side will similarly swap Reina between her spring outfit and her beach bikini.

These lenticular pins are available now, exclusively at Fangamer. Be sure to keep an eye on the collection... more super cute items are coming soon!

Star Racer - Whatnot Games
  • Added damage scaling to speed so that you do more damage the faster you are going
  • Added a few more health rings to Cosmo Casino
  • Increased braking stat for all vehicles
  • Added mid-race retry for GP
  • Added slight delay before cops will attack you, giving you a small window to damage them first
Super Dash - Gus
Global Leaderboards

The Arcade Mode now has a global leaderboards where you can compare your best score with other players.

Improvements and Fixes

Last month I took Super Dash to Jogatório, an indie game event here in Brazil. There I saw around 100 players interacting with the game and got a lot of feedback and new ideas on how to make it better.

All changes in this version were made with their help so if you were there thank you for playing the game!

Tutorial

- The initial tutorial was restructured to be easier to understand. It has more text but the game only has that amount of text in this section.
- You'll see a popup to play the Advanced Tutorial once, there you can learn more mechanics about the game and hopefully get to higher waves
- Unecessary tutorial popups were removed to make the game more dynamic

Bosses

- The first 4 bosses were updated and rebalanced
- The teleporter boss is less annoying now and has a bigger window before it teleports
- The shooter boos has a different visual that shows where he'll shoot next and when he can receive damage

Controllers

- The aiming is different with a controller now, it doesn't flick to the opposite direction if you stop aiming before a dash
- You can adjust sensibility in the settings
- The default "stop dash" button is now the right shoulder (R1, RB)

Others

- when you revive enemies around you get destroyed
- the shield is easier to see now and stays for more time before breaking
- complicated power ups don't appear in initial waves
- the UI for some health challenges is better now and you can see how much time its left
- fixing some typos
Cyber Rats Playtest - Outpost Games
Rats overhaul iteration 1 is now complete.. Removed below-par-rats, and added a few more zombie rats..
I have to do something fun now and then, and making zombie rats was fun 🙂

Let me know if the new rats have any problems

Have a nice day! ❤
Raidbound - Don't Cage Me, Bro.
  • Replaced Jarl's that we're enhanced using AI with non AI ones.

  • Added a speed up combat setting

  • Fixed audio bug from runes not getting muted with sfx volume was down

  • Fixed an exploit in Odin's Trail

  • Added an Elk to the Hunting Grounds

12:32pm
Airport Madness 3D: Volume 2 - bigfatsimulations
Thanks for playing Airport Madness 3D: Volume 2! Here's another update!
  • Redesigned emergency menu;
  • UI color changes;
  • Fixed Seattle crashes when 16C selected;
  • Numerous bug fixes
...

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