NoSlack Pets: Lo-Fi Paws - lynkpingame
\[ NoSlack Pets:Lo-Fi paws ]Update V1.0.7 (2025-8-16)

New Features
  • New Achievement System: 22 achievements + 54 hidden ones, with special rewards including 2 adorable cats, unique skins, and commemorative decorations.

  • New Cat Skins: 8 skins added (2 of them unlocked via achievements 🐱).

  • New Equipment & Decorations:

    • 1 new desk

    • 1 desktop decoration

    • 4 additional desktop decorations

    • 1 lamp

    • 1 scene decoration

    • 2 keyboards

(By the way, we’ve added a suffix to the game title — Lo-Fi Paws! Now, let soothing lofi music and the lovely miino cats accompany your desk. Thanks to every player who left us feedback — your suggestions for keyboards, decorations, desks, lamps, and cats are gradually being added into the game (>^ω^<))


Improvements
  • Optimized F12 screenshot backgrounds (easier to share with friends and communities).

  • Refined UI layering — Mini Mode windows now always stay on top.

  • Feedback page now supports save file upload.

  • Improved coin feedback when purchasing in the Market.

  • Pomodoro Timer now supports 3-digit input.

  • On dual-screen setups, cats and cat houses can now be dragged directly between monitors.


Bug Fixes
  • Fixed issue where cats were not sitting when entering the Market page.


Thank you to every player reading this announcement!
To show our appreciation for all testers, during the Test period, simply go to \[Settings] – \[Activation Code] and enter: 【noslack pets】,

You'll receive an Epic, limited-edition headgear item — Yarn Ball!

"It's time to witness a miracle!"

The Epic, limited, and cat-favorite Perpetual Yarn Ball is now yours!

Bonus Coins via Activation Code In the Playtest version, enter coin a in Activity → Activation Code to receive 5,000 coins for faster content unlocking.


💬 Developer's Note:

A huge thank you to everyone who has provided feedback and encouragement. Your support gives our team the motivation to keep improving, even during long hours of development! We are committed to bringing you more updates and better features.

Join our test group and provide your valuable feedback. We appreciate every suggestion, and your opinions help shape the future of No Slack Pets! We are constantly updating the game with new content and improvements and will try to keep you updated weekly with all the changes.


Stay tuned for more exciting features, and thank you for being part of this journey with us! 🐾


💡 How to Join the Playtest?
  1. Visit our Steam page

  2. Click the “Request Access” button, and then you can click “Play Now” to join the Playtest!


💡 How to Stay Updated?
  • Discord link (Click to join, feel free to leave feedback! We’ll take it seriously and improve! you can see our updates on each new version)

  • Youtube (Watch gameplay videos and other related content)

  • https://x.com/LynkPin9195 (Follow us for announcements and updates)


Thank you all for your support! We look forward to hearing your feedback! If you enjoy the game, please consider adding it to your wishlist and following the game! We truly appreciate it!

LASTHOPE Playtest - FourtoO🎉
Updated New!

Highlight Interact Loot system added
Upgrade Graphics !


Try to check out !
12:54am
TileSetGenerator - NEOGURU
New update:
  • Fixed bugs

Development plan:
  • new features:

  1. random generation of mask sets (from the list of layouts)

  2. tile editor (tile trim; creating seamless tiles)

  • new mask sets

Mad Island - emadeplus

Several gameplay-blocking bugs have been fixed.

■ Fixes & Adjustments

  • Corrected several localization texts.

  • Adjusted so that if DLC is not applied when entering the game, a character deletion log will now be displayed.

  • Fixed a bug where using the backpack vacuum could sometimes overwrite the contents of player or chest slots.

  • Added error handling for cases where knocked-out animals could not be properly collected.

  • Added error handling for friendly fire during boss battles.

  • Fixed an issue where switching to the protagonist with arrows stuck in them would cause additional damage equal to the number of arrows.

  • Fixed a bug where NPC workshop textures would not load correctly when Quality was set to Middle or lower.

  • Fixed an issue where Reika and Mary could no longer equip glasses.

  • Improved loading so that workshop NPC textures appear cleaner.

  • Adjusted Build Manager so platforms and cooking can be loaded separately.

  • Moved the maid outfit from the “Halloween Workbench” to the “Cute Workbench.”

  • Adjusted so that only NPCs currently existing as allies are displayed in the equipable NPC list.

  • Adjusted damage calculation method for allied Reapers.

12:40am
TYPE - Parsy
  • added real word option

  • added new toxic/bioweapon boss

  • added screen shake on big enemies death

  • added point popup on kill

  • added dialogue boxes as tutorial

  • fixed music not playing

  • added parcyval studios loading screen

12:32am
Odd Remedy - Oddscure
  • Fixed cocooned player ragdoll glitching and flying around
  • Fixed blocking animation interrupting other animations when it shouldn't
  • Decreased the increase of spider count with the "More Spiders" modifier
The Land of Rest 1 - 弓茶

重大更新:

1.現在遊戲劇情進行中可以隨時按A鍵查看對話紀錄了

\[PS:但要等目前對話中的句子跑完]

其他:

1.關閉部分夜晚光源的抖動效果

2.動圖速度調整

3.移除對話中「強行打斷,跳到下一句」的效果

4.修正錯字

BERENICE: Videogame - SATORI Entertainment
Exploration & Progression
  • Rope Ascension removed: The old mechanic where you had to shoot to ascend with a rope has been completely removed. Instead, ladders are now placed throughout the levels.

    • To climb: approach and press E.

    • To release the ladder: press E again.

Boss Fights
  • Adjusted the size of the bosses “Bridge Creature”, “Trinity Creature”, and “The Hanged” so they no longer block the camera view.

  • All enemies now properly register hits across their full mesh.

Enemies & World
  • Balcony enemies have been moved into a secret area.

Combat System
  • Parrying finalized: A feature from the earliest versions (0.8–0.9) has been fully reworked and polished.

    • Perform a dash toward an enemy and press E in sync with their attack to trigger a parry.

    • Successful parries stagger enemies.

  • Fixed blood effects on enemies. Pulled in older elements: enemies now leave blood pools, and parries/dealing damage cause more blood to appear.

  • Updated the basic enemy attack chain: now more varied, with new thrusts and more dangerous follow-ups.

  • A stamina system has been added. Dodges, parries, and weapon attacks now consume stamina.

  • The stamina bar is displayed under the health bar.

  • When stamina is fully depleted, the character becomes temporarily vulnerable and cannot perform actions until it recovers.

Weapons & Balance
  • Adjusted weapon durability: melee weapons no longer lose durability when swinging without hitting an enemy.

Achievements
  • Slightly reworked some Steam achievements and added a few new ones.


☺️ Thank you for playing

We're still working! Game is builded and tested on PC with Intel I7, Geforce GT 1030, 16GB RAM and 2GB VRAM

- SATORI Ent. Team

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King's Blade - Alexey Suslin
  • Numerous small balance changes.

  • Added extra ultimate attacks to some levels.

  • Increased lives on the Easy difficulty level.

  • Increased the number of ultimate attacks on the Expert difficulty level.

  • Fixed minor bugs.

...

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