Dec 18, 2022
Zedfest - Diagrammet AB
Hey all Zedhunters! Version 0.82 is out with some changes, fixes and freshly added stuff!

Fixes:
  • Fixed a bug where you Could purchase Locked weapons at P.U.G.S.
  • Fixed a bug with the Speedfest pickup where you could get a infinite speedbuff.
  • Fixed some stuttering that could occur when a client with high ping would perform a roll.
  • Fixed a Sliding issue where you could suddenly stop when spamming the Slide buttom.
  • Fixed an issue that could potentially soft-lock the game.
  • Explosives that hit a Zed now deal damage correctly to surrounding Zeds.
  • Fixed a big issue where big stutters could occur when a player joined mid-game. Was most noticably on maps with landscapes, like Zed Island and Neon Farm.
Changes:
  • Harry's Auto Popper and Long Scooper's damage have been reduced, again.
  • You now earn Score and ₹ directly and no longer after the multiplier timer has ran out.
  • Commando's Bulldogzer and Torpedo's Laser Tag Gun Deluxe Set have been switched around. Now the Commando have the Laser Tag Gun Deluxe Set and vice versa.
  • Acid Puke Master's Puke-appearence have been changed. Deforming around the stuff it lands on, instead of a flat thing that looked kinda weird.
  • Commando's perk "That's A Lotta Damage" has been nerfed, from 50% increased weapon damage to 20%.
  • Siren Heads (Zed) now remove its enraged Zeds when being killed.
  • The Electric Force Field (Traps n' goodie) has been changed. It no longer protects you from incoming Zeds, instead it increases your weapon damage by 25% when standing inside of it.
  • Refined ATM machines. Now storing money inside of them instead of spawning loads of Piggybanks.
  • Max ₹ cap has been removed. You can now carry as much ₹ as you want.
Added:
  • Damage floating numbers! Watch your damage numbers pop as you damage all the Zeds!
  • New seasonal challenges with a Reward!.
  • Added challenge mode, called "Modifiers". The modifier adds some additional spicyness to the gameplay, rotating weekly. Added modifiers are as follows:

    - "Honey, I Shrunk the Zeds!" After all these years, Dwayne Kazedski still don't have his Ray Gun machine working correctly. "Zeds are shrunken 50%".

    - Burning Hell! Killing Zeds periodically spawns erupting Lava underneath a random player, dealing great damage.

    - Health Issues! Dealing 2 damage to the player when killing a Zed.

    - Stuffed with dynamite! Killing a Zed will make it explode into pieces, causing all nearby players to receive damage.

    Additional modifiers will be added as the game receieve updates.

  • Slightly more gore. More squirting blood and additional meaty Zed-crush sounds.
  • Freshly added Zed, called "Mechano Spider".
And lots of tiny fixes and changes!
Have a good one fellow Zedhunters!

Oct 28, 2022
Zedfest - Diagrammet AB
Version 0.811 with some minor fixes, changes and a Golden reward!

Fixes:
  • Fixed the total playtime not showing the correct number after playing a game of Time Attack.
  • Fixed and changed the Steam achievement "Time Attack Madness!". You now have to be a full group of 6 people to complete this achievement.
Changes:
  • The Nuker Perk "I'm full" now increases Health and Armor by 30% instead of 60%.
Added:
  • Added the one and only Golden OP-007 Weapon to Commando's loadout.
Have a good one fellow Zedhunters!
Oct 27, 2022
Zedfest - Diagrammet AB
Hey all Zedhunters! Version 0.81 is out with some changes, fixes and freshly added stuff!

Fixes:
  • Fixed an issue with Torpedo's Perk "How High Can You Go" not activating double jump when selecting it in a lobby.
  • Fixed a bug that wouldn't reset the player speed correctly when the Speedfest buff ended if playing as a client.
  • Zeds and bosses that shoot explosives now shoot at their current target. Before this fix they could aim at one player and shoot at another player.
  • Fixed the Hackers Aimbot Gun not working correctly when placed in a slope.
  • Fixed the description for the Hackers Aimbot Gun.
  • Fixed a description issue for the Bio Chainsaw.
  • Fixed some issues with the Flamethrower weapon.
  • Fixed an issue with death animation in multiplayer.
  • Fixed the Achievement "Balboa 2.0" not triggering correctly.
  • Fixed an issue where the Zeds could damage and kill each other.
  • Fixed an issue for the Health Dispenser and Tesla Coil (Traps) where the sound would could potentially stack and be super loud.
Changes:
  • Maximum amount of Traps n' goodies deployed on the map by a single player is now set to 2. Before this change you could have an infinite amount of Traps n' goodies as long as you could afford it. This change is well needed for balancing reasons.
  • Max Players per server have been increased from 4 to 6.
  • Scoreboard changes. It is now showing current player info as class, class level and Prestige level.
  • Zeds will initiate sprinting mode directly when spawning in Kamikaze or higher difficulty. In Hardcore and lower difficulties the Zeds will walk/jog and start sprinting when near a player.
  • Added a holographic medic sign over the Doctor's Health Dispenser (Traps n' goodie) for easier recognition.
  • Changed the way you earn ₹ during a wave. Before the change, you would earn ₹ based on the score during that wave x 0.8 + 625₹ When the wave ended. The bonus part (625₹) was mostly for balancing since you would receive less ₹ in lower difficulties. This is now issued and changed so you will receive ₹ directly when scoring instead. Since there are twice as many Zeds spawned in Impossible difficulty compared to in Scrub difficulty, you now get twice as much ₹ in Scrub contra Impossible. Making every difficulty giving the same amount of ₹ to spend at P.U.G.S.
  • The lock on sound volume for the Homing Zed CabOOmer and Homing Brick have been increased.
  • Class Prestige XP Bonus have been reduced. Prestige 1 now yields 13% XP bonus, incrementing by 3% each prestige until Prestige 10. where it tops up at 40%. Before this change, Prestige 1 would recieve 20%, incrementing by 5% and top out at 65%.
  • Max prestige level has been increased to level 69!
  • The Tesla Coil (Traps n' goodie) is now only working on 2 Zeds simultaneously instead of everything near it.
Added:
  • A freshly added Game Mode, called "Time Attack". One Huge Wave lasting for 12 minutes! Kill as many Zeds as possible during that time. P.U.G.S will open mid-wave every 3 minutes and last for 30 seconds. When the timer runs out, a Boss will spawn. Hard-set to Kamikaze Difficulty.
  • A new Tuned Traps n' goodie, the Tuned Ceiling Fan. An old Ceiling with a 11 Kilowatt motor attached to it. Spins extremely fast. "Ineffective against Acid Puke Masters and Bosses".
  • Added Shower indicators visible on the screen when poisoned by a Acid Puke Master.
  • A new map, Neon Farm! A creation made by the community member Pathfinder.
  • A couple of new Daily Challenges.
  • A new Steam achievement - Time Attack Madness!
See you in Zedfest!
Sep 12, 2022
Zedfest - Diagrammet AB
Version 0.804 with some minor changes and fixes!

Fixes:
  • Optimization on the map Blackcube Lair.
  • Fixed the Name/HP/Armor over the head of players not showing correctly for every player.
  • Several network fixes (for 6/12 player servers).
Changes:
  • Reduced Damage output for the Long Scooper and Harry's Auto Popper by a few %.
  • Changed Bonebreaker's Perk "Wow you're a fast one!" to now reduce incoming damage when blocking.
  • A couple of other changes that I can't remember now...

Have a good one fellow Zedhunters!
Sep 10, 2022
Zedfest - Diagrammet AB
Version 0.803 with some minor changes and fixes!

Fixes:
  • Fixed an issue where the total amount of Zeds to kill per wave were too many after a while. This is now fixed. Total Zed amount increases until Wave 15 or a maximum of 420 Zeds, whichever comes first.
  • Optimized and fixed up some collision isues the new map, The Neighborhood.
  • Fixed an issue where you could place a Traps n' goodie in the air when pointing at a nearby player.
  • Fixed some issues where spamming Left mouse Button (LMB) when having a melee weapon would make the player spasm out.
  • Fixed an issue when if a new player joins game already in progress, the cameras would appear working in their locations even though they have been shot down.
  • Fixed an issue with the Character selection text wrapping.
  • Fixed an issue where players changing their character in a server would still show the old character for players joining later.
  • Fixed an issue where all drops (Zed-cola, ammo etc) would have a white light instead of their corresponding color (green, blue etc) for players joining a game already in progress.
  • Fixed an issue where you could shoot down a camera with a weapon, and gain score one more time if using an explosive.
  • Fixed the Loadout info board not showing current weapon when clicking Primary, secondary etc. In the Customization menu.
  • Fixed the Name/HP/Armor over the head of players not showing correctly for a late joining player.
Changes:
  • Parrying no longer puts the player into walking mode. Only when the player starts to block (0,6 sec after holding RMB).
  • Bonebreaker's Bio Chainsaw's damage output have been increased. It is now a more viable option than before.
Added:
  • Added a Lock-on sound for the Homing Zed CabOOmer and the Homing Brick!
  • Unofficial support for 6/12 player multiplayer through cheatcode.

See you in Zedfest Universe!
Aug 28, 2022
Zedfest - Diagrammet AB
Version 0.802 with some minor changes and fixes!

Fixes:
  • Fixed a few collision issues in the new map The NeighborHood.
  • You can no longer stand on top of trees in the map The Neighborhood, acting like being in a treehouse.
Changes:
  • Enlarged the new map The Neighborhood to accomodate the added Storage Room.
Added:
  • Added The Storage Room to the map The Neighborhood! ATM:s, the Ammo Vending Machine and the First Aid Vending Machine are now placed in there.

See you in Zedfest Universe!
Aug 26, 2022
Zedfest - Diagrammet AB
Version 0.801 with some minor changes!

Fixes:
  • Added a few collision boxes at places players aren't supposed to be at.
  • Zeds now get stunned correctly when parrying them at the right time.
Changes:
  • You now instantly parry/deflect when holding Right Mouse Button (RMB). After 0,6 sec the player will block attacks. Much smoother and convenient than having to fast press/release RMB to be able to parry.
Added:
  • Added ATM:s, the Ammo Vending Machine and the First Aid Vending Machine in the new map, The Neighborhood!

Have a good one fellow Zedhunters!
Aug 26, 2022
Zedfest - Diagrammet AB
Hello fellow Zedhunters! Version 0.8 is out with a new map, new seasonal challenges, a bunch of fixes, changes and added stuff!

Fixes:
  • Fixed an issue where the Dude's health (Objective) didn't update correctly on the left side of the screen.
  • Fixed an issue with the timer not stopping correctly on the objective "You'd like some Whipped Blood?"
  • Fixed an issue where you could shoot while sprinting.
  • Fixed an issue that could occur when holding Sprint, hold shoot button, release sprint and quickly hold sprint again. This would make the character face forward while still being able to sprint in any direction.
  • Fixed an issue where you could jump while in the water and land on the buttom.
  • Fixed an issue where the player would instantly stop if dying while in the air, making it hard for other players to revive the dead one. The player will now fall to the ground.
  • Fixed an issue that could occur where the Traps n' goodie item didn't get removed from the inventory when placing it down as a client.
  • Fixed an issue where the Boss Health Bar wouldn't get removed properly.
  • You can no longer run into the doors that close during an intermission.
  • Fixed a bug where you couldn't jump after doing an Emote.
  • You no longer gain score when using the Doctor's Arc Rifle on a dead player.
  • Fixed a bug where in the lobby, if you equipped a weapon and then selected the same/another weapon from the loadout and then started the game, you could shoot while being unequipped.
  • Fixed an issue where the Zeds would stop mid-air after a while when using the DIY Zero-G Gun.
  • Fixed 2 Steam achievements not working correctly after the Winter Season (S2) ended. The achievements were "One Star to rule them all!" and "A Gift From Zanta Claus!"
  • Added a few collision boxes at places players aren't supposed to be at.
  • A few other tweaks and fixes here and there.
Changes:
  • Detaches the Objective pickups (USB-stick, Shredder Machine part etc.) from a player when a player dies.
  • Greatly reduced Damage output for the Long Scooper and Harry's Auto Popper. Was way overpowered before.
  • Slightly increased Damage output for the Double Barrel Shotgun. Shooting pellets have also been increased to 5 instead of 4.
  • The Manta Zeds have got a new appearance.
Added:
  • Satisfying metal sound when hitting the Acid Puke Master's Gas tank.
  • Visual representation in the form of a floating green particle attached to the player when being healed by anything.
  • A new playable character, Spender Dude - This Dude is always spending his Z₭ on worthless shit.
  • A couple of new Daily challenges.
  • Freshly added weapon icons.
  • A new map, The Neighborhood!. "Tear Everyone Apart TV's audience requested new locations for the show. Our location scout found this wonderful place, the Neighborhood!".
  • Refined Melee System! You can now block, parry/stun Zeds and even Deflect explosives! When succesfully deflecting an explosive, it becomes in your possesion, giving you score if the explosion results in Zed-kills. Hold Right mouse button (RMB) to block, quickly press and release RMB to parry/Stun/deflect explosive. You can only stun a Zed while they are attempting to attack you.
  • 9 Freshly added Seasonal challenges.
  • Seasonal reward is the Homing Zed CabOOmer, available for the Nuker!

See you in Zedfest!
Mar 30, 2022
Zedfest - Diagrammet AB
Hey all Gore-seeking Zedhunters! Version 0.763 is out with a few fixes, changes and added stuff.

Fixes:
  • Fixed an issue where you could "print" money by buying and selling grenades at P.U.G.S. This is now fixed.
  • Fixed an issue where the Dude (Objective) wouldn't get targeted and receive damage by Zeds.
  • Torpedo's Double Jump Perk (How High Can You Go?) now works as intended. You can now double jump on multiplayer as a client.
  • Fixed a Perk issue.
  • Fixed an issue with the charging muzzle vfx on the DIY Zero-G Gun.
  • Fixed an issue that could occur when uncrouching while in the air.
  • Fixed an issue that happened when going into sliding and holding the Zoom buttom (RMB) and Sprint buttom at the same time.
  • Fixed an issue that happened when Pressing the slide button and Jump button exactly at the same time.
  • Fixed a bug that would prevent Glitchface (boss) to shoot rockets in its second face.
  • Added a few collision boxes at places players aren't supposed to be at.
Changes:
  • Further optimizations.
  • The initial Banana Bomb and X'ploding Kitten Shrapnel Device (the ones that explodes and spawns 5 smaller ones) now deal some damage as well upon explosion. Making it a more viable grenade option.
Added:
  • The chat is now saved between lobby-gameplay and Win/defeat-screen. Resets when leaving a game/returning to the Main menu.
  • A small text below the chat telling each other if someone is currently writing in the chatbox. (Like in messenger/Discord etc).

See you in Zedfest!
Mar 20, 2022
Zedfest - Diagrammet AB
Hey all! Version 0.762 is out with a few fixes and changes.

Fixes:
  • Fixed an issue where the Tesla Coil would waste charges on the Dude (Objective) while he was in the prison.
  • Fixed an issue where the game could potentially crash when joining a server.
Changes:
  • Lowered the "Homing power" for Rivan Dragoknight's boxing gloves.
  • Further optimizations.
  • A few smaller UI-changes in the Menu/Lobby.
Have a good one fellow Zedhunters!
...

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