Wolfenstein: Youngblood - MortalEmperor | Bethesda
We've released a hotfix for Youngblood that addresses crashes for users with Intel Integrated & ARC GPUs.
Wolfenstein: Youngblood - MortalEmperor | Bethesda
We've released a minor fix today that should alleviate issues some users may have been experiencing:

  • Resolved an issue where a crash could occur during the fight with General Winkler when Ray Traced Reflections are enabled
  • Resolved an issue where players incorrectly received a warning message that video memory was low
Wolfenstein: Youngblood - MortalEmperor | Bethesda
The latest Wolfenstein: Youngblood update is now live, enabling support for NVIDIA DLSS 2.1 and 8K gaming!

PATCH HIGHLIGHTS
  • New DLSS Mode "ÜberPerformance" is now available for users with RTX Nvidia GPUs in the Advanced Settings in the Video menu
  • Enables NVIDIA Async Ampere Optimizations

BUG FIXES
  • Miscellaneous compatibility fixes
  • Removed accidental usage of RTX-only features on GPUs with no support
  • Tweaked low memory detection for integrated AMD GPUs
Wolfenstein: Youngblood - MortalEmperor | Bethesda


The Resistance is growing as Wolfenstein: Youngblood heads to Microsoft Xbox Game Pass for PC today! To ensure players across Steam, Bethesda.net Launcher, and Xbox Game Pass for PC can team up together, we'll be deploying a small compatibility update this morning, February 6, at 10 AM EST | 3 PM UTC.
Wolfenstein: Youngblood - MortalEmperor | Bethesda
Wolfenstein: Youngblood Update 1.0.7 is now LIVE!



In this FREE content update, you'll explore ALL-NEW areas of Paris in the search for Da'at Yichud artifacts. Experience a brand new quest, Treasure Hunt that leads you through an underground resevoir; the streets and canals of Little Berlin; and even a secret Nazi bunker filled with new enemies!

This update also includes Treasure Maps, new missions scattered around Paris that grant rewards to help you unlock ELEVEN new abilities, two new Pep Signals, and eight new skins!



You can read more about Update 1.0.7 on Bethesda.net: https://beth.games/2O4AB7x

We hope you enjoy this new update!
Wolfenstein: Youngblood - MortalEmperor | Bethesda
Hi everyone,

The new Steam update has added additional privacy settings that may be causing a "Could not retrieve your Steam Friends List" message in Wolfenstein: Youngblood:



You will need to update your Steam Profile Privacy settings and set your Friends List to "Public."



This should allow you to access your Steam Friends List in Wolfenstein: Youngblood!
Wolfenstein: Youngblood - MortalEmperor | Bethesda
Earn a treat this Halloween by slaying Nazis! Complete missions and challenges as a community and earn the Muerto skin, and the bonus Quad Damage pep signal if you own the full game!



Note that you must be online for your progress to count! (If you want to play solo with AI, set your game to "Friends Only" mode.) Have fun, and Happy Halloween!
Wolfenstein: Youngblood - MortalEmperor | Bethesda


Strike fear into the hearts of Nazis with your ninja skills—or at least ninja skins! This exclusive "Ninja Mörder" set includes a new helmet, reminiscent of Japanese Hannya masks, as well as a new hatchet and knife to add to your collection of Nazi killing tools. The set also comes with a new purple woodland camouflage skin for your armor and weapons!

Twitch Prime members can unlock these new weapons and skins by linking your Bethesda.net and Twitch accounts, then grab the Ninja Mörder set through Twitch Prime: https://twitch.amazon.com/prime/loot/wolfenstein
Wolfenstein: Youngblood - MortalEmperor | Bethesda
Standard Edition owners, you asked and we listened: you can now upgrade to the Deluxe Edition! Purchase the Deluxe Edition Upgrade and you'll get the Cyborg 1980 Power Suit and weapon skins; the Cyborg 1980 pep signal (restore all armor for you and your sister!); and the Buddy Pass, so you can invite a friend to play the new 1.0.5 update with you!

Wolfenstein: Youngblood - MortalEmperor | Bethesda


We’re pleased to announce the latest patch for Wolfenstein: Youngblood, version 1.0.5, now LIVE on PC! This update adds adds adjusted boss difficulties, weapon damage improvements, health bar toggles and other requested changes and features from you, our player community!

Thank you so much for your patience and support of Wolfenstein: Youngblood! We will continue to monitor the game and improve it with future updates as needed. We appreciate your feedback!

PATCH HIGHLIGHTS
  • Adjusted difficulty of all boss fights.
  • Enemies can now have their health bars toggled on or off in the Options menu. (This does not turn off armor types.)
  • Took a variety of actions to reduce the feeling of enemy “bullet sponginess”.
  • An amount of ammo for basic weapons is now replenished after a player respawns.
  • Added more special weapon ammo throughout more difficult areas.
  • Added duplicate tutorial laptops to the game to make 100% completion more attainable.
  • Fixed an issue that could cause some enemies in certain areas to spawn prematurely.
  • Increased the speed of switching between certain weapons to make it easier to adapt to enemy armor types.
BALANCE CHANGES
  • Tutorials not collected by players in Paris Streets sections 1 or 2 will now be present in Paris Streets section 3. This will allow players to backtrack from later sections of the game in order to get tutorials that count towards game completion percentage.
  • Added checkpoints to all active Tower mission and Tower Guardian fights. Note that returning to the towers after completing the main missions will not have checkpoints.
  • Players who expend all lives and reset to the latest checkpoint will now find their base weapons refilled to at least 50% of ammo capacity. This will function with all ammo modifier skills and upgrades but does not affect special or heavy weapons.
  • Additional special weapon ammo has been added to all boss and guardian fights.
  • We have doubled the amount of damage done to armored enemies by the non-preferred weapon type. This will result in enemies feeling much less absorptive of damage when the player has the wrong weapon equipped. We still highly encourage players to spend their silver to upgrade a variety of weapon types so as to maximize damage to tough enemies!
  • General Winkler has had his health lowered to be more in line with the difficulty of the Zeppelin level.
  • The Bombdog damage has been slightly lowered.
  • The base Shotgun, Autopistol, and SMG damage output has been increased to bring them in line with other basic weapons.
  • Tower Gate Guardians have had their level lowered in all Districts to better reflect the level of enemies inside the Towers. The Towers are still intended to be played by players level 20 or higher.
  • Added the ability to toggle “iron sights” on/off. This option can be found in the Controls menu.
  • Lowered controller rumble on Xbox One.
  • Added the option to turn off enemy health bars to the Gameplay options. Note that this will not turn off armor barriers or enemy level, so we recommend players have a high degree of familiarity with enemies before turning health bars off.
  • Added more than 20 additional duplicate tutorials to the Districts to allow for easier game completion as well as better coverage for new players.
  • Added a unique icon for Tutorial Computers when player has the correct Secrets Collector upgrade.
  • Lowered Lothar’s healthpoints during the “Penthouse” stage of the boss.
  • Made a variety of changes to Lothar’s accuracy and damage during his final stage.
  • Added an alarm and audio cue for the 4th Reich jet planes during the Lothar fight to give players more of a chance to dodge or shoot down the planes.
  • Reduced the number of missiles during the Lothar flight stage.
BUG FIXES
  • Client players can now explode Host player DKW charges by shooting them.
  • A data tape required to complete the Silent Outpost mission could go missing, preventing completion of the mission. This tape will now appear correctly for all players.
  • Equalized damage modifiers for all weapon classes and upgrades for Host and Client players. Previously a bug could cause one player to do a lot more damage with certain weapon types and upgrades.
  • The “available unlocks” and message could play despite there being active enemies. This will no longer occur.
  • Fixed a variety of timing bugs with completion events that could cause progression not to be saved in certain circumstances.
  • Co-op levers will now work much more reliably when playing solo.
  • Improved sister AI so that she gets out of the way of large enemies more often and improved ability to successfully heal the player when they are downed.
...

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