Jun 21, 2018
What Remains of Edith Finch - jeffl
What Remains of Edith Finch is a part of the Steam Summer Sale and you can pick up the game for 50% off through July 5th! The game + soundtrack bundle is also on sale, and we also have a discount on our publisher bundle that includes Gorogoa.
What Remains of Edith Finch - jeffl
(this is a crosspost of a blog entry originally posted by Ian Dallas over at Giant Sparrow's website)

Edith Finch was released one year ago!
To celebrate our anniversary we’re sharing some never-before-seen early concepts for the game in the form of a trailer, a doc, and a mood board. All of these are from early 2013, a few months into what became 4 and a half years of development.

Greenlight Trailer

First up is what we called our “greenlight trailer.” This was an internal trailer we made at the request of our publisher to help us identify and communicate what we thought the finished game might feel like. None of the prototypes shown here made it into the final game, but tonally it’s not far off.

Fun fact: the sunken house that appears in the trailer was an idea we discussed at the start of development and then forgot about completely for 3 years until it found its way back into the game in a completely different form.



Concept Doc

Around the same time we made the trailer we also wrote a Concept Document that tried to summarize what, at the time, were the best ideas we had. Again, almost none of the specific ideas survived but the tone is pretty close.



Mood Board

Last up is the original mood board we made for the game, a collection of reference photos that felt suggestive of the tone we were going for. This was hanging up in our office for a couple of years, the last remnant of the game’s original title, “The Nightmares of Edith Finch.”



Now that we’re in the very early stages of our next game, it’s comforting to look back at the last game and see how wrong we were about so many things, but also how eventually the bits of good ideas coalesced in unexpected ways that ended up looking eerily like what we set out to make in the first place.

And speaking of that next game, we’re looking for an Animation Programmer and a Lead Animator so if that sounds like you, and if the idea of spending a few years making prototypes to explore a vast range of promising but ultimately misguided ideas seems appealing, let us know.
What Remains of Edith Finch - jeffl
Hey all! Thanks for playing and supporting Edith Finch. It’s been awesome to see the amount of positive reviews and comments related to the game, whether on Steam or on the web. We’ve heard your feedback regarding game options, outstanding bugs, and performance issues since release, and our team has been working on addressing those concerns with this update. As always, feel free to share any game feedback or bug reports with us directly in the forums or via email at help@annapurnainteractive.com.

Update notes:

-Added a New Game option in the Pause Menu (PLEASE NOTE: if you select this option, this will overwrite your current save)
-Added Steam Cloud save support; your save will now be synched globally
-Added new bits of art in Molly's Story, Walter's Story and Lewis' Story (you'll have to play them to find out...)
-Added language support for Italian and Korean
-Fixed an issue in Walter's Story where a few users on below min-spec systems reported they could not progress past the brick wall sequence; users should now be able to move past this part
-Fixed an issue in Sam's Story; it is now easier for users on below min-spec systems to take pictures
-Fixed an issue in Edie and Dawn's Story where a few users on below min-spec systems reported they could not progress past the Dandelion sequence; users should now be able to complete this part
-Fixed an issue in Lewis' Story where users on very high-spec systems could become stuck on guards standing on the stairs in the City area
-General bug fixes and performance improvements
What Remains of Edith Finch - jeffl
Hey all! Thanks for playing and supporting Edith Finch. It’s been awesome to see the amount of positive reviews and comments related to the game, whether on Steam or on the web. We’ve heard your feedback regarding game options, outstanding bugs, and performance issues since release, and our team has been working on addressing those concerns with this update. As always, feel free to share any game feedback or bug reports with us directly in the forums or via email at help@annapurnainteractive.com.

Update notes:

-Added a New Game option in the Pause Menu (PLEASE NOTE: if you select this option, this will overwrite your current save)
-Added Steam Cloud save support; your save will now be synched globally
-Added new bits of art in Molly's Story, Walter's Story and Lewis' Story (you'll have to play them to find out...)
-Added language support for Italian and Korean
-Fixed an issue in Walter's Story where a few users on below min-spec systems reported they could not progress past the brick wall sequence; users should now be able to move past this part
-Fixed an issue in Sam's Story; it is now easier for users on below min-spec systems to take pictures
-Fixed an issue in Edie and Dawn's Story where a few users on below min-spec systems reported they could not progress past the Dandelion sequence; users should now be able to complete this part
-Fixed an issue in Lewis' Story where users on very high-spec systems could become stuck on guards standing on the stairs in the City area
-General bug fixes and performance improvements
What Remains of Edith Finch - jeffl
For those musically-inclined, we now have the Official Soundtrack for What Remains of Edith Finch available for $4.99 USD! We also have a game + soundtrack bundle if you're haven't picked up Edith Finch just yet.

Side note: the game's soundtrack is composed by Jeff Russo, who also composed the score for Fargo and Legion on FX!
What Remains of Edith Finch - jeffl
For those musically-inclined, we now have the Official Soundtrack for What Remains of Edith Finch available for $4.99 USD! We also have a game + soundtrack bundle if you're haven't picked up Edith Finch just yet.

Side note: the game's soundtrack is composed by Jeff Russo, who also composed the score for Fargo and Legion on FX!
What Remains of Edith Finch - jeffl
Hey folks,

Happy to share that the game will be available for purchase and download tonight at 9pm Pacific / April 25th at 12am Eastern / 4am GMT. Pricing will be $19.99 USD. We're excited to finally launch this game on Steam and share it with you all!

-Jeff
What Remains of Edith Finch - jeffl
Hey folks,

Happy to share that the game will be available for purchase and download tonight at 9pm Pacific / April 25th at 12am Eastern / 4am GMT. Pricing will be $19.99 USD. We're excited to finally launch this game on Steam and share it with you all!

-Jeff
What Remains of Edith Finch - jeffl
Hey folks,

We're happy to announce that Giant Sparrow's What Remains of Edith Finch will release on April 25th on Steam! We'll continue to share updates and news regarding any potential pre-orders or discounts here, so stay tuned.

-Jeff
What Remains of Edith Finch - jeffl
Hey folks,

We're happy to announce that Giant Sparrow's What Remains of Edith Finch will release on April 25th on Steam! We'll continue to share updates and news regarding any potential pre-orders or discounts here, so stay tuned.

-Jeff
...

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