Team Fortress 2 - erics

(Image credit: Shazi)

My Gaming Edge (MGE) is the ultimate training ground for 1v1 and 2v2 deathmatches. Some play it to get better, and others play it for fun. There are a small group of players that have taken it as their primary gamemode. They are known as the MGE Lords.

Attention Mercenaries!
Prepare yourselves for the next thrilling 2v2 MGE Cup presented by MGE.tf! Set to take place on July 27th and 28th, this cup will feature two divisions, OPEN and INVITE, and a hefty prize pool of over 360 keys! It will also provide a platform for players to showcase their skills live on the Fireside Casts stream!

Put your skills to test with select MGE arenas! Teams are limited to 2 Scouts, 2 Soldiers and 1 Demoman each.

Details:
PRIZE: 360 key prize pool
OPEN: July 27, 8:30 PM EST (Saturday)
INVITE: July 28, 8:30 PM EST (Sunday, must be invited in)
Registration opens July 7th and closes July 25th.

Can anyone dethrone the defending champions Logan and Kobe1920?

For more details on the format, click HERE.
Register in the Discord.

Important Links:

Counter-Strike 2 - FletcherDunnValve
[]
  • Fixed a bug leading to excessive stuttering for some players

[]
  • Fixed case of radar background being incorrectly colored.
Counter-Strike 2 - Piggles ULTRAPRO
[]

Pool Day
  • Updated to the latest version from the Community Workshop (Update Notes)

[]
  • Added support to load the latest version of community maps from the Workshop when playing on community servers, even if different versions of the same maps are also available as part of official map groups
  • Fixed G-Sync detection to also work in non-windowed fullscreen mode
  • Fixed a case where US English keyboard layout could remain loaded for users with non-English keyboards
  • Fixed an empty radio-command string which plays when planted C4 is within several seconds from detonation
Dota 2 - krAnk0r


There are millions of Dota players around the world, and every day their adventures offer up experiences ranging from universal (a savvy swipe of an Aegis) to one-in-a-billion (a RAMPAGE by Chen) — including thrilling moments, silly moments, and everything in between. And since the only thing as fun as playing Dota is savoring those signature plays with friends, today we're excited to roll out Game Recording, a new built-in Steam feature that makes sharing those special Dota moments easier than ever before.

Game Recording lets you save your gameplay — either by recording in the background or manual hotkey activation — to replay at your convenience. Recordings in Dota 2 will include a timeline filled with game-defined markers, but you can also add your own markers at any point. Scrub through a recording while you're still playing to review things like confusing teamfights or a failed gank, or take your time after the game to find the most entertaining moments and memes-to-be that you want to share. You can easily clip the good stuff and discard the rest. Snipping and sharing your clips with friends is just a few clicks away.

Ready to get rolling? Simply opt into the Steam Beta Update in your Steam Interface Settings to join the fun. You'll be clipping and shipping highlights in no time. Need a bit more info on how it works? Head over to the Steam Game Recording webpage for more in-depth details. Then start sharing your clips through Steam or wherever you chat with your friends — we're excited to see what you make! And if you run into any issues or feel the feature is missing something, please share those thoughts as well. In the meantime, we'll keep working on improvements as the Beta moves towards full Steam release, and we'll also continue looking at ways to enhance how Dota specifically can make use of all the new features.
Counter-Strike 2 - Piggles ULTRAPRO
Sharing your favorite CS2 moments just got a whole lot easier. Introducing Game Recording, a new built-in Steam feature that lets you clip your clutch kills and ridiculous spray transfers with the click of a few buttons.

Game Recording saves your gameplay by recording in the background (or by pressing a hotkey), so you can play it back any time you want--even while you're still playing. CS2 recordings will feature a timeline auto-filled with game-defined markers (like kills and deaths), but you can add your own markers at any time.

Want to join the Game Recording beta? Click the link below for more details!

https://store.steampowered.com/sale/gamerecording
Left 4 Dead 2 - Kerry
An update has been released for Left 4 Dead 2:

- Fixed a regression that blocked taking screenshots.
Dota 2 - kyled


The regional battles on the Road to The International have concluded, and we now know all sixteen teams destined to clash in Copenhagen this September.

But there's also another competition to remember — in which the auteurs of the Dota scene grab their pens, friends, and camera lenses and treat the community to a breadth of cinema that rivals any film festival.

That's right, it's time for this year's Dota 2 Short Film Contest, officially open for submissions. Filmmakers will have until 3:00pm PDT on August 18, 2024 to submit their short film creations of 90 seconds or less to the Dota 2 Steam Workshop to be eligible for consideration.

All Dota players are welcome to visit the Workshop to discuss, vote on their favorites, and help us select the best entries. The top ten finalists will be showcased as part of The International live broadcast. After reviewing the Workshop ratings and discussions, Valve will nominate the top entries to be featured in the Dota client for a final voting process by the community to determine the winners.

The top three selections will score prizes of $25,000, $10,000, and $5,000, and each of the other top ten finalists will win $500. (As a refresher for anyone who missed the winners last year, or wants to enjoy them again, the top three entries from last year were Chemical Rage by 4fun, Finish Pls by Keller Max, and GAME BREAKERS by Anomidae.)

Visit the Dota 2 Short Film Contest site for more information and guidelines on the submission process. And be sure to stop by the Workshop page regularly to help review the submissions you would like to see showcased at The International, coming to you live from Copenhagen in September.
Jun 25
Counter-Strike 2 - Piggles ULTRAPRO
Since the launch of CS2, community map mappers have been hard at work creating new experiences and updating some classics. Today, we're excited to add the first community maps to CS2!


For those of you who dream of Italian weddings, or airplane manufacture (or both!), we've got you covered. Memento and Assembly are now available in Wingman.


And if you're in the mood for something a bit more... chaotic, take a dip in the classic Pool Day, which is now available in Arms Race.


Finally, fight your way through the streets of Thera and Mills in Deathmatch and Casual, and put these maps through their paces in Competitive Matchmaking.

Speaking of Competitive Matchmaking, we've given map-based skill groups an overhaul. In addition to redistributing players across the Skill Groups, we've also made it easier to earn those badges in the first place.



There are a bunch of other fixes and adjustments in today's update, including a brand new MVP panel (and animated MVPs in Premier!) and new ways to optimize your video settings.

Jump into a match and check it out!
Counter-Strike 2 - Piggles ULTRAPRO
[]

Community Maps
  • Added community maps Thera and Mills to Competitive, Casual, and Deathmatch map groups
  • Added community maps Memento and Assembly to the Wingman map pool
  • Added community map Pool Day to the Arms Race map pool
Nuke
  • Fixed c4 stuck spots
Ancient
  • Fixed c4 stuck spots, holes in the world, and non-solids causing problems
Vertigo
  • Fixed c4 stuck spots and clipping
Anubis
  • Fixes for grenade collision and clipping

[]
  • Updated the MVP panel in all game modes
  • Added all-new animated MVP panels to Premier matches
  • Added several new MVP conditions and adjusted prior MVP rules

[]
  • In Competitive Matchmaking, per-map skill groups are now revealed after you earn two wins on a map.

[]
  • Settings Recommendations
    • Added a Settings Recommendation popup if your display's refresh rate is set below its maximum at startup. Using your display's highest refresh rate is generally recommended.
    • Added a Settings Recommendation popup if NVIDIA G-Sync support is detected but not enabled at startup. Using G-Sync is generally recommended if your system supports it.
    • Added a Settings Recommendation popup if NVIDIA G-Sync is enabled but not V-Sync and/or NVIDIA Reflex. It is generally recommended to enable all three settings together when they are available. Note that applying these settings will limit your frame rate to your display's refresh rate or slightly lower, which is usually the smoothest-looking and lowest input latency settings combination. See https://help.steampowered.com/en/faqs/view/418E-7A04-B0DA-9032 for technical details.
  • Removed "Main Menu Background Scenery" and "Item Inspect Background Scenery" settings from the Video Settings page. These settings are still available on the Main Menu and in the Item Inspect screens respectively.
  • The "Refresh Rate" setting now shows your display's current refresh rate in Windowed and Fullscreen Windowed modes.
  • Removed the "Laptop Power Savings" setting which has never actually been configurable in CS2.
  • Added a "Frame Pacing" section to the Advanced Video settings page.
  • Added an "NVIDIA G-Sync" row to the Frame Pacing section which tells you whether or not G-Sync is active with your current display settings. This row may be hidden if you're using the Vulkan renderer or if you're not using an NVIDIA graphics card.
  • Added "Maximum FPS In Game" and "Maximum FPS In Menus" sliders to the Frame Pacing section. These control the fps_max and fps_max_ui convars respectively.
  • Increased the default "Maximum FPS In Menus" setting from 120 FPS to 200 FPS.
  • The Advanced Video visual preview now uses the "In Game" maximum FPS instead of the "In Menus" maximum.
Left 4 Dead 2 - Kerry
An update has been released for Left 4 Dead 2:

- Fixed a memory leak exploit in lobby chat.
- Prevent running arbitrary script code on a remote server.
- Prevent a network exploit that gave the client access to server settings.
- Implementation example for a new beta feature in Steam.
...

Search news
Archive
2024
Jul   Jun   May   Apr   Mar   Feb  
Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002