Jul 28, 2017
Portal 2 - Valve
An update has been released for Portal 2.

- Show an error dialog if the game is launched while Steam isn't running.
Jul 28, 2017
Portal 2 - Valve
An update has been released for Portal 2.

- Show an error dialog if the game is launched while Steam isn't running.
Jul 27, 2017
Left 4 Dead 2 - Valve
An update has been released for Left 4 Dead 2.

- Prevent a crash if a material overflows the index buffer.
- Zombie population fixes for Left 4 Dead 1 Mutation modes.
- Fixed some material properties on Left 4 Dead 1 common infected models.
Jul 17, 2017
Left 4 Dead 2 - Valve
An update has been released for Left 4 Dead 2.

- Fixed a crash after failing to load a map.
- Fixed a crash caused by missing materials.
Jul 11, 2017
Left 4 Dead 2 - Valve
An update has been released for Left 4 Dead 2.

- Fixed a crash in particle systems loaded from Add-ons.
Jun 30, 2017
Left 4 Dead 2 - Valve
An update has been released for Left 4 Dead 2.

- Fixed security issues reported by Justin Taft from One Up Security, LLC.
Jun 30, 2017
Portal 2 - Valve
An update has been released for Portal 2.

- Fixed security issues reported by Justin Taft from One Up Security, LLC.
Counter-Strike: Source - Valve
Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include:

  • Fixed being unable to start any map in single-player mode
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added ozfortress Season 19, ETF2L 6v6 Mid Season 27, and ETF2L Fresh Meat Challenge tournament medals
  • Fixed multiple security issues reported by Justin Taft from One Up Security, LLC
  • Updated the localization files
Counter-Strike: Source - Valve
Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include:

  • Improved Steam Voice support
    • Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam"
    • Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings
    • Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz
    • Improved compatibility with Steam client beta
  • Added CELT audio codec currently in use in TF2 and CS:GO
    • Server operators may enable use of this codec via "sv_voicecodec vaudio_celt"
    • Steam voice remains the default voice codec in all SDK2013 games
  • Updated spec_player command to match recent improvements in TF2
    • Now accepts partial player names, Steam IDs, etc.
  • Fixed security issue reported by Amat Cama via GeekPwn
  • Fixed security issues reported by Justin Taft from One Up Security, LLC
  • Updated engine with recent stability and bug fixes from TF2
  • Updated handling of game language setting to match Team Fortress 2 behavior:
    • Steam per-game language setting is now properly honored and syncs with the in-game setting
    • In-game UI language now honors above language setting, rather than improperly using the Steam client's UI language setting
      • Users wishing to have separate UI and audio languages may pass -audiolanguage on the command line
  • Updated the localization files
  • [DoD:S] Updated custom loading error dialog to include numerous tweaks and fixes that have previously been applied to the base version
...

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