Tyto Online - Immersed Games
This week’s update brings you even more Heredity module quests to dive into! We also updated the launcher, so it'll look a bit different, but since Steam handles patching for Steam users, it's not a major change for our Steam community (mainly for people outside of Steam).



So, on to the Heredity quest and bug fix updates!


AMARANTHA AND THE SEEDLINGS



Rowan, the Pygia tree-whispering Espethian in the Student District, has some big news: Amarantha has just had her newest seedlings start sprouting! Rowan’s thinking about making a Punnett square to see what the seedlings’ leaves will look like when they’re grown, and wants your help. Fire up your trusty DNA extractor and help her unlock the mystery!

Note: In order to accept this quest, you’ll have to have completed “DNA or Nay?” from Supervisor Cherie in the Amazon Biodome.



SEEDLING SWAP



Clovis, the Pygia tree, is the parent of twelve seedlings. Today is their birthday! Espethian Rowan wants to make sure the seedlings can visit the other parent, but she can’t remember who they were. Was it Hyppolite or Leonardo? Use the genetic information of the three Pygia trees and make a Punnett square to figure out who’s the other parent!



PINK ON YELLOW CAN VEX A FELLOW



Tyto Student Yosef is not happy. At all. It seems that some of his newest timpitas are yellow! He knew that cross-pollinating pink timpitas with his yellow one wouldn’t create pink, thanks to your help, but is still left staring at his flowerbed in disbelief. What could have possibly happened? There must be an answer. With your DNA extractor in hand and heredity knowledge in mind once again, check out Yosef’s flowerbed and ease his stress.


Note: This quest will be available as soon as you have finished “Pink on Yellow” from Yosef and “Amarantha and the Seedlings” from Rowan.


CREATE YOUR OWN PUNNETT SQUARES!



The quests mentioned above utilize a new quest mechanic currently exclusive to our heredity module: Punnett squares! Named after Geneticist Reginald C. Punnett, who invented the diagram, Punnett Squares are used by biologists every day to determine the probability of an organism’s offspring exhibiting a certain trait or genotype. In these quests, you’ll be learning how to fill out these squares and creating your own to help the citizens of Espeth!



BUG FIXES + TWEAKS
  • Tutorials should now only appear in the appropriate level during the appropriate quest stage, and won’t restart if changing levels.
  • Observation tutorial will no longer ask you to observe objects in a quest if you have already observed all of the objects in that quest.
  • Double clicking the observation button in the hotbar shouldn’t cause buggy behavior where the bubble still shows up even though the bar is gone.
  • Whipper Snippers body styles are now in the same order as the list from the onboarding customization.
  • Vendor interface help text updated to reflect how you actually go about selling items for now.
  • Insect species will now display their latin name and Temporal Range fields in the Biodex when fully researched.
  • Tutorial bubbles with continue buttons now stop bobbing so the button can be clicked easier.
  • The widget for completing quests should scale appropriately if the completed quest has no item rewards.
  • The Image Analysis window involved in detective quests is better structured so scrolling isn’t required to see feedback.
  • Categorization widgets can now expand to fit more than three options.



What happened to Alpha 29? Looks like we forgot to post it to Steam, just out blog. Head over to catch up if you'd like: https://www.tytoonline.com/alpha-29-more-quests-punnett-squares-and-dr-hiroshi-tetsu/
Tyto Online - Immersed Games
This week’s update brings you even more Heredity module quests to dive into! We also updated the launcher, so it'll look a bit different, but since Steam handles patching for Steam users, it's not a major change for our Steam community (mainly for people outside of Steam).



So, on to the Heredity quest and bug fix updates!


AMARANTHA AND THE SEEDLINGS



Rowan, the Pygia tree-whispering Espethian in the Student District, has some big news: Amarantha has just had her newest seedlings start sprouting! Rowan’s thinking about making a Punnett square to see what the seedlings’ leaves will look like when they’re grown, and wants your help. Fire up your trusty DNA extractor and help her unlock the mystery!

Note: In order to accept this quest, you’ll have to have completed “DNA or Nay?” from Supervisor Cherie in the Amazon Biodome.



SEEDLING SWAP



Clovis, the Pygia tree, is the parent of twelve seedlings. Today is their birthday! Espethian Rowan wants to make sure the seedlings can visit the other parent, but she can’t remember who they were. Was it Hyppolite or Leonardo? Use the genetic information of the three Pygia trees and make a Punnett square to figure out who’s the other parent!



PINK ON YELLOW CAN VEX A FELLOW



Tyto Student Yosef is not happy. At all. It seems that some of his newest timpitas are yellow! He knew that cross-pollinating pink timpitas with his yellow one wouldn’t create pink, thanks to your help, but is still left staring at his flowerbed in disbelief. What could have possibly happened? There must be an answer. With your DNA extractor in hand and heredity knowledge in mind once again, check out Yosef’s flowerbed and ease his stress.


Note: This quest will be available as soon as you have finished “Pink on Yellow” from Yosef and “Amarantha and the Seedlings” from Rowan.


CREATE YOUR OWN PUNNETT SQUARES!



The quests mentioned above utilize a new quest mechanic currently exclusive to our heredity module: Punnett squares! Named after Geneticist Reginald C. Punnett, who invented the diagram, Punnett Squares are used by biologists every day to determine the probability of an organism’s offspring exhibiting a certain trait or genotype. In these quests, you’ll be learning how to fill out these squares and creating your own to help the citizens of Espeth!



BUG FIXES + TWEAKS
  • Tutorials should now only appear in the appropriate level during the appropriate quest stage, and won’t restart if changing levels.
  • Observation tutorial will no longer ask you to observe objects in a quest if you have already observed all of the objects in that quest.
  • Double clicking the observation button in the hotbar shouldn’t cause buggy behavior where the bubble still shows up even though the bar is gone.
  • Whipper Snippers body styles are now in the same order as the list from the onboarding customization.
  • Vendor interface help text updated to reflect how you actually go about selling items for now.
  • Insect species will now display their latin name and Temporal Range fields in the Biodex when fully researched.
  • Tutorial bubbles with continue buttons now stop bobbing so the button can be clicked easier.
  • The widget for completing quests should scale appropriately if the completed quest has no item rewards.
  • The Image Analysis window involved in detective quests is better structured so scrolling isn’t required to see feedback.
  • Categorization widgets can now expand to fit more than three options.



What happened to Alpha 29? Looks like we forgot to post it to Steam, just out blog. Head over to catch up if you'd like: https://www.tytoonline.com/alpha-29-more-quests-punnett-squares-and-dr-hiroshi-tetsu/
Tyto Online - Immersed Games


This week’s update brings even more additions and tweaks to make playing Tyto Online a better experience for everybody. Check out all the details below:




GAMEPLAY TUTORIALS

This week, we’ve added tutorials that appear during the first quests you’ll encounter as a player. The first time you’re asked to use your tools like your map, Observe, or argue evidence, you’ll have on-screen popups that help you out through it all!




STUDENT DISTRICT SIGNS

Next time you’re roaming the student district, you might find some new, shiny signs to Tyto Academy, Tyto Apartments, and Tyto Commons. These signs should help with familiarizing yourself with the area, and give you a better sense of the major landmarks.




YOSEF HAS MOVED!

It would seem that Stylist Vanya has had enough of Tyto Student Yosef loitering outside of Whipper Snippers, and has politely (yet firmly) asked him to relocate. You’ll now find him in Tyto Commons in front of the house located next to Furniture Vendor Valeria’s stall.




From now on, you’ll need to go here to access quests from him like “The Gutted Garden.”




THE BELL JAR CAFE’S ELEVATOR IS NOW WORKING!

The Bell Jar Cafe’s elevator is up and running. Ride it up to the top of the cafe and gaze into the starry, Espethian night sky.



BUG FIXES + TWEAKS
  • The Onboarding Tutorial now has a map. Previously, opening the map during that sequence of the game would display an error.
  • Fixed crash that occurred when speaking to NPCs in Espeth Park.
    [*A] blank “social” biodex tab will no longer appear when selecting an animal’s social tab, and then clicking on mushrooms.
  • The text that prompts the player to reach level 3 before talking to Dr. Reneau about the HELO has been rewritten to be a little more specific.
  • Players will now be notified if they do not have permissions to chat.


Also, if you want to see what is planned for upcoming patches, check out our timeline here: https://www.sutori.com/story/behind-the-scenes-devlog
Tyto Online - Immersed Games


This week’s update brings even more additions and tweaks to make playing Tyto Online a better experience for everybody. Check out all the details below:




GAMEPLAY TUTORIALS

This week, we’ve added tutorials that appear during the first quests you’ll encounter as a player. The first time you’re asked to use your tools like your map, Observe, or argue evidence, you’ll have on-screen popups that help you out through it all!




STUDENT DISTRICT SIGNS

Next time you’re roaming the student district, you might find some new, shiny signs to Tyto Academy, Tyto Apartments, and Tyto Commons. These signs should help with familiarizing yourself with the area, and give you a better sense of the major landmarks.




YOSEF HAS MOVED!

It would seem that Stylist Vanya has had enough of Tyto Student Yosef loitering outside of Whipper Snippers, and has politely (yet firmly) asked him to relocate. You’ll now find him in Tyto Commons in front of the house located next to Furniture Vendor Valeria’s stall.




From now on, you’ll need to go here to access quests from him like “The Gutted Garden.”




THE BELL JAR CAFE’S ELEVATOR IS NOW WORKING!

The Bell Jar Cafe’s elevator is up and running. Ride it up to the top of the cafe and gaze into the starry, Espethian night sky.



BUG FIXES + TWEAKS
  • The Onboarding Tutorial now has a map. Previously, opening the map during that sequence of the game would display an error.
  • Fixed crash that occurred when speaking to NPCs in Espeth Park.
    [*A] blank “social” biodex tab will no longer appear when selecting an animal’s social tab, and then clicking on mushrooms.
  • The text that prompts the player to reach level 3 before talking to Dr. Reneau about the HELO has been rewritten to be a little more specific.
  • Players will now be notified if they do not have permissions to chat.


Also, if you want to see what is planned for upcoming patches, check out our timeline here: https://www.sutori.com/story/behind-the-scenes-devlog
Jun 23, 2017
Tyto Online - Immersed Games
This may have taken us longer to get uploaded and prepped than we wanted, but our Alpha 27 hotfix with a few things we did not get in Monday is ready.



CONTENT UPDATES
  • “Welcome, Citizen,” the tutorial quest when you leave Joel and Liana, is no longer a prerequisite for some other quests in the game. This way, players can get to the educational content and quests as soon as they enter the student district, as opposed to being forced into finishing the first quest. But we still recommend it!
  • You will notice many NPCs (Non-Playable Characters) in the game have updated body styles, using the new looks from our previous update!
  • You’ll now find characters walking towards the Transit Center in Espeth Park after completing “Welcome, Citizen” so it is easier to figure out where to go next to advance the quest.

Added more of the following species to biodomes so that they can be researched for HELO biodomes easier (thanks to Niyo for reporting):
  • Clouded Leopard Cub
  • Rattlesnake Hatchling
  • Caribou Calf
  • Caribou Moss


BUG FIXES
  • Fixed issue in which character nameplates were spawning in the middle of their bodies. It looked pretty amusing, but you probably would rather be able to read names.
  • Fixed issue in which players could inadvertently skip a step in “Welcome, Citizen” by not correctly hitting the trigger for the next part of the quest when zoning into a new area as they traveled. This will now be much cleaner, giving quest credit as soon as you zone into a new location.
  • Map icons will no longer fail to update if a character has spawned into an area within the quest’s radius.
Jun 23, 2017
Tyto Online - Immersed Games
This may have taken us longer to get uploaded and prepped than we wanted, but our Alpha 27 hotfix with a few things we did not get in Monday is ready.



CONTENT UPDATES
  • “Welcome, Citizen,” the tutorial quest when you leave Joel and Liana, is no longer a prerequisite for some other quests in the game. This way, players can get to the educational content and quests as soon as they enter the student district, as opposed to being forced into finishing the first quest. But we still recommend it!
  • You will notice many NPCs (Non-Playable Characters) in the game have updated body styles, using the new looks from our previous update!
  • You’ll now find characters walking towards the Transit Center in Espeth Park after completing “Welcome, Citizen” so it is easier to figure out where to go next to advance the quest.

Added more of the following species to biodomes so that they can be researched for HELO biodomes easier (thanks to Niyo for reporting):
  • Clouded Leopard Cub
  • Rattlesnake Hatchling
  • Caribou Calf
  • Caribou Moss


BUG FIXES
  • Fixed issue in which character nameplates were spawning in the middle of their bodies. It looked pretty amusing, but you probably would rather be able to read names.
  • Fixed issue in which players could inadvertently skip a step in “Welcome, Citizen” by not correctly hitting the trigger for the next part of the quest when zoning into a new area as they traveled. This will now be much cleaner, giving quest credit as soon as you zone into a new location.
  • Map icons will no longer fail to update if a character has spawned into an area within the quest’s radius.
Tyto Online - Immersed Games


This week’s patch is all about making the existing Tyto Online experience even better for everyone, and especially new players. We recently observed about 30 brand new players playing the game and made pages upon pages of notes!

So, let's get down to it.


TYTO ACADEMY IS NOW OPEN!



At last, the doors to Tyto Academy have opened and welcome you to explore! This has been in works for awhile, and we’re pleased to finally let you explore the inside of the academy. Likewise, Dr. Reneau has been moved to be inside the academy instead of standing next to Elektra and Helo. Keep that in mind when heading to your H.E.L.O. Biodomes.

She also has a new, special icon above her head — the Ecology Module leaf! We’ll now be doing this with special NPCs that have more functionality than just quests.



IMPROVED ONBOARDING



Following the feedback we’ve received from our fellow players, we’ve also tweaked the introductory tutorial with Joel and Liana to be a smoother experience.
  • You can now skip the beginning cut scene, but we definitely recommend you don’t!
  • We made an actual Map instead of it being blank here, not that you need a map for one room.
  • There are now only two platforms to jump on, since many players had issues trying to do the third platform in such a small room.
  • Your abilities will now populate while in the cryochamber room, not just after you leave, so that players can start to review them sooner.
  • As soon as Joel and Liana let you know that you are good to go, you may now exit, or wait to hear what else they have to say.
  • Tyto Official Bert now gives the player their Cryobed during the game’s first quest instead of Vendor Erika, so there is much less running around during the Welcome, Citizen quest.


UPDATED QUESTS



While watching others play Tyto Online, we noticed that Yosef’s quest, “The Gutted Garden,” was most likely the first quest that players completed involving the argument builder. You may now find some red herrings in the quest when trying to convince Yosef, so that players better understand what pieces of evidence to look for in these quest variants, and what to be wary of.

Also, in “Pollinate & Prosper,” you can now see the flittermice being released! If you still have a flittermouse cage, you can test this out after the fact, too.



LOCK UI BUTTON ADDED



The next time you startup Tyto Online, you may notice a little padlock icon next to your hotbar.

This icon will “lock” your hotbar so that you can’t accidentally drag abilities off and potentially remove them from the bar. However, you can “unlock” the hotbar by clicking on the icon, and rearrange your abilities to your heart’s content. The bar will also be automatically unlocked when you open the Skills/Tools menu.


OTHER TWEAKS AND BUG FIXES
  • The leveling has been rebalanced so that players need to do a couple more quests before reaching Level 3.
  • We moved the Map button down with the minimap and made it so that clicking on the minimap brings up the full map.
  • The pre-requisites for Dr. Sandrine’s HELO quest have been updated; in addition to being Level 3, you also must have done the first biodome food web quest in the Amazon. This is because in order to research animals, you need to have earned the DNA Extractor from that quest.
  • The transit screen now appears upon touching the transit center door.
  • The responsiveness of the interaction icon when mousing over NPCs you can talk with has been improved.
  • The top bar in the HELO has been improved to be smaller and more readable.
  • The quest zone radius on the minimap now changes color when the player enters it.
  • The “Skillbook” menu has been renamed to “Tools,” and it’s icon has been updated.
  • The cooldown timer for “Observe” has been changed to 20 seconds.
  • Apartment paints now will be highlighted when clicking on them, much like furniture.
  • A message will now display if a player attempts to “learn” or use a clothing item they already have.
  • No more than three quests will be tracked on your screen with the Active Quest Tracker, as opposed to the original five. They will, however, remain in your journal. This is due to limited screen real estate!
  • The “CONFIRM/CANCEL” buttons for placing down furniture have been redesigned for greater on-screen visibility.
  • In the argument builder, players are now not presented with a third possible argument format unless one of the answers in the quest would benefit from it.
  • There are now signs placed in some locations in Espeth, such as letting you know where the Apartments room entrance is.
  • Other players no longer display the level up animation when a single player levels up.
  • Fixed a bug where “NEW!” on Weekly Challenge rewards would remain forever.
  • Fixed an issue where it was hard to remove lines on the food webs because it would select a new line.
Tyto Online - Immersed Games


This week’s patch is all about making the existing Tyto Online experience even better for everyone, and especially new players. We recently observed about 30 brand new players playing the game and made pages upon pages of notes!

So, let's get down to it.


TYTO ACADEMY IS NOW OPEN!



At last, the doors to Tyto Academy have opened and welcome you to explore! This has been in works for awhile, and we’re pleased to finally let you explore the inside of the academy. Likewise, Dr. Reneau has been moved to be inside the academy instead of standing next to Elektra and Helo. Keep that in mind when heading to your H.E.L.O. Biodomes.

She also has a new, special icon above her head — the Ecology Module leaf! We’ll now be doing this with special NPCs that have more functionality than just quests.



IMPROVED ONBOARDING



Following the feedback we’ve received from our fellow players, we’ve also tweaked the introductory tutorial with Joel and Liana to be a smoother experience.
  • You can now skip the beginning cut scene, but we definitely recommend you don’t!
  • We made an actual Map instead of it being blank here, not that you need a map for one room.
  • There are now only two platforms to jump on, since many players had issues trying to do the third platform in such a small room.
  • Your abilities will now populate while in the cryochamber room, not just after you leave, so that players can start to review them sooner.
  • As soon as Joel and Liana let you know that you are good to go, you may now exit, or wait to hear what else they have to say.
  • Tyto Official Bert now gives the player their Cryobed during the game’s first quest instead of Vendor Erika, so there is much less running around during the Welcome, Citizen quest.


UPDATED QUESTS



While watching others play Tyto Online, we noticed that Yosef’s quest, “The Gutted Garden,” was most likely the first quest that players completed involving the argument builder. You may now find some red herrings in the quest when trying to convince Yosef, so that players better understand what pieces of evidence to look for in these quest variants, and what to be wary of.

Also, in “Pollinate & Prosper,” you can now see the flittermice being released! If you still have a flittermouse cage, you can test this out after the fact, too.



LOCK UI BUTTON ADDED



The next time you startup Tyto Online, you may notice a little padlock icon next to your hotbar.

This icon will “lock” your hotbar so that you can’t accidentally drag abilities off and potentially remove them from the bar. However, you can “unlock” the hotbar by clicking on the icon, and rearrange your abilities to your heart’s content. The bar will also be automatically unlocked when you open the Skills/Tools menu.


OTHER TWEAKS AND BUG FIXES
  • The leveling has been rebalanced so that players need to do a couple more quests before reaching Level 3.
  • We moved the Map button down with the minimap and made it so that clicking on the minimap brings up the full map.
  • The pre-requisites for Dr. Sandrine’s HELO quest have been updated; in addition to being Level 3, you also must have done the first biodome food web quest in the Amazon. This is because in order to research animals, you need to have earned the DNA Extractor from that quest.
  • The transit screen now appears upon touching the transit center door.
  • The responsiveness of the interaction icon when mousing over NPCs you can talk with has been improved.
  • The top bar in the HELO has been improved to be smaller and more readable.
  • The quest zone radius on the minimap now changes color when the player enters it.
  • The “Skillbook” menu has been renamed to “Tools,” and it’s icon has been updated.
  • The cooldown timer for “Observe” has been changed to 20 seconds.
  • Apartment paints now will be highlighted when clicking on them, much like furniture.
  • A message will now display if a player attempts to “learn” or use a clothing item they already have.
  • No more than three quests will be tracked on your screen with the Active Quest Tracker, as opposed to the original five. They will, however, remain in your journal. This is due to limited screen real estate!
  • The “CONFIRM/CANCEL” buttons for placing down furniture have been redesigned for greater on-screen visibility.
  • In the argument builder, players are now not presented with a third possible argument format unless one of the answers in the quest would benefit from it.
  • There are now signs placed in some locations in Espeth, such as letting you know where the Apartments room entrance is.
  • Other players no longer display the level up animation when a single player levels up.
  • Fixed a bug where “NEW!” on Weekly Challenge rewards would remain forever.
  • Fixed an issue where it was hard to remove lines on the food webs because it would select a new line.
Tyto Online - Immersed Games
This week’s update brings another heredity quest for you to dive into, as well as some improvements to an existing quest and voice acting for various ecology quests.




Looking to get started with the new quest? Take a look below for everything you’ll need to know:


GEPPETTO GENETICS



Espethian Lawrence in the Student District seems really excited! It turns out her pet chogwig, Lady Choggerly, just had a baby geppetto!

…Wait a second. Huh? That doesn’t seem right. Despite not making any logical sense, Lawrence is absolutely convinced that Lady Choggerly is really the mother of a geppetto. Put your heredity knowledge to the task and find out what’s really going on here.

Note: In order to accept this quest, you’ll need to have finished “DNA or Nay?” from Cherie in the Amazon Biodome.



CONTENT UPDATES + TWEAKS
  • The quest, “Pollinate and Prosper” by Tyto Researcher Kato in the Student District, has been rewritten and redesigned to be clearer and more enjoyable for new players.
  • Voiceover has been added for the following quests: A Whiskery Mystery, Abiotic and Biotic, Animals with Shells, Dr. Reneau’s Request, and The Proof is in the Poop 2.
  • The map has been updated with more visible icons.
  • We’ve added additional graphics optimizations which should increase performance for users.
  • We’ve added additional graphics options under Options for reducing post processing and effects which also greatly increase performance.




BUG FIXES
  • Fixed a bug where players could not choose what quest to accept from a quest giver when returning to a biodome from an argument builder quest.
  • Fixed bug in which the module tracker was not in-sync with the currently selected module.
Tyto Online - Immersed Games
This week’s update brings another heredity quest for you to dive into, as well as some improvements to an existing quest and voice acting for various ecology quests.




Looking to get started with the new quest? Take a look below for everything you’ll need to know:


GEPPETTO GENETICS



Espethian Lawrence in the Student District seems really excited! It turns out her pet chogwig, Lady Choggerly, just had a baby geppetto!

…Wait a second. Huh? That doesn’t seem right. Despite not making any logical sense, Lawrence is absolutely convinced that Lady Choggerly is really the mother of a geppetto. Put your heredity knowledge to the task and find out what’s really going on here.

Note: In order to accept this quest, you’ll need to have finished “DNA or Nay?” from Cherie in the Amazon Biodome.



CONTENT UPDATES + TWEAKS
  • The quest, “Pollinate and Prosper” by Tyto Researcher Kato in the Student District, has been rewritten and redesigned to be clearer and more enjoyable for new players.
  • Voiceover has been added for the following quests: A Whiskery Mystery, Abiotic and Biotic, Animals with Shells, Dr. Reneau’s Request, and The Proof is in the Poop 2.
  • The map has been updated with more visible icons.
  • We’ve added additional graphics optimizations which should increase performance for users.
  • We’ve added additional graphics options under Options for reducing post processing and effects which also greatly increase performance.




BUG FIXES
  • Fixed a bug where players could not choose what quest to accept from a quest giver when returning to a biodome from an argument builder quest.
  • Fixed bug in which the module tracker was not in-sync with the currently selected module.
...

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