Tyranny - TheLetterZ

Two years has passed since we brought Tyranny to the land of Terratus where your choices would shape the fate of many. In celebration of this we're bringing a FREE update to all our players in form of two new portraits and some gear!

If you have yet to join the ranks of Kyros you can do so right now at 50% OFF in the Steam Weekend Deal:
https://store.steampowered.com/app/362960/Tyranny/?utm_source=stcom-owned&utm_medium=social-owned&utm_content=post&utm_campaign=tyra_tyra_20181108_ste_brpr

We will also be giving away some copies of the NEW Tyranny Gold Edition for free on our Anniversary stream starting RIGHT NOW: https://www.twitch.tv/paradoxinteractive
Tyranny - TheLetterZ

Two years ago we set you on a journey were your choices would have world-altering effects. Join us in celebrating the two year anniversary or Tyranny TODAY at 19:00 CET at: https://www.twitch.tv/paradoxinteractive/
Tyranny - TheLetterZ

Hey everyone! These are the patch-notes for our latest patch that will release in just about an hour!

The 1.2.1 patch addresses multiple issues, many of the more prevalent issues are listed below. Please note that many of these notes contain spoilers:
  • 'Sneak Attack' talent will no longer stack with itself when used repeatedly.
  • Passives removed from Respec'ing or upgrading to a higher talent are now properly removed from the character.
  • Weeping Whispers will no longer apply bleeding to allies that target the wearer with a buff. (This was resulting in allies turning against the party in some cases)
  • Loading a save from a previous patch will no longer get players stuck in World Map Events nor Ambushes.
  • Spell slots are now properly removed when the item/talent granting them are removed.
  • Updated Tooltip on maps that are inaccessible due to party members not being active in the party, to better convey why the map is locked.
  • Throwing knives and Javelins now properly received the accuracy bonus from the Duelist Talents.
  • Fixed an edge case where some Skill Checks could display a value of -1.
  • Heartseeker Base Damage no longer scales with character level.
  • Removed an errant sigil from Phaedrus's Store.
  • Re-added a missing string from Rixatrix's piglet.
  • Imported versions of Weeping Whispers now have the correct reputation strings.
  • Silvercore's Cumbersome ability description now lists itself only once in the recovery UI.
  • Recruit Selina now offers training in One Handed instead of Subterfuge.
  • Blood Mulch is now listed correctly for his lines in act 3.
  • Re-added some translated strings for unlocking spell notifications.
  • Rebounding Blade now uses the correct icon when targeting.
  • Re-added multiple missing strings to the base game.
  • Updated Weeping Whispers to more consistently affect Recovery Time.
  • Updated World Map Events UI to better display the reputation changes for Companions.
  • Circular Reasoning now displays its projectile correctly if imported to New Game+
  • Updated some visual and sound effects for Edicts in world map event scenes.
  • Updated the World Map Event UI to better display multiple reputation changes from a single choice.
  • VFX for the Edict for of Storms now appear correctly at the Sentinel Stand Outskirts
  • Improved the load time of the Title Screen.
  • Reputation changes in World Map Events now display the correct information for the change.
  • Fixed an edge case where the audio for the End Game Cutscene may mute the VO track.
  • Updating the Targeting UI in Bastard's Wound scenes to display more consistently.
  • Overwriting Paradox Clouds saves will now automatically flag the new save for syncing with the Paradox Cloud.
  • Updated Paradox Cloud save UI so new saves can have the Sync State picked before saving.
  • Updated Character Shadows in some Bastard's Wound Scenes.
  • Updated Title Screen News button to not clip with DLC banners when using localized text.
  • Fixed various typos.
Spoilers
  • Barik's Dialog no longer ends pre-maturely when speaking with him after completing Never Free
  • Tide Together now completes correctly when telling Wagstaff that the player let Phoibe go free but still giving him Phoibe's tome.
  • Knapping on the Job now completes correctly (and allows other quests to start) when telling Jaspos that Argaen is dead.
  • Characters will no longer path under the water in the Bastard's Wound.
  • Speaking to Basila for Knapping on the Job will now point the Fatebinder to
  • South Haven if the Forge-Bound have already left Lethian's Crossing.
  • Jaspos & Wagstaff will now speak with the Fatebinder at the end of Knapping on the Job/Tide Together, even if they are very upset with the Fatebinder for past decisions.
  • Eb and Lantry both react to the correct NPC being placed in charge of the Wound.
  • Updated the Chronicles from Truth and Reconciliation to no longer glow when loading a save that had already discovered that chronicle.
  • Jaspos & Wagstaff now direct the player to speak with Mell if they are at odds with the player (Leading to the start of the History of the Oldwalls quest)
  • Updated the end game slides to better match with Anarchist players who remain loyal to Kyros.
  • Updated the Berry Fields scene so that VO'd lines at the start of a dialog will correctly play the VO.
  • Reef-Talon now appears in the Wellspring Cascade if she stays in Bastard's Wound after the final decision is made for the area.
  • Updated Wagstaff dialog so that Eb will react correctly even if the Fatebinder killed Insipid Moniker before meeting Wagstaff.
  • Updated Berry bush second interaction to give resting bonuses upon completing the cut-scene.
  • Imperator's Oldwalls Regalia no longer grants armor at higher qualities.
  • Speaking to Lexeme after triggering the Lullaby Cut-Scene will not repeat the cut-scene.
Tyranny - TheLetterZ

Hey everyone! These are the patch-notes for our latest patch that will release in just about an hour!

The 1.2.1 patch addresses multiple issues, many of the more prevalent issues are listed below. Please note that many of these notes contain spoilers:
  • 'Sneak Attack' talent will no longer stack with itself when used repeatedly.
  • Passives removed from Respec'ing or upgrading to a higher talent are now properly removed from the character.
  • Weeping Whispers will no longer apply bleeding to allies that target the wearer with a buff. (This was resulting in allies turning against the party in some cases)
  • Loading a save from a previous patch will no longer get players stuck in World Map Events nor Ambushes.
  • Spell slots are now properly removed when the item/talent granting them are removed.
  • Updated Tooltip on maps that are inaccessible due to party members not being active in the party, to better convey why the map is locked.
  • Throwing knives and Javelins now properly received the accuracy bonus from the Duelist Talents.
  • Fixed an edge case where some Skill Checks could display a value of -1.
  • Heartseeker Base Damage no longer scales with character level.
  • Removed an errant sigil from Phaedrus's Store.
  • Re-added a missing string from Rixatrix's piglet.
  • Imported versions of Weeping Whispers now have the correct reputation strings.
  • Silvercore's Cumbersome ability description now lists itself only once in the recovery UI.
  • Recruit Selina now offers training in One Handed instead of Subterfuge.
  • Blood Mulch is now listed correctly for his lines in act 3.
  • Re-added some translated strings for unlocking spell notifications.
  • Rebounding Blade now uses the correct icon when targeting.
  • Re-added multiple missing strings to the base game.
  • Updated Weeping Whispers to more consistently affect Recovery Time.
  • Updated World Map Events UI to better display the reputation changes for Companions.
  • Circular Reasoning now displays its projectile correctly if imported to New Game+
  • Updated some visual and sound effects for Edicts in world map event scenes.
  • Updated the World Map Event UI to better display multiple reputation changes from a single choice.
  • VFX for the Edict for of Storms now appear correctly at the Sentinel Stand Outskirts
  • Improved the load time of the Title Screen.
  • Reputation changes in World Map Events now display the correct information for the change.
  • Fixed an edge case where the audio for the End Game Cutscene may mute the VO track.
  • Updating the Targeting UI in Bastard's Wound scenes to display more consistently.
  • Overwriting Paradox Clouds saves will now automatically flag the new save for syncing with the Paradox Cloud.
  • Updated Paradox Cloud save UI so new saves can have the Sync State picked before saving.
  • Updated Character Shadows in some Bastard's Wound Scenes.
  • Updated Title Screen News button to not clip with DLC banners when using localized text.
  • Fixed various typos.
Spoilers
  • Barik's Dialog no longer ends pre-maturely when speaking with him after completing Never Free
  • Tide Together now completes correctly when telling Wagstaff that the player let Phoibe go free but still giving him Phoibe's tome.
  • Knapping on the Job now completes correctly (and allows other quests to start) when telling Jaspos that Argaen is dead.
  • Characters will no longer path under the water in the Bastard's Wound.
  • Speaking to Basila for Knapping on the Job will now point the Fatebinder to
  • South Haven if the Forge-Bound have already left Lethian's Crossing.
  • Jaspos & Wagstaff will now speak with the Fatebinder at the end of Knapping on the Job/Tide Together, even if they are very upset with the Fatebinder for past decisions.
  • Eb and Lantry both react to the correct NPC being placed in charge of the Wound.
  • Updated the Chronicles from Truth and Reconciliation to no longer glow when loading a save that had already discovered that chronicle.
  • Jaspos & Wagstaff now direct the player to speak with Mell if they are at odds with the player (Leading to the start of the History of the Oldwalls quest)
  • Updated the end game slides to better match with Anarchist players who remain loyal to Kyros.
  • Updated the Berry Fields scene so that VO'd lines at the start of a dialog will correctly play the VO.
  • Reef-Talon now appears in the Wellspring Cascade if she stays in Bastard's Wound after the final decision is made for the area.
  • Updated Wagstaff dialog so that Eb will react correctly even if the Fatebinder killed Insipid Moniker before meeting Wagstaff.
  • Updated Berry bush second interaction to give resting bonuses upon completing the cut-scene.
  • Imperator's Oldwalls Regalia no longer grants armor at higher qualities.
  • Speaking to Lexeme after triggering the Lullaby Cut-Scene will not repeat the cut-scene.
Tyranny - TheLetterZ

This patch addresses issues that were preventing players from completing various quests after the 1.2.0 update. Below are a list of the specific fixes that are included in this update, please note that many of these notes contain spoilers for the DLC and end game content:
  • Companions wielding Penumbra can now be removed from the party without causing errors.
  • Fixed a rare case where players could no longer leave Bastard's Wound after completing the content there.
  • Armor values now correctly recalculate after loading a save for a character with a stance that affects armor.
  • Added localized text for several lines that were displaying English text.
  • Readded a missing line of Graven Ashe's Dialog.
    Spoilers
  • Locations within Bastard's Wound now unlock more consistently regardless of the order quests are completed in.
  • Teleporters in Bastard's Wound now correctly route to the locations.
  • Bleden Mark now correctly appears in Asheweald after dealing with the Voices of Nerat as part of 'The Third Degree' quest.
  • Final quest now triggers if Graven Ashe is the last Archon to submit to the Fatebinder, while the quest 'Never Free' is active.
  • 'Knapping on the Job' now updates correctly if the Forge-bound are no longer in Lethian's Crossing when the Fatebinder goes to speak with them.
  • 'The Weight of the Aegis' quest will now advance if Barik is brought to Lohara after getting Lohara to agree to examine Barik.
Tyranny - TheLetterZ

This patch addresses issues that were preventing players from completing various quests after the 1.2.0 update. Below are a list of the specific fixes that are included in this update, please note that many of these notes contain spoilers for the DLC and end game content:
  • Companions wielding Penumbra can now be removed from the party without causing errors.
  • Fixed a rare case where players could no longer leave Bastard's Wound after completing the content there.
  • Armor values now correctly recalculate after loading a save for a character with a stance that affects armor.
  • Added localized text for several lines that were displaying English text.
  • Readded a missing line of Graven Ashe's Dialog.
    Spoilers
  • Locations within Bastard's Wound now unlock more consistently regardless of the order quests are completed in.
  • Teleporters in Bastard's Wound now correctly route to the locations.
  • Bleden Mark now correctly appears in Asheweald after dealing with the Voices of Nerat as part of 'The Third Degree' quest.
  • Final quest now triggers if Graven Ashe is the last Archon to submit to the Fatebinder, while the quest 'Never Free' is active.
  • 'Knapping on the Job' now updates correctly if the Forge-bound are no longer in Lethian's Crossing when the Fatebinder goes to speak with them.
  • 'The Weight of the Aegis' quest will now advance if Barik is brought to Lohara after getting Lohara to agree to examine Barik.
Tyranny - TheLetterZ


STOCKHOLM – Sep. 7, 2017 — Paradox Interactive, a publisher of games full of hidden secrets, today released a major expansion for Tyranny, the award-winning role-playing game (RPG) developed by Obsidian Entertainment. This new expansion, Tyranny: Bastard’s Wound, is available today on Windows, Mac, and Linux PCs for $14.99. Players who add Bastard’s Wound to their game will discover an all-new in-game region with new quests to solve, new secrets to uncover, and new ways to deliver the Fatebinder’s unique brand of justice.

See what awaits in Bastard’s Wound in a game trailer:
https://www.youtube.com/watch?v=dboFrN4Jsb0

Purchase Bastard’s Wound here
Tyranny, an original RPG from Obsidian Entertainment, takes place in a world conquered by Kyros the Overlord – and the player, as one of Kyros’ Fatebinders, must enforce the new laws of the land as they see fit. This expansion adds a new region, the titular Bastard's Wound, a hidden corner of the Tiers where the castoffs and refugees of Kyros' conquest struggle to survive. Players will find new lands to explore and challenges to complete, along with new random events, new powerful artifacts, and new companion quests featuring Verse, Barik, and Lantry.

A free update has also arrived today for all players of Tyranny, featuring new voice acting and expanded story content including expanded conversations, missives, and a new cinematic finale. Tyranny can now be experienced like never before, with even more momentous decisions and world-shaping choices awaiting both veterans and newcomers. Read the full Patch Notes here
Tyranny - TheLetterZ


STOCKHOLM – Sep. 7, 2017 — Paradox Interactive, a publisher of games full of hidden secrets, today released a major expansion for Tyranny, the award-winning role-playing game (RPG) developed by Obsidian Entertainment. This new expansion, Tyranny: Bastard’s Wound, is available today on Windows, Mac, and Linux PCs for $14.99. Players who add Bastard’s Wound to their game will discover an all-new in-game region with new quests to solve, new secrets to uncover, and new ways to deliver the Fatebinder’s unique brand of justice.

See what awaits in Bastard’s Wound in a game trailer:
https://www.youtube.com/watch?v=dboFrN4Jsb0

Purchase Bastard’s Wound here
Tyranny, an original RPG from Obsidian Entertainment, takes place in a world conquered by Kyros the Overlord – and the player, as one of Kyros’ Fatebinders, must enforce the new laws of the land as they see fit. This expansion adds a new region, the titular Bastard's Wound, a hidden corner of the Tiers where the castoffs and refugees of Kyros' conquest struggle to survive. Players will find new lands to explore and challenges to complete, along with new random events, new powerful artifacts, and new companion quests featuring Verse, Barik, and Lantry.

A free update has also arrived today for all players of Tyranny, featuring new voice acting and expanded story content including expanded conversations, missives, and a new cinematic finale. Tyranny can now be experienced like never before, with even more momentous decisions and world-shaping choices awaiting both veterans and newcomers. Read the full Patch Notes here
Tyranny - TheLetterZ

Calling upon all the followers of Kyros!
As we're only one day away from entering the Bastard's Wound we shall as tradition dictates gather once more and bend our knees in unison to our great Overlord!

Join us tomorrow at 5PM CEST for our Release stream for Tyranny - Bastard's Wound straight from the Paradox Offices together with @Gruffa and @cKnoor as we celebrate our granted entry into this new corner of the tiers.
TUNE IN at the Paradox Interactive Twitch Channel

Stick around though for a couple of hours later at 12AM CEST the developers of the game over at Obsidian come live with some very special guests from the Tyranny cast! In this stream the team of Obsidian will also answer YOUR Q&A questions posted in this thread!
TUNE IN at the Obsidian Entertainment Twitch Channel

Submit your Q&A questions about Tyranny to the team and cast HERE!
Tyranny - TheLetterZ

Calling upon all the followers of Kyros!
As we're only one day away from entering the Bastard's Wound we shall as tradition dictates gather once more and bend our knees in unison to our great Overlord!

Join us tomorrow at 5PM CEST for our Release stream for Tyranny - Bastard's Wound straight from the Paradox Offices together with @Gruffa and @cKnoor as we celebrate our granted entry into this new corner of the tiers.
TUNE IN at the Paradox Interactive Twitch Channel

Stick around though for a couple of hours later at 12AM CEST the developers of the game over at Obsidian come live with some very special guests from the Tyranny cast! In this stream the team of Obsidian will also answer YOUR Q&A questions posted in this thread!
TUNE IN at the Obsidian Entertainment Twitch Channel

Submit your Q&A questions about Tyranny to the team and cast HERE!
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