TurbOT Racing - creasso
Greetings community.

Thanks to the help from Indienova with their project Gutenberg TurbOT Racing got a Simplified Chinese version also available here on Steam.

I hope this allow you to enjoy TurbOT Universe a bit more from now on.

To celebrate, a new promo discount will be offered to everyone (starting in some hours) perfect chance to you that added TurbOT to your wishlist to get your copy.

Thank you by your patience and support.

creasso


ASIMOTORS Communicate.

To immediate release:

We from Asimotors are proud on announce that thanks to our valorous contacts on China Asimotors is now expanding operations on that territory.

Our new plant where a new electronic components division will be created is being built somewhere on the margins from Huang Ho, and from now on ASIMOTORS products will also be offered to chinese people on their native language.

ASIMOTORS Corp, thanks and congratulates all involved on this operation.
TurbOT Racing - creasso
Hello!

Just a warning: Now take care while racing on Kabacity, you will notice some traffic (yes, cars running) making your AI life harder.

Traffic was added on preparation to the upcoming DLC: Nimbus City, since it is an open environment and a city would not make so much sense increase the challenge placing static obstacles (as on tunnels) so, bringing not just emotion, but also life to the new track TurbOT got a brand new traffic system that of course would improve the live environment feeling on Kabacity.

Since some of you told about the game being a bit hard, I did not exageratte on quantity, so is just a bit more challenging.

Cheers!


creasso
TurbOT Racing - creasso
Greetings!

TurbOT Racing 1.19 brings to you new achievements, Sponsorship Prizes in some races, some visual changes plus the Air Boost I told you on preview announcements.

I really hope you all like the path choosen to the game evolution and want to thank all you by the amazing feedback.

You can check a full list on game description.


Cheers!

creasso
Jul 23, 2018
TurbOT Racing - creasso
Just want to share a sneak peek from how the new airboost from upcoming 1.19 update looks like...



Cheers!

creasso
TurbOT Racing - creasso
Greetings...

First I would like to thank all you that got a copy from TurbOT Racing and highlight the ongoing promotion (this one just runs until July, 21, 2018) this is being specially nice on this beginning since I feel that we are getting "critical mass" to start to test and discuss new/future plans to the game...

TurBOT units on next ASIMOTORS recall (update 1.19) will get "air dash" capabilities added, I was trying to add this without overload players with commands and I think that got a nice way to do this (more info on the own update).

Of course, I would not give this new ability to TurbOTs without plans of offering some new tests to your A.A.I. skills, so you can also await that on the race pack I am working on you will get this additional challenge on races.

I am now testing some new race paths while I keep in mind that most of you will explore the new capability at maximum and trying to guess what you will make is being a lot of fun!



Cheers!

creasso
TurbOT Racing - creasso
Hello again!!!

Finally got the reverse command in such way it does not make the TurbOT to look weird, you can now use S key on keyboard or A in gamepads and from 1.18 and beyound you also can to recharge your turbos with gamepad shoulders buttons (L1 - R1).

About recharge: I am planing let the shoulders as default to this operation, please let me know if I can kill this on D-PAD

Some VFX effects also got freed from components / speed improvement, so probably you will get nice anime like speed traces and some screen distortion until with lower chassis and power sources.

Some tracks were also rebalanced as the crash penalties were lowered to improve budget progression.

Cheers!

creasso
TurbOT Racing - creasso


Greetings!

From the 1.16 version and beyound the TurbOTs will turn on a headlight system on all tracks that are too much dark.

This helps on both track recognition and also brought a nice visual while racing.

Best!

creasso
TurbOT Racing - creasso


Greetings to all and thank you by support the game, to be sincere it is exactly this support the main reason to this post.

Not going too much further on shop rules, devs exploits and all the reasons behind TurbOT Racing not dropping cards to you "yet", I just want all you to rest assured that I have tried to make the better usage possible from the amazing tools that Steam give to us developers to please our players. ːsteamhappyː

"One idea that came to my mind was place some of the game lore on the Steam Cards, as you can see above there are some aspects of the game that you probably got contact with on track or components description that will assemble as a puzzle with the cards flavour texts."

Personally I would really enjoy to see this full crossover between the platform capabilities and the game (as it works with achievements), but it is not something under my full control. All I can do is get the things ready and to show you that I DID a lot of stuff intended to be delivered TO YOU, preferably through the own and amazing platform tools.

creasso
TurbOT Racing - creasso
Hello!

Well, I have been playing the game a lot while testing some systems and noticed that due to the repair cost (yep, I do collide a lot LOL) some achievements were a bit unbalanced.

To fix this from now on 2 achievements have lesser requirements to be triggered, since its just a small change is not enough to call this the 1.2 version.

Just update your game and play it, I will be watching the statistics. ːsteammockingː


Thank you all by the support to the game!


creasso
TurbOT Racing - creasso
Greetings!

Now we do not need a controller to get "soft" turn on the game!
After some research and tests looks like I just needed a small visual support on HUD to get an experience so good as on a gamepad ( to be sincere I am preferring the keyboard+mouse now ːsteamhappyː ), so it is not a reccomendation now.



This put the game on a perfect path to any plan I get on the future and I hope all you also like this new control scheme.

I did also small changes on some tracks to tune the difficulty, so, get the achievements and credits to buy parts will be a lot more rewarding.


Cheers!
...

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