Milo - ammoburger

Milo Demo Update v1.9.3

- you can now use ADS ability to cancel and transition out of a Sprint

- re-added discord and wishlist buttons in front-end menu

- adjusted post process settings for performance and quality

- improved wall-buy UX

- adjusted some fonts/materials in UI

- fixed issue with weather system affecting normals on first-person materials

- adjusted and scaling the kill requirement for 'Kill in Order' (starts at 3, then 4 then 5)

- spaced out the on-screen notifications when getting things like 'tickets'

- barricades now only repair when completing 'Kill in Order'

- improved the front-end menu level background

2:58pm
Arcanists - pur3 extreme
- Fixed Sand Mite
- Fixed Sands + Monolith
This Grand Life 2 - PokingWaterGames
  • Add popup alert for first time player tries to unpause the game while Auto Mode is disabled
  • Add checkbox to disable end of month pause to Monthly Summary window
  • Corporate Espionage passion uses legal working age as minimum age
  • Fix player business job buttons not greyed out when there are missing items for job
HAUNTED SPACE - admin

Hi Raiders,

we’re sharing a key update about the project you wishlisted.

Thank you for your support and patience—our galactic journey is finally taking shape.

The single-player experience you were waiting for not only exists: it has grown, evolved, and is now available in Early Access under a new name: HELL GALAXY.

To keep following development and receive notifications about updates and offers, please shift your attention to the new official page.

How to proceed:

  1. At the top, click our studio name “Italian Games Factory.”

  2. On the Author Page, open the list “Play Now: Hell Galaxy (Single-Player).”

  3. Open the HELL GALAXY page and add it to your wishlist. (You can also Follow the Author Page to get notifications.)

Alternatively, if you see the “Hell Galaxy Universe” breadcrumb, open the /franchise/ hub and you’ll find HELL GALAXY there.


What changes / what doesn’t

  • Single-player: continues on HELL GALAXY (full roadmap, patch notes, and devlogs will be posted there).

  • Legacy: this page remains the official channel for legacy updates and notes.

  • Data transfers: saves/entitlements do not carry over (distinct projects).

Roadmap & updates

We’ll publish the roadmap, patch notes, and devlogs on the HELL GALAXY page. Here you’ll find periodic summaries and reminders.

Pricing & discounts

We’ll run periodic discounts for HELL GALAXY. To avoid missing them, Follow the Author Page and wishlist the game.

Feedback & support

Use Steam Discussions and share constructive feedback; it helps us prioritize improvements and QoL.

This is the best way to make sure you don’t miss anything from the game we’ve looked forward to together.

Thank you for your understanding and trust—we can’t wait to show you the galaxy that HELL GALAXY has in store, the result of years of hard work.
Thank you for supporting our universe—from Haunted Space to HELL GALAXY.

Italian Games Factory Team

Coincremental - Fractal Forge
- More fixes for ascension selections.
- Limited the number of feed entries to 200. (I thought this was happening already.) Hopefully this gets rid of some lag reports I've received.
Stars Reach Playtest - sean.weeden

2:42pm
Backrooms: Hide Together - dev1co
- New Map
- Fish Eye Camera
- Drowning in water
- New enemies and more content
Grimshire - AcuteOwlStudio

Update patch time again! This patch is mostly to fix some bugs/issues with a few new changes.

Version v0.22.18
Changes:

  • New Town Project warning cutscenes that play a few days before the deadline if not completed.

  • New final town project completion cutscene,

  • Flower planters no longer have snow in the winter.

  • Percy now can tell you tomorrows weather.

  • Shortened festival time frames by a couple hours to waste less time in the day.

  • Added popup notification when a festival starts.

  • Stamina now gets restored to 100% after festivals.

  • Adjusted critter spawner to 55/45 female/male. In the future we need another option to get critters.

  • Adjusted greenhouse wallpaper to be cheaper.

  • Northern Pike now processes into large processed fish good.

  • Common Carp now processes into medium processed fish goods.

Bugs :

  • Fixed mourning dialog regarding Tano. Now everyone mourns the loss of the fluffy boy.

  • Fixed an issue that prevented Tano's funeral from playing.

  • Made spoilage time more consistent (was messed up on cooked food, spoiled one day earlier than stated).

  • Made the demo end scene and winter28 end scene not pass time, so you cant "faint".

  • Can no longer access the Void in the Marsh Mine.

  • Fix resetting the Skip CS slider.

  • Fix trough 999 carrots bug.

  • Fixed spelling and grammar issues.

  • Fixed Courier skill not doing anything at all >_<

cozycult - jwg.developer
- new upgrade that increases the tick rate of each follower per upgrade (1 divinity cost)
Stars Reach - sean.weeden

...

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