Trine 2: Complete Story - MarjutFB


You read correctly! Many people have asked for our Editors for quite a while and we've always wanted to fulfil that wish. We're getting really close now, as we're now launching both Trine Enchanted Edition and Trine 2 editor BETAs on Steam!

There are two different editors, and a different Beta for both of them. Even though the editors look alike, there are some differences, which is why we have created separate forum discussions for both of them. Please direct your questions and possible issue reports to the relevant forum discussion. You can also contact us by email: support[at]frozenbyte[dot]com. Also pay attention to which discussion you are posting to; the editors have some differences, so make sure to post in the correct discussion or clearly mention the editor version in your email.
Trine Enchanted Edition editor forum discussion
Trine 2 editor forum discussion
More information at our wiki page

Note that the editors are pretty difficult to use if you don't know what you're doing, and there's very little documentation or tooltips - this is actually one of the reasons we've held off releasing the editors to the public before. There still aren't very thorough instructions, but we have opened a wiki page (linked above) and provided some very basic instructions on how to use our editors. It's an open wiki after you've registered, so anyone can edit and post information, and we hope that people will start to share their knowledge with everyone. We'll also be updating the wiki ourselves and tracking that all the instructions are correct and up-to-date.

The Frozenbyte Editor is a very diverse tool. This is what we use to make games like Trine and Trine 2, and it’s based entirely on our own technology. You can edit existing maps, make new maps and do all kinds of things with it. If this sounds like fun, go a head and play and experiment!

Note: Both public editors are still in BETA stage, so you're likely to run into some issues. We appreciate feedback and bug reports (direct those to the linked forum discussions above). Just remember to give as detailed a description of your issue as possible and also include the Beta's version number in your report.




How to Launch the Editors

Launching the Beta requires owning the relevant game (Trine Enchanted Edition or Trine 2) on Steam for Windows.
The below instructions are for the Trine 2 editor. Click here for instructions for the Trine Enchanted Edition editor.

BETA branch name: editor_beta
BETA branch description: Editor BETA
BETA branch password: FrozenbyteEditorT2

1. Download Trine 2 from Steam

2. Open your Steam Library


3. Right-click Trine 2 and choose Properties


4. Navigate to the BETAS tab


5. Enter the following password to the access code field: FrozenbyteEditorT2
If the code doesn't work, try to restart your Steam client.



6. Make sure you have the editor_beta chosen from the upper "Select the beta you would like to opt into:" menu and then close the window


7. Open up the Properties window for Trine 2 again, and select the "LOCAL FILES" tab, then click "BROWSE LOCAL FILES"


8. Run editor_initialize.exe


9. Install "Microsoft .NET Framework 4" and "Microsoft Visual C++ 2012 Redistributable" packages when prompted

10. Select path for editor installation (for example: "C:\Trine2Editor")

From now on you can run the editor directly from editor.exe

When the BETA is over or when you want to opt out of the BETA, you can navigate back to the BETAS tab in the Properties and opt out of the beta from the drop down menu


Please see more detailed instructions for the editors at: http://frozenbyte.com/wiki/

Important Information
  • System requirements
  • The BETA save files do not work with the current release version, so you will lose all progress you have achieved during the BETA if you opt out of it before the actual release. Progress you have made before you entered the BETA should not be affected.
  • Beta branch will enable patch 2.11 as well and the patch is not online multiplayer compatible with official released Trine Enchanted Edition v2.10
  • Once the Editor BETA ends, patch 2.11 will be released to Steam users and some DRM free stores
  • Editor is only for Windows and only for Steam users due to Steam Workshop requirement
  • Remember to mention the Beta's version number when submitting bug/issue reports. Also mention which editor you are using (Trine Enchanted Edition or Trine 2) to avoid confusion, as there are some differences between the editors.


More Information:


Thank you all for your continued support! We hope you enjoy the BETA. :)
Trine 2: Complete Story - RiikkaFB


You read correctly! Many people have asked for our Editors for quite a while and we've always wanted to fulfil that wish. We're getting really close now, as we're now launching both Trine Enchanted Edition and Trine 2 editor BETAs on Steam!

There are two different editors, and a different Beta for both of them. Even though the editors look alike, there are some differences, which is why we have created separate forum discussions for both of them. Please direct your questions and possible issue reports to the relevant forum discussion. You can also contact us by email: support[at]frozenbyte[dot]com. Also pay attention to which discussion you are posting to; the editors have some differences, so make sure to post in the correct discussion or clearly mention the editor version in your email.
Trine Enchanted Edition editor forum discussion
Trine 2 editor forum discussion
More information at our wiki page

Note that the editors are pretty difficult to use if you don't know what you're doing, and there's very little documentation or tooltips - this is actually one of the reasons we've held off releasing the editors to the public before. There still aren't very thorough instructions, but we have opened a wiki page (linked above) and provided some very basic instructions on how to use our editors. It's an open wiki after you've registered, so anyone can edit and post information, and we hope that people will start to share their knowledge with everyone. We'll also be updating the wiki ourselves and tracking that all the instructions are correct and up-to-date.

The Frozenbyte Editor is a very diverse tool. This is what we use to make games like Trine and Trine 2, and it’s based entirely on our own technology. You can edit existing maps, make new maps and do all kinds of things with it. If this sounds like fun, go a head and play and experiment!

Note: Both public editors are still in BETA stage, so you're likely to run into some issues. We appreciate feedback and bug reports (direct those to the linked forum discussions above). Just remember to give as detailed a description of your issue as possible and also include the Beta's version number in your report.




How to Launch the Editors

Launching the Beta requires owning the relevant game (Trine Enchanted Edition or Trine 2) on Steam for Windows.
The below instructions are for the Trine 2 editor. Click here for instructions for the Trine Enchanted Edition editor.

BETA branch name: editor_beta
BETA branch description: Editor BETA
BETA branch password: FrozenbyteEditorT2

1. Download Trine 2 from Steam

2. Open your Steam Library


3. Right-click Trine 2 and choose Properties


4. Navigate to the BETAS tab


5. Enter the following password to the access code field: FrozenbyteEditorT2
If the code doesn't work, try to restart your Steam client.



6. Make sure you have the editor_beta chosen from the upper "Select the beta you would like to opt into:" menu and then close the window


7. Open up the Properties window for Trine 2 again, and select the "LOCAL FILES" tab, then click "BROWSE LOCAL FILES"


8. Run editor_initialize.exe


9. Install "Microsoft .NET Framework 4" and "Microsoft Visual C++ 2012 Redistributable" packages when prompted

10. Select path for editor installation (for example: "C:\Trine2Editor")

From now on you can run the editor directly from editor.exe

When the BETA is over or when you want to opt out of the BETA, you can navigate back to the BETAS tab in the Properties and opt out of the beta from the drop down menu


Please see more detailed instructions for the editors at: http://frozenbyte.com/wiki/

Important Information
  • System requirements
  • The BETA save files do not work with the current release version, so you will lose all progress you have achieved during the BETA if you opt out of it before the actual release. Progress you have made before you entered the BETA should not be affected.
  • Beta branch will enable patch 2.11 as well and the patch is not online multiplayer compatible with official released Trine Enchanted Edition v2.10
  • Once the Editor BETA ends, patch 2.11 will be released to Steam users and some DRM free stores
  • Editor is only for Windows and only for Steam users due to Steam Workshop requirement
  • Remember to mention the Beta's version number when submitting bug/issue reports. Also mention which editor you are using (Trine Enchanted Edition or Trine 2) to avoid confusion, as there are some differences between the editors.


More Information:


Thank you all for your continued support! We hope you enjoy the BETA. :)
May 23, 2014
Trine 2: Complete Story - MarjutFB


Yes, we are holding Trine 2 Video Contest! The rules are on the picture attached. You can find more information from our blog post for it. We are waiting to see what you can come up with! Remember to use the hashtag #FunWithTrine on Twitter to apply, or to search for videos! ;)

EDIT:

We have decided to allow contest entries through our blog as well. :) If you don't want to use Twitter, you can now post links to your videos in the comments of our blog post announcing this competition (link above). Looking forward to your videos!
May 23, 2014
Trine 2: Complete Story - MarjutFB


Yes, we are holding Trine 2 Video Contest! The rules are on the picture attached. You can find more information from our blog post for it. We are waiting to see what you can come up with! Remember to use the hashtag #FunWithTrine on Twitter to apply, or to search for videos! ;)

EDIT:

We have decided to allow contest entries through our blog as well. :) If you don't want to use Twitter, you can now post links to your videos in the comments of our blog post announcing this competition (link above). Looking forward to your videos!
Trine 2: Complete Story - RiikkaFB
Hi all,

We released a Major Trine 2 update on Steam last week. The game now supports touch-based devices that run on Windows, and we have made a specific UI for those devices. You can read more by clicking the link!

Unfortunately, this update came with some unwanted issues we did not anticipate. We have just now released a hotfix.




Changelog below:


****************************************************


v2.00 (build 367) - May 22nd, 2014
aka Windows Touch Screen Support Hotfix

Technical:
  • fixed launch issues on Windows XP (trine2_32bit.exe is not a valid Win32 Application)
  • fixed ALT + F4
  • disabled touch screen when multiple keyboard and mice option is enabled

GUI:
  • fixed missing tooltips for MAC OS X and Linux
  • fixed Wizard cursor which stayed on screen
  • fixed Windows cursor which were left on screen if game was launched using touch screen

Menus:
  • fixed build number for MAC OS X and Linux in main menu (When reporting bugs, please report game's version number and build number)
  • added some missing names in to credits
  • fixed typing issues when typing passwords in server listing menu

Gameplay:
  • fixed automatic weapon change after character change
  • fixed crash when changing character to Warrior on local co-op when unlimited game mode was enabled

MAC OS X:
  • built MAC OS X with newer SDK, game isn't compatible with OS X 10.6 and older anymore.
  • To enable support to OS X 10.6 and older versions, check section "Enabling the old build"

Enabling the old build:
1) Select Trine 2 from your Steam game library
2) Right click on Trine 2 and open PROPERTIES
3) Go to BETA tab
4) Select beta: "old_v200_b1 - Old v2.00 build 1"
5) Press CLOSE
6) If Steam doesn't start downloading data, VERIFY INTEGRITY OF GAME CACHE from Trine 2 Steam PROPERTIES -> LOCAL FILES
7) Now you have the old v.2.00 (build 0) in use which was released on January 30th, 2014


General patch info:

If you are having problems launching the game after the new patch, you can enable the old version by following above 7 step instructions, see section "Enabling the old build".
Trine 2: Complete Story - RiikkaFB
Hi all,

We released a Major Trine 2 update on Steam last week. The game now supports touch-based devices that run on Windows, and we have made a specific UI for those devices. You can read more by clicking the link!

Unfortunately, this update came with some unwanted issues we did not anticipate. We have just now released a hotfix.




Changelog below:


****************************************************


v2.00 (build 367) - May 22nd, 2014
aka Windows Touch Screen Support Hotfix

Technical:
  • fixed launch issues on Windows XP (trine2_32bit.exe is not a valid Win32 Application)
  • fixed ALT + F4
  • disabled touch screen when multiple keyboard and mice option is enabled

GUI:
  • fixed missing tooltips for MAC OS X and Linux
  • fixed Wizard cursor which stayed on screen
  • fixed Windows cursor which were left on screen if game was launched using touch screen

Menus:
  • fixed build number for MAC OS X and Linux in main menu (When reporting bugs, please report game's version number and build number)
  • added some missing names in to credits
  • fixed typing issues when typing passwords in server listing menu

Gameplay:
  • fixed automatic weapon change after character change
  • fixed crash when changing character to Warrior on local co-op when unlimited game mode was enabled

MAC OS X:
  • built MAC OS X with newer SDK, game isn't compatible with OS X 10.6 and older anymore.
  • To enable support to OS X 10.6 and older versions, check section "Enabling the old build"

Enabling the old build:
1) Select Trine 2 from your Steam game library
2) Right click on Trine 2 and open PROPERTIES
3) Go to BETA tab
4) Select beta: "old_v200_b1 - Old v2.00 build 1"
5) Press CLOSE
6) If Steam doesn't start downloading data, VERIFY INTEGRITY OF GAME CACHE from Trine 2 Steam PROPERTIES -> LOCAL FILES
7) Now you have the old v.2.00 (build 0) in use which was released on January 30th, 2014


General patch info:

If you are having problems launching the game after the new patch, you can enable the old version by following above 7 step instructions, see section "Enabling the old build".
Trine 2: Complete Story - KaiFB
We have just released a patch for Trine 2: Complete Story.



More details: http://frozenbyte.com/2014/05/major-trine-2-update-on-steam/

Changelog below:

************************************
v2.00 (build 362) - May 15th, 2014
aka Windows Touch screen support

Technical:

- fixed crash issues
- changed default resolution from 1024x768 to 1280x720
- updated Steamworks SDK

Controls:

- added touch screen control support for Windows
- added touch screen on screen buttons for Windows

Menus:

- added build number into main menu (When reporting bugs, please report game's version number and build number)
- fixed some misspelled names in credits

Multiplayer:

- updated multiplayer master server address

Gameplay:

- fixed various gameplay issues

Localization:

- added Russian localization for last 7 levels (Goblin Menace DLC levels)
- fixed various localization issues

MAC OS X:

- built MAC OS X with newer SDK, game isn't compatible with OS X 10.6 and older anymore.

Enabling the old build:
1) Select Trine 2 from your Steam game library
2) Right click on Trine 2 and open PROPERTIES
3) Go to BETA tab
4) Select beta: "old_v200_b1 - Old v2.00 build 1"
5) Press CLOSE
6) If Steam doesn't start downloading data, VERIFY INTEGRITY OF GAME CACHE from Trine 2 Steam PROPERTIES -> LOCAL FILES
7) Now you have the old v.2.00 (build 1) in use which was the build before this patch was released

****************************************
UPDATE:

If you are having problems launching the game after the new patch, you can enable the old version by following above 7 step instructions, see section "Enabling the old build".

We will do a hotfix once we have more details about new issues.

Thank you for your patience!
Trine 2: Complete Story - KaiFB
We have just released a patch for Trine 2: Complete Story.



More details: http://frozenbyte.com/2014/05/major-trine-2-update-on-steam/

Changelog below:

************************************
v2.00 (build 362) - May 15th, 2014
aka Windows Touch screen support

Technical:

- fixed crash issues
- changed default resolution from 1024x768 to 1280x720
- updated Steamworks SDK

Controls:

- added touch screen control support for Windows
- added touch screen on screen buttons for Windows

Menus:

- added build number into main menu (When reporting bugs, please report game's version number and build number)
- fixed some misspelled names in credits

Multiplayer:

- updated multiplayer master server address

Gameplay:

- fixed various gameplay issues

Localization:

- added Russian localization for last 7 levels (Goblin Menace DLC levels)
- fixed various localization issues

MAC OS X:

- built MAC OS X with newer SDK, game isn't compatible with OS X 10.6 and older anymore.

Enabling the old build:
1) Select Trine 2 from your Steam game library
2) Right click on Trine 2 and open PROPERTIES
3) Go to BETA tab
4) Select beta: "old_v200_b1 - Old v2.00 build 1"
5) Press CLOSE
6) If Steam doesn't start downloading data, VERIFY INTEGRITY OF GAME CACHE from Trine 2 Steam PROPERTIES -> LOCAL FILES
7) Now you have the old v.2.00 (build 1) in use which was the build before this patch was released

****************************************
UPDATE:

If you are having problems launching the game after the new patch, you can enable the old version by following above 7 step instructions, see section "Enabling the old build".

We will do a hotfix once we have more details about new issues.

Thank you for your patience!
...

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