Magicka - contact@rockpapershotgun.com (Adam Smith)

There was a time when I spent most of my day posting about bundles, to the extent that I didn’t actually play any new games at all. I’d just list the contents of whatever bundle landed in my inbox, embed a video and check that the ‘pay what you want’ offer actually let people submit less than a dollar. Then I’d hit the publish button and move onto the next big thing. Which would be another bundle. I thought all of that was in my past but the Super BR Jam has caught my eye, with a decent set of commercial titles for anyone paying more than $5 and the results of the jam (now finished) available whatever the price paid. Dungeonland, Magicka, The Showdown Effect and Knights of Pen and Paper all have Paradox in common, and plenty of people probably own them already, but the standout is Qasir al-Wasat, which I wish I’d pointed more eyes toward when I played the demo.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Have you ever wanted to dive out of a window to avoid an explosion, while throwing a sword at a ninja? I tried it once but landed badly and ended up with a nasty crick in my neck. It’s the kind of antic that might look amazing when performed by a sinewy star of the silver screen, but my body just isn’t made for that kind of showboating. Even my beard and the confetti in my hair weren’t cushion enough to break the fall. Perhaps that’s why I enjoy playing an action movie archetype in Arrowhead’s multiplayer murder ‘em up, The Showdown Effect. My own feeble frame remains safe, even as my avatar slices, dices and explodes. If you’ve steered clear but have an interest, now is the time to try. Free this weekend and currently discounted to £1.99.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

[a tumbleweed rolls by, explodes]

LAST TIME, ON THE SHOWDOWN EFFECT:

[Cars explode or something]

Arnold Schwarzenegger parody: “Wow, this sure is great! I can slice and shoot people, and it’s all so fast-pace– [gets sliced and shot to pieces, emits comical death yodel].”

[More explosions, no one looks at them]

Elderly monk man: “Hah, that was too easy. Which is basically what this game becomes after you figure out the rhythm and realize there are only a few weapons, items, and character abilities. There’s just not much long-term value. Er, I mean, hiyah! Tongue-in-cheek reference to a well-known action film!”

[Further explosions with no apparent cause]

Explosions: “Hey, I know: you guys should go to the Wild West for some reason. Westerns were kind of> action movies, right? They had guns and stuff. Also, fantastic soundtracks. Er, I mean, ka-boom.”

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Congratulations! You made Magicka and have finished creating odd DLC content for the friendly fire(ball) simulation. What do you do next?

1) Go hiking in the Pyrenees.2) Why not craft some sort of single player Magicka RPG?3) Form a band sort of like Daft Punk but with all the sci-fi robot vibes replaced by wizard’s robes and jokes about willies.4) Create a fast-paced multiplayer homage to eighties action movies, of course.

If you picked four, you are probably Arrowhead and you have made The Showdown Effect.>

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

Arrowhead and Paradox are dabbling in the absurd once again with their “2.5D” shooter, The Showdown Effect, which is destined to be released quite soon. The latest trailer shows numerous hi-jinks. Paradox claims that the trailer’s “Intricate Bullet Ballet Forever Answers Games-as-Art Debate”.

Yeeees. The game can be pre-ordered, with amusing bonuses, over here. Folks who pre-order will find themselves injected immediately into the on-going beta. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

The Showdown Effect is a bombastic game, packed with more eighties action movie clichés and stereotypes than Schwarzenegger’s CV, or that one friend’s DVD collection that you’re fairly sure is entirely an edifice of ironic appreciation. I spoke to Arrowhead CEO Johan Pilestedt at the Paradox Convention and we talked about Warhammer, dice and situational comedy. And, hey, why not the game as well?>

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

The Showdown Effect stood out at the Paradox Convention. Among the fine Port*, maps and history, here was a game that threatened to introduce itself like a shot of Tabasco sauce to the back of the throat. GUNS! ONE LINERS! SWORDS! BLOOD! ACTION MOVIES! THE EIGHTIES! I was braced for impact but as the sauce settled, I paused to swirl it around my mouth, nodded appreciatively and then turned a man’s head into a blood pudding by liberally applying a fire extinguisher to his face. There are explosions and gibs aplenty, but between the bullets and blades, there’s a great deal of precision.>

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