Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a server crash related to Flamethrower particles
  • Fixed a client crash related to matchmaking parties
  • Fixed a client crash related to the ConVar tf_flamethrower_boxsize
  • Fixed a memory leak in the main menu
  • Fixed some languages having missing characters in the ConTracker menu
  • Fixed the voicemenu command being used to lag servers
  • Fixed a rendering issue with Unusual effects for the Antarctic Eyewear
  • Fixed some War Paint weapons not being valid trade-up items for the Civilian Stat Clock
  • Fixed an animation bug related to the Thermal Thruster and changing class while holstering it
  • Fixed matchmaking players being able to sit at the MOTD so they can't be kicked by players in the match. They will now show in the scoreboard on their assigned team and will be valid vote-kick targets by members of their team.
  • Updated the Autobalance system to skip asking/waiting for volunteers. Instead, it will go straight to switching candidates to balance the teams.
  • Updated model/materials for the Valhalla Helm to fix some clipping issues
  • Updated the localization files
  • Updated pl_enclosure_final
    • Fixed players being able to get stuck in closing dropdown door in stage 3
    • Fixed missing team filter for small resupply room in stage 3
    • Removed unnecessary env_wind entity messing with env_dustmote entities
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed players not being able to push the payload cart on some maps
  • Fixed a client crash related to the main menu
  • Fixed a client crash when exiting the game
  • Fixed not being able to pickup item_bonuspack entities that have not been assigned to a specific team
  • Added self-damage when using the Short Circuit's orb to attack an enemy at close range
  • Added the new Heavy and Pyro weapons to the list of weapons that can be found via random drops
  • Added The Heartfelt Hero medal for the Hugs.tf 2018 community event
  • Updated ctf_foundry
    • Organized powerup locations to be more consistent with other maps
    • Removed the crit powerup in the center of the map
    • Fixed the return times for dropped flags
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Matchmaking Changes
  • The initial load time into a match no longer counts against a player's abandon timer
  • Changed the timeout before a missing player is marked as having abandoned a competitive match to be three minutes from the first time a player disconnects from the server, rather than from the moment the match is formed
  • Queue times should now be significantly faster when dealing with large numbers of placement and recently-placed players in queue
  • Moved the Competitive MMR change notification so it no longer overlaps your rank
  • Fixed continuing to receive the prompt to rejoin a match after you have been dropped from said match
  • Fixed a case where players would receive a rank change in matches that dissolved due to abandon


General
  • Added a stomp animation to Pyro that plays when coming down after blasting off from the Thermal Thruster
  • Added HLPugs.tf tournament medals
  • Added Gette it Onne! tournament medals
  • Added TFCL tournament medals
  • Added Copenhagen Games tournament medals
  • Fixed Medics having an accelerated Ubercharge build-rate when healing full-health Snipers who are using The Razorback
  • Fixed being able to capture control points during setup time
  • Fixed the Golden Wrench not having an offset when using minimized viewmodels
  • Fixed the Private Maggot Muncher hiding the Soldier's hat when equipped
  • Fixed the Medic's auto-call feature not including enemy Spies disguised as the Medic's team
  • Fixed The Lugermorph not displaying when inspected in the backpack
  • Fixed unusual effects on the Brass Bucket rendering in the wrong spot
  • Fixed Mann vs. Machine late-join failing for parties of two or more
  • Fixed the Short Circuit orb not changing particle color after being deflected
  • Fixed the Short Circuit orb not being able to destroy rockets/grenades during the first 0.25 seconds of their lifetime
  • Updated models and materials for the Private Maggot Muncher
  • Updated the localization files
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Matchmaking Changes
  • The initial load time into a match no longer counts against a player's abandon timer
  • Changed the timeout before a missing player is marked as having abandoned a competitive match to be three minutes from the first time a player disconnects from the server, rather than from the moment the match is formed
  • Queue times should now be significantly faster when dealing with large numbers of placement and recently-placed players in queue
  • Moved the Competitive MMR change notification so it no longer overlaps your rank
  • Fixed continuing to receive the prompt to rejoin a match after you have been dropped from said match
  • Fixed a case where players would receive a rank change in matches that dissolved due to abandon


General
  • Added a stomp animation to Pyro that plays when coming down after blasting off from the Thermal Thruster
  • Added HLPugs.tf tournament medals
  • Added Gette it Onne! tournament medals
  • Added TFCL tournament medals
  • Added Copenhagen Games tournament medals
  • Fixed Medics having an accelerated Ubercharge build-rate when healing full-health Snipers who are using The Razorback
  • Fixed being able to capture control points during setup time
  • Fixed the Golden Wrench not having an offset when using minimized viewmodels
  • Fixed the Private Maggot Muncher hiding the Soldier's hat when equipped
  • Fixed the Medic's auto-call feature not including enemy Spies disguised as the Medic's team
  • Fixed The Lugermorph not displaying when inspected in the backpack
  • Fixed unusual effects on the Brass Bucket rendering in the wrong spot
  • Fixed Mann vs. Machine late-join failing for parties of two or more
  • Fixed the Short Circuit orb not changing particle color after being deflected
  • Fixed the Short Circuit orb not being able to destroy rockets/grenades during the first 0.25 seconds of their lifetime
  • Updated models and materials for the Private Maggot Muncher
  • Updated the localization files
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated model/materials for the Starboard Crusader and added a second style
  • Added AsiaFortress Season 13 medals
  • Updated the localization files
  • Fixed Mann vs. Machine matches with open slots not receiving late-joiners
  • Fixed a server crash related to the Sniper Rifle
  • Fixed the "View promotional codes" button not showing for those users with promotional codes


Notes missed from Competitive Revamp update
  • The UI version has been bumped to 3. Any UI mods will need to be updated to work with the new UI changes.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated model/materials for the Starboard Crusader and added a second style
  • Added AsiaFortress Season 13 medals
  • Updated the localization files
  • Fixed Mann vs. Machine matches with open slots not receiving late-joiners
  • Fixed a server crash related to the Sniper Rifle
  • Fixed the "View promotional codes" button not showing for those users with promotional codes


Notes missed from Competitive Revamp update
  • The UI version has been bumped to 3. Any UI mods will need to be updated to work with the new UI changes.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added smoke to the Punk's Pomp
  • Made the Sky High Fly Guy and The Hot Case paintable
  • Fixed the Short Circuit still performing its old area-of-effect attack when firing
  • Fixed Scouts taking to the skies
  • Fixed thumbnail for ctf_foundry
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added smoke to the Punk's Pomp
  • Made the Sky High Fly Guy and The Hot Case paintable
  • Fixed the Short Circuit still performing its old area-of-effect attack when firing
  • Fixed Scouts taking to the skies
  • Fixed thumbnail for ctf_foundry
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a server crash related to the Flamethrower
  • Fixed a client crash on the main menu
  • Fixed the Engineer not being able to build after rotating the placement hologram
  • Fixed the Scout's double-jump failing when attempted immediately after switching to any weapon (instead of just The Atomizer)
  • Updated model/materials for the Starboard Crusader
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a server crash related to the Flamethrower
  • Fixed a client crash on the main menu
  • Fixed the Engineer not being able to build after rotating the placement hologram
  • Fixed the Scout's double-jump failing when attempted immediately after switching to any weapon (instead of just The Atomizer)
  • Updated model/materials for the Starboard Crusader
...

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