BackSlap - 冰卡诺

We are thrilled to announce that our new game BackSlap is now officially released! Priced at just ​​$1.99​, enjoy a ​​10% launch discount​​ during the first week.

[dynamiclink href="https://store.steampowered.com/app/3666470"][/dynamiclink]

BackSlap is the ​​ultimate idle rhythm game for slacking off at work​​!

  • ​Single-key tapping​​ for stress relief

  • ​90+ addictive tracks​​ & ​​9 quirky themes​

  • ​Instantly hide​​ with mouse middle click

  • ​Supports osu! beatmap import​

  • ​AFK level-up​​ while vibing to music! Certified by ​​Bathhouse Cat Master​​ with a gold medal!

We hope BackSlap brings you endless joy and relaxation!

吞食天地2:誕生Reborn - gametopiahk

親愛的玩家:

你好!

《吞食天地2:誕生Reborn》目前已完成維護並開機。

另外為感謝玩家耐心等候更新維護,將發放【維護補償包*1】作為維護補償,

還請登入遊戲後,於【聚寶閣】內【百寶箱】進行確認。

Bolt & Whalington - OKJOY

Haven't grabbed your test key yet? Join our Discord to secure your spot and be part of the first wave of players! 🧪🐾

🎮 Steam page:

[dynamiclink href="https://store.steampowered.com/app/3535270/_/"][/dynamiclink]

Since we first revealed the game, many players have been curious about our combat system—especially the mech fights! So today, we're dropping a raw gameplay clip of the intense showdown against the big bad... Head Chef Stinky (Mad). 🍳🤖 Watch how the mech handles in battle and get a sneak peek at the weapon system!

And hey—if watching us get clobbered raises your blood pressure, why not jump in and show us how it's done?

Fill out the playtest form in Discord and dive into the action starting tomorrow! 💥 You play better anyway, right?

SEDAP! A Culinary Adventure - kopiforge

Hi everyone, Jay and team here!

Patch v1.0.6d Notes

Online Multiplayer Fixes
  • Server stability improvements -- we made an important fix over the weekend that should improve online multiplayer stability. Do give the game a shot on online multiplayer mode and let us know how it goes!

As always, thank you for playing SEDAP! and please continue to support us -- if you haven't read our recent message regarding the game's roadmap, please do so here.

Facing any bugs or issues?
Submit them on our Steam "Bug Reports" sub forum, or ping us on our Discord channel!

Ratatan - ratatan-p
Thank you all so much for playing Ratatan during Steam Next Fest.
The demo has been downloaded over 200,000 times, and the number of wishlists has surpassed 300,000.
We are deeply grateful for the incredible interest so many of you have shown in this game! Thank you!

Thank You for the Abundant Feedback

We received around 1,000 Steam reviews for this demo alone, and over 2,000 comments and suggestions via the feedback form.
While many of the responses have been critical, we take all of them seriously and will use them to improve and evolve Ratatan moving forward.

Some of the most common points raised include:
  • The tutorial and UI are difficult to understand
  • Frustration at Ratatans not being able to use skills
  • Lack of an in-game save/resume function
  • Difficulty keeping up with the game’s tempo and rhythm
  • A gap between expectations (e.g., “I thought it would be like Patapon”) and the actual experience

Introducing Early Access

Based on the sheer amount of feedback we received through the demo, Ratatan will continue to evolve to deliver an even more enjoyable experience in Early Access. Here’s how:

All Ratatan Unlocked

In Early Access, all Ratatan will be playable!
Each one has its own unique abilities and combat styles, offering completely different gameplay experiences.

One of the most common pieces of feedback we received was:
  • “Why can’t my friends use skills?”
  • “I want to use the Ratatan skills I saw in the trailer.”

So in response, the development team has thoroughly discussed the matter and decided to gradually implement player-controlled Ratatan Skills.
These skills won’t be ready at the launch of Early Access, but we plan to roll them out in future updates.


All Worlds, Finally Unlocked

In Early Access, all worlds from W1 to W5 will be playable.
Each world features its own unique theme and rhythm—explore them, battle through them, and overcome their challenges to the beat.
We’ve also prepared many yet-to-be-revealed worlds, background music tracks, and enemies, so we hope you’re looking forward to the ever-expanding world of Ratatan as new surprises unfold!


Design Your Own Challenge with the Goddess’ Game

The newly introduced Goddess’ Game feature lets you customize the rules and reward conditions to take on challenges your way.
  • Change bosses
  • Skip worlds
  • Increase the difficulty

It’s a new replayability feature where you design your own challenge and test your limits.


Randomness Expansion Through Bosses and Altars

In Early Access, we’ve introduced random elements like boss variations and altar events to ensure a different experience every time you play.
  • The thrill of not knowing which boss will appear
  • Strategic choices at altars—take a reward or avoid risk

The combination of these elements creates a unique adventure experience every run.
We will continue to enhance this randomness to keep the game fresh and engaging, ensuring your journey in Ratatan is always new and unpredictable.

Ratatan: Not a Sequel, but a New Challenge

Many people have told us how Ratatan reminds them of Patapon, or how they’d expected it to be a direct sequel.
And, truth be told, we’re honored by everyone’s high expectations.

We on the development team have positioned Ratatan as a spiritual successor.
This is because we wanted to take the concept behind the fusion of sound and formations found in Patapon and reinterpret and challenge it in our own way, elevating it into a new form.

That said, there’s no avoiding the fact that fans who had hoped for something more like Patapon were ultimately disappointed.
This was not so much a misunderstanding as it was a result of our shortcomings in communication and limitations in how we expressed ourselves, for which we sincerely apologize.

We want to make it clear once again: Ratatan is not a sequel to Patapon.
It is natural that many feel a connection between the two since Hiroyuki Kotani, one of the creators, was also involved with Patapon.
However, the Patapon IP does not belong to us, and we cannot replicate its structure or gameplay.

That said, our desire to empathize with those who love Patapon remains unchanged.
For example, we will continue to introduce features that make the gameplay more accessible, such as the rhythm command mode “Advanced,” which broadens input options, and the rhythm gauge mode “Classic,” which makes it easier to keep to the rhythm.

The core gameplay, however, where players control characters and fuse rhythm with action, will remain unchanged.
It may seem similar, but it is entirely new.
That is why Ratatan is not a sequel, but a new challenge.

Looking Ahead

During Early Access, you’ll finally be able to fully experience the Ratatan style that our development team has been pushing for.
Of course, there are still unfinished parts at this stage of Early Access, but we won’t stop and we will continue to evolve this game further.
We are currently preparing a roadmap to outline our update plans, which we expect to share with you by the end of this month.

We hope to continue to grow this new form of rhythm action together with you and your feedback.
Thank you, as always, for your ongoing support.

Producer: Kazuto Sakajiri

Syn-Chorus 01: The New Life - 玩偶-0.06T

优化资源加载

修复可能导致成就重复完成的问题

优化了成就初次比对花费的时间

Heroes and Overlord - qingzang23

The original main hero of the humans has been replaced by the newly added female knight. Hello everyone, I'm in the process of replacing the resources.

Recently, an elderly family member had a heart stent surgery, which has been quite busy and has disrupted my work a bit.

I'm working hard to update, and I should be able to release it after the summer promotion ends.

Once Human - Once Human

Availability: June 18 – July 16(PT)

Multiple Lightforge Loot Crates are back. Freely choose one to open!

1.You can now claim tiered collection rewards based on how many Lightforge Collection items you've obtained from each crate.

2. Same drop rates, carried-over progress:

1)All original crate rules remain unchanged, including drop rates, prices, and guarantee mechanics. For details, refer to the specific Lightforge Crate rules.

2)In this round, each of the three crates guarantees 1 Lightforge Collection item within 30 draws.

3)If you've participated in a previous rerun of the same theme, your guarantee progress will carry over. For example, if you've drawn 10 times before, your new count will start from 10/30.

3.You're free to choose one of this round's three themed Lightforge Loot Crates to purchase.

1)You may select one of the three themed crates to begin drawing or redeeming. Progress is shared across all characters under the same account, and only one crate can be selected for purchase.

2)As long as you haven't started drawing or redeeming, you can freely switch between crates.

4.If you've collected all Lightforge Collection items from your selected crate, click the interface to claim the corresponding completion rewards.

Specific Lightforge Crate Rules

While the Lightforge Loot Crates are available, you can spend Lightforge Ingots to open them. Each Loot Crate is guaranteed to yield cosmetics. Only one character under each account can redeem and open a single Loot Crate, but the cosmetics from the Loot Crate can be used by all characters under that account. You can use different characters for different crates.

1.The Lightforge Loot Crates are available for a limited time and will be removed after the event ends. Unused Lightforge Ingots and Lightforge Relics will remain available in your account and can be used for other Lightforge Loot Crates.

2.Each crate opening costs 1 Lightforge Ingot, valued at 160 Crystgins. The first 10 Lightforge Ingot purchases will be at half price. Each crate randomly grants a cosmetic reward. Once the maximum number of crate openings is reached, further openings are not allowed.

3.Crate rewards marked as "Lightforge Collection" have special guarantees:

1)Every 30 crates guarantees one "Lightforge Collection" item without duplicates. Once obtained, it will be removed from the prize pool, increasing the odds of other rewards.

2)When a Lightforge Collection item is drawn, the guarantee counter resets, and the next one can be obtained within 30 crate openings.

3)After all Lightforge Collection items are drawn, the guarantee no longer applies, and only other repeatable rewards can be obtained.

* If you obtain a Lightforge Collection item through redemption, you may still draw it from the crate, but duplicates will refund the redemption cost in full.

4.Non-Lightforge Collection cosmetics may be drawn multiple times. Duplicates will be converted into Lightforge Relics, which can be used to redeem for other Lightforge Loot Crate cosmetics in the current or other events, as well as for limited Lightforge Ingots and Colorful Badges.

Lightforge Loot Crate: Beach Holiday

1.Legendary Lightforge Collection Items: 0.9%

Including Sunshine Splash Territory Gift Pack, Bubbly Sunshine Set, and Apocalypsis - SOCR

2.Epic Lightforge Collection: 3.2%

Including Ocean's Pulse Fountain Collectible and Apocalypsis - Baton

3.Other Epic Rewards: 59.5%

Including Rainbow Candy Camera, Hand-in-Heart Love, Summer Breeze Hairstyle Pack, Rainbow Mane, Coconut Beach Sandals, Decal: Baby Bus, Cradle Charm: Bubbly Summer, Weapon Charm: Atomic Snail, Sticker: Mr. Rock 'n' Roll, and Sticker: Metal Gift

4.Other Rare Rewards: 36.4%

Including Summer Vibes Makeup Pack, Joyful Ascension, Mountain Goggles, Waxed Cap, and Tropical Trigger Gloves

* You can open up to 150 Lightforge Loot Crates: Beach Bash.

Lightforge Loot Crate: Hallow's Masquerade

1.Legendary (Gold) Lightforge Collection: 0.9%

- Includes Twilight Feast Night Territory Gift Pack, Midnight Prankster Set, and Night's Gaze - KAM.

2.Epic (Purple) Lightforge Collection: 3.2%

- Includes Whammy - Heavy Weapon, and Formula: Modern Stove.

3.Epic (Purple) Other Rewards: 58.5%

- Includes the World Travel Cradle Cosmetic, Ghost Party - M416, Ghost Party - AWS.338, Altered Facade Makeup Pack, Mocker's Mask, Decal: Lonely Musician, Weapon Charm: Pumpkin Head, Cradle Charm: Shadow Pumpkin, Sticker: Dark Vision, and Sticker: The Union.

4.Rare (Blue) Other Rewards: 37.4%

- Includes Furniture Formula: Industrial Gear Clock, Furniture Formula: Simple Wall-Mounted Rack, Solo Action: Night Prayer, Jogger's Vest, and Skybreeze Pants.

* You can open up to 150 Lightforge Loot Crates: Hallow's Masquerade.

Lightforge Loot Crate: Hype Party

1.Legendary Lightforge Collection (Gold items): 0.9%

- Includes the Heartwave Odyssey Territory Gift Pack, Urban Jurassic Set, and Genesis - Crossbow.

2.Epic Lightforge Collection (Purple items):3.15%

- Includes the Neon Blade - Sword, and Melody and Dino Cradle Theme Pack.

3.Other Epic rewards (Purple items): 50.65%

- Includes the Duo Action: Rap Buddy, Small Garage - Wisdom Ring, Pixel Geek - MPS7. Stellar Jeans, Weapon Charm: Curious Little Fellow, Aria Hairstyle Pack, Sticker: On Target, and Sticker: Smiley.

4.Other Rare rewards (Blue items): 45.30%

- Includes the Solo Action: Try Harder, Aviator's Hat, Golden Tango, Weapon Charm: Lightning Fast, Cradle Charm: Finger Skateboarding, Decal: Explorer, and Pearl Tears Paint Pack.

* Lightforge Loot Crate: Hype Party can be opened up to 150 times.

Ember and Blade - Patch Notes Keeper
Ever wondered how the characters come to life?

Step into Ember and Blade's recording booth and witness the magic as Matt Bradford (Fenrix) and Alex Morgan (Baphomet) breathe soul and darkness into every line.

Each performance is packed with emotion that draws you deeper into the world of Ember and Blade. See for yourself how their voices transform written words into distinct personalities.

🎬 Watch the exclusive behind-the-scenes session and experience our dark fantasy adventure!

Play the Demo First!

The public demo arrives this July!
Add Ember and Blade to your wishlist now and be among the first to break the loop⚔️

Special Thanks
  • To our talented voice actors for bringing depth and life to every character

  • Syndicate Creative Studio for their expert recording and direction

  • Musai Studio, our dedicated Korean partner, for making this journey possible

Pixel Starships - toma
Hi Captains!

We hope you are prepared for a huge update and some Interstellar Independence festivities!

In case you missed it, March’s Tournament winners received a Limited Edition Skin for the Lift Room, the Cosmosome!

Alternatively, the Steampunk Ship Thrusters, Ship Thrusters Room Skin, is now available in the Dove Store.

                                                           


Be prepared – this Month’s Tournament features the Lost Profits Reward scenario, with each Tournament Battle having a chance to drop Spice Trader Stockpiles.

Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam. Please contact our Support Team if you experience any problems updating the game.

V0.999.25 Changelogs:

  • NEW! Wargames Battle System

  • NEW! Captain Avatar Ribbons

  • NEW! Ship Layout Saving

  • NEW! Smelting Crucible – Rerolls an Item’s Secondary Stats

  • NEW! CRISPR Pill Item – Grants Special Crew 1 CRISPR Level

  • NEW! Defense Hangar Room

  • NEW! Defense Hangar Crafts

  • New Room Level for Disintegrator Gate, Zaki Tentacle Garden, and Small Gas Trap

  • New Room level for Zongzi Factory, Ghostly Factory, and Visiry Mechbay

  • Special and Legendary Training Consumable primary stats minimum range increased by 5-15%

  • Special and Legendary Training Consumable secondary stats reduced slightly

  • Added new Sticker slot Research

  • Added new Layout slot Research

  • Recall Beacons now reset Crew Action Timers

  • Ultra Dismantle now destroys Recall Beacons

  • Superlaser, Heavy Turbo Laser, and Turbo Laser Shield Damage increased from 0.1 to 0.3

  • Added new Compressed Ion Core Ammo for the Ion Cannon

  • Cloak Generators now have a Cooldown time of 6.5 sec

  • Plasma Discharger Max Capacity increased from 140 to 150

  • Railgun Max Capacity increased from 100 to 120

  • EMP Missiles now deal 0.1 System Damage

  • Thunderclap Torpedo now deals 1 System Damage

  • Collection Changes:

    • Cosmic Crusaders Perk HP Restore increased to 2HP from 1HP. Req Count reduced to 3

    • Galactic Mariners Perk Summoned Arty HP Bonus increased to 3 from 1

    • Animatronics Perk can now Damage Enemy Modules/Rooms. Damage reduced from 10 to 8

    • Joseon Traders Perk now applies to all Friendly Crew in Origin Room

    • Symphony Perk can now only be applied Once per Room

    • Spooky Perk Step Bonus increased from 0.5ATK to 0.7ATK

    • Task Force Xmas Perk Base Damage increased to 11 (16 Max). Delay increased from 0.5 sec to 3 sec

    • Seafood Perk Damage Reduction increased from 50% to 75%. Instances increased from 2 to 3

    • Ardent Perk Activation Limit increased from 1 to 3 Enemy Modules

    • Visiri Perk Damage Reduction now applies to all Crew in Current Room. Duration increased from 3 to 5 sec

    • Gray Perk Freeze increased from 0.1 sec to 0.3 sec. Step Bonus increased from 0.05 sec to 0.1 sec

    • Alien Tech Perk Room Armor Increase increased from 24/32 to 48/56

    • Office Workers Perk chance to activate Urgent Repair increased from 15% to 20%

    • Drakian Perk Fire Duration increased from 3 sec to 8 sec

    • Cyanide & Happiness Perk Heal increased from 4/6 HP to 6/8HP

    • Athletes Perk can now Trigger on ATK or RPR. Cooldown increased from 3 sec to 8 sec

  • Crew Changes:

    • Lionheart Max ABL increased from 330 to 750

    • Franky Max ABL increased from 300 to 640

    • Mr Horse Max ABL increased from 300 to 640

    • RU5-7Y Max ABL increased from 560 to 720

    • Countess Miyoko Max ABL increased from 500 to 620

    • Gemini Max ABL increased from 280 to 580

    • Black Beard Max ABL increased from 300 to 420

    • Barot Max ABL increased from 250 to 370

    • Red Ninja Max ABL increased from 210 to 260

    • Ribi Max ABL increased from 200 to 250

    • Ponytail Alien FR increased to 60

    • Draki Soldier FR increased to 60

    • Zakian FR increased to 70

    • Zakian Assassin FR increased to 70

    • Drakian FR increased to 70

    • Drakian Clone FR increased to 70

    • Infected Drakian FR increased to 70

    • Infected Drakian Clone FR increased to 70

    • Drogon FR increased to 100

    • Techbarr Max HP increased from 14 to 15

    • Pirate Alex/Loretta PLT increased from 16 to 18

  • Improved Item Crafting Menu

  • Reimplemented support for Ship lighting system

  • Events Menu now contains all Challenge and Tournament actions

  • Craft Range is now displayed in Craft Info panels

  • Fleet Chat UI overhauled to be consistent with Public Chat

  • Mission/PVE Logs will now display Ship Name instead of Account Name

  • Active Crew Collection Auras will now be displayed when Scanning Ships

  • Game will now return to Ship view after completing a PvE Mission/Battle

  • Updated quanitity of existing Item stacks no longer sorted left in Inventory Panel

  • Added toggle button in Shipyard for switching display for Extended Hulls

  • Reverting to default Room Skin will now prompt for applied Ammo Skins

  • UGC Menu filters for Name/Creator now sorts in ascending order by default

  • UGC Menu now displays number of ‘Owned’ Stickers

  • Fixed a bug preventing Crews from Teleporting to Recall Beacons in certain cases

  • Fixed a bug preventing Crews from triggering Recall Beacons in certain cases

  • Fixed a bug preventing Recall Beacons from removing Crews from their previous Room Queue

  • Fixed a bug preventing Item ‘Sort by Descending’ from applying correctly

  • Fixed a bug preventing the display of interior/exterior destroyed animations

  • Fixed a bug preventing Training Preview from accounting for Fatigue

  • Fixed a bug preventing Ship Stickers from positioning correctly

  • Fixed a bug preventing CRISPR’d Crew from accurately updating Ship Crew count

  • Fixed a bug preventing display of Collection Perks in Crew Info Panel

  • Fixed a bug causing a crash when purchasing Starbux during a Story Mission

  • Fixed a bug causing Ammo switching to reset Rush Command Progress bonus

  • Fixed a bug causing Season Task progress to be displayed at incorrect times

  • Fixed a bug causing overlap quantity modifier buttons and sliders in Item Sell Panel

  • Fixed a bug causing duplicate Surprise Mission notifications on login

  • Fixed a bug causing incorrect ordering of Friend Messages

  • Fixed a bug causing Stickers to display despite not owning the matching Item


Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.

Good Hunting, Captains!

-SavySoda Team

...

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