The Legend of Heroes: Trails of Cold Steel - Durante
Hi everyone!

We have released an update for Trails of Cold Steel 1, bringing it to version 1.6.
This version adds a highly requested new feature, some smaller bug fixes and improvements, and surprise leaderboards.

New features:
- Added an option for Japanese voice language.
- Added 4 Steam leaderboards. Compare your scores against your Steam friends -- and everyone else -- in Total Battle Victories, Triple Advantage Battles, Angler Points and Academic Points. Note: if you already completed the game, you need to start it and load a save for your scores to be uploaded. (This is a Steam-only feature)

Graphics Improvements:
- Added a high resolution UI font option.
- Added the ability to natively load modded textures. (Check out BigHead's fantastic high-res UI texture mod)
- Made soft shadows stable under camera rotation.

Voice & text improvements:
- Added 148 additional English voice lines.
- Implemented some minor dialogue text fixes.

We hope you'll enjoy these improvements.


パッチVer. 1.6リリースのお知らせ

このパッチで要望の高かった要素、バグの修正、そしてサプライズとしてオンラインランキングボードが追加されます。

    新要素
  • ランチャーから日本語音声が選択できるようになりました。
  • 4種類ののSteamオンラインスコアランキングボードを追加しました。競えるランキングは総戦闘勝利数、奇襲攻撃発生回数、釣りポイント、アカデミックポイントの4つです。
    ※既にゲームを一度クリアしている場合は、スコアのアップロードのため、セーブデータを一度読み込む必要があります。また、本機能はSteam版限定です。

    グラフィックアップデート
  • 高解像度UIフォントの実装。
  • Modのテクスチャーを読み込む機能の実装(BigHead氏の高解像度UIテクスチャーModをチェックしてみて下さい)
  • カメラを回した場合でもソフトシャドウの効果が安定するように調整。

    英語音声&テキストのアップデート
  • 148個の新録された英語音声を追加。
  • いくつかの英語テキストを修正。
The Legend of Heroes: Trails of Cold Steel - omnisyncd
Patch notes courtesy of Durante

Hi everyone!

I just released a new patch which makes a number of improvements.

Bug fixes
  • Fix rendering bug affecting "stealth" effects (i.e. Airgetlam fading in/out)
  • Fix Z ordering error with some transparent effects when HBAO is active
    (this error was introduced in 1.4)
  • Fix camera positioning issue at 60 FPS in a Chapter 5 cutscene (Eisengraf)

Graphics improvements
  • Make fog-dependent AO fade-out work as intended on all maps
  • Change the sprint blur effect to more closely resemble the console version

Assets
  • Fix shadow casting issue on some NPCs using the maid-uniform mesh
    (See https://abload.de/img/15_maidfuzqj.png )
  • Fix Z-fighting issue on distant geometry at Dreichels Plaza
  • Fix Z-fighting and shadow issues at Sachsen Iron Mine

General
  • Add version number display to title screen

Enjoy!
Unless a new issue shows up based on this patch, the next patch will likely happen after ToCS2 releases.
The Legend of Heroes: Trails of Cold Steel - omnisyncd
Patch notes courtesy of Durante

Hi everyone!

I just released a new patch which makes a number of improvements.

Bug fixes
  • Fix rendering bug affecting "stealth" effects (i.e. Airgetlam fading in/out)
  • Fix Z ordering error with some transparent effects when HBAO is active
    (this error was introduced in 1.4)
  • Fix camera positioning issue at 60 FPS in a Chapter 5 cutscene (Eisengraf)

Graphics improvements
  • Make fog-dependent AO fade-out work as intended on all maps
  • Change the sprint blur effect to more closely resemble the console version

Assets
  • Fix shadow casting issue on some NPCs using the maid-uniform mesh
    (See https://abload.de/img/15_maidfuzqj.png )
  • Fix Z-fighting issue on distant geometry at Dreichels Plaza
  • Fix Z-fighting and shadow issues at Sachsen Iron Mine

General
  • Add version number display to title screen

Enjoy!
Unless a new issue shows up based on this patch, the next patch will likely happen after ToCS2 releases.
The Legend of Heroes: Trails of Cold Steel - omnisyncd
Patch notes courtesy of Durante.

Hello again everyone!

Version 1.2.1 contains several bug fixes, some optimizations, and a few new features, including the highly requested autosaves!

The full changelog from version 1.1 follows:

Bug fixes
  • Fix unlocking of "Cold Steel Conqueror" achievement. (Note: should retroactively unlock as soon as you start the game if you fulfill the prerequisites)
  • Fix potential crash in specific combination of circumstances (when offline).
  • Fix MSAA depth sampling API compliance.
  • Fix repeated keypresses at high (unlocked) framerates.
  • Input should now behave as expected up to at least 250 FPS.
  • Fix some minor text/linebreak issues (more to come!).
  • Fix one potential cause for sporadic crashes on some systems.
  • [Japanese version] Fix button prompt setting not applying to Japanese version (all prompts should now be correct, but the explanatory notes are not yet handled)

Optimization
  • Improved the performance of the Depth of Field implementation, especially with MSAA.
    (basic DoF should be improved by around 10% with 4xMSAA, high quality DoF should be improved by up to a factor of 3)

New Features:
  • Added Autosaves. The autosave interval can be configured in the launcher.
  • Added "Ultra" shadow resolution option between "High" and "Absurd".
  • Added a "Quit Game" option to the main menu
    (though why would you want to quit? ;)

    Note:
    If you encounter any new issues with this version, you can revert to the previous version (1.1) by right-clicking the game in your Steam library, selecting "Properties", then selecting the "BETAS" tab, and chosing "version_1.1" in the drop-down menu.

    Enjoy! We will continue to do our best to resolve any issues and improve the game further.
The Legend of Heroes: Trails of Cold Steel - omnisyncd
Patch notes courtesy of Durante.

Hello again everyone!

Version 1.2.1 contains several bug fixes, some optimizations, and a few new features, including the highly requested autosaves!

The full changelog from version 1.1 follows:

Bug fixes
  • Fix unlocking of "Cold Steel Conqueror" achievement. (Note: should retroactively unlock as soon as you start the game if you fulfill the prerequisites)
  • Fix potential crash in specific combination of circumstances (when offline).
  • Fix MSAA depth sampling API compliance.
  • Fix repeated keypresses at high (unlocked) framerates.
  • Input should now behave as expected up to at least 250 FPS.
  • Fix some minor text/linebreak issues (more to come!).
  • Fix one potential cause for sporadic crashes on some systems.
  • [Japanese version] Fix button prompt setting not applying to Japanese version (all prompts should now be correct, but the explanatory notes are not yet handled)

Optimization
  • Improved the performance of the Depth of Field implementation, especially with MSAA.
    (basic DoF should be improved by around 10% with 4xMSAA, high quality DoF should be improved by up to a factor of 3)

New Features:
  • Added Autosaves. The autosave interval can be configured in the launcher.
  • Added "Ultra" shadow resolution option between "High" and "Absurd".
  • Added a "Quit Game" option to the main menu
    (though why would you want to quit? ;)

    Note:
    If you encounter any new issues with this version, you can revert to the previous version (1.1) by right-clicking the game in your Steam library, selecting "Properties", then selecting the "BETAS" tab, and chosing "version_1.1" in the drop-down menu.

    Enjoy! We will continue to do our best to resolve any issues and improve the game further.
The Legend of Heroes: Trails of Cold Steel - omnisyncd
Patch notes courtesy of Durante

Hello everyone!

I hope you are enjoying the game. If you are affected by some issue, I'm happy to announce that version 1.1 of the game just went online, which includes fixes to many of the more common problems encountered, as well as some new features based on feedback from the community.

It includes the following changes.

Bug fixes
  • Fix text rendering corruption issue when button prompts are displayed on some systems
  • Fix Depth of Field issue in cutscenes on Intel GPUs with MSAA enabled
  • Do not close the game when Alt+F4 is pressed and another program has the focus
  • Fixed some minor text issues
New Features:
  • Added an option to skip all movies
  • Added configurable speedup factors for Turbo mode
    (separate factors for battle and field exploration are possible)
  • Added a "Mouse Sensitivity" option to the mouse / keyboard configuration menu
    (also reworked mouse camera controls to eliminate acceleration)
Note:
If you encounter any new issues with this version, you can revert to the previous version (1.0) by right-clicking the game in your Steam library, selecting "Properties", then selecting the "BETAS" tab, and chosing "version_1.0" in the drop-down menu.

Enjoy! We will continue to do our best to resolve any issues and improve the game further.
The Legend of Heroes: Trails of Cold Steel - omnisyncd
Patch notes courtesy of Durante

Hello everyone!

I hope you are enjoying the game. If you are affected by some issue, I'm happy to announce that version 1.1 of the game just went online, which includes fixes to many of the more common problems encountered, as well as some new features based on feedback from the community.

It includes the following changes.

Bug fixes
  • Fix text rendering corruption issue when button prompts are displayed on some systems
  • Fix Depth of Field issue in cutscenes on Intel GPUs with MSAA enabled
  • Do not close the game when Alt+F4 is pressed and another program has the focus
  • Fixed some minor text issues
New Features:
  • Added an option to skip all movies
  • Added configurable speedup factors for Turbo mode
    (separate factors for battle and field exploration are possible)
  • Added a "Mouse Sensitivity" option to the mouse / keyboard configuration menu
    (also reworked mouse camera controls to eliminate acceleration)
Note:
If you encounter any new issues with this version, you can revert to the previous version (1.0) by right-clicking the game in your Steam library, selecting "Properties", then selecting the "BETAS" tab, and chosing "version_1.0" in the drop-down menu.

Enjoy! We will continue to do our best to resolve any issues and improve the game further.
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