Tabletop Simulator - Kimiko


To celebrate International Tabletop Day on April 29th, Tabletop Simulator is having a 50% off weekend deal. In addition, most of our DLCs are also on sale from 20-50% off! Check it out and tell your friends! Sale ends Monday, May 1st!

http://store.steampowered.com/app/286160/Tabletop_Simulator/

In today’s update, we’ve got our latest DLC, In the Name of Odin by NSKN Games! In the Name of Odin is a strategy game for 2-5 players, each with a claim to become the new Jarl. You are all brave warriors, shrewd traders and bold explorers, but only one of you will become the new Jarl to rule in the name of Odin!

And our newest feature is Decals! With Decals you can now stamp or stick images to any object. Need stickers for cards and have them stick on when shuffling? Now you can do that. Creating a western theme and want to add bullet decals to your scene? Now you can! Have fun with it!



DLC - In the Name of Odin



New Feature - Decals
  • You can now place decals on any object.
  • Access the Decal tool in the side menu.
  • Decals are saved per game.
  • When a save is loaded, everyone will have access to the decals in that save.
  • Click the plus sign to create new decals.
  • The decal you select with have a “Selected” text on it.
  • You will see a ghost of your decal so you know how it will look when you place it down.
  • The placement will be affected by your camera position.
  • Decals will stick to cards and can be shuffled in the deck.
  • Decals can be placed on any surface, vertical, horizontal and angled.
  • Click a decal to delete it.
  • You can rotate decals by using Q and E.
  • You can scale decals with the + and - keys.
  • When ALT Zooming, you’ll be able to see the decal on the object.
  • To disable decals in permissions, it is under the Paint section (just for now).



Debugging
  • Added new launch commands to help debug issues and figure out what’s going on.
  • If you are having any type of crashing or problem with something, then using these launch options will help us track down issues that we cannot reproduce on our own.
  • Input these in Properties, General and click the SET LAUNCH OPTIONS button.
  • You can input multiple launch options by putting a space in between them.
  • Remove the quotes before entering them in.
  • “-nothreading” - Disables loading system in the backload.
  • “-nosteam” - Disables all the steamworks related stuff.
  • “-notablet” - Disables the tablet.
  • “-nosubscription” - Stops steam from checking your workshop subscription.



Improvements
  • Added an empty table option called None so you can place your own custom tables (or anything) in its place.
  • Scaling object will scale all of its states as well.
  • Updated link in the Notebook for Scythe DLC to ensure the latest rules are available.
  • Optimized C# calls to Lua that don't have parameters.

Fixes
  • Fixed crashing issue with tablet (if still occurs, use -notablet launch option for now).
  • Fixed issue with Steam avatar portraits being mirrored.

Stay up to date on development by following us on Twitter and Facebook!

Tabletop Simulator - Kimiko


To celebrate International Tabletop Day on April 29th, Tabletop Simulator is having a 50% off weekend deal. In addition, most of our DLCs are also on sale from 20-50% off! Check it out and tell your friends! Sale ends Monday, May 1st!

http://store.steampowered.com/app/286160/Tabletop_Simulator/

In today’s update, we’ve got our latest DLC, In the Name of Odin by NSKN Games! In the Name of Odin is a strategy game for 2-5 players, each with a claim to become the new Jarl. You are all brave warriors, shrewd traders and bold explorers, but only one of you will become the new Jarl to rule in the name of Odin!

And our newest feature is Decals! With Decals you can now stamp or stick images to any object. Need stickers for cards and have them stick on when shuffling? Now you can do that. Creating a western theme and want to add bullet decals to your scene? Now you can! Have fun with it!



DLC - In the Name of Odin



New Feature - Decals
  • You can now place decals on any object.
  • Access the Decal tool in the side menu.
  • Decals are saved per game.
  • When a save is loaded, everyone will have access to the decals in that save.
  • Click the plus sign to create new decals.
  • The decal you select with have a “Selected” text on it.
  • You will see a ghost of your decal so you know how it will look when you place it down.
  • The placement will be affected by your camera position.
  • Decals will stick to cards and can be shuffled in the deck.
  • Decals can be placed on any surface, vertical, horizontal and angled.
  • Click a decal to delete it.
  • You can rotate decals by using Q and E.
  • You can scale decals with the + and - keys.
  • When ALT Zooming, you’ll be able to see the decal on the object.
  • To disable decals in permissions, it is under the Paint section (just for now).



Debugging
  • Added new launch commands to help debug issues and figure out what’s going on.
  • If you are having any type of crashing or problem with something, then using these launch options will help us track down issues that we cannot reproduce on our own.
  • Input these in Properties, General and click the SET LAUNCH OPTIONS button.
  • You can input multiple launch options by putting a space in between them.
  • Remove the quotes before entering them in.
  • “-nothreading” - Disables loading system in the backload.
  • “-nosteam” - Disables all the steamworks related stuff.
  • “-notablet” - Disables the tablet.
  • “-nosubscription” - Stops steam from checking your workshop subscription.



Improvements
  • Added an empty table option called None so you can place your own custom tables (or anything) in its place.
  • Scaling object will scale all of its states as well.
  • Updated link in the Notebook for Scythe DLC to ensure the latest rules are available.
  • Optimized C# calls to Lua that don't have parameters.

Fixes
  • Fixed crashing issue with tablet (if still occurs, use -notablet launch option for now).
  • Fixed issue with Steam avatar portraits being mirrored.

Stay up to date on development by following us on Twitter and Facebook!

Tabletop Simulator - Knil
This update we’ve added in one of the most requested improvements to Tabletop Simulator, 64-bit! If you are unfamiliar with what this means for the game: more stability thanks to being able to use all system memory, faster mod loading, and support for larger & crazier mods.

We mentioned in the last update that we would have to drop support for Windows 32-bit (0.8% of our players), but we have good news! We were able to create both 32-bit and 64-bit Windows builds of the game and Steam should provide you with the proper version of the game. But, if you are having any trouble playing the game after the update try reinstalling the game to force it grab the correct version.

Overall this patch was all updating all the old and much needed items of repair to make the game overall more stable, smooth, and perform better.



New DLC Indonesia
    http://store.steampowered.com/app/468721
  • Indonesia by Splotter Spellen is ]now available on Steam for $6.99 with a 10% discount!
  • Once players are seated, pressing the "Shuffle First Turn" animated button will randomly select a player order and place colored tokens onto the board.
  • Decks will be shuffled.
  • The button will then switch to allowing you to raise or lower hidden zones over the player mats, to suit player preference.

64-bit Support
  • 64-bit support added for Windows, Mac, and Linux.
  • Window 32-bit will still exist, while Mac and Linux will be 64-bit only.
  • Better game stability due to being to able to use all system RAM.
  • Create larger and more detailed mods due to the ~3 gb limit being removed.
  • Faster loading time for mods with larger images.
  • Less stutters when loading images.

Unity Engine Upgrade to 5.3.8
  • Overall improved fps.
  • Better game stability due to fixes on Unity’s end.
  • Fixed https ssl loading issue for Mac and Linux.
  • Host of other small improvement and fixes.

New Tablet Browser
  • Migrated from Awesomium to Embedded Browser.
  • Works on Mac now.
  • More up to date browser will cause less issue loading websites.
  • Perform better compared to the old implementation.
  • 64-bit support.

New Steamworks Wrapper
  • Migrated from Ludosity to Steamworks .net.
  • More up-to-date feature set.
  • Ability to add new Steam related features in the future.
  • Better Steam related stability.
  • 64-bit support.

Fixes
  • Fixed searching a deck and cards weren’t being scaled correctly to match the deck.
  • Fixed scrolling or opening a folder the triple dots wouldn't appear on menu buttons.
Tabletop Simulator - Knil
This update we’ve added in one of the most requested improvements to Tabletop Simulator, 64-bit! If you are unfamiliar with what this means for the game: more stability thanks to being able to use all system memory, faster mod loading, and support for larger & crazier mods.

We mentioned in the last update that we would have to drop support for Windows 32-bit (0.8% of our players), but we have good news! We were able to create both 32-bit and 64-bit Windows builds of the game and Steam should provide you with the proper version of the game. But, if you are having any trouble playing the game after the update try reinstalling the game to force it grab the correct version.

Overall this patch was all updating all the old and much needed items of repair to make the game overall more stable, smooth, and perform better.



New DLC Indonesia
    http://store.steampowered.com/app/468721
  • Indonesia by Splotter Spellen is ]now available on Steam for $6.99 with a 10% discount!
  • Once players are seated, pressing the "Shuffle First Turn" animated button will randomly select a player order and place colored tokens onto the board.
  • Decks will be shuffled.
  • The button will then switch to allowing you to raise or lower hidden zones over the player mats, to suit player preference.

64-bit Support
  • 64-bit support added for Windows, Mac, and Linux.
  • Window 32-bit will still exist, while Mac and Linux will be 64-bit only.
  • Better game stability due to being to able to use all system RAM.
  • Create larger and more detailed mods due to the ~3 gb limit being removed.
  • Faster loading time for mods with larger images.
  • Less stutters when loading images.

Unity Engine Upgrade to 5.3.8
  • Overall improved fps.
  • Better game stability due to fixes on Unity’s end.
  • Fixed https ssl loading issue for Mac and Linux.
  • Host of other small improvement and fixes.

New Tablet Browser
  • Migrated from Awesomium to Embedded Browser.
  • Works on Mac now.
  • More up to date browser will cause less issue loading websites.
  • Perform better compared to the old implementation.
  • 64-bit support.

New Steamworks Wrapper
  • Migrated from Ludosity to Steamworks .net.
  • More up-to-date feature set.
  • Ability to add new Steam related features in the future.
  • Better Steam related stability.
  • 64-bit support.

Fixes
  • Fixed searching a deck and cards weren’t being scaled correctly to match the deck.
  • Fixed scrolling or opening a folder the triple dots wouldn't appear on menu buttons.
Tabletop Simulator - Kimiko
This update focused on a lot of behind the scenes stuff that will really help the way we test and release patches in the future.

We’re also looking into getting Tabletop Simulator upgraded to 64 bit as only .8% of our player base is on 32 bit. We will not be offering both, so once we upgrade to 64 bit, we will phase out 32 bit support. So if you are on a 32 bit OS we recommend looking to upgrade.

There is still a lot of work to getting Tabletop Simulator 64 bit, but the advantages of using more than ~3 gigs of ram will greatly improve the game’s stability and allow you guys to be more creative with your mods.



New DLC - Xia: Legends of a Drift System
  • Xia by Far Out Games is now available on Steam for $7.99 with a
  • 20% discount!
  • This is for the base game only - the expansion is not included.
  • High quality and detailed with a lot of scripted elements.
  • Auto-shuffle of decks.
  • Color protection so only the Game Master or the seated player can operate their own buttons.
  • Drawers that open and close and contain bags of items.
  • Trash chute that, when you close it, deletes the contents.
  • Scroll through your ship/npc/ability cards.
  • Triggering animation and highlighting when a victory is achieved.
  • Xia is for 3-5 players, ages 12 and up.
  • Only the host needs to own this DLC.



Updated DLC - Cosmic Encounter Expansion #5 - Cosmic Dominion
  • Cosmic Dominion has finally been released in Tabletop Simulator!
  • Now available for $2.99 on the Cosmic Encounter store page.
  • 30 new aliens - Thirty new aliens blast their way in!
  • 32 Reward Cards - Brand new deck!
  • 30 Flare Cards - Wacky new powers and flares.
  • 8 Ship Markers - New ship markers to create your own variants.
  • Cosmic Encounter is required to play Cosmic Dominion.
  • Only the host needs to own Cosmic Encounter and its expansions.



DLC - Warfighter Improvements
  • Reset card with the sideways setting back to normal.
  • Removed the Infinite Bag type from the Warfighter main rulebook cover.
  • Main board is now locked in place.
  • Returned XP and SUPP tokens to their original Chip setting.
  • Tooltip added to the Designator Board to aid clarity.
  • Warfighter includes expansions #1-9.

Workshop, Saves and Saved Objects Improvements
  • Improved name sorting of folders in saves, workshop, and saved objects.
  • Preview games menu now includes save/workshop files that are in folders.
  • When searching in Workshop, Saves, and Saved Objects it will search all files in your folder or below.



Steam Cloud Improvements
  • Major increase from 1 gig to 100 gigs in the Steam Cloud.
  • This should fix issues people had when they reached the 1gig limit.
  • 1,000 file limit to 10,000 file limit.
  • No need to use external web hosts if you don’t want to.
  • Steam Cloud now syncs thumbnail images.

Gizmo Improvements
  • The Gizmo Tool now works for Promoted Players.
  • When an object is selected with the gizmo tool it will also be highlighted by the player’s color.
  • Gizmo Tool swapped hotkey with Snap Points to now be F9.

Mac & Linux Improvements
  • Fixed Tabletop Simulator documents location for Mac and Linux.
  • Should automatically move files.
  • Mac: ~/My Games/Tabletop Simulator to ~/Library/Tabletop Simulator
  • Linux: ~/My Games/Tabletop Simulator to ~/.local/share/Tabletop Simulator

Improvements
  • Saves folder can now have save files with any format name - they no longer have to be TS_Save_#.
  • Added delay for download progress appearing onscreen.
  • When searching the new menus, thumbnails should flicker less.
  • Added scale property to createButton() and editButton()

Fixes
  • Fixed duplication exploit.
  • Fixed some potential issues with TTSAssetBundleEffects with null references.
  • Fixed Saved Objects not loading for some people.
  • Fixed grid hex setting being lost when opening the grid menu.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
This update focused on a lot of behind the scenes stuff that will really help the way we test and release patches in the future.

We’re also looking into getting Tabletop Simulator upgraded to 64 bit as only .8% of our player base is on 32 bit. We will not be offering both, so once we upgrade to 64 bit, we will phase out 32 bit support. So if you are on a 32 bit OS we recommend looking to upgrade.

There is still a lot of work to getting Tabletop Simulator 64 bit, but the advantages of using more than ~3 gigs of ram will greatly improve the game’s stability and allow you guys to be more creative with your mods.



New DLC - Xia: Legends of a Drift System
  • Xia by Far Out Games is now available on Steam for $7.99 with a
  • 20% discount!
  • This is for the base game only - the expansion is not included.
  • High quality and detailed with a lot of scripted elements.
  • Auto-shuffle of decks.
  • Color protection so only the Game Master or the seated player can operate their own buttons.
  • Drawers that open and close and contain bags of items.
  • Trash chute that, when you close it, deletes the contents.
  • Scroll through your ship/npc/ability cards.
  • Triggering animation and highlighting when a victory is achieved.
  • Xia is for 3-5 players, ages 12 and up.
  • Only the host needs to own this DLC.



Updated DLC - Cosmic Encounter Expansion #5 - Cosmic Dominion
  • Cosmic Dominion has finally been released in Tabletop Simulator!
  • Now available for $2.99 on the Cosmic Encounter store page.
  • 30 new aliens - Thirty new aliens blast their way in!
  • 32 Reward Cards - Brand new deck!
  • 30 Flare Cards - Wacky new powers and flares.
  • 8 Ship Markers - New ship markers to create your own variants.
  • Cosmic Encounter is required to play Cosmic Dominion.
  • Only the host needs to own Cosmic Encounter and its expansions.



DLC - Warfighter Improvements
  • Reset card with the sideways setting back to normal.
  • Removed the Infinite Bag type from the Warfighter main rulebook cover.
  • Main board is now locked in place.
  • Returned XP and SUPP tokens to their original Chip setting.
  • Tooltip added to the Designator Board to aid clarity.
  • Warfighter includes expansions #1-9.

Workshop, Saves and Saved Objects Improvements
  • Improved name sorting of folders in saves, workshop, and saved objects.
  • Preview games menu now includes save/workshop files that are in folders.
  • When searching in Workshop, Saves, and Saved Objects it will search all files in your folder or below.



Steam Cloud Improvements
  • Major increase from 1 gig to 100 gigs in the Steam Cloud.
  • This should fix issues people had when they reached the 1gig limit.
  • 1,000 file limit to 10,000 file limit.
  • No need to use external web hosts if you don’t want to.
  • Steam Cloud now syncs thumbnail images.

Gizmo Improvements
  • The Gizmo Tool now works for Promoted Players.
  • When an object is selected with the gizmo tool it will also be highlighted by the player’s color.
  • Gizmo Tool swapped hotkey with Snap Points to now be F9.

Mac & Linux Improvements
  • Fixed Tabletop Simulator documents location for Mac and Linux.
  • Should automatically move files.
  • Mac: ~/My Games/Tabletop Simulator to ~/Library/Tabletop Simulator
  • Linux: ~/My Games/Tabletop Simulator to ~/.local/share/Tabletop Simulator

Improvements
  • Saves folder can now have save files with any format name - they no longer have to be TS_Save_#.
  • Added delay for download progress appearing onscreen.
  • When searching the new menus, thumbnails should flicker less.
  • Added scale property to createButton() and editButton()

Fixes
  • Fixed duplication exploit.
  • Fixed some potential issues with TTSAssetBundleEffects with null references.
  • Fixed Saved Objects not loading for some people.
  • Fixed grid hex setting being lost when opening the grid menu.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
Warfighter: The Tactical Special Forces Card Game by Dan Verssen Games, has been in the works for a long time, and we’re happy to finally have this game released! Warfighter includes not just the base game, but also expansions 1-8, so you get a jam packed game for one price!

Warfighter is a card game for 1 to 6 players. You play cooperatively with your friends against the system to complete present day squad-level combat missions.

We also have some great improvements this week with the addition of creating folders in the Games Menu for Workshop and Saved Games! The Saved Objects Menu got a much needed overhaul with improvements to the entire folder system. Keep reading on for full details!



DLC - Warfighter: The Tactical Special Forces Card Game

Workshop & Saves Folder Creation
  • You can now create folders and sub-folders in both Workshop and Saved Games.
  • Folders and Save Files can be moved from the root directory to any folders in the respective category.
  • Use the Options menu (Triple dots icon) to move files.
  • Folders will always default to show on top, except on the main Games Menu.



Saved Objects Menu
  • Revamped the Saved Objects menu to reflect the updated UI.
  • You can now create sub-folders in the Saved Objects menu, as well as move objects around.
  • There are now thumbnail preview images.
  • A warning pops up when you try to overwrite an object with the same name.
  • A warning pops up when you try to move an object into a folder with the same name.
  • You can sort the objects by name, updated, loaded and random.

UI Improvements
  • Updated checkboxes and radio buttons throughout the UI.
  • Thumbnails for Saves and Workshop items have been moved out of the thumbnails folder and into the same folder as the Save and Workshop files.
  • Image quality of Workshop/Saves thumbnail is less shimmery.
  • Added icons for custom table and custom background expand saves.
  • Added tooltips to the Server browser Country section.



Text Tool Improvements
  • You can now move the text with the Gizmo Tool.
  • Updated the UI menu.
  • Fixed up flickering background.
  • Fixed late joining players breaking the Text Tool.

Gizmo Tool Improvements
  • You can now use the Gizmo Tool with the Text Tool.
  • You can now move the Hand Zones with the Gizmo Tool
  • You can now use the box select tool to select multiple objects to use the Gizmo Tool.



Box Select Improvements
  • Improved visuals of the rectangle Box Selection.
  • It no longer scales based on distance to camera.
  • It has a sharper look with the fill color.
  • Removed misleading hover highlighting.

Improvements
  • Improved text selection to highlight all for certain input fields.
  • Thumbnails will be removed when deleting files.
  • Cleaned up project files by deleting old files and rearranging other files.

Fixes
  • Fixed issue with Hotseat not working properly.
  • Fixed thumbnail not updating correctly when overriding save.
  • Fixed camera colliding with invisible bounds.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
Warfighter: The Tactical Special Forces Card Game by Dan Verssen Games, has been in the works for a long time, and we’re happy to finally have this game released! Warfighter includes not just the base game, but also expansions 1-8, so you get a jam packed game for one price!

Warfighter is a card game for 1 to 6 players. You play cooperatively with your friends against the system to complete present day squad-level combat missions.

We also have some great improvements this week with the addition of creating folders in the Games Menu for Workshop and Saved Games! The Saved Objects Menu got a much needed overhaul with improvements to the entire folder system. Keep reading on for full details!



DLC - Warfighter: The Tactical Special Forces Card Game

Workshop & Saves Folder Creation
  • You can now create folders and sub-folders in both Workshop and Saved Games.
  • Folders and Save Files can be moved from the root directory to any folders in the respective category.
  • Use the Options menu (Triple dots icon) to move files.
  • Folders will always default to show on top, except on the main Games Menu.



Saved Objects Menu
  • Revamped the Saved Objects menu to reflect the updated UI.
  • You can now create sub-folders in the Saved Objects menu, as well as move objects around.
  • There are now thumbnail preview images.
  • A warning pops up when you try to overwrite an object with the same name.
  • A warning pops up when you try to move an object into a folder with the same name.
  • You can sort the objects by name, updated, loaded and random.

UI Improvements
  • Updated checkboxes and radio buttons throughout the UI.
  • Thumbnails for Saves and Workshop items have been moved out of the thumbnails folder and into the same folder as the Save and Workshop files.
  • Image quality of Workshop/Saves thumbnail is less shimmery.
  • Added icons for custom table and custom background expand saves.
  • Added tooltips to the Server browser Country section.



Text Tool Improvements
  • You can now move the text with the Gizmo Tool.
  • Updated the UI menu.
  • Fixed up flickering background.
  • Fixed late joining players breaking the Text Tool.

Gizmo Tool Improvements
  • You can now use the Gizmo Tool with the Text Tool.
  • You can now move the Hand Zones with the Gizmo Tool
  • You can now use the box select tool to select multiple objects to use the Gizmo Tool.



Box Select Improvements
  • Improved visuals of the rectangle Box Selection.
  • It no longer scales based on distance to camera.
  • It has a sharper look with the fill color.
  • Removed misleading hover highlighting.

Improvements
  • Improved text selection to highlight all for certain input fields.
  • Thumbnails will be removed when deleting files.
  • Cleaned up project files by deleting old files and rearranging other files.

Fixes
  • Fixed issue with Hotseat not working properly.
  • Fixed thumbnail not updating correctly when overriding save.
  • Fixed camera colliding with invisible bounds.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
We’ve got a brand new DLC by Jelly Bean Games that’s a great game for the whole family. Scuttle! is a card game for 1-5 valiant pirates, suitable for players as young as 6. In this fast-playing card game, players scheme, battle and steal to be the first to collect 21 doubloons.

We’re also excited that we’ve got some great new tools and improvements with the Gizmo Tool and Hidden Zones! You can now modify zones and objects to a whole new level - even inputting exact values that you want.

We have also updated the Chest (now Components) menu to match the rest of the UI and it’s setup very similar to the Games menu.



New DLC - Scuttle!



New Gizmo Tools
  • The Gizmo tools have been overhauled to be more easy to use and give you more flexibility and control.
  • The Gizmo will always be the same size on screen.
  • The Gizmo tool can move non-interactable items.
  • It works on all objects including zones (excluding Hand Zones).
  • You can now use the Gizmo tool on multiple objects.
  • CTRL + Click to multi select objects.

    Move Tool:
  • Use to move an object in space.
  • <Ctrl> Snap move.
  • <Shift> Screen space translation.

    Rotate:
  • Use to rotate an object.
  • <Ctrl> Snap rotate.

    Scale (NEW):
  • Use to scale an object.
  • <Ctrl> Snap scaling.
  • <Shift> Uniform scale.

    Volume Scale (NEW):
  • Use to scale an object by stretching its sides.
  • <Ctrl> Snap scaling.
  • <Shift> Scale from center.

    Transform Space (NEW):
  • Local: Gizmos are in selected object's rotation.
  • Global: Gizmos are in global rotation.
  • Pivot Point:
  • Center: Gizmos placed at the center of the selection.
  • Pivot: Gizmos placed at selected object's pivot point.



Transform Menu
  • Added Transform menu to Gizmo tool.
  • When using the Gizmo Tool, click an object and a menu pops up so you can input the values for the X, Y & Z axis.
  • This will let you place, move, rotate or size objects to your exact specifications.
  • Drag the x, y, or z label for each component to increase or decrease the value.
  • Easy to select and copy (for pasting into Lua scripts) or click to copy it all to clipboard.



Hidden Zones Improvements
  • With the improvements to the Gizmo Tool, comes improvements to the Hidden Zones.
  • You can now use the Gizmo tools to have precise control of the zones.
  • Create your Zones, then switch to the Gizmo Tool (you can use any of them).
  • Use Volume Scale to really get the precise size and placement that you want.
  • You can also input exact values into the Transform menu if you know the sizes you need.
  • Zones no longer have a larger invisible collider (new zones will be default taller).



Revamped Chest Menu
  • Renamed Chest to Components.
  • Updated the Components menu to match the rest of the UI.
  • Larger buttons for bigger previews.
  • Improved drag & drop spawning positioning.
  • Updated category menu icons.



Scythe DLC Improvements
  • All doubled separator dash lines have been removed from Tool Tip texts.
  • The "Innovative" and "Militant" Mat running order has been switched to match the numbers on the Selection cards.
  • Fixed issue with snap points on the Mechanical game mat.
  • Fixed typo for 'Innovative' in Mat tooltip.
  • Fixed minor scripting issues.

Tiny Epic Western DLC Improvements
  • Made the Influence and Industry tokens not sticky, so that manipulating them is easier when trying to move stacks.
  • Fixed Colored zones for Red/Green being mixed up.
  • Fixed rotation snap points for the porch slots of the player mats so the cards face the correct way.

Scripting Improvements
  • getStateId()
  • onObjectLeaveContainer(Object Container, Object LeaveObject)

Improvements
  • Fixed Superfight DLC so table and backgrounds can't be clicked on and accidentally deleted.
  • Camera reset position for colors that don't have hands is now calculated based on the positions of the hands on the table.
  • You can now ALT zoom objects in the UI menus.
  • Improved rotation on objects in the UI to match ALT zoom (Sideways cards, figurines, tools, etc).
  • Loading local assetbundle that is already in the caching location will use the shorthand version.

Fixes
  • Fixed issue with ALT RMB dropping both cards when the deck gets down the last two.
  • Fixed copying Text Tool guid to clipboard.
  • Fixed issue with drop sound for Assetbundles not working.
  • Fixed issue with Assetbundle point filter texture being weird.
  • Fixed issue with Workshop search tooltips being messed up.
  • Fixed issue with loading assetbundles from your local disk.
  • Fixed issue with saving in VR.
  • Fixed bizarre camera spinning when pressing the spacebar to reset the camera.

Stay up to date on development by following us on Twitter and Facebook!


Tabletop Simulator - Kimiko
We’ve got a brand new DLC by Jelly Bean Games that’s a great game for the whole family. Scuttle! is a card game for 1-5 valiant pirates, suitable for players as young as 6. In this fast-playing card game, players scheme, battle and steal to be the first to collect 21 doubloons.

We’re also excited that we’ve got some great new tools and improvements with the Gizmo Tool and Hidden Zones! You can now modify zones and objects to a whole new level - even inputting exact values that you want.

We have also updated the Chest (now Components) menu to match the rest of the UI and it’s setup very similar to the Games menu.



New DLC - Scuttle!



New Gizmo Tools
  • The Gizmo tools have been overhauled to be more easy to use and give you more flexibility and control.
  • The Gizmo will always be the same size on screen.
  • The Gizmo tool can move non-interactable items.
  • It works on all objects including zones (excluding Hand Zones).
  • You can now use the Gizmo tool on multiple objects.
  • CTRL + Click to multi select objects.

    Move Tool:
  • Use to move an object in space.
  • <Ctrl> Snap move.
  • <Shift> Screen space translation.

    Rotate:
  • Use to rotate an object.
  • <Ctrl> Snap rotate.

    Scale (NEW):
  • Use to scale an object.
  • <Ctrl> Snap scaling.
  • <Shift> Uniform scale.

    Volume Scale (NEW):
  • Use to scale an object by stretching its sides.
  • <Ctrl> Snap scaling.
  • <Shift> Scale from center.

    Transform Space (NEW):
  • Local: Gizmos are in selected object's rotation.
  • Global: Gizmos are in global rotation.
  • Pivot Point:
  • Center: Gizmos placed at the center of the selection.
  • Pivot: Gizmos placed at selected object's pivot point.



Transform Menu
  • Added Transform menu to Gizmo tool.
  • When using the Gizmo Tool, click an object and a menu pops up so you can input the values for the X, Y & Z axis.
  • This will let you place, move, rotate or size objects to your exact specifications.
  • Drag the x, y, or z label for each component to increase or decrease the value.
  • Easy to select and copy (for pasting into Lua scripts) or click to copy it all to clipboard.



Hidden Zones Improvements
  • With the improvements to the Gizmo Tool, comes improvements to the Hidden Zones.
  • You can now use the Gizmo tools to have precise control of the zones.
  • Create your Zones, then switch to the Gizmo Tool (you can use any of them).
  • Use Volume Scale to really get the precise size and placement that you want.
  • You can also input exact values into the Transform menu if you know the sizes you need.
  • Zones no longer have a larger invisible collider (new zones will be default taller).



Revamped Chest Menu
  • Renamed Chest to Components.
  • Updated the Components menu to match the rest of the UI.
  • Larger buttons for bigger previews.
  • Improved drag & drop spawning positioning.
  • Updated category menu icons.



Scythe DLC Improvements
  • All doubled separator dash lines have been removed from Tool Tip texts.
  • The "Innovative" and "Militant" Mat running order has been switched to match the numbers on the Selection cards.
  • Fixed issue with snap points on the Mechanical game mat.
  • Fixed typo for 'Innovative' in Mat tooltip.
  • Fixed minor scripting issues.

Tiny Epic Western DLC Improvements
  • Made the Influence and Industry tokens not sticky, so that manipulating them is easier when trying to move stacks.
  • Fixed Colored zones for Red/Green being mixed up.
  • Fixed rotation snap points for the porch slots of the player mats so the cards face the correct way.

Scripting Improvements
  • getStateId()
  • onObjectLeaveContainer(Object Container, Object LeaveObject)

Improvements
  • Fixed Superfight DLC so table and backgrounds can't be clicked on and accidentally deleted.
  • Camera reset position for colors that don't have hands is now calculated based on the positions of the hands on the table.
  • You can now ALT zoom objects in the UI menus.
  • Improved rotation on objects in the UI to match ALT zoom (Sideways cards, figurines, tools, etc).
  • Loading local assetbundle that is already in the caching location will use the shorthand version.

Fixes
  • Fixed issue with ALT RMB dropping both cards when the deck gets down the last two.
  • Fixed copying Text Tool guid to clipboard.
  • Fixed issue with drop sound for Assetbundles not working.
  • Fixed issue with Assetbundle point filter texture being weird.
  • Fixed issue with Workshop search tooltips being messed up.
  • Fixed issue with loading assetbundles from your local disk.
  • Fixed issue with saving in VR.
  • Fixed bizarre camera spinning when pressing the spacebar to reset the camera.

Stay up to date on development by following us on Twitter and Facebook!


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