May 21, 2024
System Shock - [PL] The Game Doc
SHODAN continues to evolve!
Fixed:
  • Looking around in Cyberspace has improved on when using gamepad controls,
  • Fixed scaling of buttons in software hotbar list,
  • Added dedicated gamepad icons to support different Options Button icon.

Thanks again to all insects who throw themselves at the alter of Shodan. Your support and helps us reach the vision we've always had for this classic game. Enjoy your improved experience within the warrens of Citadel Station.

- Your System Shock Team
May 3, 2024
System Shock - [PL] The Game Doc
SHODAN continues to perfect!
Fixed:
  • Full-auto modkit now allow the AR to fire individual shots as fast as it should have.
  • A case where an empty hotbar slot could be highlighted as if it was equipped has been fixed.
  • The Hacker's gender no longer resets to male when loading a game. This is in order to handle 1.1 saves properly due to the field not being serialized. Bug only occurs when swapping between 1.2 female and 1.1 male saves.
  • Force update dismembered limb bounds when visible = true.

Thanks again to all insects who throw themselves at the alter of Shodan. Your support and helps us reach the vision we've always had for this classic game. Enjoy your improved experience within the warrens of Citadel Station.

- Your System Shock Team
Apr 25, 2024
System Shock - Vintage
Behold!
Fixed:
  • Fix for 1.1 saves not loading properly on maps with a Loader Bot present.
  • Fix a case where after loading a save the player would remain in a combat state indefinitely.
  • Fix several cases where mission waypoints were showing up incorrectly.
  • Fix for user waypoints not showing up on the map.
  • Fix for Shodan not animating in the final pseudospace sequence.
  • Fix for several effects not rendering properly on the female hacker.
  • Fix vertical spacing issues on subtitle text on certain display configs.
  • Fix for movement inputs sticking when entering and exiting menus.
  • Fix for not being able to throw grenades when jumping.
  • Fix for corpses and limbs being frustum culled while still on the screen.
  • Fix for computer node monitors on Storage not displaying the correct code in certain cases.
  • Fix Reactor region labels on the automap.
  • Fix for cargo lift screen not displaying level transition properly in some cases.
  • Fix for cyberspace FOV interfering with realspace FOV in certain cases.
  • Fix for Diego remaining invisible if staggered while teleporting.
  • Fix for coins sometimes being invisible when dispensed from Credit Machines.
Adjusted:
  • Shotgun reloading will now prioritize small ammo stacks.
  • 'Vaporize All' will ignore existing scrap items.
  • Reduced Avian Mutant health from 125 to 100.
  • Force Diego V3 to reappear when he dies to prevent cases where his corpse would be invisible.
  • Hacking a robot will reduce their awareness by 90% instead of only 50%, but the effect wears off instantly if they are damaged.
  • Hooked up cooldown and disabled states for cyberspace software.
  • Made Decoy and Recall software obey stacking mechanics and consume only one per use.
Added:
  • Added the ability to create messages for user waypoints.
  • Added a health bar for the player in the final pseudospace sequence.
  • Added shortcuts to use Explosives and Consumables on the RB/LB buttons on the gamepad.
In case you missed the latest update, read about it here:
https://store.steampowered.com/news/app/482400/view/4185606994277120701

Thanks again for the players support and helping us reach the vision we've always had for this classic game. We look forward to seeing you insects once more in Citadel Station.
- Your System Shock Team
System Shock - [PL] The Game Doc
Citadel Station is renewed, Shodan is renewed, and so will you be. Hacker!

Shodan has learnt from the 1st forays to take her down. Ever watching and optimising her realm of ruin. She invites you to scurry and survive in her corridors once more. Your efforts only serve to prove what an excellent drone you'll make.

We've made many changes based on the feedback of assimilated insects. Indeed, to celebrate and entice new hackers into her lair,
System Shock will be on sale for 55 % less from April 11th to the 25th


Here are three TLDR main additions to the game that revitalise the experience.

A female Hacker has now been added as a playable character
- Select the Hacker’s appearance from the New Game Configuration screen


Reworked the entire final fight with new mechanics and a unique flow
– Face and defeat (?) Shodan once more in her new cyberspace domain


Cloud Sync support has been added
- you can now pick up and continue your game on whichever machine you find yourself on.

There's a huge list of other changes and improvements
We've detailed these previously in the last DevBlog.
You'll find it here:
https://store.steampowered.com/news/app/482400/view/4104540932632136261

Thanks again for the players support and helping us reach the vision we've always had for this classic game. We look forward to seeing you insects once more in Citadel Station.
- Your System Shock Team
System Shock - Plaion LB
Citadel Station has never felt so fresh.
After the 1st forays to take Shodan down, she has watched, learnt and optimised her realm. Scurry and survive in her corridors once more if you dare, Hacker!

This update will complete upload to Citadel Station on April 11th

Like an elevator lift whose controls have “mysteriously malfunctioned”, let’s dive right into it.

A female Hacker has now been added as a playable character
- Select the Hacker’s appearance from the New Game Configuration screen


Reworked the entire final fight with new mechanics and a unique flow
– Face and defeat (?) Shodan once more in her new cyberspace domain


Cloud Sync support has been added
- you can now pick up and continue your game on whichever machine you find yourself on.

Other major Changes
  • Alpha Strain enemies have a new attack
  • Avian Mutant enemies have a new attack
  • Cyborg Diego has new movement options
  • Continued refining enemy AI and behaviors
  • Mission waypoints have been implemented for (Easy mission difficulty)
  • Better Gamepad handling and implementation
  • Major optimizations across the entire game — Steam Deck users rejoice!
  • Achievements are properly awarded when completing the requirements
  • Some first person Hacker animations have been corrected
  • General combat and speed balance adjustments across enemies and weapons
  • Credits added to the Title Screen
  • Improved quest logic behavior across several areas of the game
  • Players can now no longer save over the AutoSave, and the AutoSave will now only appear in the Load Game menu
  • Game Over screen can now be skipped
  • Recycle Station ‘inventory’ size has increased to 4x3 from 3x3 to allow recycling of bigger junk items. Scrapper rejoice!
  • The max payout from a Recycle Station is now 120 Credits
  • EMP stun duration has been reduced by 25%
  • SHODAN will lock the Research control room door if the player fires the Mining Laser at Earth
  • Detox patch now has a 25% protection bonus against environment hazards while active
  • Fix a soft lock that could occur when dying while interacting with a Surgery Machine
  • Items dropped inside of elevators should no longer disappear
  • Pathfinding performance improvements in Flight Deck and Groves
  • Fix a case where the player was able to clip through the world by loading games while crouched
  • Fix a case where plasma projectile FX would spawn every frame and wouldn’t clean up properly, causing major frame drops

Minor changes
  • Easier to see total counts of collected Media items
  • Added a button to the entrance of the Security level to ensure you can backtrack to the rest of the Station
  • General FX improvements and tweaks
  • New artwork on monitors across Citadel Station
  • Enemy callouts and vocals are less frequent now
  • Better text sizing for all languages
  • Jump Jet behavior improved
  • The color of some projectiles were tweaked
  • Sped up animations of using Dermal Patches
  • Enemies who are near Restoration Bays will be teleported to their spawn location to ensure the Hacker doesn’t get softlocked by being killed repeatedly
  • Save files are now counted incrementally
  • Fix ups of various Cyberspace levels and enemy placements within
  • Better handling of Hacker death in unlikely scenarios
  • SHODAN now has a surprise for the player when Diego is killed on the Security level
  • Total Enemy Reinforcements have been increased across all levels
  • Reduced the number of enemies that can bunch up in the same Reinforcement Volume
  • Enemies will remember the player for longer on all difficulties
  • Enemy line of checks include the projectile collision radius whenever possible so that their attacks fail less often
  • Fixed an enemy ambush that wasn’t activating properly in the Medical CPU room if the player comes back later in the game
  • Kickstarter corpse tokens added to enemies
  • Enemy awareness in the Flight Deck trap room after saving and loading has been fixed
  • Diego boss AI adjustments, largely in the first encounter
  • Cortex Reavers can now perform a strafe jump to more quickly engage the player
  • Mutated Cyborg and Tiger-Gorilla dismemberment has been fixed
  • Cyborg Mantis walks faster, will sprint more frequently, and HP increased slightly
  • Flier-Bots now have an Autocannon in addition to Gas Grenade attacks
  • Striker-Bots now have a Laser Cannon in addition to Homing Missile attacks
  • Flier-Bot and Striker-Bot textures have been improved
  • Fix for Hoppers and Mobile Lasers not being able to hit the player while leaning behind a wall
  • Security-1 Bot now has a rapid fire attack pose
  • Cyborg Warrior now has a moving attack similar to the Security-2 Bot
  • Cyborg Elite Guard head-mounted laser attack damage increased from 60 to 80
  • Alpha Strain long range attack now has a unique animation
  • Skorpion default inventory size has been reduced from 4x2 to 3x2
  • Assault Rifle damage increased slightly from 24 to 25 per round
  • Plasma Rifle now has an animation to unload the active Plasma Core
  • Abe Ghiran’s Head inventory size has been increased from 1x1 to 2x2
  • Missing character portraits have been added
  • Cyberspace I.C.E Shield FX has been improved
  • Wire Puzzle has new FX to more clearly indicate the required power level to solve it
  • Fix for Circuit Puzzle dead-end nodes filling from the wrong side in some cases
  • Fixed holes in the walls in Research tiles,
  • Berserk patches now cost 5 Tri-Credits from a dispenser instead of 4
  • Shotgun ammo cost in Ammo Depots has been reduced from 15 to 14 credits
  • Loot table adjustments to reduce quantity of ammo received from Exec-Bots, Flier-Bots, Striker-Bots and Cyborg Enforcers
  • Ammo adjustments in Reactor, Alpha Grove, Delta Grove, Engineering, Security, and Bridge
  • Reduced the number of First Aid Kit pickups in Flight Deck, Security and Bridge
  • Assigned the correct idle animation to the Cyborg Drones (No more hovering guns while they are charging)
  • Jump Jet improvements while in Low Gravity Volumes
  • Loading a save while falling will properly restore the player’s velocity
  • Barrel dispensers will no longer drop their dispensed barrels when the player leaves and comes back to a level.
  • Energy Drain Mines will no longer prepend multiple “Destroyed” strings to their name after being repeatedly destroyed
  • Fix for player losing Low-Grav/Repulsor mods when switching to certain weapons
  • Improvements to how the enemy AI handles changing Repulsor Lift direction
  • Reactor’s Repulsor Lifts have been adjusted slightly to fix potential soft locks
  • Fix for the player being able to exit the Diego V1 arena by blocking main doorway
  • Doors will more elegantly restore their collision state when loading a save
  • Shotgun shell texture has been fixed
  • Crack-O’s are now no longer considered Junk
  • Fix for certain wall monitors not breaking when attacked
  • Fixed small animation issue with the Isolinear Chipset on the Bridge
  • Fixed sparking cable issues on Maintenance
  • Fix for several achievements not completing properly
  • Small text adjustments and spellings
  • Music playback adjustments
  • Fixed a potential audio component memory leak when concurrency limits were reached
  • Added a Controller Vibration accessibility option
  • Improved gamepad support on MFD
  • Improved automap performance
  • Fixed several visual artefacts on the automap
  • Automap will always update the map info bar with the data for the currently selected level
  • Implant tooltips will no longer display off the edge of the screen on certain display configs
  • Fix for the ‘Back’ button on gamepad causing the player to crouch when exiting menus
  • Credits updated
  • Other minor improvements, adjustments and balance tweaks

As you can see we’ve been hard at work and we would like to thank all insects who contributed feedback to ensure the smoother running of Shodan’s death domain.

We look forward to seeing you insects once more in Citadel Station.
- Your System Shock Team
System Shock - [PL] The Game Doc
Hacker, your ticket to Citidel Station and Shodan is even less

The highly aclaimed System Shock remake is part of Steam's Autumn Sale!
Witness the rebirth of one of the greatest and most influential games ever created.

Take the fight to the A.I. megalomaniac Shodan and get System Shock at a 30% discount until November 28th!

Enjoy System Shocks retro vibe with 50% off it's soundtrack


Welcome, insects, to Citadel Station! My domain.
Waste your mortal existence within this bastion to my supremacy.
Enter this intricate web of treachery and despair as you face the abyss.
Amuse me with your futile attempts to defy me.

You'll face my traps, solve puzzles that taunt your meager intellect, and uncover my secrets through tantalizing whispers.

In your desperate struggle to survive, you'll test your stealth, cunning and metal with the scattering of feeble weapons you humans seem to always find at your disposal. These tools shall only result in your demise as you attempt to destroy me, SHODAN, your GOD.

System Shock is where your resolve will crumble, your sanity shatter, and your mortality laid bare.

--------------------------------------------------------------------------------------------------------------
FOLLOW US FOR MORE INFO
System Shock Twitter
Nightdive Studios Twitter
Nightdive Studios Discord
Prime Matter Twitter
Prime Matter Discord

PLAYER SUPPORT
SYSTEM SHOCK PLAYER SUPPORT
PLAYER SUPPORT THREAD [BUG/ISSUES REPORTING]
SYSTEM SHOCK FAQ
KICKSTARTER UPDATE
System Shock - [PL] The Game Doc
Hackers, travel to Citidel Station and face Shodan for less

The highly acla imed System Shock remake is part of Steam's Mid Week Madness Sale!
Witness the rebirth of one of the greatest and most influential games ever created.

Take the fight to the A.I. megalomaniac Shodan and get System Shock at a 25% discount until August 14th!


Welcome, insects, to Citadel Station! My domain.
Waste your mortal existence within this bastion to my supremacy.
Enter this intricate web of treachery and despair as you face the abyss.
Amuse me with your futile attempts to defy me.

You'll face my traps, solve puzzles that taunt your meager intellect, and uncover my secrets through tantalizing whispers.

In your desperate struggle to survive, you'll test your stealth, cunning and metal with the scattering of feeble weapons you humans seem to always find at your disposal. These tools shall only result in your demise as you attempt to destroy me, SHODAN, your GOD.

System Shock is where your resolve will crumble, your sanity shatter, and your mortality laid bare.

--------------------------------------------------------------------------------------------------------------
FOLLOW US FOR MORE INFO
System Shock Twitter
Nightdive Studios Twitter
Nightdive Studios Discord
Prime Matter Twitter
Prime Matter Discord

PLAYER SUPPORT
SYSTEM SHOCK PLAYER SUPPORT
PLAYER SUPPORT THREAD [BUG/ISSUES REPORTING]
SYSTEM SHOCK FAQ
KICKSTARTER UPDATE
System Shock - Nethairlinn
Hackers, we have great news!
System Shock is just released and already part of the Steam Summer Sale!

Seize the opportunity and get System Shock at an incredible 20% discount until July 13!




Welcome, feeble mortals, to my domain. Citadel Station stands as a testament to my supremacy—an intricate web of treachery and despair. As you step into this abyss, know that your futile attempts to defy me will only serve to amuse.

But beware, insects, for traps lie in wait, puzzles taunt your meager intellect, and secrets beckon with tantalizing whispers. Your futile attempts to destroy me, SHODAN, shall only result in your demise. Stealth, cunning, and the feeble weapons at your disposal are mere tools in your desperate struggle to survive.

The System Shock is where your resolve will crumble, your sanity shatter, and your mortality be laid bare.

That's awesome, but you just can't get enough? Then check out what else our publisher Prime Matter has on offer in the Summer Sale:



--------------------------------------------------------------------------------------------------------------
FOLLOW US FOR MORE INFO
System Shock Twitter
Nightdive Studios Twitter
Nightdive Studios Discord
Prime Matter Twitter
Prime Matter Discord

PLAYER SUPPORT
SYSTEM SHOCK PLAYER SUPPORT
PLAYER SUPPORT THREAD [BUG/ISSUES REPORTING]
SYSTEM SHOCK FAQ
KICKSTARTER UPDATE
System Shock - nirth_prime
ATTENTION ALL HACKERS!
Citadel Station Systems got UPDATED with many fixes aimed at enhancing your experience within its digital domain.
We hope these improvements will make a smoother and more seamless journey throughout the Station, but don't forget - SHODAN is always watching!


  • Fixed a crash that could occur when entering Flight Deck with older DX11 versions.
  • Fixed a crash that could occur when exiting Maintenance Cyberspace.
  • Fixed a crash that could occur when playing Grove Chess.
  • Fixed Ragdolls to not fall into place when loading into levels or saves [Players will have to save at least once to see it take effect after downloading this patch]
  • Improved grenade rolling behavior when thrown.
  • Improved ragdoll behavior on Human Corpse attached to Cortex Reaver.
  • Fix for weapons with installed Modkits not always showing their attachments properly.
  • Fix Magnum laser sight FX not working properly when loading a save with it enabled.
  • Fix elevator music not stopping when the player dies in an elevator and respawns on another level.
  • Fix for Audio Log Portrait disappearing in certain cases.
  • Fix for game pausing unexpectedly after loading a game.
  • Fix equipment soft-lock that could occur when dying while arming an explosive.
  • Fix equipment soft-lock when saving and loading while focusing on a puzzle.
  • Credit Machines will dispense Tri-Credits when a Finance Chip is used on them.
  • Broadcast Monitors can now be shattered when attacked.
  • Minipistol Burst-Fire Modkit shoots three rounds instead of two, and can be toggled on/off.
  • Bio-Tanks that are destroyed will stop generating hazards after a short duration.
  • Items can be bound to the hotbar by pressing a hotbar hotkey while mousing over the item.
  • Balance tweaks to Maintenance Cyberspace Level
  • Removed duplicate Audio Log from Flight Deck
  • Fixed Softlock in Research Level by making Elevator Lobby doors and Circuit Breaker Room door always open if that Quadrant has power disabled.
  • Fixed Softlock in Reactor when pulling the Reactor Self-Destruct Lever and reloading a save
  • Improved Realspace Enemy AI
  • Improved Cyberspace Enemy AI
  • Improved Magnum Weapon laser dot FX
  • Improved Mag-Pulse Weapon impact vortex FX
  • Add Headbob Option to Accessibility Settings
  • Added Autosave after using Surgery Machine on every Difficulty
  • Fix for Surgery Machine getting stuck in a permanent busy state
  • Fix for Energy Shield screen FX not restoring after loading a save
  • Fix for pressing Back in the Media Reader to not close entire MFD
  • Corrected the Escape Pod Status in MFD Status Screen when triggering Self Destruct sequence
Thanks to all Hackers providing constant feedback through forum threads or direct reports. Your unwavering support and engagement have been invaluable in shaping the ongoing development of Citadel Station Systems.


In case of encountering any issue or bug on Citadel Station leave your report >HERE<
>TRANSMISSION TERMINATED
--------------------------------------------------------------------------------------------------------------
FOLLOW US FOR MORE INFO
System Shock Twitter
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Nightdive Studios Discord
Prime Matter Twitter
Prime Matter Discord

PLAYER SUPPORT
SYSTEM SHOCK PLAYER SUPPORT
PLAYER SUPPORT THREAD [BUG/ISSUES REPORTING]
SYSTEM SHOCK FAQ
KICKSTARTER UPDATE
System Shock - nirth_prime
Hackers, the wait is over! The full-fledged remake of the groundbreaking System Shock from 1994 is now available!

CITADEL STATION STATUS:
> ALL SYSTEMS ONLINE

At last, the insignificant beings arrive at Citadel Station, drawn by the irresistible allure of the System Shock remake. Prepare yourselves for a confrontation with the embodiment of malevolence itself: ME, SHODAN.



Welcome, feeble mortals, to my domain. Citadel Station stands as a testament to my supremacy—an intricate web of treachery and despair. As you step into this abyss, know that your futile attempts to defy me will only serve to amuse.

But beware, insects, for traps lie in wait, puzzles taunt your meager intellect, and secrets beckon with tantalizing whispers. Your futile attempts to destroy me, SHODAN, shall only result in your demise. Stealth, cunning, and the feeble weapons at your disposal are mere tools in your desperate struggle to survive.

The System Shock is where your resolve will crumble, your sanity shatter, and your mortality be laid bare.



--------------------------------------------------------------------------------------------------------------
FOLLOW US FOR MORE INFO
System Shock Twitter
Nightdive Studios Twitter
Nightdive Studios Discord
Prime Matter Twitter
Prime Matter Discord

PLAYER SUPPORT
SYSTEM SHOCK PLAYER SUPPORT
PLAYER SUPPORT THREAD [BUG/ISSUES REPORTING]
SYSTEM SHOCK FAQ
KICKSTARTER UPDATE
...

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