Super Mega Baseball 2 - popoki
The Ultimate Edition bundle containing Super Mega Baseball 2 and all 7 of the DLCs is now live! It'll allow you to complete the set with the same discount percentage if you already own some of the content. See the bundle here.


All Super Mega Baseball products (including the original SMB) are also in a Daily Deal today!
Jul 18, 2019
Super Mega Baseball 2 - popoki
Improvements:
  • Nintendo Switch compatibility. Cross platform support between PC<->Switch.
  • Slightly faster game simulator for large number of games.
  • Stadiums all used equally in Pennant Race.

Issues addressed:
  • Fixed: Rare crash caused by clicking Finish Later in Online Co-op Season.
  • Fixed: Stuck on the Multiplayer Waiting Screen when getting disconnected at an inopportune time.
  • Fixed: % symbol not behaving correctly in customized text.
  • Fixed: User generated content filtering in Exhibition mode not being respected in rare cases.
  • Fixed: Renaming a standard team to another standard team.
  • Fixed: Placing in the top 3 places of each race awarded double the bonus rating.
  • Fixed: Incorrect correlation between Contact skill and strikeout rates in the game simulator.
  • Fixed: A league containing only the standard teams is not pickable as a league in Exhibition mode, and causes problems in the League Editor.
  • Fixed: Can add the same standard team to a custom league multiple times.
Apr 15, 2019
Super Mega Baseball 2 - popoki
Improvements:
  • Replaced "Nice!" with "Well Played!" in the chat wheel.

Issues addressed:
  • Fixed: Crash or incorrect message displayed in the League Editor when clicking on a grayed out button.
  • Fixed: Incorrect double play ruling when a fielder drops an infield fly and catches it before hits the ground.
  • Fixed: Various rare crashes.
Mar 17, 2019
Super Mega Baseball 2 - popoki
Improvements / Other Balancing Changes:
  • Baserunners now tire slightly faster during rundowns.
  • Changed the secondary position of Sturdy Woodman (Freebooters) from 3B to None.
  • Changed the secondary position of Rocky Backstop (Freebooters) from None to 3B.
  • Changed the primary position of Rob Glover (Overdogs) from 2B to SS, and his secondary position from 3B to IF.
  • Changed the secondary position of Dick Burger (Overdogs) from SS to None.
  • Changed the arm angle of Chico Lapada (Grappler's closer) from Low to Submarine.
  • Default lineups for the teams in the Standard Super Mega League have been updated to reflect the above skill and position changes.
  • Pennant Race Mojo and Fitness changes have been reset to a neutral state for all teams.
  • Pennant Race Mojo and Fitness assignments now change less from race to race.
  • When joining a Pennant Race, the default selected team is now random.
  • Loading times for rendering player cards and mugshots have been greatly reduced.
  • Replaced the "Well Played!" option with "Thanks!" in the chat wheel.
  • Loading times between entering and exiting a game have been reduced.

Issues addressed:
  • Fixed: White ad on the outfield fence in El Viejo Stadium can interfere with the batter's eye.
  • Fixed: After being issued a base on balls, batter-runner is incorrectly called out after successfully advancing past 1B during a steal attempt.
  • Fixed: When batting in online play, after being issued a base on balls, the batter-runner would not appear to advance to 1B.
  • Fixed: Runners fail to automatically tag up if they are sliding into a different base at the time the ball was caught.
  • Fixed: Text chat messages can sometimes be lost and never shown.
  • Fixed: Several bugs related to muting/unmuting voice and/or text chat for online play.
  • Fixed: Rare bug where ball passes through the outfield fence results in the play never ending (all plays are now guaranteed to eventually end).
  • Fixed: Bingata Bowl and Emerald Diamond stamps are incorrectly swapped in the Team Details home stadium picker.
  • Fixed: In the League Editor screen, the button to customize a standard team is disabled.
  • Fixed: League structure edits done immediately after a season ends due to simulating games can lead to the game crashing and save data corruption.
  • Fixed: Miscellaneous bugs in various menu screens.
  • Fixed: Crash in text entry when deleting words where more than one space was used.

Player Skill Balancing Changes:

**SAWTEETH**
Dirk Sportswood: +15POW
Mattie Batts: +10POW -15ARM
Brick Towers: -5VEL -15ACC
Johnny Bags: +10POW

**BEEWOLVES**
Magic Moore: -10CON
Yolanda Cooper: +10VEL
Bertha Banks: +10ARM
Tatts Balfour: +5JNK -15ACC

**OVERDOGS**
Rhonda Horne: +10FLD +25ARM
Elroy Action: -25POW
Samuel Perez: -10POW
Robbin Yew: +30FLD
Raphael Gonzolo: -30POW

**WILD PIGS**
Godfried Storm: -15FLD
Alana Lantana: +10ACC
Wally Bacon: -5FLD -5ARM
Durbin Holmes: +15JNK
Rosy Hardman: +10CON -10SPD

**FREEBOOTERS**
Oakley Stiffs: +15POW -10FLD
Kache Baskette: +10SPD
Gunns Jackman: +10POW
Rocky Backstop: +5POW -30ARM

**GRAPPLERS**
Seymour Socks: +15SPD
Jess Fowl: +15POW +10SPD
Hiro Misano: -10VEL -15JNK
Bertram Haftberger III: -15ACC

**MOOSE**
Stallion Johnson: +10SPD
Nacho Crisp: -5CON +15SPD
Winston Draper: +5SPD -10ARM
Roman Rhoades: -15FLD

**WIDELOADS**
Darcy Hicks: +20CON -10SPD
Splash Cashmore: -20VEL -10JNK +10ACC
Harmony Straus: +20CON +10FLD
Latoya Lumberg: -20VEL

**BLOWFISH**
Batch Wilson: -20POW -30SPD +20FLD
Keg Gutterson: -30SPD
Harry Backman: -20SPD
Joanna Heater: +25VEL +25ACC
Julio Huper: +30JNK

**PLATYPI**
Muffin Studwick: +5CON +15ARM
Scooter Sandbrick: +10FLD
Herra O'Wuggliems: -5POW -5CON
Chance Lotterbury: -10VEL -10JNK

**MOONSTARS**
Herbert Hackman: +15POW
Gustav Gustavson: +15POW
Deft Weddums: -15JNK
Lacky Luster: +5POW -20FLD

**CROCODONS**
Norton Pickle: +10CON +15SPD
Nori Miyoshi: +10SPD -15ARM
Trisha Lee: +10SPD
Gordon Fruitwell: -25FLD -5ARM

**HERBISAURS**
Maggie Rags: -10POW -15CON
Dolf Steak: +10SPD
Chilli Little: -15CON
Henry Hampster: +10FLD
Morton Stanberg: +20SPD

**BUZZARDS**
Jacques O'Ften: +10POW +10CON -10FLD
Joseph Trunk: +5POW +10CON -5ARM
Meat Commonly: -15JNK
Leyla Buckberger: -5VEL

**NEMESIS**
Stacy Staples: -10POW
Log Freely: -10POW -15SPD +15ARM
Javy Yatter: -10POW -10SPD +5ARM
Heidi Mabettes: +20VEL
Hito Moonshota: -5SPD +10FLD +10ARM

**SIRLOINS**
Betty Sparks: -15CON
Bobby Bashe: -10CON +10FLD +5ARM
Kerwin Arches: +15JNK
Manny Kays: +5ACC
Mick Steeyle: -10CON
Dec 18, 2018
Super Mega Baseball 2 - popoki
Added to the store:

  • New DLC: El Viejo Stadium

Major additions:
  • Weekly Pennant Race shake-up: added Mojo and Fitness modifications to players in Pennant Race that change from race to race based on team usage and team win rates.

Improvements:
  • On a stolen base attempt, it is now more difficult for the runner to successfully retreat back to their starting base, especially in online play.
  • With the exception of base stealing as noted above, base runner fatigue when changing directions has been reduced.
  • Various improvements to net code for better online play experience, including: i) Fewer hit balls suddenly changing directions or being called a strike, and ii) Fewer throws snapping from a good power score to a reduced-accuracy score.
  • In online play, less additional substitution time is awarded after successfully performing a substitution.
  • In online co-op play, the base running and fielding users can now initiate a substitution via the shortcut button.
  • Changed the font on the player cards to be more legible.
  • Pennants on the Pennant Race Awards screen now listed from newest to oldest.
  • A queued throw is now cancelled after a ball is booted (i.e. plays where the "!" appears over the fielder's head).
  • AI outfielders now tend to take more conservative routes when they think that the ball is too far away to be caught for an out.
  • AI fielders are now less likely to attempt to double-off a runner when there is next to zero chance of the throw being on time.
  • AI base runners now tend to be more aggressive on balls hit in or through the infield.
  • Better camera angles in some scenarios following a hit-by-pitch.
  • In the Player Editor, all players can be randomized at once by doing "Apply To All" with the "Randomize!" button selected.
  • Generating many teams at once is now faster.

Issues addressed:
  • Fixed: Customized batting routines not playing in Pennant Race
  • Fixed: Leaving the chat window while batting would cancel the batter's step out, even while holding the step out button.
  • Fixed: In online play, the game would sometimes play slow motion after a hit when it should not or vice versa, causing a jarring transition from slow motion to real time.
  • Fixed: In online play, performing a defensive swap without a substitution would incorrectly award additional substitution time.
  • Fixed: In rare instances, an AI pitcher could throw way behind the batter, and the result would be a "phantom" hit-by-pitch.
  • Fixed: In online party play, kicking a user while they were in the substitution menu could potentially prevent the game from continuing.
  • Fixed: Umpire calls "Safe" twice in very quick succession on certain plays.
  • Fixed: The umpire crew is the same for all season games within a given play session.
  • Fixed: In online co-op play, after getting hit by a pitch on the previous play, in some cases the now base running user would see the ball lying on the ground instead of in the pitcher's hand during the next pitch.
  • Fixed: Various crashes and bugs in the front end while playing a co-op season or elimination.
  • Fixed: In some situations, the game would allow the user to pin the same Pennant Race award to multiple slots.
  • Fixed: "Apply to All" not working correctly for customization options in the Swagger tab.
  • Fixed: Inconsistent pant stripes appearing on some body type / pant type combinations.
  • Fixed: Female hair passing through hat for some head type / hair type combinations.
  • Fixed: Pitch bend arrow color tweaked and given an outline to be more visible.
  • Fixed: Various minor UI bugs.
Nov 7, 2018
Super Mega Baseball 2 - popoki
Improvements:
  • Further tweaks to Pennant Race Ego assignments (slightly higher Egos to reduce offense / run totals).
  • Have the AI be somewhat more willing to bring in the closer in the early and middle parts of the game if necessary.
  • After making an out in the outfield with no runners on base, AI fielders now ensure that they throw the ball in to someone in or closer to the infield.
  • Allow the pitcher to be the selected fielder on more types of infield hits up the middle of the diamond.

Issues addressed:
  • Fixed: In online play, the ball stutters substantially after being bunted or hit on certain infield plays, especially when the fielding user is at high Ego.
  • Fixed: Slow motion special effects not properly working in online play.
  • Fixed: In online play, the batter's bunt state could become out of sync after the batting user enters the pause menu.
  • Fixed: Error noise fails to play when attempting to start a pitch from the stretch before the pitcher has finished coming set.
  • Fixed: AI-controlled outfielders still sometimes jog or hesitate while the user is controlling another fielder.
  • Fixed: In rare cases, the AI makes a poor decision to go for a tag out over a forced out on the back end of a double play.
  • Fixed: Outfielders sometimes run towards the infield on deep fly balls / home runs.
  • Fixed: Middle infielders sometimes run towards home plate immediately after contact on fly balls to the outfield.
  • Fixed: AI makes a double switch that inadvertently sees the new position player playing out of position.
  • Fixed: In online co-op, the catch sound fails to play and ball ribbon trail fails to disappear after the ball is fielded in some cases.
  • Fixed: In online co-op, balls hit to the AI in the infield can appear to get past infielders before being caught.
  • Fixed: In online play, on ball 4, the batter returns to his batting stance after tossing his bat in some cases.
  • Fixed: In online play, the substitution button would remain visible after an auto-ball resulted in ball 4.
  • Fixed: Throwing minigame sometimes flashes twice or appears inadvertently on short throws.
  • Fixed: Crash in Pennant Race when opponent closes the game or disconnects while performing a missing pitcher substitution.
  • Fixed: Base runners who have fully tagged up can suddenly take off on their own immediately after a ball is caught for an out.
  • Fixed: Floating bat can be seen during the post-game summary in Pennant Race if the opponent forfeits between innings.
  • Fixed: Customized batting helmets not being used in Pennant Race and were instead replaced with the base helmet.
  • Fixed: Incorrect Slugging % calculation in Pennant Race team statistics screen.
  • Fixed: Crash when trial expires while in game.
  • Fixed: Blowfish's home park changed to Swagger Center instead of Colonial Plaza if it hasn't been customized. 3 teams were using Colonial Plaza, and only the Overdogs were using Swagger Center.
  • Fixed: Red Rock Park missing stadium speaker causing there to be no announcer or walk-up music.
  • Fixed: Bringing up the chat wheel cancelled step-outs.
  • Fixed: In Online MP, hit balls sometimes appear to change directions slightly during slow motion.
  • Fixed: Trying to retreat a runner sliding after another runner reaches the base behind them can sometimes inadvertently stop the runner sliding, potentially leading to the game crashing when the runner was sliding into home.
  • Fixed: Color of pitch bend arrows tweaked to be more visible in Red Rock Park.
Oct 23, 2018
Super Mega Baseball 2 - popoki
Added to the store:
  • New Stadium DLC: Red Rock Park.
  • New Boss Player Customization DLC. Adds new hair styles, helmets, gloves, tattoos, and cleats.
  • New Fierce Team Customization DLC. Adds many new logos and team designs.

Pennant Race makeover:
  • Players are now locked to a single team for each one-week race.
  • Added ability to edit starting lineups (starting pitcher still chosen randomly and fairly for both teams).
  • Team statistics are tracked throughout each one-week race. They can be viewed from the new Pennant Race Hub and appear in-game similar to Season/Elimination modes.
  • Added ability to use visually customized standard teams, with an option to disable seeing your opponent's customizations and to report offensive user content.
  • Made it easier to browse profiles of other Pennant Race players.

Major additions:
  • Added more logos to the base game.
  • Added ability to visually customize standard Super Mega League teams.
  • Added a chat wheel for sending short text-only messages during online play, along with the ability to mute incoming messages.
  • Added ability to watch AI vs. AI Exhibition games (local party only).

Balancing:
  • Reduced the difference between high-power and low-power hitters (power up significantly for low-power hitters).
  • Reduced the difference between high-velocity and low-velocity pitchers (in-game pitch speed up significantly for low-velocity pitchers).
  • Slightly reduced the difference between high-speed and low-speed players (speed down slightly for high-speed players).
  • Baserunner jump times when stealing are now more random.
  • Increased the difference between high-fielding and low-fielding players (much fewer dropped balls for high-fielding players, slightly more dropped balls for low-fielding players).
  • Increased the difference between high-arm and low-arm players (faster throws for high-arm players, slower throws for low-arm players).
  • Slightly reduced real-time pitch speed, particularly when batting at high ego.
  • Tweaked AI pitch targeting and strike/ball rates relative to pitcher's accuracy.
  • Tweaked AI intentional walk decisions.
  • Improved AI baserunner decisions when choosing whether or not to steal.
  • Improved AI fielder decisions at high Ego when choosing between a force out and a tag out.
  • Made AI infielders more errant when timing their dives and jumps.
  • Improved AI substitution decisions to not leave tired/hurt pitchers in too long, and to be more willing to remove fielders out of position.
  • AI-controlled fielders on human-controlled teams now perform better, particularly when switching selected fielders.
  • Add variation to AI fielding routes so that AI outfielders do not always take the most aggressive route to the ball.
  • When pitching vs. the AI, the pitcher's velocity and junk skills more realistically affect the AI's ability to hit fastballs and breaking balls respectively.
  • Increased pitch target sensitivity when performing a normal pitch.
  • Improved ability for catchers to throw out base stealers after a pitchout.
  • Improved fielder behavior when backing up catches.
  • Tweaked batting reticle assist to provide an equal amount of assist to different pitch speeds.

Improvements:
  • Made progress towards smoother and more stable online play, particularly when experiencing intermittent spikes in latency.
  • Made Pennant Race Rating changes for experienced players more driven by win/loss outcomes and less driven by run differentials.
  • Added a +100/+50/+25 Rating bonus for finishing 1st/2nd/3rd in a Pennant Race.
  • Tweaked Pennant Race Ego assignments to drive better 5-inning scores at various skill levels.
  • Reduce maximum change in Pennant Race Rating for experienced players after playing against an inexperienced player.
  • Additional unranked games are now required to become Ranked again in Pennant Race after being inactive for multiple weeks.
  • Reaching the max walks/beanballs or max auto balls limit in Pennant Race now results in a forfeit instead of a disconnect.
  • When entering the pause menu in an online game while batting, the batter automatically steps out when possible.
  • Added slow motion when baserunning vs. the AI in situations requiring a quick advance or retreat decision.
  • User-controlled baserunners at third base now auto tag up immediately on fly balls hit to the outfield with less than 2 outs.
  • Baserunners now ignore individual runner commands that tell them to run back to a base prior to their last safe base (except when they need to tag-up).
  • Improved throw power scores so that all throw scores are possible at every fielding Ego, with a 99 score always being awarded for a perfect release.
  • Improved realism of deflection physics after a fielder misses a diving catch.
  • Added additional pitchout feedback.
  • Made the color of the power swing score text consistent with the swing reticle load colors: red on the way up, blue on the way down.
  • After an intentional walk, the batter's mojo can no longer increase and the pitcher's mojo can no longer decrease.
  • Improved readability of online user left-side panels that display role, ego, and connection quality.
  • Throw power bar now remains visible above a fielder while a throw is still queued, and disappears once the throw has timed out.
  • Better cameras when previewing customization and DLC items.
  • Cleats look more detailed.
  • Season schedule now viewable after completing the regular season in Season Mode.
  • Added new item notifications and additional shortcuts to DLC content.
  • Added 158 names to the pools of randomly generated player names.

Issues addressed:
  • Fixed: Auto ball is incorrectly ruled during online Exhibition play shortly after the pitching user leaves or is disconnected.
  • Fixed: Various crashes and exploits occurring in online play through unexpected use of the substitution menu.
  • Fixed: Pitcher is unable to pitch at the start of an online game when transitioning from another game mode in some circumstances.
  • Fixed: Some rare occurrences of a pitch in online play resulting in a giant reticle and an invisible ball.
  • Fixed: Wrong pitch type thrown in online play after switching pitch types while opponent is in the substitution menu.
  • Fixed: When pitching in an online game, after a hit, the camera can sometimes snap in a jarring fashion.
  • Fixed: Ball changes position in unexpected ways at the time of pitch release during online co-op play vs. the AI.
  • Fixed: No batting reticle appearing in online play if attempting to start the play stepped out, but the step out is rejected.
  • Fixed: Rare crash that can occur during online play when a user is disconnected at an inopportune time.
  • Fixed: Rare game corruption that can occur when the home and away teams are both the Wideloads.
  • Fixed: Game can hang for a 4th player trying to join a 2v1 Exhibition game.
  • Fixed: In online play, a pitch could fail to register following a batter substitution in some circumstances.
  • Fixed: In online co-op play, the fielder can experience an invisible ball and/or pitcher following a forced pitcher substitution at the start of a half inning.
  • Fixed: In online co-op season, game can crash for non Party Leader during simulation of CPU games in some instances.
  • Fixed: Online user left-side panels can get stuck showing "Waiting" after all players are done waiting.
  • Fixed: Users can sometimes be placed in incorrect division upon becoming Ranked in Pennant Race.
  • Fixed: Team picker pop-up in Pennant Race can get stuck on the screen.
  • Fixed: Pennant Race results can fail to appear upon completion of a race, or incorrectly appear more than once.
  • Fixed: Pennant Race Rating not increasing after being awarded a win from an opponent forfeit or disconnect.
  • Fixed: Pennant Race Rating not correctly decaying over time due to inactivity.
  • Fixed: Pennant Race games ending in a forfeit or disconnect are not always recorded correctly.
  • Fixed: Win Streak award in Pennant Race can incorrectly reset to zero after an opponent disconnects.
  • Fixed: Win Streak and No Surrender awards in Pennant Race are incorrectly tallied for the current race only.
  • Fixed: Third Base is a Charm award in Pennant Race is not awarded properly.
  • Fixed: Pitching minigame score often inconsistent with the actual distance between pitch target and reticle.
  • Fixed: AI batters have a major advantage against pitchers with small pitch arsenals.
  • Fixed: Baserunners sliding after being told to retreat (leading to the game crashing in certain cases when sliding at home).
  • Fixed: Baserunners fail to process a command after completing a slide in some circumstances.
  • Fixed: Baserunners incorrectly ignoring a command issued right as they are tagging up.
  • Fixed: AI baserunners can forget to tag up after their progress was blocked by another runner.
  • Fixed: Pitcher does not always face the ball on plays in the infield.
  • Fixed: Catcher fails to tend home plate on soft rollers with a runner at third base.
  • Fixed: Catcher attempts to field fly balls in the infield that are nowhere near home plate in some circumstances.
  • Fixed: A forced out fails to be ruled when a fielder is touching the base while in the process of throwing the ball.
  • Fixed: In rare circumstances, an infield fly can be ruled on a sharp line drive.
  • Fixed: Fielder can fail to attempt a catch on balls that appear catchable in some cases.
  • Fixed: Fielder can fail to throw the ball when a throw is queued slightly too early.
  • Fixed: Fielder info often appears during strikeout cinematic.
  • Fixed: Ball appears to glide above the ground on some foul balls.
  • Fixed: Umpire fails to make a safe call on certain close plays.
  • Fixed: Pause menu stays visible when a forced pitcher substitution is triggered.
  • Fixed: Batting power score being shown after a hit when the batter is a remote user.
  • Fixed: Announcer calling the next batter the "Designated Hitter" instead of the "Right Fielder" when the batter wears jersey number 34.
  • Fixed: Crash can occur when proceeding too quickly through the pregame lineup menu after resetting to the default lineup.
  • Fixed: Unable to properly navigate Pennant row in Pennant Race Awards screen.
  • Fixed: Starpoints get incorrectly reset when viewing historical seasons.
  • Fixed: Game crashes in rare circumstances when proceeding past the Team Roster screen.
  • Fixed: Pitch arsenal editor's selected pitches could be displayed incorrectly.
  • Fixed: Deformed armpits when wearing a sleeveless jersey.
  • Fixed: Eyebrows clipping through eyewear.
  • Fixed: Ankle guard not rendering correctly on the boot cut pant style.
  • Fixed: Pennant Race status not refreshing correctly when entering the Play Menu in some circumstances.
  • Fixed: Pitcher can appear on 3-stars after a good offensive performance, but poor pitching statistics are shown.
  • Fixed: Various minor issues with some front end and lineup screens.
  • Fixed: Potential crash when entering the substitution menu with a gamepad after previously exiting the menu with the mouse.
Jul 13, 2018
Super Mega Baseball 2 - popoki
Major additions:

  • Added new Awards system to Pennant Race mode.
  • Added multi-layer transformations in Logo Editor.
  • Added basic undo support in the Logo Editor.
  • Added ability to view player stats for all teams in a league within season/elimination mode.

Improvements / balancing:

  • Reworked AI pitcher strategy to more effectively consider game situation, batter strengths/weaknesses, and swing rate when selecting pitches and pitch locations.
  • Reduced frequency of pitcher idle animations.
  • Slightly reduced pitch speeds at high batting Ego.
  • Increased extra contact provided by the contact swing (does not affect AI batters).
  • Slightly increased difficulty of throwing pitches accurately at high pitching Ego.
  • Reduced fielding assist at high fielding Ego.
  • Tweaked Mojo boosts/penalties such that extreme states are reached slightly less frequently.
  • Tweaked how Mojo and Fitness affect player skill values.
  • Moved 2nd base umpire slightly to make pitches from low arm angle left-handed pitchers easier to see from batter's perspective.
  • Reduced pitchers' ability to make plays on sharply hit balls up the middle.
  • AI more properly factors in injuries when choosing relief pitchers.
  • AI now intentionally walks batters in certain situations.
  • AI occassionally throws a pitchout when it thinks a baserunner might be stealing.
  • Added a new help page to explain the pitchout mechanic.
  • Improvements to game ordering in season schedules.
  • Added Pennant Race specific pro-tips.
  • Improved user experience and menu flow after disconnects/forfeits in online play.
  • Game History in Pennant Race now displays all games including those in prior races.
  • Pennant Race standings are now sorted such that players with zero games played are at the bottom.
  • Improved navigation in card view of the Roster screen.
  • Generally faster/smoother menu navigation throughout the game.
  • Changed Mash Taters' secondary position on the Nemesis from 3B to None (he throws left handed).
  • Changed Mimori Aoshima's secondary position on the Nemesis from None to 3B.
  • Switched Bambino and Finderre in the Grapplers default batting order to give Bambino better protection in the lineup.
  • Added message to clarify that Crowd Density changes aren't applied until the next game.
  • Enabled achievements in online play.

Issues addressed:

  • Fixed: Step-out/substitution exploit in online play.
  • Fixed: Catcher sometimes fails to charge-up and make throw on steal attempts in online play.
  • Fixed: Selecting a new runner could sometimes result in commands being given to the previous runner in online play.
  • Fixed: Ball physics sim would produce extreme/unrealistic bad hops, typically near grass edges.
  • Fixed: Ball physics sim would occasionally allow ball to pass through/beneath outfield walls.
  • Fixed: Physics issues around some foul poles that could cause balls hit off the pole to be ruled foul.
  • Fixed: Fixed issue where baserunners would automatically advance after a dropped infield fly.
  • Fixed: AI fielders could make excessive failed tag attempts while pursuing baserunners.
  • Fixed: AI defenders could fail to tend first base in some situations in which it should be tended.
  • Fixed: AI substituting a player at a major defensive penalty.
  • Fixed: AI frequently starts an injured player only to immediately remove them from the game.
  • Fixed: Players occasionally render incorrectly when viewing teams from Season/Elimination Hubs.
  • Fixed: All instances of duplicate jersey numbers appearing on the same standard teams.
  • Fixed: Crash caused by player names made up of only numeric characters.
  • Fixed: Certain numbers could be visually cut-off on the back of the jerseys.
  • Fixed: Player pose on trading card could change suddenly.
  • Fixed: Non-pitcher could be shown in pitching animations in the player editor.
  • Fixed: Possible crash in Post Game screens in online play after one user has left the game in online play.
  • Fixed: Crash when co-op partner attempts to skip all simulations in online play.
  • Fixed: Co-op partner gets stuck if you enter the season simulator before they've returned to the Season Hub after a game.
  • Fixed: Pennant Race standings could display nonsensical data.
  • Fixed: View Standings button could take you to incorrect Pennant Race results.
  • Fixed: Game could freeze after changing your Pennant Race team twice in a row.
  • Fixed: 'VS' icon being incorrectly displayed when starting to simulate games.
  • Fixed: Online status being incorrectly reported as "Server Maint" when user is actually offline.
  • Fixed: Party leadership is not properly restored after re-engaging users in certain menus.
  • Fixed: Pause Menu could be incorrectly visible at the end of a game.
  • Fixed: Players being incorrectly excluded from League Leaders stats.
  • Fixed: Team stats sometimes not correctly appearing after simulating a game.
May 23, 2018
Super Mega Baseball 2 - popoki
Improvements/additions:
  • Show Ego & Rating for both players before a match in Pennant Race mode.
  • Improvements to season scheduling algorithm to better distribute games played when using unusual conference/division breakdowns.
  • Season games are now grouped into series, depending on season length.
  • Added option to reduce the amount of crowd drawn, which may increase performance on lower-end machines.

Issues addressed:
  • Fixed: Potential hang in character/uniform editor when editing uniforms/players.
  • Fixed: Potential save data issues (Sorry Slugger).
  • Fixed: Visual issues when rapidly flipping through options in the uniform editor.
  • Fixed: Issue where tables with many entries would advance 2 pages instead of 1.
  • Fixed: Some incorrect distance labels on outfield fences.
  • Fixed: Volume levels of female umpires.
  • Fixed: Boat in Emerald Diamond Stadium potentially drawing in the wrong spot for 1 frame.
  • Fixed: Potential crash when swapping the defensive position of a pitcher with a position player.
  • Fixed: Reduced number of step-out attempts allowed in Pennant Race games.
  • Fixed: Game minimizing when Alt+Tabbing in borderless windowed mode.
May 14, 2018
Super Mega Baseball 2 - popoki
Improvements/additions:
  • Netcode changes to substantially improve perceived latency, especially when fielding.
  • Improvements to fielder selection behavior in online games.
  • Added an alternative method to measure data center latency; allows play when ICMP traffic is blocked.
  • Reduce jitter in ball flight-path on certain types of hits in online games.
  • Improvements to network pitching mechanic when network latency is very high.
  • Adding option to always mute voice chat in Pennant Race.
  • Also mute self when muting opponent in Pennant Race.
  • More aggressively report poor network connection quality.
  • Minor improvements to pitching, batting and umpire animations.
  • Added a more noticeable notification when baserunners are stealing.
  • Improved positioning of pitch feedback notifications in the HUD.
  • Display notification when a remote player changes their Ego mid-game.
  • Ensure "FAIR BALL" is displayed for non-obvious dribblers near home plate.
  • Improved behavior of base runners when rounding bases.
  • Minor improvements to AI starting lineup selection.
  • Minor improvements to AI defensive positioning.
  • Improved AI relayed throw behavior.
  • Improved AI defensive behavior when the winning run is coming home.
  • Added left/right paging in the season mode stats screen.
  • Increased enthusiasm of crowd audio.
  • Minor improvements to collision meshes in all stadiums.
  • Improved shadow quality.
  • Ensure home stadiums are assigned as equally as possible when generating new leagues.
  • Various tweaks to balance how Mojo changes over time.
  • Improved asset packaging to reduce the download size of future patches.
  • Added credits screen.

Issues addressed:
  • Fixed: 'Backstop' bug where the ball appears to go to the backstop but then suddenly appears in play in online games.
  • Fixed: Bug where a strike could be ruled even after the ball is batted into play in online games.
  • Fixed: Potential hang after a server disconnection in a Pennant Race game.
  • Fixed: Ball trail occasionally being visible when the ball is returned to the pitcher upon play reset.
  • Fixed: Instances in which an error message could incorrectly indicate a loss was being recorded after a Pennant Race disconnect.
  • Fixed: Bug where the lineup doesn't get reset when playing back-to-back season/elimination games on the same home/away side.
  • Fixed: Potential stray UI widgets in some cases.
  • Fixed: Potential server disconnections due to low amounts of network traffic.
  • Fixed: Bug in season mode where changing the position of the pitcher in the batting order may cause save data to become corrupt.
  • Fixed: Potential save data issues (Sorry Slugger).
  • Fixed: Bug where a hit may not be recorded in the stats if it was the last play of the game.
  • Fixed: Potential crash in pause menu when selecting a disabled menu item.
  • Fixed: Incorrect "Starting Pitcher" warning when the default relief pitcher is selected after pinch hitting for your starting pitcher.
  • Fixed: Bug where a ball could be ruled both out of play (calling the play dead) and a home run, typically when the ball hits a foul pole.
  • Fixed: Potential redundant display of help pop-ups.
  • Fixed: Potential crash when entering the season hub after visiting "customize league".
  • Fixed: Only award "#Ego 99 Challenge" achievement if the entire game has been played at 99.
  • Fixed: Potential crash in team selection screen.
  • Fixed: Potential crash when entering the play menu.
  • Fixed: Bug where removing second controller would mute the microphone.
  • Fixed: Properly allow the game to continue with mouse/keyboard input after a controller is disconnected.
  • Fixed: Potential crash entering Options menu the first time the game is launched.
...

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