Substance Painter 2019 - Jerc
Substance Painter 2019.3.3 has just been released !
This update fixes the tablet and pen lag issues people have been encountering since the 2019.3.0 release as well as a bunch of other bugs.

If you still have issues with your tablet, please visit our dedicated documentation to make sure your Windows pen settings are correct.

Added
  • Upgrade to Iray 2019.3
  • [Log] Indicate outdated bios for Ryzen CPU leading to crash during baking
  • [ABR] Extract ABR alphas to shelf
Fixed
  • [Baker] Baking fail if High-poly mesh does not have UVs
  • [Linux] Custom mouse shortcuts are not saved
  • [Brush] Outline disappears with some alpha shapes
  • [Tablet] Bad detection when moving sliders
  • [Shortcuts] Can not set up any shortcut with "Ctrl+Alt+MouseClick"
  • [Shelf] Can not see resource tooltip when using a pen tablet
  • [2D View] Export] 2D View preset does not take into account the normal information
  • Freeze when painting in UV alignment with certain brushes
  • Painting under a filter creates artifact on the ongoing stroke
  • [Viewport] Incorrect texture cache in viewport after re-importing a mesh
  • [Crash] Error when saving after exporting to Photoshop
  • [Crash] Writing special symbols in prefix when importing resources
  • [Crash] Click on the reference in Anchor Point Properties
  • [Anchor Points] Channel does not update when there is a filter between Anchor point and reference
  • Iray url link in Help menu does not work
Substance Painter 2019 - Jerc
Substance Painter 2019.3.2 fixes a couple of issues introduced in the previous release.

Fixed:
  • Opening a project that was saved in solo channel mode does not display the mesh
  • Viewport is not always updated when painting under layer using clone tool
Substance Painter 2019 - Jerc
A hotfix has been released for Substance Painter fixing some regressions introduced in the Winter update.

Fixed
  • Crash when working on meshes with specific UV projections
  • [ABR] Crash when switching between Photoshop presets
  • [Linux] Cannot start Substance Painter on CentOS 7.4 because of libGLX dependency issue
  • [Bakers] Crash when baking after using File > Clean
  • [Bakers] Baking progress dialog freeze after cancel
  • [Bakers] Baking mesh after exporting textures does not work
  • [Bakers] Using "Match By Name" results with black Mesh Maps
  • [Bakers] Cage is not taken into account
  • [Shelf] Importing PSD files leads to broken images
  • [Sample] "Mat" sample project has broken cameras and incorrect export preset
Known Issues
  • [Bakers] Occasional crash related to multi-threading on Ryzen CPUs
Substance Painter 2019 - Jerc
Substance Painter's largest release to date this year is now available!
This is the last major release for owners of the 2019 version.

This new version of Substance Painter is getting game-changing updates on many fronts:
  • An improved Painting Engine, featuring Photoshop Brushes (ABR) support, improved tablet pressure handling and tons of new brush parameters to make your painting more enjoyable.



  • A brand new Automatic UV Unwrap feature, allowing you to import any model in Substance Painter and get a high quality UV unwrap, even if it had no or terrible UVs in the first place!



  • The Roll Brush, a new tool for which the content of the briush bends and curves with your strokes, extremely useful for adding organic as well as hard surface details!



For a deep dive into these features and more, head over to our article in the Substance Magazine.

Last but not least, full support for UDIMs is upon us, and a closed beta will start next month, fill out this form to register, but hurry up! The beta will be limited to 500 users at first.


Full Changelist:

Added:
  • Integrate Automatic UV unwrapping 0.3.0 version in Substance Painter
  • [UV unwrapping] Automatic UV unwrapping in Substance Painter when No UVs present or partial UVs
  • [UV unwrapping] One Global setting to activate and deactivate it
  • [UV unwrapping] Version reported in log file
  • [UV unwrapping][UI] Indicate UV Unwrapping progress
  • [UI] New settings in contextual toolbar to select the brush preview: Full preview, Brush outline and Crosshair
  • [Tool] New advanced blending mode in alpha section: Lighten (Maximum) in addition to Normal
  • [Layer Stack] Gamma correction option per layer for alpha or mask (right click menu)
  • [Layer Stack][UI] Add 'i' icon when a layer alpha is gamma corrected
  • [Tablet][Tool] Expose minimum pressure for size and flow
  • [Tablet][UI] New setting in contextual toolbar to select the curve pressure: linear, easy-in, easy-in-out
  • Import Photoshop brush presets (ABR format)
  • [ABR] Support Shape parameters
  • [ABR] Support Shape dynamics parameters
  • [ABR] Support Transfer parameters
  • [ABR] Support Scattering parameters
  • [ABR][Dynamic strokes] Support Roundness and Flip
  • [ABR][Shelf] Expose the brush folder structure in the Filter Editor
  • [ABR][Shelf] Add Photoshop icon in thumbnails
  • [ABR][Shelf] Add list of unsupported parameters in the ABR detailed thumbnail
  • [Tool][Dynamic Strokes] New dynamic stroke setting to control how many random seed to generate
  • [Tool][UI] Add new distribution and axis settings for Scattering jitter
  • [Shortcut] Add Ctrl+Shift+B to open the Baking window
  • [UI][Menu] Add entry in 'Edit' menu to open Baking window
  • [UI][Settings] Improvement alignment of the shortcuts list
  • [UI] Replace pressure controls (size and flow) icons by on/off buttons
  • [Viewport] Allow to focus 2D and 3D viewport separately
  • Update to QT 5.12.5
  • [UI] indicate mesh loading progress
  • [Substance] Add support for non-clamped and soft range with sliders
  • [Substance] Increase Substance parameters precision up to 6 decimals
  • [Substance] Take into account the step defined by a parameter
  • [Substance] Optimize Dynamic Stroke generation with support of conditions in userdata
  • [Substance] Allow to designate a graph output as a mask for all channels via userdata
  • [Content] Update 'Mat' sample project with displacement friendly topology, new ID map and new cameras
  • [Content] Integrate 3 new filters (MatFx): Comic Book, Watercolor, Oil Paint (inspired by Emrecan Cubukcu work)
  • [Content] Integrate 102 Photoshop brush presets from Kyle T. Webster's packs
  • [Content] Integrate 18 new brush presets: Paint Roller Arrow, Paint Roller Warning text, Charcoal Fine and more
  • [Content] Integrate 9 new alphas: Brush Maker Paint Roller, Brush Maker Photoshop, Brush patterns and more
  • [Content] Integrate 2 new tool presets: Gouache Dense and Gouache Faded
  • [Content] New filter to highlight automatic UV unwrapping results and seams
  • [Content] Project template and export preset for Spark AR Studio (Facebook)
  • [Content] Integrate 1 new generator : UV checker (highlight UV islands and seams)
  • [Content] Integrate 2 new export preset: Keyshot 9+ and Spark AR Studio
  • [Content] Integrate 1 new project template : Spark AR Studio (Facebook)
  • [Content][Export] New preset for keyshot 9
Fixed:
  • [Tablet] Undoing stylus strokes (Ctrl+Z) lags more than undoing mouse strokes
  • [Tablet] Start and end pressure not taken into account when drawing a straight line
  • [Tablet] First stamp is drawn twice when using a straight line
  • [Tablet] Improve support for Huion tablet shortcuts
  • [Tablet] Improve support for Huion pen buttons
  • [Tablet] Offset between the brush preview and the drawn stamp
  • [Tablet] Shortcuts to modify brushes with pen lead to low performance in rare cases
  • [Tablet] Lag when painting on a specific layer
  • Blurry textures may occur in rare cases when switching viewport
  • [UI][Substance] Image inputs are not always displayed
  • Clean does not remove presets from shelf which have been imported in a project
  • [Tool][Dynamic Stroke] Performance issue when tweaking Stamp Cycle Count
  • Refresh issues while painting in 3D/2D viewport mode in rare cases
  • Painting one very long stroke can lead to a freeze
  • [Tool] Performance issue when painting with specific dynamic strokes
  • [UI] Contextual toolbar still display brush properties when selecting a folder
  • Symmetry axis values do not reset
  • Import of EXR textures with floating point values are fully black
  • Alt+click on a channel to isolate does not work for filter and generator
  • [Export] Specific project crashes at export
  • [Substance] Incorrect default value on dropdown if parameter is hidden by Visible If
  • [Shader] Channels defined via Material Layering are not sorted the same way in the UI
  • [Shelf] Presets metadata are not saved on disk
Known Issues:
  • [UV Unwrapping] Processing high poly meshes can take a long time
  • [UV Unwrapping] Vertices at the exact same coordinates are merged
  • [UV Unwrapping] UV Generation may fail on some mesh parts in some rare cases
  • [UV Unwrapping] Non uniform or highly distorted texel ratio in a single UV island in some cases
  • [UV Unwrapping] Non uniform texel ratio between Texture Sets
  • [UV Unwrapping] UV island generated can be very elongated and do not fit into UV space in some cases
  • [UV Unwrapping] Degenerated faces or non-triangular mesh faces with small or overlaping edges may not get UV unwrapped
  • Meetmat sample has some issues with imported cameras
Substance Painter 2019 - Jerc
Added
  • [Texture Set List] Add button to quickly enable/disable focus mode
  • [Log] Add Windows 10 version number in the log file
  • Update to latest version of Substance Engine
  • [MacOS] Notarized the software to follow new MacOS Catalina distribution requirements

Fixed
  • [Plugin] Source plugin does not work
  • [MacOS][Shader] Mac OS 10.14.5 and AMD: material layering does not work as intended

Known Issues
  • Alembic files with subdivisions cannot be imported
  • Rare crashes when importing some Alembic files
  • UI temporarily unresponsive when baking with DXR on Pascal GPUs
Substance Painter 2019 - Jerc
We just released a bufgfix of Substance Painter:

Fixed:
  • [Mac][USD] Exported USDZ files from MacOS cannot be opened
  • [Texture Set] Not possible to isolate a texture set with the ALT modifier
  • [Shelf] Presets, Smart Materials and Smart Masks are always modified when exiting application
  • [Layer Stack] Cannot select effect after deleting another effect
  • Flickering when using a slider inside the tool properties panel
  • Crash when exporting presets to shelf
  • Crash when exporting a preset with insufficient space
  • Crash when creating a preset with insufficient space

Known Issues:
  • Alembic files with subdivisions cannot be imported
  • Rare crashes when importing some Alembic files
  • UI temporarily unresponsive when baking with DXR on Pascal GPUs
Substance Painter 2019 - Jerc
With the introduction of RTX support in Substance Painter, baking is up to 200 times faster than before when using an NVidia GPU!
This release also comes with new Smart materials, new Smart Masks, improved baking feedback, improved performance on high DPI screens and more.

Check out our blogpost!

Full release notes:

Added:
  • [Bakers] Added support for GPU Raytracing with DXR and OptiX (Ambient Occlusion, Thickness)
  • [Bakers] Optimizations and accelerations for CPU Raytracing
  • [Bakers][Vis mode][UI] New baking visualization mode in viewport
  • [Bakers][Preferences][UI] New baking option for enabling-disabling GPU Raytracing
  • [Bakers][UI] Rework of the progress bar dialog
  • [Bakers] Improvement of warning and error messages
  • [Bakers] Allow more responsive cancelling of baking process
  • [Bakers] Reopen bake window after clicking cancel
  • [Proj][UX] Usability improvement of rotation manipulator
  • [Settings] Option to improve performance by reducing viewport resolution for HDPI screens
  • [Scripting] Change texture set resolution
  • [Scripting] Get selected texture set
  • [Scripting] Allow the user to select a texture set
  • [Scripting] Function to know when texture set selection has been changed
  • [Shelf] Added 40 new smart materials
  • [Shelf] Added 20 new smart masks

Fixed:
  • [Layer stack] Freeze of UI when multi-selecting layers
  • [Layer stack] Grouping lots of layers freezes the UI for longer than usual
  • [Layer stack] A layer and an effect can be both selected at the same time in some cases
  • Substance graphs used inside painting tools are not generated at the right resolution
  • [Baker] "Bake All Texture Sets" button is not disabled when no bakers are selected
  • [MacOS] Deactivate the warning message about tessellation
  • Projection tool has no preview when used with a mask
  • Crashes and corrupted projects when trying to save with insufficient disk space
  • [Shelf] Crash when importing a resource on disk via shelf with insufficient space
  • [Shelf] Crash when restoring session preset
  • [Shelf] Importing a preset with a name that ends with a space leads to a crash
  • [Shelf] Importing a resource with a prefix that ends with an empty space leads to a crash

Known Issues:
  • Alembic files with subdivisions cannot be imported
  • Rare crashes when importing some Alembic files
  • UI temporarily unresponsive when baking with DXR on Pascal GPUs
Substance Painter 2019 - Jerc
Substance Painter 2019.1.1 is the first hot-fix release for this new season.

Fixed
  • [Substance] Visible If is not taken into account for Input Images
  • [SVT][Engine] Changing texture set resolution leads to a crash in some cases
  • [Engine] Random black textures appear in some cases
  • [Layer Stack][UI] Toggling a mask with SHIFT can select multiple layers at the same time
  • [Layer Stack] Opacity has no effect on Paint effect with Pass-Through blending mode
  • [Layer Stack] Height To Normal filter input doesn’t update properly with eraser brush stroke
  • [LayersStack] Crash when undoing the drop of a smart mask
  • Wireframe flickering with shadows and temporal anti aliasing activated
  • [Displacement] Lag on AMD with some heavy meshes
  • [Windows] Crash when opening some projects via the file explorer
  • [Histogram] Crash when removing mask with anchor point in some cases
  • Crash in preview generation in some rare cases
  • [Crash] Can not reopen a project using too many clone and smudge tools
  • No mesh displayed in material mode after saving in some cases
  • [Scripting] alg.mapexport.documentStructure() returns incorrect values for folders
Substance Painter 2019 - Jerc
The latest Substance Painter update and first major release of the year is here and with it tons of new features and content including Dynamic Stroke, Displacement and Tessellation in real-time and Iray, Compare Mask effect, Radial symmetry, and more!



Added
  • [Tool] Dynamic stroke: Substance variation alongside a brush stroke
  • [Dynamic stroke] Expose new stamp index parameter with options
  • [Dynamic stroke] Take into account $time parameter
  • [Dynamic stroke] Generate new $randomseed parameter per stroke and per stamp
  • [Dynamic stroke] Start a dynamic stroke index from a random number
  • [Dynamic stroke][Shelf] Help finding a dynamic stroke resource with dedicated new icon
  • Displacement and tessellation in real-time viewport
  • Displacement and tessellation in Iray
  • [Shader settings][UI] New tab for controlling displacement and tessellation
  • [Layer stack] New CompareMask effect: generate a mask by comparing two channels
  • [Layer stack][UI] New entry in right-click menu "Add mask with height combination" to insert a CompareMask effect
  • [Symmetry] New symmetry mode: radial painting
  • [Symmetry settings] Expand both sections "Settings" and "Display"
  • [Symmetry settings][UI] Preview for radial painting
  • Expose two new projection modes: planar and spherical
  • [Proj] New shape crop mode for all projections
  • [Proj] Planar mode with new manipulator: Surface tool
  • [Proj][Shortcut] Shortcut SHIFT+W for Surface tool
  • [Proj] Planar projection masking with depth culling and backface culling
  • [Manipulator] Improvement of rotation manipulator on all three axes for triplanar
  • [Tool][UX] Alt-clicking on a channel focuses that channel (enables it or disables all others)
  • [Engine] Update to latest version of Substance Engine
  • [Texture set] Multiple selection and change resolution
  • [Texture set] Quick activation and deactivation of the texture sets
  • [Texture set] Combine solo and all options into a new menu
  • [Texture set][Layer stack] New icon for activation and deactivation
  • [Layer stack][UX] Insert effects above those already selected
  • [Layer stack][UI] Rework layer stack view selection style
  • [Layer Stack] Blending mode for instanced layers is now in Pass Through mode by default
  • [Export] Option to activate and deactivate dithering
  • [Plugin] Support precision modifier for sliders (SHIFT)
  • [Plugin][UI] New icon for autosave
  • [Scripting] List the contents of a folder
  • [Scripting] Allow deletion of files
  • [Scripting] Read all stack information including used resources
  • [Content][Dynamic stroke] New tools and brush presets
  • [Content][Dynamic stroke] Two new procedural gradients: Gradient Hue and Gradient Builder
  • [Content] 2 new procedurals: Gradient Hue, Gradient Builder and more
  • [Content] 2 New HDRis: Canopus Ground and Autumn Forest
  • [Content] Update content with random seed curation in shelf
  • [Content] New icon with exposed random seed parameter in shelf

Fixed
  • [Layers stack] Layer stack keeps dragging forever
  • [Mac] "Show in Finder" can lead to freezing
  • [Scripting] Settings saved via Custom UI are lost if shader file is moved
  • [Scripting] API version number is incorrect and not up to date
  • [Effect] Histogram content is not displayed correctly
  • [Effect] Histogram effect does not update in some cases
  • [Shelf] Stitches are not properly aligned on material "Plastic Fabric Pyramid"

New Content

10 Brush presets
  • Ink Dirty
  • Ink Random
  • Leaf Curved Heavy
  • Leaf Curved
  • Leaf Messy
  • Leaf Simple
  • Leaf Swirl
  • Zigzag Long
  • Zigzag Short
  • Zigzag Step
11 Tool presets
  • Autumn Leaves
  • Cracks
  • Footprints
  • Gradient Hue
  • Nail
  • Pebbles
  • Scratches
  • Spray Colored
  • Spray Skin Light
  • Spray Skin Red
  • Zipper
93 new Alphas

13 new Filters
  • Blur Slope
  • Bevel
  • Color Match
  • Gradient Curve
  • Gradient Dynamic
  • Height Adjust
  • Height to Normal
  • Mask Outline
  • PBR Validate
  • MatFX Peeling Paint
  • MatFx Water Drops
7 new Generators
  • Ambient Occlusion
  • World Space Normals
  • Position
  • Curvature
  • Auto Stitcher
  • UV Texel Density
  • UV Random Color

Known Issue
  • Double clicking texture set name will select it before entering renaming mode
  • [Layer Stack][UI] Toggling a mask with SHIFT can select multiple layers at the same time
Substance Painter 2019 - Jerc

Added:
  • [Content] Integrate new project template: "PBR - Metallic Roughness Alpha-blend"
  • Linux Dynamic library search order changed to prioritize libraries in the installation directory ahead of what is installed on the system
Fixed:
  • Mesh sometimes disappears from the 3D viewport (press F to reset camera)
  • Update Substance Painter Sketchfab uploader with the new Sketchfab license types
  • [Import][glTF] Wrong handling input texture modulation as defined in glTF files
  • [Import][glTF] Ground plane is incorrectly displayed with glTF import in some cases
  • [Export][USD] Opacity does not work in Arkit
  • [Export][USD] USDz export crashes in some cases
  • [Export][USD] Export to USD without saving leads to crash
  • [Export][USD] Incorrect tiling mode for textures, subdivision mode for meshes and output types for shaders
  • [Export][USD] Sparse exports of only some texture sets with all geometry
  • [Instance] Crash when trying to delete a broken instance layer
  • [Regression][Export] Some maps not exported in the chosen bit depth
  • [Linux] Issue with library libtbb.so.2
Known Issues:
  • Computation freeze in some cases on AMD VEGA GPUs
  • Huion tablet issue with shortcuts on Windows OS
...

Search news
Archive
2025
Apr   Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002