Stronghold 3 Gold - FireFlyNick

Snarls Soon you will see what it means to wage real warfare! That is... In our final instalment of the Stronghold: Definitive Edition 'Jewel' campaign! Valley of the Wolf extends the base game with seven new missions and extra achievements. Under the tutelage of the wise Sergeant, finish the fight by rescuing Sir Longarm's captured kin once and for all, when this new DLC releases for $2.99, €2.99 and £2.49 on April 30th.

This final chapter of 'The Jewel' campaign pits players against the greatest rogue of them all... The vicious Wolf! To safely retrieve the Jewel of the North and put an end to The Wolf's insidious scourge, players must plunge directly into the belly of the beast and bring the fight to his borders. Against great odds in unfamiliar territory, survival alone demands that nothing is held back.



Also arriving on April 30th as part of our 'Spring Update' is a second castle trail of 10 siege scenarios. This new 'Noble Trail' will arrive alongside additional maps for Multiplayer, Free Build and Siege modes, with the exciting (and long overdue!) introduction of our first ever Polish castles to be featured in a Stronghold game.

Malbork, the fortress erected by the Teutonic Order to signify their Prussian conquest, Biskupin, an ancient stronghold built at the dawn of Rome, and Niedzica, a daunting gothic castle that Dracula himself would be proud of, will all be found in the new castle trail, while another castle, Ogrodzieniec, will be playable as a standalone map through Siege mode.



We would like to thank our Polish fans who suggested these epic citadels online and in person last year, at events like Gamescom and EGX. Your support for Stronghold: Definitive Edition has been incredible and we hope to bring demos of future Stronghold games to events in Poland. So please keep an eye on our socials for the latest news!

Be sure to return on April 30th and check out our full patch notes at release. These will include a run down of other minor features, fixes and improvements coming to the game as part of the Spring Update in version 1.3.

Thanks for playing!

https://store.steampowered.com/app/2728000/Stronghold_Definitive_Edition__Valley_of_the_Wolf_Campaign/
Stronghold 3 Gold - FireFlyNick

Happy New Year! After a launch that quite frankly exceeded all our expectations... We are pleased to announce that the first substantial gameplay update for Stronghold: Definitive Edition releases on Steam on February 13th! A simultaneous launch of free content and paid DLC, the Winter Update will be available to all players, while the Swine's Bay Campaign DLC will retail for $2.99, £2.49 or €2.99.

Feeling lucky? You could even win this DLC through a giveaway being run in the above development diary! Check it out to learn more and get the inside track on what to expect of Firefly in 2024 and beyond.



As announced before launch, we intend to support Stronghold: Definitive Edition with both free and paid post-launch content, releasing as two major updates. The aim of each DLC is to offer fresh missions, created by veteran developers for players who want to challenge their two decades of castle sim experience. While the free updates will bring a host of fixes and improvements, alongside extra missions designed to compliment the main story.

Releasing on February 13th, the Swine's Bay Campaign DLC follows the events of the main game and is narrated by returning series actor Christopher Kent. Players will be met with seven ruthless military combat scenarios across original maps, as they seek to retrieve the Jewel of the North from the clutches of the infamous slaver Captain Hogsfoot.



Releasing alongside this DLC, our free Winter Update will add a second economic campaign, voiced by another returning Stronghold actor in Jay Simon! These missions are designed to test players’ strategic skills beyond the warfront, with a series of resource production and management challenges. Kingdoms may be crushed by warriors, but they can only be raised by those with the vision to build.

Looking forward to the future we are actively engaged in a number of projects, the most prominent of which is the as of yet untitled ‘Stronghold Unreal’ project, built using Unreal Engine 5. Needless to say, witnessing the love for mechanically deep, passionately made strategy games like Stronghold: Definitive Edition has lit a fire under our little studio and the team can’t wait to share more!

In the meantime our Swine's Bay Campaign is available to Wishlist, ahead of its release on February 13th:

https://store.steampowered.com/app/2727990/Stronghold_Definitive_Edition__Swines_Bay_Campaign/
Stronghold 3 Gold - FireFlyNick

Greetings sire! Your stronghold awaits you. The ultimate version of our first ‘castle sim’ is now available on Steam with upgraded visuals, new missions, Steam multiplayer support and more. We are incredibly excited to be launching our first 2D Stronghold game with new content for over 20 years and even more thrilled by your warm response to the game over the past few months.



When we were in the planning stages for Stronghold: Definitive Edition we had faith in the demand for new 2D isometric strategy games, but could never be 100% sure. Your overwhelming support, feedback and love for our series’ 2D roots made this project possible and we cannot wait to hear what you think of it. This game has been a labour of love for the team, both for Stronghold 1 itself and also a bygone golden era of isometric 2D strategy. We hope that shines through, as we continue to improve it with updates and new content into early 2024.



As a way of saying ‘Thank you!’ on the community side, please enjoy our launch trailer scored by series maestro Robert L. Euvino with a brand new Castle Jam inspired composition. The man himself was kind enough to compose this new piece for today's trailer, a roaring tribute to your favourite Stronghold song, celebrating the launch of a project that is dear to us.



Stronghold: Definitive Edition comes packed with updated graphics made using the original source art, a new 14 mission single player campaign, 10 mission historical castle trail, remastered audio, returning voice actors, community requested features, gameplay modernisations, Steam multiplayer, Workshop support and more.

It is out now on Steam with a 10% launch week discount!

https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/
Stronghold 3 Gold - FireFlyNick

Our final pre-release update for Stronghold: Definitive Edition is a big one... As we reveal our post-release plans for the game!

We can now commit to two major updates for the game, with a new economic campaign and second castle trail planned alongside new maps and the usual mix of smaller features and fixes. These two updates will release early next year and arrive at the same time as one of two paid DLC military campaigns, which will each cost $2.99, £2.49 or €2.99.



It gives us great pleasure to confirm these today alongside a recap of community driven features added since our most recent public demo, which now include (optional) auto-trading and selectable team colours in all game modes! During our two public demos and player surveys thousands of you told us that post-launch support and paid DLC were both of interest, so we made plans to release these in early 2024.

Featuring a new story designed by series creator Simon Bradbury, our second economic campaign will involve the work of rebuilding a kingdom nearly shattered by the warring exploits of The Rat, Snake, Pig and Wolf. Narrated by OG Stronghold voice actor Jay Simon, you will travel north to restore peace and order to homelands ravaged by the conflict of the military campaigns over the course of seven unique missions as part of our larger Winter Update.



Following on from this our Spring Update will include a second Castle Trail, which will feature a ‘greatest hits’ mix of old and new historical castles to besiege and defend. As with the base game trail we’re looking at including at least 10 historical castles, with Polish strongholds making their long overdue debut.

Each of our two paid DLCs will release with these updates and come in the form of two new military campaigns, each offering 7 military missions. ‘Swine’s Bay’ and ‘Valley of the Wolf’ will feature the return of two popular series antagonists and lead directly on from the 14 missions included in the Stronghold: Definitive Edition base game. You can expect the difficulty to scale up, some formidable new win conditions and a true challenge for series veterans!

https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/
Stronghold 3 Gold - FireFlyNick
Increased Troop Limits, Rally Points and Free Build Improvements!

Developer Diary - Episode 2


In our second Stronghold: Definitive Edition dev diary we discuss the genesis of the game, while delving into changes made as part of this new edition. Join Stronghold series veterans Simon and Paul, as they provide insight into the creation of our latest game from their unique perspectives.

We discuss the aims of Stronghold: DE and goals for everything from new single player content, all the way down to the smallest quality of life enhancements. Starting with the initial project pitch, then leading to questions of the scale of changes and finer elements like the actual difficulty of the new content, the road to release has been carefully considered.

It also gives us great pleasure in this video to confirm some of these changes and a few entirely new ones! In response to player feedback we have increased troop and building limits across all game modes, allowing for up to 3000 units and 2000 buildings at a time. By doubling these limits from the original game, we hope to provide you with more epic Stronghold sieges than ever before.

Developer Diary - Episode 3


We then round off our trio of behind-the-scenes videos by adding production expert Dave to the mix! It's time to talk Steam multiplayer, Workshop and the other improvements coming to your favourite game modes. What to expect from Workshop support, more details on multiplayer in DE and planned improvements to Free Build mode are all touched on, with extra insight into the development process of this unique game.

Making Stronghold more accessible has always been a key goal of the Definitive Edition and bringing our amazing multiplayer community - as well as the awesome maps they've created over the course of two decades - front and centre within Steam is how we're hoping to accomplish that. Thousands of fan creations can soon exist within Steam Workshop and be easily accessible for future generations of Stronghold players, with an improved set of multiplayer options to support years of continued play.

Add to this a few choice improvements to Free Build - everyone's favourite cozy game mode - and you have plenty to look forward to come release. In the meantime please check out our recent Free Build Q&A and Campaign Gameplay videos, where we confirm new features like Rally Points and discuss the series' 20 year legacy:

Free Build Q&A


Campaign Gameplay


Stay tuned for more updates between now and release as we process all your valuable feedback and incorporate as many changes as we can before launch. Thank you once again for your continued support and we hope you join us on November 7th by wishlisting the game on Steam!

https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/
Stronghold 3 Gold - FireFlyNick


Castle builders and fans of feudal taxation rejoice! As part of Steam Next Fest: October Edition and in celebration of almost 200,000 wishlists, we have just released a brand new Stronghold: Definitive Edition demo - Our final playable build before launch!

👇 Play Now 👇
https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/

Available exclusively on Steam as part of Next Fest, this demo features never-before-seen-missions - including your first look at our brand new single player campaign. This includes Missions 3 and 8 from the original 2001 Stronghold military campaign, as well as a challenging mission from the exclusive new Definitive Edition campaign. Need a refresher? Then dive into the demo's full tutorial to warm up first.



In addition to both of the original military and economic campaigns, the ‘Jewel of the North’ DE campaign will feature returning fan favourite antagonists The Rat and The Snake. Created by Firefly co-founders Simon Bradbury and Eric Ouellette, these new missions will remain true to the spirit of the first game, while introducing new twists on familiar Stronghold gameplay.

To accompany the release of our final demo, we have also released an in-depth developer diary featuring interviews with veteran series artists. Watch as Darrin and Niall examine the artistic challenges inherent in a project like Stronghold: Definitive Edition:


“Being able to go back to [Stronghold] and updating it in some ways but still keeping the original feel in other ways. That I think is what we really all were shooting for,” explains Senior Graphic Designer Darrin Horbal. Reflecting on the game’s summer reveal, Lead Artist Niall Benzie goes on to explain, “When we first released the trailer and the public demo, I was quite apprehensive on how people might receive the changes, but I do believe we have gone a long way in trying to respect the original art”.



Our new Definitive Edition demo will remain available for one week, until the end of Steam Next Fest on October 16 at 10:00 AM PDT / 17:00 GMT. We encourage you to download the demo and leave us feedback! As with our previous demo there is a feedback form embedded in the game's main menu. So please build, besiege and let us know what you think.

We can't wait to share more DE news as we approach launch on November 7th - So stay tuned for more Stronghold goodness in the coming weeks!
Stronghold 3 Gold - FireFlyNick

Our Gamescom Stronghold: Definitive Edition campaign reveal provides an exciting first look at parts one and two of The Jewel Campaign, in which players march across the devastated English hinterland in search of Sir Longarm's captured kin. A side story running in parallel to the military campaign released in 2001, The Jewel Campaign is designed to challenge veteran players of the 20 year old series with new twists on familiar Stronghold gameplay, while also extend the story of the original castle sim. Crafted by Firefly co-founders Simon Bradbury and Eric Ouellette, these new missions will be playable at launch, alongside both the original military and economic campaigns.



The 14 missions of this new campaign will feature series antagonists The Rat and The Snake. As part of the larger overarching game narrative, players will be tasked with thwarting these nefarious lords from their pursuit of The Boy and the ruin of medieval England. Just as important will be their own hunt for the kin to another series favourite, the mighty Sir Longarm! With the campaign narrated in English by a new character, voiced by Stronghold series veteran actor Christopher Kent, players will be challenged like never before as they tackle brutal old foes and formidable new challenges.



We can't wait for you to experience this new set of missions, but also to experience the original two campaigns in all their definitive edition glory! In case you missed it we have a demo available on Steam right now. So if you haven't already done so, please join the 50,000 others who have downloaded our DE demo and give us your thoughts using the in-game feedback form. We will be removing this demo from Steam in one week, so play while you still can and get ready for more updates from us on Stronghold: Definitive Edition!

https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/
Stronghold 3 Gold - FireFlyNick
https://www.youtube.com/watch?v=oqV6DYBgFzI
Here it is... Every burning question we've seen online that we can answer at this point in development for Stronghold: Definitive Edition!

We have been absolutely overwhelmed by thousands of responses to our demo player survey, 35,000 demo downloads and 150,000 wishlists (It's gone up since we recorded this video!). It means a huge deal to us that you are so excited for and invested in our very first Definitive Edition, which we want to make as fun, polished and true to the original game as possible.



So while you can expect more updates and developer diaries in the future, digging into our process behind this new version of Stronghold, we decided to answer everything we can at this moment in time. Sourcing questions here on YouTube, but also from the official Stronghold Discord, TikTok, subreddit, Firefly Twitter and beyond, we have compiled a list of 27 frequently asked questions which we're comfortable answering just under three months from launch.



Please note that anything not covered today can be taken as something we're exploring, but cannot commit to either way at this stage. We are absolutely committed to more demos, continued feedback and iteration, with Stronghold: Definitive Edition but also beyond with the future of the series. So thank you again for taking the time to give us your feedback and please continue!

We hope to provide more exciting updates between now and launch, so please stay tuned for much more on DE in the coming weeks and months.

https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/
Stronghold 3 Gold - FireFlyNick
https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/

Download, play and give us feedback! Trial ends August 29th

We have now released our first public playable demo for Stronghold: Definitive Edition, coming to Steam on November 7th! Currently available via the game's Steam store page, this demo was previously shared with press and content creators as part of our full reveal last month.

This updated Alpha build demo contains new visuals, controls options, missions 4 and 11 from the original game's military campaign and a full tutorial for players new to the series. We are releasing this to gather as much feedback as possible ahead of launch later this year, with the demo remaining available until August 29th.



After playing either mission 4 or 11 you will find a Feedback button in the main menu. Hit that, fill out our player survey and let us know what you think! We are dedicated to making every improvement possible between now and launch, which we can only do with your detailed feedback. We have already had a huge amount of positive suggestions and input across our Discord and wider social media, however there's always room for more.



The eagle eyed among you may also notice that we have already implemented certain changes based on your feedback from the reveal on July 13th. Unit animations, buildings and characters have been improved, with many other changes coming based on both your suggestions and of course our own existing plans for the game.

We hope you enjoy our Alpha demo, add the game to your wishlist and look forward to more exciting Stronghold: Definitive Edition updates in the coming weeks!
Stronghold 3 Gold - FireFlyNick
A second season of videos now available on the Firefly Studios YouTube channel, The Lore of Stronghold 2 covers some of your favourite characters from the anticipated castle sim sequel!



Take heed and rejoice, for we bring glad tidings! Season 2 of the 'Lore of Stronghold', this time focusing on Stronghold 2, is here in full for your viewing pleasure. This new season covers the history behind Stronghold 2, our first 3D Stronghold featuring an all new cast of characters. Exploring our fictional narrative, we examine the lore that made Stronghold 2 a captivating place for series veterans, even without the original game's cast of now legendary characters.



From Sir William, a man who marched through hell on a quest for redemption and Matthew Steele, a boy who rose to weave his own tapestry of legend from nothing, to Lady Seren, a woman whose intensity of spirit and heart of steel would let nothing keep her from her goals. Stronghold 2 had an eclectic cast that we fondly remember today and will surely inspire us going forward.



When it first released in 2005, Stronghold 2's greater focus on cinematics and story driven gameplay went hand in hand with the technical progression of the series. This scope and ambition is inspiring today as we look back on where we've been and the road ahead. For now however join us as we look back on some of the most memorable Stronghold protagonists to grace our screens.



The Lore of Stronghold (Season 2)

https://www.youtube.com/watch?v=QIyU5TMaRbM

https://www.youtube.com/watch?v=nDzF6-VkObo

https://www.youtube.com/watch?v=buj7JixeFtc
...

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