Street Fighter® IV

Juri Will Kick You in the Face. And You Will Like It.As far as Street Fighter characters go, Juri Han is unique. She's the first Korean Street Fighter character and the sole Taekwondo fighter. She's also tough, evil, and very cool looking.


And that's exactly why Juri, who debuted in Street Fighter IV, has quickly become a fan favorite. It's easy to see why cosplayers would be drawn to Juri, with her unforgettable hairdo and her athletic, yet very appealing and totally rad outfit. Juri will kick your butt. In style.


Like we do every Wednesday, here is a look at some—not all—of the best Juri cosplay the internet has to offer. Who pulled off this Street Fighter character best? Have a look at the wonderful cosplay in the above gallery. Click the lower corner of each image to expand to full size.


For more info on Juri, check out the Capcom wikia. And in case you missed it, here's a round-up of wonderful Chun-Li cosplay.


Juri Will Kick You in the Face. And You Will Like It.[0kasane0]
Juri Will Kick You in the Face. And You Will Like It.[Ainlina]
Juri Will Kick You in the Face. And You Will Like It.[DigitalHikari]
Juri Will Kick You in the Face. And You Will Like It.[DiroPetra]
Juri Will Kick You in the Face. And You Will Like It.[DownFall2448]
Juri Will Kick You in the Face. And You Will Like It.[HezaChan]
Juri Will Kick You in the Face. And You Will Like It.[HoshiAkita]
Juri Will Kick You in the Face. And You Will Like It.[Insane-Pencil]
Juri Will Kick You in the Face. And You Will Like It.[Katto]
Juri Will Kick You in the Face. And You Will Like It.[Layercould]
Juri Will Kick You in the Face. And You Will Like It.[Mike]
Juri Will Kick You in the Face. And You Will Like It.[Nebulaluben]
Juri Will Kick You in the Face. And You Will Like It.[Pai]
Juri Will Kick You in the Face. And You Will Like It.[Pangea-Derlatek]
Juri Will Kick You in the Face. And You Will Like It.[RenzokukenXIV]
Juri Will Kick You in the Face. And You Will Like It.[santichan]
Juri Will Kick You in the Face. And You Will Like It.[SNTP]
Juri Will Kick You in the Face. And You Will Like It.[Taorich]
Juri Will Kick You in the Face. And You Will Like It.[VampBeauty]
Juri Will Kick You in the Face. And You Will Like It.[ZOMBIETIME]


Street Fighter® IV

Pipoca, the Brazilian animator who brought us First-Person Bomberman, now delivers this concept of Street Fighter IV's bonus stage, fought first-person style. It's a great take, but if the combos are based on your point of view, I'm now completely messed up on how to throw a hadouken. What's forward? Up?


YouTube video uploaded by pipocaVFX [h/t Felipe C.]


Street Fighter® IV

Street Fighter Producer Says Capcom 'Didn't Even Acknowledge' His Harrowing Hospital VisitPopular Street Fighter IV producer Yoshinoro Ono says even after he worked himself to the point of exhaustion and took a terrifying trip to the hospital several months ago, Capcom put him back to work at breakneck speed.


Speaking to Eurogamer's Simon Parkin at Capcom's Captivate event last month, Ono paints a grim picture of working conditions at Capcom:


The situation is the complete opposite. Nobody told me to take a rest. When I returned to work, Capcom didn't even acknowledge that I had been in [the] hospital. There was no change in my schedule. I was at home for an entire week before the doctors allowed me to return to work. When I returned to my desk there was a ticket to Rome waiting for me. There's no mercy. Everyone in the company says: 'Ono-san we've been so worried about you.' Then they hand me a timetable and it's completely filled with things to do.


Jeez. Be sure to check out the rest of Parkin's interview: it's a great read!


The Rise and Collapse of Yoshinori Ono [Eurogamer]


Street Fighter® IV
China Gets Its First Female Street Fighter ChampXiao Zhao became her country's first female Street Fighter champion after coming out on top at a Super Street Fighter IV: AE v2012 tournament. Playing as Dhalsim, she defeated her competition at the Nanning Mario Arcade Center in Guangxi last month.


Her prize? Besides self-satisfaction and that large cardboard cutout, Xiao Zhao was awarded an iPhone 4S. Congrats to her!


国内首个正式街霸赛事的女冠军诞生!南宁小昭威武 [17utt via Tokido-the MurderFace Thanks, Yagyu!]


Street Fighter® IV

The Street Fighter IV of My Japanese Pop Culture DreamsJapanese artist Kei Suwabe created profiles for characters that don't exist in Street Fighter IV, but Japanese pop culture.


If you are not familiar with Japanese pop culture—from kiddy shows to potato chips—some of the characters will be lost on you. There are universal favorites, however, like Colonel Sanders and Donald McDonald. (Yes, in Japan, he's "Donald", not "Ronald".)


None of these characters are likely to appear in a future Street Fighter, which isn't a bad thing. I wouldn't want to see them face off with the likes of Ryu and Chun-Li. I'd want to see them face off against each other.


Gachapin versus Glico Man—fight!


More in the links below, including more on the artist's Pixiv page.


Kei Suwabe [Official Site via The Errant Cluster via Reddit via Dtoid]


The Street Fighter IV of My Japanese Pop Culture Dreams
The Street Fighter IV of My Japanese Pop Culture Dreams
The Street Fighter IV of My Japanese Pop Culture Dreams
The Street Fighter IV of My Japanese Pop Culture Dreams


Street Fighter® IV

For years, fighting game fans in the New York City area gathered at Chinatown Fair, to hone their skills at the location's stand-up machines. That all ended earlier this year to the dismay of many. Chinatown Fair's legacy lives on across the river in Brooklyn's Next Level but you can relive the glory of days past in a new documentary. Directed by Calvin Theobald, King of Chinatown features competitive gamers Justin Wong and Daigo Umehara, too, and shows the pivotal role Chinatown Fair played in their relationship. It's been out for a while but you can get it on iTunes this week. If you miss Chinatown Fair or love fighting games, give the film a look.


King of Chinatown [iTunes]


Street Fighter® IV

Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)Square Enix's first two Street Fighter IV figures, based on series "heroes" Ryu and Chun-Li, have just hit shelves. Part of the company's Play Arts line, they're big, they're detailed and they're a little on the expensive side.


But are they any good?


They're certainly heavy, that's for sure. Standing just over 20cm each, these puppies are hefty, which is a good thing. Light figures, especially ones without stands (and these don't have stands) are prone to toppling from a shelf at the slightest nudge, so in that regard, we're off to a good start.


I also liked the detail, which you can see in the gallery above. There are a ton of nice little flourishes in the sculpts, like texturing on Ryu's belt, "sweat" effects and even wear and tear on some articles of clothing. About the only let-down in this department are both faces, especially Ryu's, but since both figures come with alternate choices, some drop-off in quality was to be expected.


And the styling? I like it. Many of Square's Play Arts figures have a very hard, chunky design which can look at odds with the source material, but in this case, it matches Capcom's Street Fighter IV designs really well. Ryu's face may look weird and Chun-Li's thighs massive, but they're like that in the game, so these figures are only doing their job.


The only major gripe I had with both figures, and this goes especially for Ryu's torso and Chun-Li's knees, was their joints. They're enormous, and at times leave gaping holes in the figure, yet for all that Ryu can't get in a proper Hadouken pose and Chun-Li can't sustain a kick without falling over. Seems like a bit of a waste, as I would have preferred finer detail and less joints if the joints weren't going to guarantee classic Street Fighter poses.


Square Enix has really doubled down on its gaming licenses lately for its Play Arts line. With a ton of figures to come in the 2012, from series like Metal Gear, Batman and Uncharted, it was important these Street Fighter offerings got the holiday season off on the right foot. Which they do. On giant, giant feet.


You can buy both Ryu and Chun-Li from Square Enix for $55 each.


Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)
Reviewing Chun-Li's Giant Plastic Thighs (and Ryu's Giant Veiny Feet)


Street Fighter® IV

He Asked About Misogyny in Street Fighter, and the Game's Caretakers Didn't DodgeAt a New York University conference about game design this past weekend, a conversation about misogyny broke out.


Street Fighter brought it on, and the answers, some of them from one of the current caretakers of the series at Capcom, were frank. You might have expected defensive answers. People don't usually react well to being told they're involved in something someone sees as misogynist. What we got was more along the lines of "Capcom is not always pushing things in the helpful direction."


It wasn't just Capcom who were called out. It was the community of Street Fighter players. There, too, the answers were most unexpected.


NYU's Practice was in theory—and mostly was in, uh practice—a weekend conference about the the art and craft of game design. Social issues weren't on the agenda. Game design, programming philosophy and prototyping techniques were. But let fly the curveball that is a question from the audience. That's how Practice, briefly, became a forum about sexism in and around Street Fighter.


The question came near the conclusion of a panel called Designers, Players — Fight!. Two men who have worked on Street Fighter games, David Sirlin and Seth Killian, the latter of whom works at Capcom now as something of a fighting game czar, had talked about the design of fighting games. Their focus was on how they balanced the fighting games, a tricky art for games that are supposed to be playable for, according to Capcom's goals, a decade. After that, pro Street Fighter gamer Arturo Sanchez gave his perspective on how the developers balance their fighting games.


Then came the questions, including one from Matt Parker, a professor who wanted to talk about misogyny (his word) and Street Fighter. I missed jotting down the very start of the question, but, from memory, I recall him asking why the intro animation for Cammy in Street Fighter IV began with a focus on the female fighter's behind. He noted that there was no such animation focusing on male characters' crotches.


And then Parker went on, the rest of which I can relay to you pretty much verbatim. Here's Parker in the Q&A, addressing the panelists. He's just asked about the focused shot in Street Fighter IV on Cammy's butt and is now asking about the way people act in streaming web videos that broadcast competitive Street Fighter matches:


Matt Parker, game designer and teacher: "On the streams, I've heard, when a female player is competing things like 'I'd do her' and things like that on a stream. That's super-alienating to females. I like females. I like Street Fighter. I'd like them to like each other. I don't understand why this is there and I think it really does hurt the community, which otherwise is very embracing and very open."


Seth Killian, Capcom: "I'll take that one on the chin, and then [gesturing to Arturo] you can chime in. Japan's a very different place [laughter from the crowd] Set your cultural wayback dial to, like, maybe '50s?"


Parker: "But Street Fighter II didn't have that."


Killian: "Well, we didn't have the technology. [laughter from crowd] to zoom in on the buttocks."


"For better or worse, it's easy for me to get inured to that kind of thing. It's the same thing with violent games. When you've been playing them for a while you sort of don't see it. That doesn't make it not a reality.


"On the community side, I'm actually pretty encouraged, because, as you mentioned, outside of the gender lines it's probably the most inviting community in the world, and not just in games. It's all social classes, all races. Everything. Sexual preference. Every spot on the dial. But women have been sort of... I've seen it changing quite quickly in a more embracing direction toward women over the last few years. But it's sort of one of those tipping points—this is just my feeling, I don't have any numbers behind this—there are certainly a lot more women at fighting events now than there used to be. Probably 10 times as many? So it's getting there.


"And this is where I'm speaking personally. I think the last holdouts of the boy's club mentality are getting more vocal, because the neighborhood is starting to get mixed. That's why you start seeing the crosses on the lawn once in a while. But then you can push past that and get to the breaking point. I feel like we're on that breaking point now on the gender issue.


" I think the last holdouts of the boy's club mentality are getting more vocal, because the neighborhood is starting to get mixed. That's why you start seeing the crosses on the lawn once in a while."

"But yeah, Capcom is not always pushing things in the helpful direction. Point fairly taken for sure."


Arturo Sanchez, Street Fighter pro gamer and tournament commentator: "I wanted to chime in on the gender issue and what you guys talked about the streams. Like Seth said, the gender roles of females in the fighting game community has definitely changed.


"Obviously until Street FIghter blew up recently it was kind of a man's world. But recently Street Fighter IV has gotten more popular there have been a lot of female players who have been playing Street Fighter IV and are embraced by the community pretty well. One of the most famous female players, her name is Choco Blanka in Japan… she is considered to be one of the better Street Fighter IV players with Blanka.


As far as polarizing commentary goes, when it comes to streams, for us as players, this is all very new two us. Even though the Street Fighter community has all cultural ethnic archetypes represented in the community, a lot of at the core of it was a lot of inner-city people playing at their local video store or bodega, so it definitely tends to be kind of a ghetto-fabulous mentality. When you combine that with streams, it's definitely changing, but there is some work to be done.


"The community as a whole is new to it and we're definitely trying to adapt to be able to be appealing to a wider audience. I know, for example, at Evolution 2011, it had about 2.2 million viewers watching the stream throughout the weekend. That took more of a professional approach to the commentary… but you have other grassroots tournaments that are just as big but they are community-run and more chaotic… You have people running around. You might have some players on commentary. You might have some people on the mic talking crap. It's still hype and amazing, anyway. People want to see that real stuff, but they also want to keep it professional. It's kind of hard to balance the line. I definitely think we're getting better at it as we grow."


That could have been the whole thing. Sexy-looking Street Fighter characters. Provocative question. Thoughtful replies from developer and pro gamer. That's the whole thing, right?


Wrong.


The moderator had a curveball of his own:


Charles Pratt, Practice panel moderator: "It's also worth nothing, though that this there is the same problem in StarCraft, which is guys in big metal suits versus gold aliens versus space bugs. And there's still this weird misogyny and weird divide. I definitely think imagery has something to do with it but it also has something to do with the communities themselves, the policing and those communities growing."


And then the talk went back to game-balancing.


After the panel session ended, I talked to Parker. He lamented to me that even at Sarah Lawrence College, which is 70% female, he hasn't been able to get even five women to sign up for a gaming class he was teaching. He's worried about women feeling alienated from gaming. Based on the thoughtful responses he got at Practice, he's not alone.



You can contact Stephen Totilo, the author of this post, at stephentotilo@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.
Street Fighter® IV

Shinsuke Shimada, one of Japan's most famous comedians, retired from the entertainment industry this week after yakuza connections were revealed. Shimada was also an advisor at Dimps, the game developer behind Street Fighter IV, stepping down earlier this week. [Sanspo]


Street Fighter® IV

Filmmaker Jon Rafman made about arcade fighting games, childhood, junk food, and the tragedy of beating a video. There's a lot of big ideas here, and Codes of Honor is worth a watch.


Codes of Honor was created in memory of New York arcade Chinatown Fair, but it's much more than that. Much more.


Codes of Honor [Rhizome]



You can contact Brian Ashcraft, the author of this post, at bashcraft@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.
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