The Bullet Hell - SplatHero
  • Added 4 new characters
  • Added a secret boss
One Iced Latte With Your Breast Milk, Please! ☕ - ㋐

We’ve rolled out a small hotfix that fixes the issue with achievements not unlocking. They should now work as they’re supposed to — no more missing trophies for your hard-earned progress.

Thanks for bearing with us, and happy hunting!

9:43pm
刷啊刷 - woailuo5241

1.更换了部分地图的背景音乐

2.解除了宠物合成的限制

3.重写了宠物合成获取属性的公式

--目前合宠的公式为: (主宠属性 + 副宠属性) / 2 * (0.85~1.15)

4.其他忘记了

9:38pm
Plant Nursery Simulator - Robot Assembly

🐛 Bugfixes

  • Fixed an issue where boxes could become non-interactable or appear frozen

  • Fixed customers occasionally getting stuck at the cash register

  • Fixed a bug where boxes were incorrectly shelved while harvesting crops if a storage rack was behind them

  • Fixed input prompt incorrectly showing when switching between controller and keyboard/mouse while not interacting with anything

  • Fixed items being charged only once (not by quantity) when using the "Ship in Large Boxes" option

DashBored - Karbonic

Woah, it's been a while.

There was a time where I just never stopped updating DashBored, adding new things, but it has now been over four years since the last big update to DB, and I thought it was time to do a little cleaning up here and there. Since a lot of people are discovering DashBored for the first time, I wanted to add something to help new players get into the world of the Garden of Vurrus more easily.

This little update adds a few tune ups to old things, as well as some nice new features!

The most major new feature is the addition of a world map!

World Map

This map is accessible from the game's pause menu, and will show your location in the Garden, the location of your next objective, and a few other goodies as well. I hope this will help to prevent new players from potentially getting lost and overwhelmed in the world of the Garden.

Here's a look at it!

The map updates in real time, and is accessible at any time!

Vurrus

Various graphics that have been left alone for a long time have gotten overhauled finally!

This includes all of Vurrus' graphics, including their face sprites, battle sprites, and overworld graphics!

I haven't been happy with Vurrus' appearance for a long time, so I'm happy to finally do this!

Take a look at the difference of Before (top) and After (bottom)!

Memorial to Sketchy

This year, one of my best friends who I have ever met, Becca, passed away to Liver Cancer. It has been incredibly hard without her, she has been one of the people who has kept me going throughout these years, and one of the people who has kept me inspired to create all this time. I miss her very much. Becca loved DashBored and its characters, especially Isaac, and I have added a small memorial area to her in the city of Roke. I may add to it more as time passes.

I hope you are doing well Becca, wherever you are. I miss you. Rest well.

Other Changes:

  • Improved some battle animations

  • Graphical improvements to the Corrupted Underground Village

  • New Final Nash encounter music

  • Player no longer needs to go and find the Mayor of Roke to enter the subway, hopefully removing some tedium from Day 2

  • Redid various miscellaneous NPC graphics

  • Nic no longer blushes at the thought of a horrible underwater monster

  • Redid Temprocal and Damicelle intro designs

  • Made Cute Bomb more powerful

I thank you all for playing DashBored all of these years, and I hope that these changes will help to make the game more enjoyable and fun for both the returning and new players alike!

Have a great weekend!

-Karb

The Great Exhibition of 1851 in VR - Hooked Wit

Bug Fixes

  • Bashaw dog – fix LOD (Guide: Fine Arts > Sculpture > Wyatt, Mathew Cotes > Bashaw dog).

Corrections

  • Size, position & narration of Giuseppe Bertini's painted window (Guide: Manufactures > Stained or Painted Glass > Bertini, Giuseppe > Dante and some of his ideas).

  • Position of Panther Hunter (Guide: Fine Arts > Sculpture > Jerichau, Jens Adolf > The Panther Hunter).

  • Position of Nasmyth’s moon paintings (Guide: Fine Arts > Painting > Nasmyth, James H > The Moon).

  • Position of John Flaxman (Guide: Fine Arts > Sculpture > Watson, Musgrave Lewthwaite > Flaxman).

  • Narration for Friedrich Krupp’s cannon (Guide: Manufactures > Guns and Cannons > Friedrich Krupp > 6lb steel gun).

  • American truss bridge increased from 16 to 18 sections & narration enhanced (Guide: Manufactures > Bridges > New York Iron Bridge Company > Rider’s truss bridge).

Improvements

  • Narration for sperm whale jaw (Guide: Raw Materials > Animal > Moses, S > Jaw of a sperm whale).

  • Some text in Guide abbreviated (long text strings were displaying too small).

Additions

  • Image of: Cupid sharpening his darts by Herman Wilhelm Bissen (Guide: Fine Arts > Sculpture > Bissen, Herman Wilhelm > Cupid sharpening darts).

  • Image of: A soul ascending to Heaven by Abbondio Sangiorgio (Guide: Fine Arts > Sculpture > Sangiorgio, Abbondio > Soul ascending).

  • Image of: Prayer by Alessandro Puttinati (Guide: Fine Arts > Sculpture > Puttinati, Alessandro > Prayer).

  • Image of: A boy with a bird’s nest by Giovanni Emanueli (Guide: Fine Arts > Sculpture > Emanueli, Giovanni > Boy with bird nest).

  • Image of: Angelica and Medoro by Raffaele Monti (Guide: Fine Arts > Sculpture > Monti, Raffaele > Angelica & Medoro).

  • 3D model: Dancing Girl by Democrito Gandolfi (Guide: Fine Arts > Sculpture > Gandolfi, Democrito > Dancing Girl).

  • Image of: Hebe offering nectar to the Eagle of Jove by Professor Josef Kähsmann (Guide: Fine Arts > Sculpture > Kähsmann, Josef > Hebe & the Eagle).

  • Image of: Dr Goodall (headmaster of Eton) (Guide: Fine Arts > Sculpture > Weekes, Henry > Dr Goodall).

  • Image of: The attendant spirit in Comus descending on a Glancing Star by Felix Martin Miller (Guide: Fine Arts > Sculpture > Miller, Felix Martin > Attendant spirit on a Star).

  • Image of: Spring by Felix Martin Miller (Guide: Fine Arts > Sculpture > Miller, Felix Martin > Spring).

  • Image of: The Favourite by John Edward Jones (Guide: Fine Arts > Sculpture > Jones, John Edward > The Favourite).

  • 3D model: Impulsoria (horse powered locomotive) (Guide: Machinery > Locomotives > Clemente Masserano > Impulsoria).

 

Follow our Facebook Group to keep apprised of developments: https://www.facebook.com/groups/481745944735839

Our latest YouTube video looks at these additions: https://youtu.be/r31loNfhuss

9:32pm
Minigame Game - Alters

Version v1.4.7 Patch Notes:

Bug Fixes & Improvements:

* Fixed voice concurrency issues with more than 3 players talking at once

* Fixed some typos in the settings menu

* Fixed the credits menu not properly scrolling at some resolutions

Slave Master: The Game - Geyblade

This is how non-political....

9:12pm
Forsaken Frontiers - vy
Backrooms Elevator Hotfix
  • Backrooms elevator no longer gambles with your life — 20% death chance has been taken out

  • Fixed a bug that could cause the Backrooms elevator to break, preventing escape and leaving players stranded

Terminal One - Terminal Reality
  • Gameplay: Revised the handling of short exits on runways. Previously, if a short exit were available, only small aircraft would be allowed at the runway to ensure that all aircraft could use the short exit. In the updated version of the game, when multiple exits are available, runways will allow aircraft of different sizes. Typically, smaller aircraft will use the shortest exit available.

    However, it should be noted that when multiple exits are available, the distances that aircraft have to travel to their stands can be different depending on which exit they take (depending on the layout of taxiways chosen by the player). Small aircraft will still favour short exits even if they correspond to longer taxiway lengths to their stands, but if the distance is much longer than using the long exit then they will prefer the long exit. If the distance of a long exit to the stand is significantly longer than the distance of the short exit, then the game will revert to the previous behaviour and prevent large aircraft from landing.
...

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