Nov 25, 2016
Starship Corporation - Ratakari
Version 1.2.1:

Gameplay Changes:

- added new military fuselage 'Kartikeya'
- added new contract 'LRM Scout Vessel'

Bugfixes:

- fixed issue that prevented some outer hatches to be placed
- added new graphics to be able to position outer hatches at the right angle


This update includes a new military fuselage - the military vessel 'Kartikeya', and a new contract: 'LRM Scout Vessel':
This fuselage is a stripped down version of a light cruiser, that was used extensively in recent conflicts. It was finetuned to adapt to speed and maneuvaribilty, while at the same time providing double layer protection.

Nov 25, 2016
Starship Corporation - Ratakari
Version 1.2.1:

Gameplay Changes:

- added new military fuselage 'Kartikeya'
- added new contract 'LRM Scout Vessel'

Bugfixes:

- fixed issue that prevented some outer hatches to be placed
- added new graphics to be able to position outer hatches at the right angle


This update includes a new military fuselage - the military vessel 'Kartikeya', and a new contract: 'LRM Scout Vessel':
This fuselage is a stripped down version of a light cruiser, that was used extensively in recent conflicts. It was finetuned to adapt to speed and maneuvaribilty, while at the same time providing double layer protection.

Nov 10, 2016
Starship Corporation - Ratakari
Version 1.2.0:

Gameplay Changes:

- added new military fuselage 'Skjold'
- added new contract 'Troop Transport'

Bugfixes:

- updated fuselage cost values
- changed magnetic storm mission time
- corrected evaluation of crew count for Auto-Resolve

This update includes a new military fuselage - the military vessel 'Skjold', and a new contract: 'Troop Transport':
The Skjold attempts to protect the vital inner parts of the ship with its unique hull shape. It was used to transport valuable cargo or troops during the war of independence.

Nov 10, 2016
Starship Corporation - Ratakari
Version 1.2.0:

Gameplay Changes:

- added new military fuselage 'Skjold'
- added new contract 'Troop Transport'

Bugfixes:

- updated fuselage cost values
- changed magnetic storm mission time
- corrected evaluation of crew count for Auto-Resolve

This update includes a new military fuselage - the military vessel 'Skjold', and a new contract: 'Troop Transport':
The Skjold attempts to protect the vital inner parts of the ship with its unique hull shape. It was used to transport valuable cargo or troops during the war of independence.

Oct 28, 2016
Starship Corporation - Ratakari
Version 1.1.9:
Gameplay Changes:

- added new military fuselage 'Fleur-de-Mort'
- Autoresolve for SOP, ERS, and HEP sections
- added new contract 'Blockade Runner'
- HD update for Ship Design

Bugfixes:

- fixed wrong fuselage sizes in tech tree
- fixed gap in the outher hull of fuselage 'Volkschiff'
- fixed screen resolution revert after changing windowed/fullscreen

This update includes a new military fuselage - the military vessel 'Fleur-de-Mort', as well as a the new contract 'Blockade Runner':
This is comparatively lightweight combat fuselage, developed for speed and maneuvarbility. It enables the operator to apply a double layer of armor (or stealth) all around the hull.

Oct 28, 2016
Starship Corporation - Ratakari
Version 1.1.9:
Gameplay Changes:

- added new military fuselage 'Fleur-de-Mort'
- Autoresolve for SOP, ERS, and HEP sections
- added new contract 'Blockade Runner'
- HD update for Ship Design

Bugfixes:

- fixed wrong fuselage sizes in tech tree
- fixed gap in the outher hull of fuselage 'Volkschiff'
- fixed screen resolution revert after changing windowed/fullscreen

This update includes a new military fuselage - the military vessel 'Fleur-de-Mort', as well as a the new contract 'Blockade Runner':
This is comparatively lightweight combat fuselage, developed for speed and maneuvarbility. It enables the operator to apply a double layer of armor (or stealth) all around the hull.

Starship Corporation - Ratakari
This update includes new contracts, equipment and a crew management mission for mining operations. Please watch this video to learn about the new gameplay: https://youtu.be/9VME6nD8DfA

Version 1.1.8:

Gameplay Changes:

- added room type 'mining lasers'
- added room type 'gravity generators'
- added room type 'ore mill'
- added crew management mission 'mining operation'
- added contracts 'Small Mining Vessel', 'Deep Space Miner', and 'Offworld Mining Ship'
- increased the amount of damage of fires to rooms


Bugfixes:

- fixed bug in the electrical grid on deck A1 of fuselage 'Eruga'
- fixed spr_thankyou issue
- fixed abbreviated year in ship file list
- fixed "Year is out of valid range" error

Have Fun!
Starship Corporation - Ratakari
This update includes new contracts, equipment and a crew management mission for mining operations. Please watch this video to learn about the new gameplay: https://youtu.be/9VME6nD8DfA

Version 1.1.8:

Gameplay Changes:

- added room type 'mining lasers'
- added room type 'gravity generators'
- added room type 'ore mill'
- added crew management mission 'mining operation'
- added contracts 'Small Mining Vessel', 'Deep Space Miner', and 'Offworld Mining Ship'
- increased the amount of damage of fires to rooms


Bugfixes:

- fixed bug in the electrical grid on deck A1 of fuselage 'Eruga'
- fixed spr_thankyou issue
- fixed abbreviated year in ship file list
- fixed "Year is out of valid range" error

Have Fun!
Sep 17, 2016
Starship Corporation - Ratakari
Version 1.1.5:

Gameplay Changes:

- changed maintenance interval for advanced life support
- changed maximum rating for "Alien Infestation" mission
- changed ERS requirements for all contracts
- changed auto-resolve method for "Major Collision" and "Asteroid Field"
- improved crew accuracy when fighting drones
- added targeting of drones for corridor turrets
- increased reload speed for corridor turrets (by technicians)
- waypoints and patrols are in front of units for better visibility
- added Auto-Resolve difficulty as a singleplayer startup option
- added cheat for Auto-Resolve difficulty: Ctrl-R to switch between easy, normal and hard


Bugfixes:

- fixed 'Design Cargoship' contract (crew limit)
- fixed a cargo hold exploit for the Avara Demiri
- fixed missing sprite for the heat redistributor
- fixed door attachement to some of the corridor L-sections
- fixed "change contract" window issue
- fixed airflow issues for open exit hatches adjacent to bay doors
- fixed crew count number for saving/loading ship classes
Sep 17, 2016
Starship Corporation - Ratakari
Version 1.1.5:

Gameplay Changes:

- changed maintenance interval for advanced life support
- changed maximum rating for "Alien Infestation" mission
- changed ERS requirements for all contracts
- changed auto-resolve method for "Major Collision" and "Asteroid Field"
- improved crew accuracy when fighting drones
- added targeting of drones for corridor turrets
- increased reload speed for corridor turrets (by technicians)
- waypoints and patrols are in front of units for better visibility
- added Auto-Resolve difficulty as a singleplayer startup option
- added cheat for Auto-Resolve difficulty: Ctrl-R to switch between easy, normal and hard


Bugfixes:

- fixed 'Design Cargoship' contract (crew limit)
- fixed a cargo hold exploit for the Avara Demiri
- fixed missing sprite for the heat redistributor
- fixed door attachement to some of the corridor L-sections
- fixed "change contract" window issue
- fixed airflow issues for open exit hatches adjacent to bay doors
- fixed crew count number for saving/loading ship classes
...

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