Star Control®: Origins - [SD] redskittlesonly
As you prepare for your next adventure in Star Control: Origins, why not give your desktop a cosmic upgrade with our collection of stunning wallpapers? These visuals capture the excitement of interstellar exploration and are perfect for keeping the spirit of the game alive while you navigate your daily missions.

From vibrant alien worlds to iconic ships from the universe, there’s a wallpaper for every spacefarer. Each time you glance at your screen, you’ll be reminded of the thrilling encounters and strategic decisions that make Star Control: Origins so captivating.

Click each image to download!


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Star Control®: Origins - [SD] redskittlesonly
Final major update to political strategy simulation updates issues and voter enthusiasm to give most accurate model yet

Stardock Entertainment released the final major update for its political strategy/simulation game, The Political Machine 2024 today. The new version adjusts the top political issues along with voter enthusiasm as of October 2024.

https://store.steampowered.com/app/2512090/The_Political_Machine_2024/

“We are seeing a lot of movement on voter enthusiasm,” said Brad Wardell, CEO of Stardock Entertainment. “The election is solidifying around a handful of key issues such as inflation, abortion and the border.”

For the enthusiasm update, Stardock has attempted to simulate the effect early voting is having on turn-out and how it might affect the election.

“It’s been challenging to have the game’s underlying model factor in voting that occurs over multiple days,” said Wardell. “But I think we are getting there. We will see how close we are soon enough.”

As for the game’s much-celebrated deep-election simulation features, where AI Donald Trump runs against AI Kamala Harris in pure sim mode, the outcome remains too close to call but with a slight edge for Trump.

“The model continues to call out North Carolina as a state we should be keeping an eye on. We are still investigating why it thinks North Carolina and not Pennsylvania is the linchpin state,” said Wardell.












Star Control®: Origins - [SD] redskittlesonly
Empires will rise and fall as Sins of a Solar Empire II is now available to purchase on Steam.
A new era begins as the sequel to one of the most beloved strategy titles of all time releases today on Steam with new dynamic maps, deeper combat, and more.

https://store.steampowered.com/app/1575940/Sins_of_a_Solar_Empire_II/

The base game edition is available at a special discount price of $39.99 for a limited time.

Sins of a Solar Empire II - Premium Edition is available for a limited-time price of $79.99 and includes the base game, first Content Pass (see image below for details!) and the Sins of a Solar Empire II soundtrack.

The sequel to the iconic Sins of a Solar Empire, a classic strategy title known for masterfully blending real-time and 4X strategy gameplay, Sins of a Solar Empire II boasts a new engine that allows for even more epic space battles, larger sprawling empires, and signature unforgettable Sins moments.



“From multiple races to emergent tactics to a detailed galaxy simulation system, we’re giving our community multiple ways to conquer the galaxy in Sins of a Solar Empire II,” said Brian Clair, director of publishing, Stardock Entertainment. “With today’s launch on Steam, we’re looking forward to supporting our fans with even more great DLC content and the release of our Mod Tools and Mod Browser to see what our community does with this next evolution in the Sins franchise.”

Sins of a Solar Empire II features gameplay enhancements that let players take full control of how they conquer the galaxy. Emergent tactics like protecting vulnerable units from missile strikes with Titan ships, or launching surprise ambushes using the dynamically changing orbits of planets are now possible. Sins of a Solar Empire II will reward players for creative thinking, effective use of economic systems, and making convenient allies as they take over the galaxy.

Key Features:
  • Three playable races including the Advent, Vasari, and TEC return with two sub-factions that utilize unique items, mechanics, and Empire Systems to achieve total victory
  • Orbiting planets that dynamically alter the map during play, requiring players to gradually shift strategies as new challenges and opportunities emerge
  • Minor factions that provide unique capabilities to players that befriend them through a new influence system
  • Enhanced tactical battles and deeper combat simulation including missiles that can be shot down
  • New economy model that allows players to truly customize their worlds to fit production needs
  • Ten-player multiplayer matches that allow players to seamlessly join or resume games
  • Build and command thousands of high-fidelity units in a new engine built from the ground-up for Sins of a Solar Empire II
  • Capital ships that can be equipped with special augmentations to be more effective in battle
  • New in-game mod browser allows for easy installation for user generated content and maps

Purchase Options:



Screenshots:








Star Control®: Origins - [SD] redskittlesonly
Coming to Steam August 15, 2024
Sequel to beloved strategy title features new asymmetric playstyles, dynamically changing maps, deeper tactical combat, expanded strategic depth, and more.

Check out Rimmy Downunder's latest playthrough and our date announce trailer at the end:


A new chapter in the never-ending war for the galaxy will be written as Stardock and Ironclad Games announce that Sins of a Solar Empire II is set to release on Steam on Thursday, Aug. 15. The sequel to one of the most beloved strategy titles of all time, Sins of a Solar Empire II will once again feature a seamless combination of real-time strategy and 4X gameplay, delivering sprawling empires, huge tactical fleet battles, and unforgettable gameplay moments that can only be found in Sins II. Players who wishlist now will receive a reminder when the game releases in just under two weeks.

“It’s been amazing to see how hyped fans are for the release of Sins of a Solar Empire II on Steam,” said Brian Clair, Director of Publishing at Stardock Entertainment. “We have seen so many people who were fans of the original Sins, and Sins: Rebellion, sharing their excitement for this long-awaited sequel. Sins of a Solar Empire II will deliver epic galactic warfare and strategy to players. We can’t wait to share more with you and celebrate the launch of Sins of a Solar Empire II on August 15!”

Sins II will give players more tools than ever to form their own play styles as they battle, scheme, monopolize, and manipulate their way to victory. The sequel also introduces new emergent tactics and strategies that reward creative thinking. Players can protect vulnerable units by body-blocking missiles with their Titan, launch a surprise attack from a rogue asteroid when its orbit reaches the enemy's back line, or guard themselves against a backstab with a time-locked alliance.

Sins of a Solar Empire II Key Features:
  • Three unique playable races including the Advent, Vasari, and TEC return with two sub-factions that utilize unique items, mechanics, and Empire Systems to achieve total victory
  • Orbiting planets that dynamically alter the map during play, requiring players to gradually shift their strategies as new challenges and opportunities present themselves
  • Enhanced tactical battles and deeper combat simulation featuring tracking turrets and missiles that can be blocked by ships or shot down
  • Minor factions that provide unique capabilities to players that befriend them through a new influence system
  • New economy model that allows players to truly customize their worlds to fit production needs
  • 10-player multiplayer matches that allow players to seamlessly join or resume games
  • Build and command thousands of high fidelity ships that are effortlessly powered by a new 64-bit multicore engine
  • Capital ships that can be equipped with special augmentations to be more effective in battle
  • New in-game mod browser allows for easy installation for mods and maps

Sins of a Solar Empire II is available to wishlist now. At launch, the base game edition will be offered at a special discount price of $39.99 for a limited time. Additionally, the Sins of a Solar Empire II - Premium Edition will be available for a limited-time price of $79.99 and will include the base game, first Content Pass and the Sins of a Solar Empire II soundtrack.









Star Control®: Origins - Yarlen
  • Launcher update: Added support for The Political Machine 2024.
Star Control®: Origins - Yarlen
  • Launcher update for Galactic Civilizations IV.
Star Control®: Origins - Yarlen
  • Just a launcher update to replace some graphics files.
Star Control®: Origins - Yarlen
  • Small crash fix caused by async save game loading.
Star Control®: Origins - [SD] redskittlesonly
Star Control: Origins v1.62 Update Addresses Crash Reports and Updates Balance

In a galaxy as vast and varied as the one in Star Control: Origins, we can't always see everything. That's why we appreciate whenever our incredible community shares their crash reports with us! We do our best to get into the game quickly and fix the problems so that we can ensure your experience protecting the galaxy is a fun one.

In v1.62, we address some issues that caused some strange crashes, including one that would trigger when your lander was destroyed while carrying cargo, or one that occured when you enter certain systems after 10 or so minutes of playing.

While we were working on things, we discovered that the Commander went missing from our German, Russian, and Chinese versions of the game - whoops! - so we made sure to get her back in there. Who else are you going to turn to for advice when things get dicey? Well, we suppose there's always Wymdoo...

Check out the changelog at the bottom of the post for full details on the update. Thanks for sending in your reports - we appreciate all your help in making Star Control: Origins the best game it can be.


Star Control: Origins v1.62 Changelog
Fixes
  • Fixes a crash if your lander gets destroyed when it has cargo
  • Fixes a crash that happens on some systems after 10 min of playing
  • Fixed graphic corruption when loading a game form within a game
  • Fixed a crash when exiting planets
  • (1.62) Fixed an issue where the commander didn't show up in German
  • (1.62) Fixed an issue where the commander didn't show up in Russian
  • (1.62) Fixed an issue where the commander didn't show up in Chinese
Balance
  • (1.62) Sped up the Earthing ship when in a solar system
  • (1.62) Fixed the turn radius in hyperspace
...

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