Star Conflict - Super Glix

Pilots, the weekend begins! Time to prepare your fleet for new victories! UMC offers all pilots a 30% discount on parts for the ship Archelon! The parts can be purchased directly from the ship tree.

Weekend special offer:
  • 30% discount on parts to the ship Archelon

  • +50% experience in battle

  • x2 experience transfer rate

Due to the combination of incredible dynamics and threat to enemies, Archelon is rightly considered a revolution in its role. This is a Federation guard frigate in a new interpretation. Stealthier due to its silhouette. Extremely dangerous to enemies thanks to a unique special module ‘Provocateur System’, increasing resistance to all damage types and active module ‘Radiation converter’ using all incoming EM damage to restore shields. And all this — without compromising performance or appearance.

Boost your fleet! Let's win together!

Sincerely,
Star Conflict Team

Star Conflict - Super Glix

Pilots! The “Star Conflict: MPRS Hellas. Weapons of victory” pack now available in the official project store. The pack will be available for a limited time until August 05. 

This pack includes:

  • Unique weapon “Anchor” mobility limitation unit

  • Active module “M.I.N.E.”

  • Unique engine modifier “Propulsion engines booster”

  • Unique capacitor modifier “Reactor modulator”

  • 60 monocrystals

  • A set of resources with 50 ores each: (Vanadium + Silicon + Graphite + Osmium) + 50 Crystal shards.

  • Pattern “Pixel camo”

  • Unique animated decor “BD-8”

  • Unique portrait “Leon ‘Seadog’ O’Haig”

  • Unique title “Hero of ancient times”

Special bonus for everyone who buys the bundle — Premium license for 15 days!

Star Conflict - Super Glix

Pilots! You have a unique chance to purchase a set of elite ship packs at a great discount. The bundle includes:

  • Star Conflict: Manul. Deluxe edition

  • Star Conflict: Hadrian. Deluxe edition

  • Star Conflict: Helicon. Deluxe edition

https://store.steampowered.com/bundle/40310/

The bundle will be available for a limited time until July 7. If you previously purchased one of the ships of the series, then its cost will be taken into account when buying the bundle.

Star Conflict - Super Glix

Pilots! Time to improve your fleet strength! A representative of the Empire at the UMC reported that a new transport convoy from the domestic worlds had arrived in the fringe sectors.

Only today, July 2, we offer a 50% discount on the Waz'Got starter pack! The pack can be purchased both in the in-game store, and directly in the Ellydium ship tree.

The latest state-of-the-art engineering frigate Waz'Got is the quintessence of scientific thought and the result of collective work of all employees and scientists of the Ellydium Theta station. The frigate's incredible capabilities will provide allies with reliable support and victory in battle even over superior enemy forces.

The technology used in special and active modules is the further development of advanced scientific theory, developed under the guidance of Dr. Matthew Gilmour and Conrad Dimeni.

A unique feature of the new ship Ellydium ship Waz'Got is the ability to partially process and use the wreckages of enemy or allied ships.

The wreckage of the destroyed ships can be used to activate special module features, active modules and special weapons of the frigate.

The special offer is valid for a limited time and will end on July 3!

Sincerely,
Star Conflict team

Star Conflict - Super Glix

Pilots! The new pack “Star Conflict. Elusive Seeker” now available in the official project store. The new pack will be available for purchase until September 18. The ship will be available to all pilots without time limits.

This pack includes:

  • Rank 16 Jericho tackler “Singularity”

  • Unique EM weapon “Accelerator gun”

  • Active module “Trap mine”

  • Unique CPU modifier “Drone booster”

Additionally, the pilot receives:

  • 10% bonus to credits gain for 90 days

  • Unique title “Polyphemos’ bludgeon”

  • Unique pattern “Solar wind”

  • Unique decor “Star trackball”

  • A set of colours: “Aggressive carmine”, “Iris”, “Daffodil”

Additionally, the pilot receives ammo:

  • Dissonant charges — 15 pcs.

  • Crystal drone — 15 pcs.

  • “Radiation fog” missile — 15 pcs.

  • “Doomsday” missile — 15 pcs.

Additionally, the pilot receives the modules:

  • Active module “Sentry Drone”

  • Active module “Target Painter”

  • Active module “Shield Booster M”

  • CPU modifier “Spatial scanner”

  • Engine modifier “Catalyst Injector”

  • Engine modifier “Cruise Engine Modification”

  • Capacitor modifier “Multiphase Generator”

  • Capacitor modifier “Voltage Regulator”

  • Shield modifier “Adaptive Shield”

  • Shield modifier “EM-diffuser” (2 pcs.)

  • Hull modifier “Lightweight Hull”

  • Hull modifier “Extended Hull”

Special bonus for everyone who buys the bundle — Premium license for 30 days!


Every mercenary has heard of the mysterious Techs caste within the Jericho. Many have even done jobs for them, but no one has ever seen them face to face. The caste has always been closed off, even from other Jericho members. People say they don’t simply worship machinery, but consider themselves to be one with technology. When the Jericho disappeared along with the Techs, their creations were left behind. Now their former stations are controlled by a network of AI systems that call themselves Sentinels. Their goals and true nature remains a mystery, even to the few remaining Jericho people.

Despite AI operating on a completely different level, sentinels still manage to communicate and deal with humans. They have made many contracts with the Mendes family and a number of other factions. Autonomous AI units within powerful combat “Singularity” tacklers are the Sentinels’ emissaries and diplomats. They possess free will and sometimes make contracts with pilots to serve under them.

Star Conflict - Super Glix

Attention, pilots! The in-game store has been updated with new offers!

New packs are available at the store today:

  • Engine parts bundle at a discount of 40%

  • «Ghost» components bundle at a discount of 20%

  • «Archelon» components bundle at a discount of 40%

  • «Project 1011» components bundle at a discount of 40%

  • “Yellow-Green” Paint kit at a discount of 50%

We will be regularly providing you with new offers, trying out different combinations of contents and prices. Stay tuned so you don’t miss out on exclusive and temporary offers that can significantly strengthen your fleet!

Sincerely, Star Conflict team

Star Conflict - Super Glix

Pilots, the weekend begins! Time to prepare your fleet for new victories!

Weekend special:
  • 50% off Spatial Scanner and Extended Hull

  • +50% credits in battles

  • x3 first victory bonus

Spatial scanner and Hull extender can be bought in the ship menu from hull and CPU modifiers.

Boost your fleet! Let's win together!

Sincerely,
Star Conflict team

Star Conflict - Super Glix

Attention, pilots! UMC announces the start of a grand Summer Sale in Star Conflict!

Until July 10 17:00 UTC, you can purchase DLC at a 50% discount! Unique bonuses and ships are waiting for you today, hurry! You can purchase DLC in our store.

Sincerely,
Star Conflict Team

Star Conflict - Super Glix

This update has minor changes and bug fixes. Also, we continue to implement some experiments we have planned for the game this year.


New unique modules for Bark-2

Attention pilots! New unique CPU and hull modifiers for the “Bark-2” ship have been added to the game. We advise owners of the “Star Conflict: Bark-2. Deluxe edition” to check in-game mail during the day, you may have already received them.

Hull modifier: “Pykrete reinforcement”

  • Increases the hull’s resistance to all damage and passively restores the hull by a small amount.

CPU modifier: “Hidden reserves”

  • Reloads the missile rack when activated and increases the chance of critical damage for all weapons.


Rank 3 Jericho long-range frigate “Exorcist”

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During the first war for the Bartle sector, Jericho sought to find an additional way to combat the emerging Empire’s scout ships and their advanced cloaking systems. Since all of Jericho’s low tonnage vessels lacked such a capability at the time, such a ship was sorely needed. However, due to the Empire’s counterattack, the project had to be suspended.

Research was resumed shortly after the meeting between the Emperor and Bartle, as even a ship without the strongest firepower in the galaxy could prove useful in a battle against the Precursor spies.

A unique missile system was developed specifically for the “Exorcist”. Within a short radius, it can disrupt the operation of cloaking systems of all known ships, as well as new developments in this area. In addition, the missile for this ship was supplemented with a non-standard system of maneuvering engines, significantly increasing its turning speed.

This frigate is mass-produced for the Raid fleet as a mainline AI-controlled combat drone, but a few families have decided to sell small exclusive batches to the UMC.

“Exorcist” ship part

  • Used for production of the ship “Exorcist”

Special module “Exorcist” guided torpedo

  • Fires a guided missile that deals thermal damage upon explosion. All ships within a certain distance from the torpedo lose their invisibility.


New weapons and modules for low-rank ships

As part of this update, we added several new weapons and modules for low-rank ships that you can get as part of the “Return of the Precursors” adventure.

CPU modifier “Snoop” scanner

  • Increases the critical hit chance and allows you to activate a radar to search for invisible enemies and items (“X” by default)

Raider “Thi'Lith” beam

  • Thermal weapon

  • A homing charge is fired at each enemy in the line of fire. Ship energy is spent on each enemy apart from the locked target.

Raider coil mortar rank 1–5

  • Kinetic weapon

  • Railgun with explosive projectiles. Projectiles are fired from each weapon barrel in quick succession. The barrel does not fire if it's in the deadzone.

Raider “Tai'thaq” weapon rank 1–5

  • Kinetic weapon

  • Launches a colony of crystalline pseudo-organisms, devouring ship hulls.


New relic blueprints in the open world

Pilots! We have updated the loot in the open world, and now each of you has a chance to get new weapon and module blueprints of relic quality.

Weapons:

  • “Fort-4” launcher

  • Drone operator “RepK-2”

  • Star blaster

  • “Mesimeri” weapon

Active modules:

  • Cluster torpedo

  • Redirection of energy flows

  • Warp gate “Ram-M”

  • Front pyro emitter

Passive modules:

  • “Cor Vulnus” auxiliary generator

  • Weapon booster “Black jack”

  • Snake skin

  • “Cor Vulnus” proton wall


PvP Arena maps rotation

Pilots! Here’s the next iteration of maps and game modes in the “PvP Arena”.

The set of available maps and modes for the high-rank ships in the “PvP Arena” will change according to this table:

Maps

Modes

Domination

Beacon hunt

Detonation

Team battle

4 lives

Devil's Jaw

Pandora anomaly

Dreadnought debris

Destroyed Station

Ice Reef

Eastern Mining Site

Northern Mining Site

The Source

Lava Spines

Threshold

Derelict Stronghold

Ancient Ruins

Sanctuary

Warden Outpost Ruins

Monolith Remains

“Alpha-7” Complex

P

Abandoned Complex

P

O

W

E

R

Iridium Strand

E

PB-42

S

Excavation site №6

C

“Pilgrim-11”

U

Depot 15

R

Research Center

I

Ice Pits

O

“Huron” base

U

Terminal D

S

Captain Kidd's anchorage

Foul ground

The main goal of the current rotation is to further diversify the gameplay associated with the available maps. Thus, maps that previously had been challenge-oriented will get more battle-oriented modes.

In addition, maps with “Detonation” mode, which have very little cover near the bomb spawn, have been removed from the rotation to provide more opportunities to fulfill the mode’s objective. The rotation also continues the smooth reintegration of previously unavailable map and mode combinations.

We will keep track of the balance of power in the game and your feedback, and will try to provide the most up-to-date list of maps and modes as part of the next rotation.


Bug fixes

“Return of the Precursors” adventure

  • Fixed a bug that caused the adventure progress to reset after losing the courier in the “KIM WAS HERE” quest.

    • The progress was restored for those who were affected by the bug.


Balance changes

Weapons and missile bay

Crystal defence drone

  • Projectile speed increased from 2000 to 6500 m/sec.

Pirate scatter gun

  • Damage reduced by 12.5%.

Snake ion-plasma cannon

  • Rate of fire increased from 40 to 52 shots per minute.

  • Damage reduced from 300 to 230 pts.

“Invincible” missile bay

  • Energy consumption per reduced from 1600 to 1500 pts.

Weapon “S-5607 Tide”

  • Time before overheating increased from 7 to 12 sec.

Special modules and implants

Warp-reflector

  • Shield restoration increased from 6500 to 8500 pts.

Deceptive maneuver

  • Now also restores 50000 hull pts. during 10 sec. after activation.

“Stranglehold” complex

  • Range increased from 2000 to 3000 m.

Active modules

Weapon system inhibitor

  • Efficiency increased from 50% to 70%.

  • Reload time increased from 18.8 to 28 sec (rank 17).

Star sail

  • Hull and shield restoration reduced to 200 pts/s.

Modifiers

“Rain season” transformer

  • Shield restoration time reduced from 20 to 10 sec.

  • Shield restoration speed increased by 2 times.

Improved Seeress pylons

  • Hull resistance increased from 15 to 25 pts. for Mk.4 version.

Ellydium

Weapons

Yith’Kin launcher

  • Cooldown increased from 1 to 3 sec.

Yith’Ver generator

  • Time to overheat reduced from 10 to 7 sec.

  • Cooldown increased from 1 to 2.5 sec.

Special modules

Jump crystals

  • Hull damage upon use reduced from 295 to 225 pts.

Crystal predator

  • Hull restoration speed increased by 100%.

  • When a ship is destroyed by the special module, the projectile is now guaranteed to reach the carrier.

Crystal reflex

  • Reload time increased from 35 to 42 sec.

Alien algorithm

  • Hull and shield resistance in the second mode reduced from 60 to 40 pts.

Active modules

Ze’Ta landing platform

  • Drone projectile speed increased from 4000 to 6500 m/sec.

Jump system “Kapkan”

  • Reload time reduced from 40 to 35 sec.

  • Delay reduced from 2.4 to 1.4 sec for Mk.4 version.

  • Trap durability increased from 6000 to 8000 pts.

Crystal thruster

  • Host damage increased:

    • from 640 to 800 pts. (rank 11);

    • from 620 to 900 pts. (rank 14);

    • from 600 to 1000 pts. (rank 17).

Star Conflict - Super Glix

Pilots! It's time to improve your fleet strength! The Federation liaison at UMC reports that a new transport convoy has arrived in fringe sectors from inner worlds. It seems that the blockade has been broken. We are expecting even more trade caravans in the fringe sectors soon!

Only today, June 25, we offer a 30% discount on Archelon components! They can be purchased directly from the ship tree.

The idea of creating a guard frigate had been on the minds of Federation engineers for a long time. The best specialists spent days in laboratories and test sites around the clock to find a solution. During research by General Reactors corporation the engineers managed to develop a unique power distribution system for the ship’s shields. However, a new concept called for a fundamentally different design and characteristics of the ship. All the little pieces of the project finally came together when the leading designer of Dry Lab corporation joined the team.

The special offer is valid for a limited time and will end on June 26!

Sincerely,
Star Conflict Team

...

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