SpellForce 2 - Demons of the Past - THQ Nordic
Dear SpellForce community,

May The SpellForce Be With You!

Munich, Germany/Vienna, Austria, December 7th 2017: The critically acclaimed RTS/RPG-series SpellForce returns today with a new installment: SpellForce 3 is available as a PC-exclusive title.

By combining real-time-strategy and role-playing, SpellForce 3 takes the best from both and blends it together in a unique way. Players will create their own hero, and meet others along their epic journey through the 30+ hours of campaign gameplay. They will construct large bases and muster powerful armies, command three different factions, clash together in multiplayer matches or join forces in the co-operative campaign.

The story of SpellForce 3 takes place before the events of its predecessors, telling the tale of the aftermath of the Mage Wars – an exciting experience for players of the former SpellForce games and players who are new to the franchise alike. In SpellForce 3’s launch trailer, you can see all the features that will #MakeRTSGreatAgain:

Watch the release trailer on YouTube: https://www.youtube.com/watch?v=xPLUNEVZ4HQ

SpellForce 3 Steam page:
http://store.steampowered.com/app/311290/SpellForce_3/

If you are interested in, we are also offering the Digital Extras of SpellForce 3:
http://store.steampowered.com/app/732890/SpellForce_3_Digital_Extras/

See you on the battlefield!
Cheers
Your THQ Nordic Team
SpellForce 2 - Demons of the Past - THQ Nordic
Dear SpellForce community,

May The SpellForce Be With You!

Munich, Germany/Vienna, Austria, December 7th 2017: The critically acclaimed RTS/RPG-series SpellForce returns today with a new installment: SpellForce 3 is available as a PC-exclusive title.

By combining real-time-strategy and role-playing, SpellForce 3 takes the best from both and blends it together in a unique way. Players will create their own hero, and meet others along their epic journey through the 30+ hours of campaign gameplay. They will construct large bases and muster powerful armies, command three different factions, clash together in multiplayer matches or join forces in the co-operative campaign.

The story of SpellForce 3 takes place before the events of its predecessors, telling the tale of the aftermath of the Mage Wars – an exciting experience for players of the former SpellForce games and players who are new to the franchise alike. In SpellForce 3’s launch trailer, you can see all the features that will #MakeRTSGreatAgain:

Watch the release trailer on YouTube: https://www.youtube.com/watch?v=xPLUNEVZ4HQ

SpellForce 3 Steam page:
http://store.steampowered.com/app/311290/SpellForce_3/

If you are interested in, we are also offering the Digital Extras of SpellForce 3:
http://store.steampowered.com/app/732890/SpellForce_3_Digital_Extras/

See you on the battlefield!
Cheers
Your THQ Nordic Team
SpellForce 2 - Demons of the Past - THQ Nordic
Play the RTS/RPG hybrid ahead of its release in December | Multiplayer tournament announced during trial weekend

Munich/Vienna, November 17th 2017: The upcoming RTS/RPG hybrid SpellForce 3 will be playable for free on Steam from 10 AM PST November 17th, until 10 AM PST November 20th.
Players can play all three factions of the game in multiplayer matches for up to six players, or try the co-op mode. Also, one single-player mission is playable alone or with a co-op partner, which takes place before the events in the full game’s campaign.

You can find the free preview of SpellForce 3 here:
http://store.steampowered.com/app/751610/SpellForce_3_Beta/

Watch the latest trailer on YouTube: https://www.youtube.com/watch?v=bi_e_s4vgyA

Join The Tournament
During the free trial period, a SpellForce 3 tournament will be taking place with the chance to win a signed version of the limited Collector’s Edition or a Steam key of the game. You can earn points by playing (and winning) 1vs1 multiplayer matches – the players with the highest scores will win. You can find all the details on SpellForce 3’s official Facebook page: http://n.thq.com/73SI30gC8th

Stay tuned!
Your THQ Nordic Team
SpellForce 2 - Demons of the Past - THQ Nordic
Play the RTS/RPG hybrid ahead of its release in December | Multiplayer tournament announced during trial weekend

Munich/Vienna, November 17th 2017: The upcoming RTS/RPG hybrid SpellForce 3 will be playable for free on Steam from 10 AM PST November 17th, until 10 AM PST November 20th.
Players can play all three factions of the game in multiplayer matches for up to six players, or try the co-op mode. Also, one single-player mission is playable alone or with a co-op partner, which takes place before the events in the full game’s campaign.

You can find the free preview of SpellForce 3 here:
http://store.steampowered.com/app/751610/SpellForce_3_Beta/

Watch the latest trailer on YouTube: https://www.youtube.com/watch?v=bi_e_s4vgyA

Join The Tournament
During the free trial period, a SpellForce 3 tournament will be taking place with the chance to win a signed version of the limited Collector’s Edition or a Steam key of the game. You can earn points by playing (and winning) 1vs1 multiplayer matches – the players with the highest scores will win. You can find all the details on SpellForce 3’s official Facebook page: http://n.thq.com/73SI30gC8th

Stay tuned!
Your THQ Nordic Team
SpellForce 2 - Demons of the Past - THQ Nordic
Dear SpellForce fans,

We are happy to announce that the preorder of SpellForce 3 has officially started on Steam! Check it out!

http://store.steampowered.com/app/311290/SpellForce_3/

Cheers
Your THQ Nordic Team
SpellForce 2 - Demons of the Past - THQ Nordic
Dear SpellForce fans,

We are happy to announce that the preorder of SpellForce 3 has officially started on Steam! Check it out!

http://store.steampowered.com/app/311290/SpellForce_3/

Cheers
Your THQ Nordic Team
May 16, 2014
SpellForce 2 - Demons of the Past - MegalomaniacNG
SpellForce 2 - Demons of the Past Patch#1 Version: 2.68.5408

++Please note that you have to restart the map in which you have problems.++

Changelog:

=========================
Legend
"+": Added feature or improvement.
"-": Bug fix, change or removal.
=========================

- small color and contrast adjustments
- fix high cpu usage if game is minimized / LAN connection lost
- slightly increased fog of war (FOW) radius
- fix female head on male body
- fix client avatar will not be saved in LAN mode
- fix issue when player login twice with the same account and a host is runnig
- add host time out after 20min if host did not start the match (INet only)
- remove tutorial button from credits menu
- Several small fixes

General

- Credits do not finish
- New Spells: Removed the necessity to use a light weapon, so that they can be used with any weapon available (even for mages)

Westguard

+ (added new main quest) It is no longer possible to play on without the first hero joining.
- If the Lich dies for the first time and cannot come back because the buildings are already destroyed, the boss-button does not disappear correctly (was solved by saving and loading game)
- Act “Save Westguard” is now removed from active questbook

Stepping Stones

+ Zerbo’s Island: Now it will be easier to get through the town. We removed the fog of war on all levels of difficulty except very hard.
- fixed a problem with the orc buildings in the Ninth Trial (Zarach’s Island)

Realm of the Gods

- The Crystal that starts the Twiddle-questarc is very difficult to find
- Zarach, who should be the one blessing an amulet for Nightsong, is not available on the map. (Blessed World)

Citadel

- Lenya-flowers aren’t collectible
- First lever has “no string” as description/name
- Ice Gargoyles in the Dracon camp aren’t attacking any enemies (i.e. are letting themselves being killed).
+ The demons still manage to destroy most of the bases of the Archon and Sinistrim. Note: We placed defensive-towers within their camps.
- The remaining leader retains his/her exclamation mark after giving the portal-key to the player – and when talked to, the dialogue is the same as before

Steelcoast

- Second seal can be found before Sariel, Ayro and Shae arrive, thus blocking the progress
- Sariels Avatar in the fight within her mind is called “Großen Wolfes” (as in “Geist des Großen Wolfes” or in English “Spirit of the Great Wolf”)
- Somewhere near the destroyed towers there should be the pieces of armour of the Ravages killed when the soulcarrier battled Malacay in Steelcoast. It was not to be found.


Shadow Realm

- fixed the whole Nightsong-Quest

Icewastes of Shalibar

- No frozen fish can be found (Frozen World)
- It is possible to leave the Icewastes without activating the Journeystone. This makes it impossible to return there.
Fix: Automatically activate the Journeystone with the initial cutscene.
- Outcries about the Giant Wolf only start when the player is standing right in front of him.
- The Giant Wolf (in German) has the description and name “no string”.
- Respawn of Wolves should stop (storywise) after the Giant wolf is killed
- Icegargoyles aren’t attacking any enemies - useless.
+ The rainbow-golem and/or the crystal guardians are now a real challenge on very hard.
- It is possible from certain angles, to send flying units over the maze and loot the chest inside without having to solve the puzzle.

Plains of Argan

+ Camps of Shaikan and Realm are too weak to withstand even basic Nameless attacks. Player becomes stretched between protecting his own base and the other bases.
Fix: Either more or stronger units for those bases or more and stronger towers.
- fixed the whole Twiddle-Quest
- It is possible to block Zazhuts path with the gates of Argan. If they are closed when the final battle starts, and the player uses journeystones to jump to one of the other camps, Zazhut cannot follow.
Fix: Either prevent usage of journeystones completely or open the gates of Argan and prevent dialogue to close the gates.


Steam-Achievements

+ German description for Achievements
- Unclear descriptions (e.g. “On the fly” or “Complete one map on very difficult”)
- Changed Donald Duck Achievment
- The Armory of Eo-achievement was given before all of the set items are in the inventory
- Finished “Zarach’s people” should be Finished “Depths of Kul’rath”
- “Disinsection” changed to “DisinFection”
- Fixed a problem with “Steal the key”
- “The last march” and “Knowledge is power” was not awarded when finishing the game.
- “Cry baby”, “Crystal mountain”, “Silly Walk”, “Tough One” not awarded, although the requirements were met.
- fixed a problem with “I can do this alone”
- fixed a problem with “Mindhacker”
+ “First strike still deadly” is now awarded in 20 minutes.
- Collected Achievement Description changes:

Collected Achievement Description changes:
On the fly: "Kill the beast with the seal without trapping it on the bridge"
Tough One: "Complete the 'The Citadel' map on Very Difficult level"
Bill Gates: “Get 20,000 gold from rewards”
Donald Duck: “Get 50,000 gold from rewards”
I can do it alone!: “Destroy the ballistas, the evil spirits and the portal without any help”
First strike still deadly: “Destroy the southeastern Nameless base within 20 minutes on Difficult or Very Difficult level”
Mindhacker: “Break all the mind walls of Sariel in 10 minutes on Difficult or Very Difficult level”
May 16, 2014
SpellForce 2 - Demons of the Past - MegalomaniacNG
SpellForce 2 - Demons of the Past Patch#1 Version: 2.68.5408

++Please note that you have to restart the map in which you have problems.++

Changelog:

=========================
Legend
"+": Added feature or improvement.
"-": Bug fix, change or removal.
=========================

- small color and contrast adjustments
- fix high cpu usage if game is minimized / LAN connection lost
- slightly increased fog of war (FOW) radius
- fix female head on male body
- fix client avatar will not be saved in LAN mode
- fix issue when player login twice with the same account and a host is runnig
- add host time out after 20min if host did not start the match (INet only)
- remove tutorial button from credits menu
- Several small fixes

General

- Credits do not finish
- New Spells: Removed the necessity to use a light weapon, so that they can be used with any weapon available (even for mages)

Westguard

+ (added new main quest) It is no longer possible to play on without the first hero joining.
- If the Lich dies for the first time and cannot come back because the buildings are already destroyed, the boss-button does not disappear correctly (was solved by saving and loading game)
- Act “Save Westguard” is now removed from active questbook

Stepping Stones

+ Zerbo’s Island: Now it will be easier to get through the town. We removed the fog of war on all levels of difficulty except very hard.
- fixed a problem with the orc buildings in the Ninth Trial (Zarach’s Island)

Realm of the Gods

- The Crystal that starts the Twiddle-questarc is very difficult to find
- Zarach, who should be the one blessing an amulet for Nightsong, is not available on the map. (Blessed World)

Citadel

- Lenya-flowers aren’t collectible
- First lever has “no string” as description/name
- Ice Gargoyles in the Dracon camp aren’t attacking any enemies (i.e. are letting themselves being killed).
+ The demons still manage to destroy most of the bases of the Archon and Sinistrim. Note: We placed defensive-towers within their camps.
- The remaining leader retains his/her exclamation mark after giving the portal-key to the player – and when talked to, the dialogue is the same as before

Steelcoast

- Second seal can be found before Sariel, Ayro and Shae arrive, thus blocking the progress
- Sariels Avatar in the fight within her mind is called “Großen Wolfes” (as in “Geist des Großen Wolfes” or in English “Spirit of the Great Wolf”)
- Somewhere near the destroyed towers there should be the pieces of armour of the Ravages killed when the soulcarrier battled Malacay in Steelcoast. It was not to be found.


Shadow Realm

- fixed the whole Nightsong-Quest

Icewastes of Shalibar

- No frozen fish can be found (Frozen World)
- It is possible to leave the Icewastes without activating the Journeystone. This makes it impossible to return there.
Fix: Automatically activate the Journeystone with the initial cutscene.
- Outcries about the Giant Wolf only start when the player is standing right in front of him.
- The Giant Wolf (in German) has the description and name “no string”.
- Respawn of Wolves should stop (storywise) after the Giant wolf is killed
- Icegargoyles aren’t attacking any enemies - useless.
+ The rainbow-golem and/or the crystal guardians are now a real challenge on very hard.
- It is possible from certain angles, to send flying units over the maze and loot the chest inside without having to solve the puzzle.

Plains of Argan

+ Camps of Shaikan and Realm are too weak to withstand even basic Nameless attacks. Player becomes stretched between protecting his own base and the other bases.
Fix: Either more or stronger units for those bases or more and stronger towers.
- fixed the whole Twiddle-Quest
- It is possible to block Zazhuts path with the gates of Argan. If they are closed when the final battle starts, and the player uses journeystones to jump to one of the other camps, Zazhut cannot follow.
Fix: Either prevent usage of journeystones completely or open the gates of Argan and prevent dialogue to close the gates.


Steam-Achievements

+ German description for Achievements
- Unclear descriptions (e.g. “On the fly” or “Complete one map on very difficult”)
- Changed Donald Duck Achievment
- The Armory of Eo-achievement was given before all of the set items are in the inventory
- Finished “Zarach’s people” should be Finished “Depths of Kul’rath”
- “Disinsection” changed to “DisinFection”
- Fixed a problem with “Steal the key”
- “The last march” and “Knowledge is power” was not awarded when finishing the game.
- “Cry baby”, “Crystal mountain”, “Silly Walk”, “Tough One” not awarded, although the requirements were met.
- fixed a problem with “I can do this alone”
- fixed a problem with “Mindhacker”
+ “First strike still deadly” is now awarded in 20 minutes.
- Collected Achievement Description changes:

Collected Achievement Description changes:
On the fly: "Kill the beast with the seal without trapping it on the bridge"
Tough One: "Complete the 'The Citadel' map on Very Difficult level"
Bill Gates: “Get 20,000 gold from rewards”
Donald Duck: “Get 50,000 gold from rewards”
I can do it alone!: “Destroy the ballistas, the evil spirits and the portal without any help”
First strike still deadly: “Destroy the southeastern Nameless base within 20 minutes on Difficult or Very Difficult level”
Mindhacker: “Break all the mind walls of Sariel in 10 minutes on Difficult or Very Difficult level”
SpellForce 2 - Demons of the Past - Nordic Games
Dear SpellForce fans,

to celebrate the release of our brand new addon "SpellForce 2 - Demons of the Past" ( http://store.steampowered.com/app/245050 ) we have decided to decrease the price of Faith in Destiny and Faith in Destiny Digital Deluxe version.

http://store.steampowered.com/app/65530/

So if you want to know more about the story of SpellForce 2 around the nameless and Zazhut which will end with "Demons of the Past", make sure to get your hands on the second addon of the SpellForce 2 universe now.

Enjoy
Your Nordic Games Team
SpellForce 2 - Demons of the Past - THQ Nordic
Dear SpellForce fans,

to celebrate the release of our brand new addon "SpellForce 2 - Demons of the Past" ( http://store.steampowered.com/app/245050 ) we have decided to decrease the price of Faith in Destiny and Faith in Destiny Digital Deluxe version.

http://store.steampowered.com/app/65530/

So if you want to know more about the story of SpellForce 2 around the nameless and Zazhut which will end with "Demons of the Past", make sure to get your hands on the second addon of the SpellForce 2 universe now.

Enjoy
Your Nordic Games Team
...

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