SpaceChem - contact@rockpapershotgun.com (Adam Smith)

Make something so complex that looking at it makes me weep bitter tears.

A new update to SpaceChem has arrived, adding a sandbox mode to the brain-challenging indie wonderpuzzler. I haven’t tried it yet because I can feel a vein beginning to throb in my temple as soon as I think about the possibilities. There is a competition to find the best creation and this quote to introduce it doesn’t help matters:

I suspect that some people will be building molecular computers, but that certainly doesn’t mean that’s the only thing we’re looking for.

So, they’ll be building molecular computers, will they? If I load this up there’s a very real chance that it’s the last anyone will hear from me until I’m found with my entire face clenched into four square inches of pure concentration as new elements spew catastrophically from my motherboard.

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SpaceChem - contact@rockpapershotgun.com (Alec Meer)

The Humble Chemical Bundle

Hopefully this is happier indie price-experimentation news than the below… What began as really little more than pay what you want for one game – that being Frozen Synapse – has been slowly expanding to be some> games, as appears to be Humble Bundle trends. You’ll be very glad to hear that the very, very good Space Chem is the latest addition, joining Trauma which was bundled in earlier this week. And yes, this works retroactively for people who already bought the FZ bundle. So, whatever you have given or are prepared to give, you’ll end up with FZ, SpaceChem and Trauma – and if you beat the average price you also get a package of Frozenbyte games to boot.

All the games are available in PC, cultist PC and hippy PC flavours, by the way.

If you don’t know what Space Chem is, then boo. BOOOOOO. And also read this.

SpaceChem - contact@rockpapershotgun.com (Quintin Smith)

For my money, überpuzzler SpaceChem is still the best indie game we’ve seen in 2011. You can read Wot I Think here, but don’t just take my word for it- even renowned X-Men author Kieron Gillen said that it’d been a long time since he’d played something “so obviously genius”.

As of this weekend, developer Zachtronics has just upended another frothing beaker of content into the deadly vat of entertainment that is SpaceChem. By which I mean they’ve updated it. I’m talking Team Fortress 2 tie-in items, I’m talking 12 new levels, I’m even talking about a new level editor and inbuilt sharing options to make sure there’ll always be some hateful new puzzle that will paralyse your mind like a King Cobra. Details after the jump.
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SpaceChem - contact@rockpapershotgun.com (Quintin Smith)

As long as we’re talking superfine indie games, SpaceChem, the finest puzzle game 2011′s seen to date (and arguably the finest indie game, too) has arrived on Steam. Anyone who hasn’t yet tried the demo (available in Windows, Mac and Linux flavours) should physically drop what they’re doing to do so immediately. Yes, even if it’s tea. I don’t care if it’s tea and you’re drinking it directly above your child. What’s your child doing there! Download this demo!
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