Space Hulk - Zuggi
We've just announced a new stand alone edition of Space Hulk, Space Hulk Ascension Edition.

You can find more info and the new Trailer here:

http://www.rockpapershotgun.com/2014/08/12/space-hulk-ascension-edition/

Or on our new website:

http://www.spacehulk-ascension.com/

Space Hulk: Ascension Edition is a 3D, digital, turn based, strategy game, which builds upon the classic board game experience, and adds new RPG style mechanics, additional weapons and enemy types, an all-new chapter and loads of other new features to both the single player and multiplayer experience.
Space Hulk - Zuggi
We just added the new co-op feature to Space Hulk as well and smart new lobby system that will make it easier for player to start multiplayer gamers

We've also created a new 5 mission DLC campaign to go with the Co-op release called the "Harbinger of Torment"

Quick Features/improvements:
Coop! Works with all existing multi-squad missions
Completely new multiplayer lobby system.
Added Harbinger of Torment Campaign
Various Bug Fixes
Space Hulk - Zuggi
We just launched Jagged Alliance: Flashback on Steam Early Access and as a thanks for your support for Space Hulk we would like to offer you a Loyalty Launch Discount, %15 off the game, for a limited time.

Enjoy and have a nice weekend :)
Mar 11, 2014
Space Hulk - Sliverleech
Amongst the annals of the Imperium, few warriors have reached higher honour than the Wolf Guard of the Space Wolves. Devastatingly ferocious in attack, immovably resolute in defence, these savage warriors have broken many foes down the long millennia.

You can now command these fierce warriors and take on hoards or Genestealers with bloody results.

The Space Wolves Chapter DLC pack comes with new features and a new campaign, see the details below:

- 3 mission campaign, Fangs of Fenris
- 11 unique Wolf Guard terminators
- New weapons and new rules
- New frost themed environments
- All campaigns playable with all chapters
- Rune Priest with new abilities
Space Hulk - Zuggi
We're happy to announce that the Linux version of Space Hulk is now available on Steam. A BIG thanks to all the people who tested out the beta version and gave us some solid feedback.

It's only the 32 bit version at the moment at we're waiting for an update to a plugin so we can make a 64 bit version.

Please continue to report on your experience with the Linux build :)
Space Hulk - Zuggi
The DLC went live and we are super happy to release this update.

The biggest changes are really the addition of the 2 new campaigns, the localization, a complete pass on the achievement code and the reworked mission loader.

The 2 new campaigns are old classics from White Dwarf magazines, where we added a few missions to pump up the size to 5 missions. They add new mechanics like bulkheads and air ducts.

Sword of Halcyon is a little different, as its being played in a space ship that crashed into a Space Hulk during Warp travel and got infested. Its a time pressure campaign with turn limits.

Defilement of Honour has air ducts that only Genestealers can travel through. There are some really challenging missions there for you to beat. Originally it was a 3 mission campaign and we added 2 of our own into the campaign.

When updating, people will notice a large size increase. This is due to us reworking the loading mechanism of levels that speeds up mission loading on low end devices (ehhhh iPads for example), but eats a lot more disk space.

*A lot* of code and art has been touched under the hood due to the upcoming iPad version, and that means that there most likely are some bugs we didnt catch. Go easy on us and help us by reporting these so we can get them fixed ASAP.

A quick heads up to all is also the "cloud sync". This feature will let you take a snapshot onto our servers with your current unlock status, log in on another device (PC or iPad) and download the unlock states. This feature requires you to register an account on our servers. It will _not_ transfer single player save games. It works with banner unlocks, banner configuration, campaign/mission unlocks and DLC purchases!!!!! So yes - you PC users will get DLC bought transferred to your iPads for free with this option.

Change log is below with some of the details.

1.3
----
Features/improvements:
Sword of Halcyon campaign added
Defilement of Honour campaign added + 2 home made missions to make it 5 missions
Localization of all text to French, Italian, Spanish, German and Russian
Intro 1 tutorial reworked
Improved loading times of missions, trading disk space for better loading time
Behemoth Genestealer skin pack added
Improved lighting on existing missions
Scrolling menu screens have been swapped out with paging instead
Audible countdown on Space Marine timer last 10 seconds
Added basic cross platform cloud support to sync game unlocks between installations
Online game type is set to always online as default
Re-sync achievements with Steam on startup

Bugfixes:
Fixed parry rule to also work when the attack is initiated by the space marine
Fixed the sustained fire rule during move+fire. Now the first stationary shot after move+fire counts on sustained bonus as it should.
Fixed the issues with placing blip to the lurk zone, when there is a space marine in 6-tiles distance.
Fixed bug on Alarm Call mission with terminators falling through the floor.
Fixed the bug during move + fire, leading the weapon going sometimes to completely wrong direction.
Fixed a bug with terminator sometimes ended up movement on the alive genestealer.
Fixed AI bugs caused blips not reveal when they can or genestealers not move
Fixed the various Achievements issues
Auto save is now performed only after end of turn
Fixed pause indicator on async unit actions not always updated
SoD Mission 1 - fixed not losing if using last flamer ammo flaming the last room
Fixed bug when selecting a unit from another squad by mouse or by TAB - the squad in the squad panel doesn't change
Tutorials where Z-fighting gui - now all gui is hidden dur
Space Hulk - Zuggi
Hi all,

We just released version 1.2 that includes the "Messenger of Purgatory" campaign. Its a cool 3 mission campaign we made ourselves from scratch.

We decided to say THANK YOU to you all and give it away for free to you for sticking with us through the launch and up to now.

We have lots of plans yet, and new content is going to be added continuously moving forward incl. new chapters and bigger campaigns.

To see the details of the 1.2 patch, check out the change log: http://steamcommunity.com/app/242570/discussions/0/864976115510136253/

Have fun and good luck retrieving Captain Atarius' remains.

Best
Thomas and the Full Control team
Space Hulk - Zuggi
1.1.1
----
Features/improvements
Lightmap and lightprobe support. This is turned on by default and can be turned off in the options
Toggle to turn on/off visual fx

Bugfixes:
Fixed the OSX freeze bug on exit.
Fixed the Credits menu
Fixed the checkboxes in the options menu (again)
Delete save slot button in the Load game menu now works properly.
Fixed exceptions when trying to load saved game for a single campaign.
Fixed save game list to show the last write date instead of the date of creation.
Sorting the saved games by the last write date.
Fixed the text errors in the load game box
Fixed the resolution switching bugs in the game options
Fixed news sometimes stuck in “Fetching…” state
Audio system fixed and improved
Removed annoying sound that played when moving a blip.
Camera pan fixes on deploy in some missions.

Known issues
On Mac when running with lightmaps on, there are some visual bugs on mission 1 and mission 8 with missing geometry.
Space Hulk - Zuggi
And 1.1 is up, servers restarted.

Changelog ended up:

1.1
----
Features:
Always online multiplayer mode.

Bugfixes:
Hotseat question mark removed from multiplayer
Losing sometimes when flaming the command room fixed for mission 1
Fixed audio system error that made mission 10 crash sometimes at the end.
The server request timeout increased to 60 seconds from 30.
Added technical possibility of skipping the intro movie. Put a file called “no_movie” next to binary to skip the movie.
Aug 26, 2013
Space Hulk - Sliverleech
We just released version 1.0.4 that changes the way hotseat reveals/hides the Genestealer information for the players sharing the same device.

Change list is below

1.0.4
------
When playing Hotseat, all Genestealer info is hidden unless you press space or the “Show info” button.

Fixed Gideon bug + rerolls bug in easy mode - was forcing genestealers roll 1 dice less on any reroll if there was previous dice subtraction applied due to shield or difficulty level.
Fixed the wrong calculations of the tile positions causing the misclicks on the tiles.
Fixed left genestealers count calculation logic.
Tutorial pop-ups now only shows in Singleplayer
Manual section re-made. Text and visuals fixed
Close combat can no longer give achievements when dying
Action Camera will now never show when set to “Never” show option
Broodlord button will not be visible if the broodlord has been already revealed.
Remaining Genestealers count now show correct number
Broodlord now available in Mission 12
Hardware cursor now working properly
Fixed the MP slots bug leading the slots cannot be deleted sometimes + also wrong slot can be deleted instead of needed one.
Mission 6 shows number of exited Terminators and number of revived Terminators
Mission 11 changed description in the objectives list
Lowest resolution set to 1024x768
Fixed the bug with weapons being rotated in wrong direction after move+fire
Changed win condition for mission 10 to match the objectives list (kill all genestealers)
Hibernating Broodlords now occupies the tile they are placed on in mission 11
Cost indication now shows correctly when targeting an enemy
Menu shows your online status
Objectives list can now be turned off in options
AntiAliasing integrated into Quality option
Forged in Battle achievement fixed
Objectives in the briefing now possible to show longer list
Achievements popup now wider so all text fits within (or otherwise cut off)
Fixed pathfinder issue in mission 12 that led to the game crash
Fixed sidestep animation error for Broodlord, leading to not playing these animations.
Timer is now always paused when options menu is opened
Fixed a number of action errors including Librarian skills where wrong tiles were active to perform action on
Added 1 second delay starting intro movie
...

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