Slime Rancher - Monomi Park


Celebrate the Season with Slime Rancher's Wiggly Wonderland!

This limited-time event features daily ornaments: new, festive decoration for your ranch. You’ll find ornaments hidden in every crate found on the range starting tomorrow, December 20th! (local time) ːslimehappyː

Crates will contain a different slime-themed ornament every day between December 20 - 31st. New ornaments will begin to appear in crates at the stroke of midnight, local time. Hurry and collect as many as you can before they’re gone!

Follow us on Twitter (@MonomiPark) or check this forum for each day's ornament reveal.



Each crate has a chance to include one of three rare ornaments, so be sure to keep a spare vac tank ready in case one appears! ːslimeamazedː



We're also doing Holiday Giveaways

Remember that sweet stuff from Fangamer? Well, we're giving out the entire collection!

We want to see you using ornaments and echos to brighten up the range by hanging them in trees and decking out your ranch.

Show us your holiday display by tweeting us using #WigglyWonderland and you could win a Slime Rancher merchandise combo by Fangamer!

Winner will be selected January 3rd



You can enter to win daily during the event, so GIF, screenshot, and capture our hearts with your holiday spirit.

But wait, there's more! All Twitter submissions will be entered to win a gift copy of Slime Rancher + Original Soundtrack, with a new winner selected daily.



Happy Holidays!

Edit for daily slime ornaments below:

12 Days of Hidden Holiday Treasures

Dec 20 - Pink ːslimeamazedː



Dec 21 - Phosphor



Dec 22 - Tabby



Dec 23 - Boom



Dec 24 - Rad



Dec 25 - Honey



Dec 26 - Quantum



Dec 27 - Hunter



Dec 28 - Puddle



Dec 29 - Dervish



Dec 30 - Tangle



Dec 31 - Mosaic



Jan 1 - LAST CHANCE!



On January 1st, every crate will contain a random ornament of the 15 slimes featured during #WigglyWonderland!!




A note to ranchers hunting for ornaments this week:

Manually adjusting the system clock to time travel could cause problems with Slime Rancher's backup save system and Steam Cloud saves.
Slime Rancher - Monomi Park


Celebrate the Season with Slime Rancher's Wiggly Wonderland!

This limited-time event features daily ornaments: new, festive decoration for your ranch. You’ll find ornaments hidden in every crate found on the range starting tomorrow, December 20th! (local time) :slimehappy:

Crates will contain a different slime-themed ornament every day between December 20 - 31st. New ornaments will begin to appear in crates at the stroke of midnight, local time. Hurry and collect as many as you can before they’re gone!

Follow us on Twitter (@MonomiPark) or check this forum for each day's ornament reveal.



Each crate has a chance to include one of three rare ornaments, so be sure to keep a spare vac tank ready in case one appears! :slimeamazed:



We're also doing Holiday Giveaways

Remember that sweet stuff from Fangamer? Well, we're giving out the entire collection!

We want to see you using ornaments and echos to brighten up the range by hanging them in trees and decking out your ranch.

Show us your holiday display by tweeting us using #WigglyWonderland and you could win a Slime Rancher merchandise combo by Fangamer!

Winner will be selected January 3rd



You can enter to win daily during the event, so GIF, screenshot, and capture our hearts with your holiday spirit.

But wait, there's more! All Twitter submissions will be entered to win a gift copy of Slime Rancher + Original Soundtrack, with a new winner selected daily.



Happy Holidays!

Edit for daily slime ornaments below:

12 Days of Hidden Holiday Treasures

Dec 20 - Pink :slimeamazed:



Dec 21 - Phosphor



Dec 22 - Tabby



Dec 23 - Boom



Dec 24 - Rad



Dec 25 - Honey



Dec 26 - Quantum



Dec 27 - Hunter



Dec 28 - Puddle



Dec 29 - Dervish



Dec 30 - Tangle



Dec 31 - Mosaic



Jan 1 - LAST CHANCE!



On January 1st, every crate will contain a random ornament of the 15 slimes featured during #WigglyWonderland!!




A note to ranchers hunting for ornaments this week:

Manually adjusting the system clock to time travel could cause problems with Slime Rancher's backup save system and Steam Cloud saves.
Slime Rancher - Monomi Park


Slime Rancher is part of Game Informer's Top 50 Games of 2017!

We're nominated for: Game of the Year, Best Simulation Game, and Best Microsoft Game

Show your support and vote here
Slime Rancher - Monomi Park


Slime Rancher is part of Game Informer's Top 50 Games of 2017!

We're nominated for: Game of the Year, Best Simulation Game, and Best Microsoft Game

Show your support and vote here
Slime Rancher - Monomi Park
Today’s patch is warming things up to deliver a special holiday treat later this month. Reign in your urge to spoil the surprise and keep the wrapping on this present…

If you peek you might get a blob of tarr in your stockings ːslimescaredː
Slime Rancher - Monomi Park
Today’s patch is warming things up to deliver a special holiday treat later this month. Reign in your urge to spoil the surprise and keep the wrapping on this present…

If you peek you might get a blob of tarr in your stockings :slimescared:
Slime Rancher - Monomi Park
Slime Rancher 1.1.1 is a balance and improvement patch. It also introduces a new save backup system!

Save System Improvements
Slime Rancher now maintains several prior copies of your save file to protect against system crashes or power outages that result in corrupt data. If the game cannot load the most recent autosave it will revert to the most recent one it can find. As part of this change, the autosave frequency has been reduced to autosaving every 5 minutes.

Changes:
- Added Swedish language translation to the game. Welcome, Swedish friends!
- The Range Exchange now has a countdown clock for the remaining duration of the current offer.
- Teleporters from the Wilds now lead to Ogden’s Retreat instead of directly to Beatrix’s Ranch.
- Reduced the corral autofeeder frequency on Low and Medium to give food every 9 and 6 hours, respectively.
- Added tutorial ‘star’ to point you to the teleporter to reach Ogden’s Retreat.
- Tarr slime pedia entry is now immediately unlocked in Casual Mode… but don’t worry, that’s a as far as they go in Casual Mode.
- Minor improvements to various shaders. That’s right, MINOR improvements.
- Optimized the way that many particles in the world are instantiated to improve memory usage.
- Rotten kookadobas are now more obviously rotten. But either way, they stink.
- Firestorm effect should now activate/deactivate more rapidly when teleporting to/from the desert during a firestorm.
- Renamed Garden Deluxe as Deluxe Upgrade.
- Added a tip to the loading screen explaining the save icon.

Fixes:
- Fixed bug where amber slime lamps’ glow could be seen through walls.
- Fixed bug where some largos in The Wilds near the waterfall could end up hovering in the air. Fun fact: it’s because they thought they were still in water and were ‘swimming.’ See, you can do anything you put your mind to!
- Fixed bug where certain effects could sometimes make water disappear.
- Fixed bug where the Gadget Mode effect was upside down on some systems.
- Fixed bug where on certain graphics settings, a biting Tarr appeared to have an additional smaller Tarr inside it. Creepy.
- Fixed bug where Boom Slimes could sometimes become lethargic and stop most types of activities, including booming.
- Fixed bug where Tarr and Fire slimes were bounced too aggressively out of ponds.
- Fixed bug where the Hat Trick achievement could be improperly withheld.
- Fixed bug (Xbox-only) where gamepad icons were replaced with keyboard/mouse prompts when the controller was disconnected.
- Fixed bug where Kookadoba sometimes did not correctly attach to their plants on game load.
- Fixed bug where a teleporter in the desert’s icon could appear on the map before that teleporter was actually available to use.

That's all for now!

Slime Rancher - Monomi Park
Slime Rancher 1.1.1 is a balance and improvement patch. It also introduces a new save backup system!

Save System Improvements
Slime Rancher now maintains several prior copies of your save file to protect against system crashes or power outages that result in corrupt data. If the game cannot load the most recent autosave it will revert to the most recent one it can find. As part of this change, the autosave frequency has been reduced to autosaving every 5 minutes.

Changes:
- Added Swedish language translation to the game. Welcome, Swedish friends!
- The Range Exchange now has a countdown clock for the remaining duration of the current offer.
- Teleporters from the Wilds now lead to Ogden’s Retreat instead of directly to Beatrix’s Ranch.
- Reduced the corral autofeeder frequency on Low and Medium to give food every 9 and 6 hours, respectively.
- Added tutorial ‘star’ to point you to the teleporter to reach Ogden’s Retreat.
- Tarr slime pedia entry is now immediately unlocked in Casual Mode… but don’t worry, that’s a as far as they go in Casual Mode.
- Minor improvements to various shaders. That’s right, MINOR improvements.
- Optimized the way that many particles in the world are instantiated to improve memory usage.
- Rotten kookadobas are now more obviously rotten. But either way, they stink.
- Firestorm effect should now activate/deactivate more rapidly when teleporting to/from the desert during a firestorm.
- Renamed Garden Deluxe as Deluxe Upgrade.
- Added a tip to the loading screen explaining the save icon.

Fixes:
- Fixed bug where amber slime lamps’ glow could be seen through walls.
- Fixed bug where some largos in The Wilds near the waterfall could end up hovering in the air. Fun fact: it’s because they thought they were still in water and were ‘swimming.’ See, you can do anything you put your mind to!
- Fixed bug where certain effects could sometimes make water disappear.
- Fixed bug where the Gadget Mode effect was upside down on some systems.
- Fixed bug where on certain graphics settings, a biting Tarr appeared to have an additional smaller Tarr inside it. Creepy.
- Fixed bug where Boom Slimes could sometimes become lethargic and stop most types of activities, including booming.
- Fixed bug where Tarr and Fire slimes were bounced too aggressively out of ponds.
- Fixed bug where the Hat Trick achievement could be improperly withheld.
- Fixed bug (Xbox-only) where gamepad icons were replaced with keyboard/mouse prompts when the controller was disconnected.
- Fixed bug where Kookadoba sometimes did not correctly attach to their plants on game load.
- Fixed bug where a teleporter in the desert’s icon could appear on the map before that teleporter was actually available to use.

That's all for now!

Slime Rancher - Monomi Park


Just in time for the holidays, Fangamer is bringing you an awesome, new selection of Slime Rancher merch! Pick some up to ensure you're the coolest looking person in town, or the very best gift giver in the history of giving gifts. Either way, you can't lose!

https://www.fangamer.com/collections/slime-rancher
Slime Rancher - Monomi Park


Just in time for the holidays, Fangamer is bringing you an awesome, new selection of Slime Rancher merch! Pick some up to ensure you're the coolest looking person in town, or the very best gift giver in the history of giving gifts. Either way, you can't lose!

https://www.fangamer.com/collections/slime-rancher
...

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