Slender: The Arrival - Laura
First and foremost we want to give a heartfelt thank you to our amazing community, your enthusiasm and support for our titles has been a constant reminder why we do what we love— creating awesome games. As a lot of you know we are a small indie studio, and as we continue to work on several projects, we have to reassess where we need to focus our priority, and with that we will need to pause development of the Slender: The Arrival DLC, mod support and multiplayer. While we hope to revisit this content in the future we do need to shift our focus so we do not stretch our staff too thin.

We appreciate your support and will continue to work hard on all our titles.

- Blue Isle Studios Team
Slender: The Arrival - Laura
Good afternoon Slender Man Fans. We are coming to an end of the spooky season, and just before we go our Community Manager has a quick playthrough of Slender: The Arrival's 10th Anniversary Update. Feel free to watch the stream and as a reminder, Slender: The Arrival is currently 50% OFF for a limited time.

We'll see you again soon.
Slender: The Arrival - Laura
We have made the decision to delay the addition of new DLC chapters, multiplayer and cross-platform mods coming to Slender: The Arrival. Our team is working on multiple projects, and to ensure we have not stretched our team too far we are looking at a slightly longer development period. Rest assured, we plan to deliver a really unique experience within Slender: The Arrival, and with more time our team can hit the right quality mark.

We appreciate all the feedback from our community, and we can not wait to update you all as more news develops.

We encourage you to join our Blue Isle Studios community Discord to stay up to date with the studio.

Slender: The Arrival - Laura
We wanted to put Slender: The Arrival forth for consideration for the Labor of Love award. As you likely know, we have been hard at work building the 10th Anniversary Update which launched on October 18 as a free upgrade.

We’ve been blown away by the responses from all of you since the update dropped, and we can’t thank you enough for sticking with us throughout the last ten years. This marks a whole decade since our original release and we thought it was a perfect time to go back and revisit the first game we launched as a studio.

Your responses have truly energized our whole team, and that makes our jobs so much more rewarding. We are kicking things up a notch next year by adding a multiplayer mode, cross-platform modding, and even more chapters. This is a big undertaking, but these are updates we have been waiting a really long time to build.

We are incredibly passionate about this game, the mythos and the entire community and we hope you are all just as excited as we are. Our goal is to turn this into something sustainable, with continued updates months and years into the future. So, we humbly ask that you consider a vote for Slender: The Arrival in this year’s Steam “Labor of Love” nominations. It would mean a lot to us, and look forward to growing the game alongside you!


- The entire Blue Isle Studios team




Slender: The Arrival - Laura
Hello everyone,

We're back with a patch for you today which includes the removal of our Halloween seasonal items as well as a variety of bug fixes. Please see below for more details:

  • Removed seasonal items
  • Fixed several map holes in "The Eight Pages" level
  • Fixed several map holes in "Flashback" level
  • Fixed a bug where the player could get stuck behind the shack door in "The Arrival" level
  • Fixed a bug where page pickup sounds would not play in the "Genesis" level
  • Fixed art issues with CR's car
  • Fixed a bug where Chaser could pounce through chain link fence
  • Reduced Chaser leap distance on easy and medium difficulties
  • Reduced "footsteps" sound play rate in "The Eight Pages" level
  • Fixed a bug where subtitles would overlap button prompts
  • Scrapbook properly reflects the number of owned collectables to reduce confusion
  • Fixed a bug where Slender's AI could trigger jump scares and sanity loss while hidden
  • Vsync is now hidden if frame gen is enabled
  • Added moving fog to "Genesis" that gets thicker the more pages you pick up
  • Reduced Chaser persistent chasing times on easy and medium difficulties

As a reminder we have opened our Blue Isle Studios Official Discord, if you're interested in joining or creating future Slender Mods and keeping up to date with the latest Slender: The Arrival developments then please click the link below:

Slender: The Arrival - Laura
Hello everyone,

We're back with a quick hotfix for you today with a few minor bugs and a DLSS fix.

  • Camera shake is now based on distance and is more intense when closer
  • Game persistence has been migrated to a .sav file in order to separate Steam Cloud from game settings
  • Reduced the size of slender's hands slightly
  • Fixed an issue where Slender's head and hands wouldn't distort with his body
  • Fixed an issue where Slender's costume wouldn't persist properly
  • Fixed an issue which rendered DLSS settings non-functional
  • Fixed an issue where some tree trunks would have a visible seam
  • Fixed an issue where some players could die in level 10 when they weren't supposed to
  • Fixed an issue where "camera motion effects" was not disabling sanity-based camera shake

As a reminder we have now opened our Blue Isle Studios Official Discord, if you're interested in joining or creating future Slender Mods, please click the link below:

Slender: The Arrival - Laura
Firstly, thank you to everyone who has played the Anniversary Update, we have been gathering a lot of feedback to improve your gameplay experience, adding quality-of-life updates and fixing bugs. But that’s not all, we have a devilish treat in store for you in today’s patch. Get ready because Halloween has Arrived…



Trick or Treat?
Halloween has swept its way into Slender: The Arrival. You may start seeing some newly added Halloween decorations hung up around Kate’s house to spruce up the place. Who knows, maybe someone may come around for some trick-or-treating?



Sightings of faceless pumpkins have been reported and are scattered all around the game. Be sure to pick them up along your journey, they will make collecting 8 pages look like a piece of candy. Do not be fooled into thinking this a trick, Slender Man is waiting for you to collect them all. Once you have obtained all 30 pumpkins, Slender Man has a delicious treat in store, but he’s shy and needs some convincing to show it off this year.



Slender Man’s Treat
Slender Man has prepared a wonderful surprise for all of you, however only the bravest souls will be able to unlock this new mystery. Collect all 30 faceless pumpkins scattered throughout the game to reveal Slender Man’s Halloween costume. Once all pumpkins have been obtained, an option in the gameplay settings will be revealed to show his costume. Turn it on and hop into any level with Slender Man and try to find him. It’ll surely be a surprise.




Now on to today’s patch notes!

Performance Changes
  • Improved performance for mid and low end machines
  • Fixed a bug that caused max view distance to be 10x further than anticipated
  • Fixed a bug that caused resolution scale to work unreliably
  • Added PSO cache for SM5 to smooth out hitches on lower end machines. (SM6 already had this)
  • Added occlusion culling for low end devices where nanite is not present
  • Upgraded DLSS and Streamline plugins to 5.3
Gameplay
  • Added camera shake when looking at slender to better represent the original (can be turned off using the "camera animations" setting.
  • Improved Slender's AI.
  • He can no longer be stared at for a long time,
  • He chases more often without teleporting away.
  • He has a chance to teleport when in view after 6 pages.
  • Fixed situations where players can be insta-killed unfairly
Bug Fixes
  • Removed context ping from single player levels
  • Fixed an issue where the radio tower appears low poly
  • Fixed missing overhead garage door at Kate's house
  • Fixed a bug where charlie would not appear in the burnt down house
  • Fixed a bug where a scream would not be heard when going through the gate if no page picked up
  • Fixed a bug that caused Kate's house to lose proper reflections
  • Fixed some reported game crashes
  • Fixed a bug where charlie could be kited in homestead on normal and easy difficulties
  • Fixed a bug where water would show coloured spotty patterns when viewed at certain angles
  • Fixed a bug where 'Flashback' would spawn the player in the tape room on second playthrough
  • Fixed multiple instances where the camera would not render on the player's shadow
  • Fixed a bug where the player could escape the final room in "The Arrival"
  • Multiple typo and spelling mistake fixes
  • Fixed a bug where the final cutscene could be triggered by walking to a corner in the basement
  • Fixed a bug where the charlie would not disappear from the staircase after picking up both notes in "The Arrival"
  • Fixed multiple issues in a unnamed level
  • Fixed an issue with light leaking into the cellar when it should pitch black.
  • Fixed issues with base resolution scale causing confusion with DLSS negative performance
  • Fixed visible seams in Kate's house (Escape)
Quality of Life Updates
  • Added numerical representations to options sliders
  • Removed look bindings from arrow keys (requires deleting axis bindings from gameusersettings.ini in user/local/slenderthearrival/saved/config)
  • Added the ability to toggle the player's hud using the Tab key (or select on controller). This can be rebound.
  • Lauren's height decreased a bit
  • Slender's height increased a bit
  • Slender's head and hands textures improved
  • Slender's arms lengthened
2023 Halloween Event - Slender Scares
  • Added Halloween Decor
  • Added 30 faceless pumpkins
  • Added Slender's costume if 30 faceless pumpkins are found and setting is enabled in the gameplay menu

Blue Isle Studios Official Discord
Before we wrap up today’s update, we have put together our new Blue Isle Studios Discord. We put together this Discord for everyone to stay up to date with the latest developments from our studio and updates for our games. If you’re interested in joining please feel free to click the link below.



If you’re interested in only following the studio and Slender: The Arrival updates you can do so by choosing the Slender: The Arrival role in the role-pick channel. We’ll continue to update our game announcements there, so be sure to choose the titles you would like to hear the latest development news from.

And on that note we are all done for today. Enjoy today’s update, please keep sending us feedback and we will do our best to continue to bring you more scares! Good luck trick-or-treating!

Slender: The Arrival - Laura
Hello everyone,

Thank you to everyone who has played Slender: The Arrival's 10th Anniversary Update. We have been actively reviewing all your feedback and have been working quickly to provide support for some common issues. Please see below for more details on what this hotfix contains:

  1. Fixed colour gamut distortion on HDR displays
  2. Fixed an issue with difficulty persistence
  3. Fixed an issue with some Directx 12 players being unable to boot the game
  4. Fixed some typos in English subtitles/text


Thank you again for all the support so far, if you have any questions please let us know.
Slender: The Arrival - Laura
Slender Man is back and we have just launched our next major update. Take a look at all of the details below.

Key Features

Complete Visual Overhaul
Every shadow, every material, every model and hair raising encounter with the mysterious Slender Man is rerendered in stunning detail.

Multiple Language Support
We have redesigned pickups, readables and newly added subtitles ensure the horror can be experienced for the first time in multiple languages including: English, French, Italian, German, Spanish, Russian, Simplified Chinese, Traditional Chinese, Japanese and Portuguese.

Play the Original
Swap between the original versions and the new update by switching branches on your Steam client, enjoy the original graphics, or experience the horror in all new detail. Learn how to swap between versions here.

Check out Slender: The Arrival's new launch trailer below!


Brand New Chapter

Those of you willing to brave the darkness will find a brand new chapter waiting for you. In the game’s new chapter; Nightmare, we follow Charlie Matheson’s father as he descends ever deeper into madness.




Future Development - 2024 Roadmap

In case you missed our previous post, we’ll share all of it again. The world of Slender: The Arrival is expanding and we are excited to announce the following new content is in development. We don’t have a firm release date for this yet, but we are targeting Q2 of 2024 for the release.

Multiplayer is Coming - Face The Darkness Together
The darkness is relentless, and now you don’t have to face it alone. We’re excited to introduce a brand new way to play; a cooperative multiplayer mode. Team up with friends, look for clues and get out alive… assuming you all work together.

For the first time ever, you can team up with others to investigate the mythos of Slender Man as you attempt to run, hide, or even fight back if you dare.

The Story Continues - Brand New Chapters
We are hard at work on a brand new DLC expansion containing three all-new chapters. The story of Slender: The Arrival is not done yet, with new regions to explore, characters to meet and horrors to survive.

Cross-Platform Mod Kit - Create Your Own Nightmares
In partnership with CurseForge for Studios and our friends at Overwolf, we are proud to announce the Slender: The Arrival Creators Mod Kit.

Create your own scenarios and distribute them across every platform; PC, PlayStation 5, or Xbox Series X/S. Players can create single player experiences, or, leverage the brand new multiplayer mode to create online scenarios. The editor we ship will be very similar to the one used to develop the 10th Anniversary Update, giving you access to all of the same tools, AI, environment art, sound effects and everything used by our designers.

Contribute new stories and experiences to the mythos and share your nightmarish creations with players all around the world.

Steam Sale

For anyone who has yet to grab their own copy of Slender: The Arrival, please be aware that we will have a Steam sale starting today at 1PM EST today, Wednesday October 18th. Please keep that in mind if you wish to pick up a copy for you or a friend.

This brings us to the end of today’s announcement, we hope you all enjoy the latest update to Slender: The Arrival. Be sure to follow our social below to keep up with all of the latest and greatest announcements.

Have fun and enjoy the scares! We’ll be watching…

Twitter: https://twitter.com/PlaySlenderTA
Facebook: https://www.facebook.com/profile.php?id=100064319096479
YouTube: https://www.youtube.com/@BlueIsleStudio
Instagram: https://www.instagram.com/blueislestudios
Slender: The Arrival - Laura
Today we’ve got some really exciting news to share. Brace yourselves, the world of Slender: The Arrival is expanding in more ways than one.



Multiplayer is Coming - Face The Darkness Together

The darkness is relentless, and now you don’t have to face it alone. We’re excited to introduce a brand new way to play; a cooperative multiplayer mode. Team up with friends, look for clues and get out alive… assuming you all work together.

For the first time ever, you can team up with others to investigate the mythos of Slender Man as you attempt to run, hide, or even try to fight back if you dare.


Cross-Platform Mod Kit - Create Your Own Nightmares
In partnership with CurseForge for Studios and our friends at Overwolf, we are proud to announce the Slender: The Arrival Creators Mod Kit.

Create your own scenarios and distribute them across every platform; PC, PlayStation 5, or Xbox Series X/S. Players can create single player experiences, or, leverage the brand new multiplayer mode to create online scenarios. The editor we ship will be very similar to the one used to develop the 10th Anniversary Update, giving you access to all of the same tools, AI, environment art, sound effects and everything used by our designers.

Contribute new stories and experiences to the mythos and share your nightmarish creations with other players all around the world.




The Story Continues - Discover New Chapters
To wrap up today’s mega-update, we are excited to announce that we are working on a brand new DLC expansion containing three new chapters. The story of Slender: The Arrival is not done yet, with new regions to explore, characters to meet, and horrors to survive. Stand by for more details, coming soon!


Coming Q2 2024
We are hard at work on all of the updates outlined; our target is to have them ready for you by the second quarter of 2024. Get ready, things are about to get scary around here!


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