Skul: The Hero Slayer - Skul: The Hero Slayer
Release 1.9.1 Patch Notes

Hello little skeletons!

In this patch, several items that were difficult to obtain have had their effects enhanced.
The detailed changes are as follows:

Changes Made

Items

Berserker's Gauntlet
  • Changed the current HP ratio required for the attack speed increase effect to reach its maximum: 15% → 20%
Dark Berserker's Gauntlets
  • Changed the current HP ratio required for the attack speed increase effect to reach its maximum: 15% → 20%
  • Changed the maximum attack speed increase value based on lost health: 60% → 70%
Veteran Warrior's Gloves
  • Changed the cooldown of the attack effect: 5 seconds → 4 seconds
  • Increased the damage of the attack effect
Great Sage’s Time
  • Changed the physical attack increase per skill on cooldown: 30% → 35%
Absolute Mithril Gear
  • Changed the additional physical attack increase when the effect reaches its maximum: 40% → 50%
Sylphid Wings
  • Changed the Inscription type of the item: Heritage → Chase
Infinite Bone
  • Changed the chance of the effect to reset skill cooldowns: 30% → 40%
Bone of Eternity: Infinity
  • Changed the chance of the effect to reset skill cooldowns: 30% → 40%
  • Changed the chance of resetting skill cooldowns after activating the Bone Inscription effect: 45% → 60%
Voodoo Doll
  • Changed the health recovery upon overcoming death: 40 → 50
Doomsday
  • Changed the reduction in skill cooldowns upon activating Apocalypse: 5 seconds → 11 seconds
Veiled Mask
  • Changed the reduction in critical hit chance: 30% → 20%
World Tree Seed
  • Changed the duration of the World Tree effect: 15 seconds → 20 seconds
  • Changed the increase in physical and magic attack power when near the World Tree: 60% → 70%
Dark Spirit Shade
  • Increased the damage of the attack effect
Demonomicon
  • Increased the damage of all magics recorded in the Demonomicon
The Chosen Mage’s Badge
  • Increased the hitbox of the fireball
  • Increased the damage of the fireball
  • Increased the size of the explosion caused by the fireball
  • Increased the damage of the explosion caused by the fireball
Omen: Sword of Chaos
  • Changed the cooldown of the attack effect: 4 seconds → 3 seconds
  • Increased the damage of the attack effect
Omen: Irresistible Suggestion
  • Changed the physical attack increase: 90% → 100%
Omen: Scepter of Whispers
  • Changed the cooldown of the attack effect: 6 seconds → 5 seconds
  • Increased the damage of the attack effect
Omen: Howling Egg
  • Changed the magic attack increase: 90% → 100%
Omen: Deicide
  • Changed the duration of the damage amplification effect on enemies hit by the sneak attack: 3 seconds → 5 seconds
Omen: Shard of Darkness
  • Changed the increase in physical and magic attack power: 70% → 80%
Omen: Solar Eclipse
  • Changed the physical attack increase: 150% → 180%
Omen: Lunar Eclipse
  • Changed the magic attack increase: 150% → 180%
Omen: Desair
  • Changed the cooldown of the attack effect: 20 seconds → 16 seconds
  • Increased the damage of the attack effect

Bug Fixes
  • Fixed an issue where the effect duration of 'Bone of Eternity: Infinity' was applied differently than stated
  • Fixed an issue where the effect of 'World Tree Seed's World Tree disappeared faster than its actual duration
Skul: The Hero Slayer - Skul: The Hero Slayer
An Evil Sword-wielding Demon of tremendous potential has emerged, sweeping across the land of Harmonia.

Today, we're excited to share news about our new Skull "Dominator" and various balance adjustments.

Changes

Skull

New Skull: Dominator
  • Rarity: Legendary
  • Type: Speed


A Demon of tremendous potential returning to the new continent



Skeleton-Pike

<Common>

Passive

- Adjusted the jump attack of Unique and Legendary grades to match the attack pattern of Normal and Rare grades.

Skill

- Reduced the dash distance increment for the skill [Forward Rush!] across all rarity.

Mummy

<Common>

Passive

- Changed so it no longer floats in the air during dash.

Dark Paladin

<Common>

Passive

- Changed the basic combo attack type: Physical → Magic.
- Adjusted the amount of Shield gained from consuming darkness: 10 → 20.
- Increased the amount of darkness gained from attacking enemies with skills.

Skill

- Increased damage for [Dark Charge].

Slave

<Common>

Skill

- Increased damage for all skills.

<Unique>

Skill

- Increased damage for all counterattack-triggered skills.

<Legendary>

Passive

- Increased the duration in which enhanced skills can be triggered after a perfect defense.

Skill

- Increased damage for all counterattack-triggered skills.

Officer

<Common>

Passive

- Increased damage for all Unrivaled Strike.

<Legendary>

Passive

- Gained a temporary effect that increases the casting speed of all Unrivaled Strike after triggering Heroic Unrivaled Strike.
- Changed to become invulnerable while Heroic Unrivaled Strike is active.

Forgotten King

Passive

- Increased basic combo attack damage in King of Heroes state.
- Increased damage for Last Radiance.

Skill

Increased damage for all skills in Forgotten King and King of Heroes state.

Items

Stigma Leg

- Removed cooldown for triggering additional magic damage.
- Reduced additional magic damage.

Justice Served

- Added an effect that increases physical attack and magic attack by 30%.
- Changed the cooldown for inflicting stun: 15 seconds → 12 seconds.

Rear Blast

- Changed the duration of increased physical attack effect: 3 seconds → 5 seconds.

Explosive Arrow

- Changed the cooldown for explosion occurrence: 2 seconds → 0.3 seconds.
- Reduced explosion damage.

Symbol of Toughness

- Removed cooldown for shockwave occurrence.
- Increased the conversion ratio of shield amount to shockwave damage.
- Changed so the damage of the shockwave follows the higher of physical or magic attack.

Armor of Fear

- Added an effect that increases physical attack and magic attack by 50%.
- Increased maximum damage limit for shockwaves.

Steel Armor

- Changed the amount of shield gained from using skills: 3 → 5.

Crown of Thorns

- Removed cooldown for triggering additional physical damage.

Bloody Crown of Thorns

- Removed cooldown for triggering additional physical damage.

Omen: Irresistible Suggestion

- Changed the condition for applying the effect twice: overcoming death at least once instead of triggering Reassemble.

Omen: Howling Egg

- Changed the condition for applying the effect twice: overcoming death at least once instead of triggering Reassemble.

Demon Sword of the End

- Increased damage for cutting wave.

Magic Boots

- Changed increase time for attack speed: 2 seconds → 3 seconds.

Strategy Book

- Changed physical attack buff time: 3 seconds → 5 seconds.
- Changed cooldown for physical attack buff time: 12 seconds → 10 seconds.

Loyalty Generator

- Changed increase amounts for attack speed and physical attack: 35% → 40%.
- Changed duration of attack speed and physical attack increase effect: 2 seconds → 3 seconds.

Mane of a Red Horse

- Changed increase amounts for attack speed and move speed: 20% → 25%.
- Changed additional increase amount for attack speed upon swapping: 20% → 40%.
- Changed duration of additional attack speed increase effect upon swapping: 12 seconds → 8 seconds.

Evil Sword: Kirion

- Changed that the slash effect is now displayed behind the enemies' layer

Inscriptions

Brawl

4 effect

- Increased damage for the enhanced wave.

Duel

4 effect

- Changed maximum damage amplification when damaging enemies: 30% → 45%.

Modification effect

- Changed cooldown for effect occurrence: 15 seconds → 7 seconds.

Bone

2 effect

- Changed the required number of swaps to trigger the effect: 5 → 3.
- Changed invincibility duration upon triggering the effect: 2 seconds → 3 seconds.

Fortress

2 effect

- Changed shield acquisition frequency: 60 seconds → 35 seconds.

4 effect

- Changed damage reduction while possessing a shield: 40% → 50%.

Modification effect

- Changed physical attack and magic attack increase per 5 shields possessed: 10% → 20%.

Rapidity

4 effect

- Increased combo damage.

Modification effect

- Increased enhanced combo damage.

Fairy Tale

Modification effect

- Added an effect that increases Oberon's damage by 15% per possessed Spirit.

Mana Cycle

Modification effect

- Changed damage increase and maximum increase for using skills: 25% increase (up to 200% increase) → 30% increase (up to 300% increase).

Soar

Modification effect

- Changed required airtime for whirlwind occurrence: 8 seconds → 5 seconds.

Spoils

Modification effect

- Increased the effective range of the flag.

Excessive Bleeding

Modification effect

- Changed probability for major bleeding occurrence: 35% → 45%.

Arson

Modification effect

- Increased damage for fire explosion.

Absolute Zero

Modification effect

- Increased additional magic damage.

Dizziness

Modification effect

- Changed stun duration increase: 1 second → 2.5 seconds.

Chase

Modification effect

- Changed physical attack and magic attack increase: 100% → 150%.
- Changed required number of dashes for effect occurrence: 10 → 7.

Quintessence

Cyclops

- Changed so the damage of the Cyclops punch follows the higher of physical or magic attack.

Monster

4th chapter Veteran Adventurer - Thief

- Increased waiting time after attacks.
- Decreased the probability of swap trickery when hit.
- Reduced damage for certain attacks.
- Increased maximum HP.

Bug Fixes

- Fixed an issue where the ‘Broken World’ achievement was not attainable.

- Fixed an issue where in Chapter 6 Demon King's Castle, activating the item effect of 'Omen: Mad Harpoon' on scarecrows would disable the item's effect during the Dark Skeleton boss fight.

- Fixed an issue wich allowed endless stacking of the Inscription ‘Mystery’ under specific conditions.

- Fixed an issue where the Ghoul’s passive effect from the Dark Ability ‘Big Eater’ was not working correctly.

- Fixed a problem where the effect of the Dark Ability ‘Life Change’ was not applied to Healing Orbs obtained from the Black Market.

- Fixed an issue in which parts of the ending credits could be seen after defeating The First Hero at certain resolutions.

- Fixed an issue in which starting the Dark Skeleton boss fight while maintaining concentration with a Warrior Skull of any rarity could trigger an abnormal cutscene event.

- Fixed an issue where the item effect from ‘Stone of the Heir’ were not stack upon defeating The Dark First Hero.

- Fixed an issue where the effect stacks of 'Omen: Unknown Darkness' would reset to 0 after closing the game.

- Fixed an issue where the ‘Say My Name’ achievement was not attainable.
Skul: The Hero Slayer - Skul: The Hero Slayer
Hello, little skeletons!

The nickname "Murdoc" had been our biggest patron during our fundraiser.
However, he has been listed as TBD (To Be Determined) from the official launch of Skul up until now.

As a crowd-funding reward, we at SOUTHPAW GAMES decided to create an original Skull in honour of Murdoc, but the project had been on hold until recently.

Murdoc wanted to create a Skull that not only respected the game but was also well-designed and fitting for the game. Therefore, Murdoc mentioned that he needed time to gain a higher understanding of the game and come up with better ideas, and we respected his decision and chose to wait.

As both we and Murdoc had to focus on our respective tasks, more time passed than anticipated. However, we both have not forgotten about the project, and finally, Murdoc’s commemorative Skull has appeared in the land of Harmonia.



The name of this Skull is the "Dominator".

It's a Legendary Speed type Skull that uses a living Evil Sword, a demon's Skull.



The Dominator uses the power of the Evil Sword to leave a 'Scar' in the air to attack enemies, and the Evil Sword absorbs 'vital energy' from those hit by the Scar.



When the Evil Sword has absorbed maximum vital energy, the Dominator can awaken the Evil Sword.

When the Evil Sword awakens, it temporarily cannot use skills, but its movement speed increases significantly and its basic combo attack changes to incessantly swinging the Evil Sword in a 'Madness' motion right where it stands.



When the Evil Sword returns to its slumber, the skill cooldown speed increases for a certain period of time proportional to the number of times enemies were attacked with Madness.

We are truly happy to finally create this Skull for our beloved little skeletons and patron Murdoc. The next 1.9.0 update will include the Dominator, along with some balance adjustments and bug fixes. We are targeting April 4th (PT) for the update schedule.

We look forward to your continued interest and support and hope you all have a wonderful day.
Dec 27, 2023
Skul: The Hero Slayer - Skul: The Hero Slayer

Hello little Skeletons!

We are beyond excited to announce that Skul: The Hero Slayer has surpassed 2 million copies in sales. This is another huge record achieved since we announced that Skul sold 1 million copies last year.
We would like to express sincere gratitude to everyone for playing Skul and giving tremendous support up until now.

As a thank you, we're offering a special 50% discount until January 18th.

We will continue to work hard to give you a more delightful experience in the future.

Thank you.
Nov 26, 2023
Skul: The Hero Slayer - Skul: The Hero Slayer
Hello little Skeletons, it’s been a long time!

Through today’s update, we have updated BGMs of Rockstar, Dark Mirror, and Demon King Castle Defense. We have also fixed the metadata of certain soundtracks.

With the Dark Mirror and Demon King Castle Defense, Skul: The Hero Slayer’s digital soundtrack has now accumulated over 30 tracks.

This has only been possible through the love and support from our players.

We thank you sincerely, and we hope you enjoy our music with Skul.

Changes Made
- Added ‘Rockstar of Harmonia’ (Track #23)
- Added Dark Mirror OST (Track #24 - 27)
- Added Demon King Castle Defense OST (Track #28 - 35)

  • Fallen Demon Castle
  • Changed track title: Fallen Demon King Castle
  • The Black Lab
  • Changed track title: The Dark Lab
  • Sacred Ground
  • Changed track title: Sanctuary
- Fixed an issue where the tag information was incorrectly matched in some tracks
  • 18. The Sword of Carleon
  • 19. The Incarnation of Light
  • 20. The Last Hero
Nov 24, 2023
Skul: The Hero Slayer - Skul: The Hero Slayer
Changes Made
- Adjusted the 2nd phase BGM of the boss 'Skul, The Dark Skeleton'

- Improved the cutscene that took place while encountering the boss 'Alexander, The Emperor of Carleon'

- Adjusted the 'Gambler' Skull's passive skill's chip UI
  • Before: displayed the current number of chips under the Health Bar
  • After: Displays the number of chips in the buff icon sections, while in possession of one or more chips a VFX aura effect will be shown
💡 Developer Comment
In Skul, the gauge UI has been used to display the resources players obtain and consume regularly.
However, as the Gambler's 'Chip' was not a resource that the player could actively obtain we believed that displaying it as a resource gauge could cause confusion and thus have made this change.

Bug Fixes
- Fixed a bug that made players unable to climb back to the map after using the [Rebone] skill during the 'Alexander, The Emperor of Carleon' boss fight

- Fixed a bug in which the players would not be invulnerable after drafting the boss 'Alexander, The Emperor of Carleon'

- Fixed a bug in which if the player destroyed one hand of the boss 'Alexander, The Emperor of Carleon' in his giant form, the other hand would not be destroyed

- Fixed a bug that allowed the players to modify an additional inscription
💡 Developer Comment
In order to, fix this issue please note that players who have last saved their games during the 'Alexander, The Emperor of Carleon' boss battle will start again with their modified inscription disabled.
This action was made to resolve the issue stably and we deeply apologize for the inconvenience.

- Fixed a bug in which during the 'Skul, The Dark Skeleton' boss fight the boss would take the form of the power type two times consecutively

- Fixed a bug in which during the 'Skul, The Dark Skeleton' boss fight the boss would freeze in mid-air if the play used a grapple attack if it was in its balance type form

- Fixed a bug in which each rarity of the 'Slave' Skull's skill [Cruel Strike] would not stack if the enemy had been killed in one single attack

- Fixed a bug in which blocking an enemy's attack with each rarity of the 'Slave' Skull's would not trigger the 'when hit' effect

- Fixed a bug in which the 'Chief' Skull's [Ragnarok] skill displayed incorrect figures for the number of Thunder Force

- Fixed a bug in which the 'Demi-God' Skull's basic combo attacks would not work properly

- Fixed a bug in which the 'Dark Paladin' Skull's passive skill would inflict reduced damage sometimes

- Fixed a bug in which the 'Unknown King' and 'King of Heroes' Skulls passive ability descriptions did not include details regarding the invulnerability state

- Fixed a bug in which the 'Thunderlord' Skull's [Ragnarok] skill's descriptions did not include details regarding the invulnerability state

- Fixed an issue where the item 'Cup of Fate' would not work properly

- Added further explanation of the item '힘의 띠' and its effects

- Fixed an issue where modification wouldn't work when holding more than the required number of Inscriptions for maximum effect

- Fixed an issue where the modified Inscripted 'bone' wouldn't function

- Fixed an issue where resetting a cutscene would cause the Enriched Dark Quartzs to disappear from the Scroll

- Fixed an issue where resetting a cutscene wouldn't allow the First Hero related cutscene to reset

- Fixed an issue where players weren't affected by gravity when using certain combinations of skulls and Essences

- Fixed an issue where the boss HP intermittently failed to disappear upon victory and returning to the Demon King Castle

- Fixed an issue where low FPS environments or high player movement speeds would trigger a bug that let players roam around certain points of the cutscene

- Fixed an issue where texts in certain languages were displayed duplicated

- Fixed translations of certain languages

- Fixed certain mistranslation of Chapter 3 boss stage names
Nov 17, 2023
Skul: The Hero Slayer - Skul: The Hero Slayer
Hello to our dearest little skeletons,

We deeply apologize for the inconvenience you may have experienced after the 1.8.0 Update.

This hotfix aims to fix one of the most critical issues, 'Game crash occurring when changing maps'.

However, we have discovered that the issue mentioned above was related to the Inscription Box sold in the Dark Mirror's Black Market and have temporarily disabled the Inscription Box related to the Mystery Inscription.

Once all of the issues related to the Mystery Inscription Box, we will make the Inscription Box purchasable again.

Once again we sincerely apologize for the inconvenience you had to experience.

Finally, we would like to express our deepest gratitude to the Skul community who have shared, reported and interacted with us to fix the issues.

Our community made it possible for us to assess the situation and make the necessary decisions faster and we promise to continue our work to fix the remaining issues.

Thank you.

Bug Fixes & Changes Made
  • Fixed a bug that caused the game to crash while moving to another map
  • The Mystery Inscription Box sold at the Dark Mirror's Black Market has been temporarily disabled.
Skul: The Hero Slayer - Skul: The Hero Slayer
Hello to our dearest little skeletons,

After the release of Release Patch 1.8.0 Update on Nov 16 which included the Demon King Castle Defense, we have received numerous reports from players not being able to play the game.

The reports included the game crashing and being unable to load the game properly.

To resolve this issue as quickly as possible, we have started our investigations and are taking the necessary actions as we speak.

We deeply apologize for the inconvenience you may have experienced.
Once the Hotfix is ready, we will release the patch and share the news via announcements.

Thank you.
Skul: The Hero Slayer - Skul: The Hero Slayer
The wicked force that had loomed over the land of Harmonia has finally launched an invasion on the Demon King Castle.
In order to fight against the blatant malice of the dark forces, Skul has returned to the Demon King Castle.
Skul and his demon buddies must face against the Carleon’s invasion.

Changes Made

Demon King Castle Defense
A new chapter, the ‘Demon King Castle’ has been added.
2 new bosses have been added.
You can modify the inscription through the Witch before the battle.

Mythology Pack DLC
You can now purchase the new DLC ‘Mythology Pack’.

Skull

Hunter
<Bow Master>
Passive Skill
  • Before Patch
    Holding down the attack button initiates concentration, and when fully completed its attack is enhanced.
    Based on the distance from the enemy, increases Crit Rate by up to 50%.
  • After Patch
    Holding down the attack button initiates concentration, and when fully completed its attack is enhanced.
    Based on a certain distance from yourself, increases Crit Rate by 25% when attacking enemies within that certain distance, and increases Crit damage by 25% when attacking enemies farther than that distance.
<Sniper>
Passive Skill
  • Before Patch
    Holding down the attack button initiates concentration, and when fully completed its attack is enhanced.
    Based on the distance from the enemy, increases Crit Rate by up to 50%.
    When there are no enemies nearby, concentration speed increases.
  • After Patch
    Holding down the attack button initiates concentration, and when fully completed its attack is enhanced.
    Based on a certain distance from yourself, increases Crit Rate by 50% when attacking enemies within that certain distance, and increases Crit damage by 50% when attacking enemies farther than that distance.
    • Duration of concentration has decreased.

Skill
  • [Multi-Shot] When Multi-Shot concentration is complete, the trajectory of Multi-Shots will reach further distances.


  • [Siege Short] When Siege Shot concentration is complete, additional large arrows will fall on nearby enemies.


  • [Piercing Shot] When Piercing Shot concentration is complete, the interval between large arrows fired decreases.


  • [Stationary Shot] When Stationary Shot concentration is complete, firing time and the interval between shots decreases.

Gambler
Passive Skill
  • Before Patch
    The last attack of the combo has a 20% chance for the skull to throw a joker card that causes an explosion, dealing Magic damage.
    When the skill is activated, there is a 20% chance for failure and a 10% chance for great success.
    Upon failure, the skill deals reduced damage and regains 50% of its cooldown.
    Upon great success, the skill deals greatly increased damage and regains 100% of its cooldown.

  • After Patch
    The last attack of a normal attack combo has a 20% chance for the skull to throw a joker card that causes an explosion, dealing Magic damage.
    When the skill is activated, there is a 20% chance for failure and a 10% chance for great success.
    Upon failure, the skill deals reduced damage and regains 50% of its cooldown.
    Upon great success, the skill deals greatly increased damage, regains 100% of its cooldown, and earns 1 chip that lasts for 7 seconds. (Maximum 7 chips)
    Per chip, skill damage dealt to enemies increases by 5% and skill casting speed increases by 5%.
Swapping
  • Before Patch
    When swapping, a slot machine appears and deals Magic damage based on the shapes that appear.
    Damage is greatly increased when 3 of the same shape appear.
  • After Patch
    When swapping, you earn a chip and a slot machine appears that deals Magic damage based on the shapes that appear.
    When 3 of the same shape appear, the damage is greatly increased and you earn 3 chips.
Skill
  • [Rain of Darts] The time between the dice thrown and the raining of darts decreases.


  • [Black Jack] The speed of cards unleashing increases.

Predator
<Mutual>
For all skills, the window increases that allows you to tap the button for activating multiple skills.

<Predator>
Passive Skill
  • Before Patch
    When enemies are defeated, increases casting speed by 5% for 5 seconds and can stack up to 55%.
  • After Patch
    When enemies are defeated, increases casting speed by 1% for 5 seconds and can stack up to 55%.

<Destroyer>
Passive Skill
  • Before Patch
    When enemies are defeated, increases casting speed by 5% for 5 seconds and can stack up to 100%.
    When the maximum number of skill uses is reached, greatly reduces the cooldown of the corresponding skill.
  • After Patch
    When enemies are defeated, increases casting speed by 1% for 5 seconds and can stack up to 100%.
    When the maximum number of skill uses is reached, greatly reduces the cooldown of the corresponding skill and unleashes a finishing attack of the corresponding skill.
    During the finishing attack, damage received is reduced by 60%.

Dark Ability
Electric Field
  • The required number of base attacks to create the Electric Field decreased to 10 from 7.
  • Damage Reduction while the Electric Field is active increased to 15% from 10%.
  • Electric Field AoE size increased
Counterattack
  • Physical and Magic Attack Buff duration from Counterattack increased to 5 seconds from 2 seconds
  • Physical and Magic Attack Buff from dodging changed.
    • Before Patch
      Physical and Magic Attacks increase by [80/160/240]%.
    • After Patch
      Physical and Magic Attacks increase by [30/55/80]%. Buff can stack up to 3 times.
Hard Shell
  • Maximum amount of Shield upon entering the map increased to [25/40] from [15/25].
Rift Blade
  • Additional damage amplifier upon attacking enemy increased to [10/15/20]% from [10/10/10]%.
  • Maximum amount of amplifier buff increased to [50/150/300]% from [50/100/150]%
Big Mountain Pressure
  • Physical and Magic attack buff reset will now activate after 2 seconds after attacking the enemy instead of 1 second.
Trance
  • Before Patch
    Physical Attack and Magic Attack decreased by 50%. Physical Attack and Magic Attack increase by 40% every 3 seconds during combat. (Up to 200% increase) If you receive damage or fail to deal damage for 3 seconds, it will not be counted as combat.
  • After Patch
    Physical Attack and Magic Attack decreased by 50%. Physical Attack and Magic Attack increase by 20% every 1 second when attacking enemies. (Up to 200% increase) If you fail to attack enemies within 5 seconds, the buff will be removed.
Life Change
  • Physical and Magic Attack buff from Recovery Orbs increased to 10% from 4%
Equilibrium Strike
  • Before Patch
    Damage dealt to enemies with a higher HP percentage than you is amplified by 50%, while damage dealt to enemies with a lower HP percentage is decreased by 50%.
  • After Patch
    Damage dealt to enemies with a higher HP percentage than you is amplified by 50%, while damage from enemies with a lower HP percentage is decreased by 50%.
Spirit of Negotiator
  • Before Patch
    Upon entering the Black Market, restock for free up to 5 times with the collector. The price of goods sold by the collector increases by 30%.
  • After Patch
    Upon entering the Black Market, restock for free up to 5 times with the collector. The price of goods sold by the collector increases by 5% per every restock (Price can increase up to 30%). The price will reset upon entering the Black Market.
Weapon of Arms
  • Physical and Magic Attack buff per arms, artifact, and hidden blade inscription in possession increased to 30% from 20%
Ready to Die
  • Outgoing and incoming damage is amplifying rate increased to 25% from 20%
  • Maximum incoming and outgoing damage amplification rate decreased to 75% from 100%
Absolute Rule
  • Mark timer increased to 10 seconds from 5 seconds
  • HP decreases by attacking enemies with marks with skill increased to 5 from 3.
Ancient Curse
  • Damage Reduction from base attack and skill decreased to 25% from 45%
Supernatural
  • Buff cooldown time removed
Big Eater
  • HP recovery reduction decreased to 35% from 50%
Deal with the Dead
  • Gold Acquisition reduction rate decreased to 30% from 50%
Glass Body
  • Before Patch
    Upon being hit, become invincible for 2 seconds. Incoming damage increases by 50%.
  • After Patch
    Upon being hit, become invincible for 1 second. Incoming damage increases by 35%.
[/ambitionh3]
  • Before Patch
    Obtain all the following effects based on the amount of Core Quartz in your possession.
    1 or more: Increases Physical attack and Magic attack by 5% per Core Quartz.
    3 or more: Increases Max HP by 4 per Core Quartz.
    5 or more: Increases skill cooldown speed by 3% per Core Quartz.
    7 or more: Amplifies damage dealt to enemies by 2% per Core Quartz.

  • After Patch
    Obtain all the following effects based on the amount of Core Quartz in your possession.
    5 or more: Increases Physical attack and Magic attack by 5% per Core Quartz.
    7 or more: Increases skill cooldown speed by 3% per Core Quartz.
    10 or more: Reduces Max HP by 2 per Core Quartz.
    12 or more: Amplifies damage dealt to enemies by 2% per Core Quartz.

Inscription
Brawl
  • Damage of shockwaves on enemies is reduced.
Rapidity
  • Damage of combo attacks increases.

Bug Fix
Fixed a bug in which the Inscription ‘Revenge’ restores HP twice in a certain situation
Fixed a bug in which players couldn’t press ‘Details’ on the scroll depending on the key settings
Fixed a bug in which Spirit King Oberon stopped in certain situations

Known Issues
The descriptions regarding the Thunderlord’s Ragnarok ability had incorrect information:
  • Thunder Force 4 -> 2
  • Thunder 2 -> 3
Some Achievements have been temporarily disabled due to technical issues

Additional Patch Note for the 1.7.5 Patch
We found out that there were some changes applied in the game by the 1.7.5 Patch, but missing from the 1.7.5 Patch Note.
We sincerely apologize for the confusion due to miscommunication and we will be extra careful not to leave out any parts of the update.
Please check the additional Patch Note below.

Skul
The amount of gauge gained by hitting an enemy with a fully concentrated attack has been increased for ‘Carleon Officer’ and ‘Carleon Commander’.
Decreased the number of cannonballs required for Davy Jones’ enhanced cannonball: 4 → 3

Item
Witches’ Brew
  • Before Patch
    Attack and Movement Speed are increased by 120% when swapping. This effect lasts for 5 seconds.
  • After Patch
    Physical attack is increased by 85% and Movement Speed is increased by 120%. This effect lasts for 5 seconds.
Fatal Sword
  • Increased the chance of the toxic orb to inflict poisoning: 30% → 35%
  • Damage of the toxic orb has increased
The Chosen Thief’s Twin Swords
  • Before Patch
    The first attack leaves a 1-second mark on the enemy. The enemy’s movement decreases and the enemy’s attack speed increases by 100%.
  • After Patch
    The first attack on the enemy increases the attack speed by 100% for 5 seconds and the enemy’s time moves slowly. When the enemy’s time comes back to normal, a proportional of the damage dealt to the enemy will be inflicted as fixed damage.
Skul: The Hero Slayer - NW_Ji Won
The latest trailer of Skul: The Hero Slayer has been revealed!


As previously teased, The Demon King Castle Defense is the major free content that will wrap up Skul's journey with a bang.

The Mythology Pack, is Skul's first-ever paid DLC, includes new Skulls and items inspired by famous mythologies.

https://store.steampowered.com/app/2512790/Skul_The_Hero_Slayer__Mythology_Pack/?beta=0

Get ready for the final adventure of Skul alongside the first paid DLC on Nov 15th!
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