Sins of a Solar Empire®: Rebellion - [SD] redskittlesonly
Earn the loyalty of 15 new minor factions and explore new strategic depth

Add a whole new level of strategic dimension with the Minor Factions DLC! Fight against your enemies to exert control over upstart forces that have emerged outside the boundaries of the great powers. Crush them if you desire, but it might be wiser to let your diplomatic envoys persuade them to join your cause - their unique capabilities may prove to be the difference between your victory and your defeat!

Get the new Minor Factions DLC today
LIMITED TIME ONLY: Save 10% through 1PM ET on 12/19





Features
“Minor Factions” Gameplay Option - Enable the spawning of minor factions! A new set will spawn each match, keeping your games varied and interesting.

15 new minor factions - Persuade factions to join your empire so that you can cultivate their unique bonuses and abilities! Send your envoys to convince them to side with you and boost your empire through new strategic opportunities. Factions include:
  • Nilari Cultists: These fanatical cultists command waves of suicidal martyrs, sacrifice their people for devastating effects, and indoctrinate nearby populations to accelerate their cause. Be careful, though - with the end being near, they don't always discriminate between friend and foe and it won’t matter whether you’ve won them to your side or not!
  • Viturak Transport Cabal: Some Vasari technology is difficult to get ahold of, but this faction manages! Gain access to black market Vasari travel tech, including phase engine improvements and the ability to execute covert raids. If they let you into the back room, you may even find yourself with a stolen Antorak Marauder that you could pair with their local phase stabilizer...
  • Grost Scrappers Union: Credits don’t discriminate, and neither does this faction! These underground human entrepreneurs accept payment from anyone. If you need an armor retrofit, a quick field repair, a great deal on resources, or even a place to convert those obsolete frigates into profitable scrap - these are your guys!
  • 12 additional minor factions: No two are alike! Each provides abilities and advantages unique to their themes and roles, including mercenaries, xenophobes, pacifists, used ship dealers, demolition experts, resource miners, resistance fighters, arms dealers and more!



Sins of a Solar Empire blends the epic strategy and empire management of the 4X genre with the fast-paced and tactical elements of real-time strategy. You are the leader of a civilization embroiled in a galactic war, fighting for the survival of your entire race against relentless foes, and every decision you make (and every second that you take in making it) counts.

Don't have Sins of a Solar Empire: Rebellion? Get it now!





Get the new Minor Factions DLC today
LIMITED TIME ONLY: Save 10% through 1PM ET on 12/19
Sins of a Solar Empire®: Rebellion - [SD] redskittlesonly
"Minor Factions" adds 15 brand new minor factions to the popular RT4X game

Stardock and Ironclad Games will release a brand new DLC for their popular real-time 4X strategy game, Sins of a Solar Empire: Rebellion, on Monday, December 17. Minor Factions adds 15 brand new minor factions, bringing a whole new strategic dimension to the game. Players will need to compete against their enemies to exert control over upstart forces that have emerged outside the boundaries of the great powers.



In Minor Factions, players will need to persuade the factions to join their empire through the use of diplomatic envoys. Convincing these factions to ally with them will grant the player access to their unique abilities and advantages.

The DLC includes 15 new minor factions like the fanatical Nilari Cultists, who indoctrinate nearby populations for their suicidal rampages, or the Grost Scrappers Union, which can perform armor retrofits and convert obsolete frigates into profitable scrap, and the Viturak Transport Cabal, who will grant access to black market Vasari travel technology.



Each of the 15 factions provides abilities and advantages that are unique to their theme and role, including mercenaries, xenophobes, pacifists, used ship dealers, demolition experts, resource miners, resistance fighters, arms dealers, and more.





Sins of a Solar Empire blends the epic strategy and empire management of the 4X genre with the tactical elements of real-time strategy. You are the leader of a civilization embroiled in a galactic war, fighting for the survival of your entire race against relentless foes, and every decision you make counts.

Sins of a Solar Empire: Rebellion - Minor Factions is $5.99 and will release on December 17, 2018.

To learn more, visit: https://www.sinsofasolarempire.com

Sins of a Solar Empire®: Rebellion - IslandDog


We love modders.

No, really, we do! The modding community is definitely one of the best parts about Sins of a Solar Empire. Lots of our developer team members got their starts in modding, and to be able to have a hand in making a game that so many people love to mod (even years later!) has been really exciting for us.

If you’ve never tried using mods before, we definitely recommend giving them a try! Steam user myfist0 provides an excellent guide to how to install mods for the game. Here are some that you should take a look at:

Sins of the Prophets
Distant Stars
Maelstorm

For a list of more mods (and why you should care about them), check out this post compiled by Steam user ZombiesRus5.
Sins of a Solar Empire®: Rebellion - Yarlen
Ironclad Games and Stardock are pleased to announce the release of Sins of a Solar Empire: Rebellion version 1.92 today. These changes bring the game into compliance with the recent GDPR law in the EU and also fixed some ICO server bugs.

Change Log
  • Added General Data Protection Regulation (GDPR) compliance. When users select the option to play 'Internet Multiplayer' they are presented with a new dialog and the option to accept or decline. Acceptance is now required for 'Internet Multiplayer'.
  • Added new Privacy Policy buttons.
  • Fixed two server crash bugs.
Sins of a Solar Empire®: Rebellion - IslandDog


This mod stays in the universe of the original, but adds hundreds of changes to create new ways to play this much-loved strategy game. You’ll experience new factions, abilities, and strategies in this mod.

Extended 4X comes with special hero units, new and rebalanced planet types, embassies, random encounters, a new ship upgrade system, deeper civic and planet upgrade mechanics, and much more.

Check out the video!

https://www.youtube.com/watch?v=rzYsw9qNR5Q
Sins of a Solar Empire®: Rebellion - IslandDog


This mod stays in the universe of the original, but adds hundreds of changes to create new ways to play this much-loved strategy game. You’ll experience new factions, abilities, and strategies in this mod.

Extended 4X comes with special hero units, new and rebalanced planet types, embassies, random encounters, a new ship upgrade system, deeper civic and planet upgrade mechanics, and much more.

Check out the video!

https://www.youtube.com/watch?v=rzYsw9qNR5Q
Sins of a Solar Empire®: Rebellion - IslandDog

v1.9 Modernization Update Improves Sins of a Solar Empire: Rebellion
for Current PCs

Get Sins of a Solar Empire: Rebellion on Steam for 75% off!*

Sins: Rebellion celebrates its 5-year anniversary with an update that brings significant changes to the game's engine, AI, graphics systems, and more! Modern gamers will enjoy an incredible remastered 4K experience, optimizations to late-game play, and improved memory capabilities.

https://youtu.be/aOVTgIXr608
Major Features:

Graphics Optimizations
Sins: Rebellion gets a face lift in v1.9! The improvements to the memory system have allowed for a new "Extreme" texture setting that makes the game look better than ever. The difference is noticeable in everything from the ships and the planets all the way to shadow rendering. The UI will look incredible on 4K monitors now thanks to user interface scaling.

Memory Optimizations
Concern yourself with space battles instead of space restrictions! Previously, Sins: Rebellion's 32-bit process was unable to exceed 2 GB of RAM usage. New adjustments in v1.9 allows the game to use up to 4 GB of RAM, which reduces crashes and lets modders focus on their creations instead of worrying about hitting the 32-bit limit. Any mods that already exist will benefit from the engine improvements with an overall better look and performance.

Late Game Optimizations
Reduced stuttering and lag during late game battles let you focus on the fight! The game's AI has also received some updates, making for more interesting challenges and gameplay.

v1.9 is available and ready for you in the Steam Client!

Don't own the Award-Winning RTS, Sins of a Solar Empire: Rebellion?
Get it now!*


For a full changelog of version 1.90, see here.

*Sale ends at 1:00 PM ET on 4/7/17.
Sins of a Solar Empire®: Rebellion - Yarlen

v1.9 Modernization Update Improves Sins of a Solar Empire: Rebellion
for Current PCs

Get Sins of a Solar Empire: Rebellion on Steam for 75% off!*

Sins: Rebellion celebrates its 5-year anniversary with an update that brings significant changes to the game's engine, AI, graphics systems, and more! Modern gamers will enjoy an incredible remastered 4K experience, optimizations to late-game play, and improved memory capabilities.

https://youtu.be/aOVTgIXr608
Major Features:

Graphics Optimizations
Sins: Rebellion gets a face lift in v1.9! The improvements to the memory system have allowed for a new "Extreme" texture setting that makes the game look better than ever. The difference is noticeable in everything from the ships and the planets all the way to shadow rendering. The UI will look incredible on 4K monitors now thanks to user interface scaling.

Memory Optimizations
Concern yourself with space battles instead of space restrictions! Previously, Sins: Rebellion's 32-bit process was unable to exceed 2 GB of RAM usage. New adjustments in v1.9 allows the game to use up to 4 GB of RAM, which reduces crashes and lets modders focus on their creations instead of worrying about hitting the 32-bit limit. Any mods that already exist will benefit from the engine improvements with an overall better look and performance.

Late Game Optimizations
Reduced stuttering and lag during late game battles let you focus on the fight! The game's AI has also received some updates, making for more interesting challenges and gameplay.

v1.9 is available and ready for you in the Steam Client!

Don't own the Award-Winning RTS, Sins of a Solar Empire: Rebellion?
Get it now!*


For a full changelog of version 1.90, see here.

*Sale ends at 1:00 PM ET on 4/7/17.
Sins of a Solar Empire®: Rebellion - Yarlen

Ironclad Games and Stardock Entertainment are pleased to announce the release of version 1.86 of Sins of a Solar Empire: Rebellion today. Today's update further optimizes the CPU and AI systems, while including several fixes for the Outlaw Sectors DLC.

Change Log
  • Advent Reanimation and any other form of cloning will no longer clone Militia units.
  • Truce Amongst Rogues is now with just the pirates - not rebels, neutrals or militia.
  • Modders can now make use of the new ResearchModifierTypes "FriendlyWithPirates" and "FriendlyWithRebelNeutrals" in addition to the original "FriendlyWithPiratesRebelNeutrals".
  • Fixed smuggling data showing up when looking at crystal or metal tooltips. Smuggling only affects credits.
  • NPC and Militia carriers now build their strikecraft squadrons.
  • Militia will now spawn carriers.
  • Militia no longer receive research benefits that are tied to weaponclass. This solves the problem of races who don't use the militia ship classes being at a research disadvantage.
  • Mod users no longer need to move their mods to a new mod folder if the executable version changed unless the new game version breaks the previous version's mods. (e.g. 1.85 mods can stay in the Mods-Rebellion v1.85 folder even though this is game version 1.86).
  • CPU optimizations in large battle situations, late game situations and mass militia situations.
  • Reduced memory usage (particularly during large battles).
  • Reduced memory fragmentation (particularly during large battles).
  • AI CPU and memory optimizations.
Sins of a Solar Empire®: Rebellion - Yarlen

Ironclad Games and Stardock Entertainment are pleased to announce the release of version 1.86 of Sins of a Solar Empire: Rebellion today. Today's update further optimizes the CPU and AI systems, while including several fixes for the Outlaw Sectors DLC.

Change Log
  • Advent Reanimation and any other form of cloning will no longer clone Militia units.
  • Truce Amongst Rogues is now with just the pirates - not rebels, neutrals or militia.
  • Modders can now make use of the new ResearchModifierTypes "FriendlyWithPirates" and "FriendlyWithRebelNeutrals" in addition to the original "FriendlyWithPiratesRebelNeutrals".
  • Fixed smuggling data showing up when looking at crystal or metal tooltips. Smuggling only affects credits.
  • NPC and Militia carriers now build their strikecraft squadrons.
  • Militia will now spawn carriers.
  • Militia no longer receive research benefits that are tied to weaponclass. This solves the problem of races who don't use the militia ship classes being at a research disadvantage.
  • Mod users no longer need to move their mods to a new mod folder if the executable version changed unless the new game version breaks the previous version's mods. (e.g. 1.85 mods can stay in the Mods-Rebellion v1.85 folder even though this is game version 1.86).
  • CPU optimizations in large battle situations, late game situations and mass militia situations.
  • Reduced memory usage (particularly during large battles).
  • Reduced memory fragmentation (particularly during large battles).
  • AI CPU and memory optimizations.
...

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