Jun 7, 2018
Silo 2 - Nevercenter
We've made another small update to dlls, which may correct startup issues for some users. Let us know if you have any startup issues.

We're also chipping away on a bigger feature update, hopefully we'll have news for you on that before too long.

Happy modeling!
Silo 2 - Nevercenter
We've pushed a tiny update to correct an issue where certain dlls (msvcr100.dll and msvcp100.dll) are not found. Nothing else (hopefully) should be affected. Cheers!
Silo 2 - Nevercenter
The Silo 2.5.4 update is now live for everyone.

This update adds high dpi (high resolution monitor) support for Silo for both Windows and MacOS. This was a complex update which touched many parts of Silo, so please let us know if you run across issues where it no longer looks right, or encounter any other problems.

Happy modeling!
Silo 2 - Nevercenter
Hi folks,

The next update for Silo is now available for Windows in the public_beta branch, if you'd like to try it out. This update adds high dpi (high resolution monitor) support for Silo. This has been a complicated update which involves correcting many things by hand, so you may run into some elements that don't look quite right. A few of them are limitations of the windowing system we're using, but we aim to get it as good as possible, so please let us know if you run into any issues.

Known issues so far:
- Dock widget buttons don't have down states
- Some items need a restart to update when colors are changed
- Brush curve icons are still low res
- Material icons are still low res
- Drop-down arrow is still low res

Thanks for your help, and hopefully those of you in high res will enjoy the clearer view!

Here's an overview of how to switch branches: https://steamcommunity.com/sharedfiles/filedetails/?id=380122528
Silo 2 - Nevercenter
Hi folks,

The next update for Silo is now available for Windows in the public_beta branch, if you'd like to try it out. This update adds high dpi (high resolution monitor) support for Silo. This has been a complicated update which involves correcting many things by hand, so you may run into some elements that don't look quite right. A few of them are limitations of the windowing system we're using, but we aim to get it as good as possible, so please let us know if you run into any issues.

Known issues so far:
- Dock widget buttons don't have down states
- Some items need a restart to update when colors are changed
- Brush curve icons are still low res
- Material icons are still low res
- Drop-down arrow is still low res

Thanks for your help, and hopefully those of you in high res will enjoy the clearer view!

Here's an overview of how to switch branches: https://steamcommunity.com/sharedfiles/filedetails/?id=380122528
Silo 2 - Nevercenter
Hi folks,

Silo 2.5.3 is now live. This is a significant update which adds the following new features:

- Added a 3D text generator. (Create > Text Generator...) You can specify font, size, resolution, depth of extrusion, and tessellation.

- Added PSD support. Load PSD files directly into Silo for textures, viewport reference images, etc.

- Added live texture updating. Silo will now watch your texture files for changes and update automatically.

All three of these features are somewhat experimental and may have some issues yet to work out. Let us know how it goes. Check out this developer blog for more info (and a note on some 3D text rendering issues): http://nevercenter.com/blog/index.php?pid=5&p=&cat_id=&search=#blt

Happy modeling!
Silo 2 - Nevercenter
Hi folks,

Silo 2.5.3 is now live. This is a significant update which adds the following new features:

- Added a 3D text generator. (Create > Text Generator...) You can specify font, size, resolution, depth of extrusion, and tessellation.

- Added PSD support. Load PSD files directly into Silo for textures, viewport reference images, etc.

- Added live texture updating. Silo will now watch your texture files for changes and update automatically.

All three of these features are somewhat experimental and may have some issues yet to work out. Let us know how it goes. Check out this developer blog for more info (and a note on some 3D text rendering issues): http://nevercenter.com/blog/index.php?pid=5&p=&cat_id=&search=#blt

Happy modeling!
Silo 2 - Alex Skidd
Hi folks! Here's a blog post on the next Silo update, coming very soon. We're also looking into 4k issues. http://nevercenter.com/blog/index.php?pid=5&p=&cat_id=&search=#blt
Silo 2 - Alex Skidd
Hi folks! Here's a blog post on the next Silo update, coming very soon. We're also looking into 4k issues. http://nevercenter.com/blog/index.php?pid=5&p=&cat_id=&search=#blt
Silo 2 - Nevercenter
Hi folks,
Silo 2.5.2 is now available. This update includes FBX materials and texture loading/saving, improved material editing and saving within Silo, Scene Editor improvements, and a few more small updates.

Changes:
-Added support for loading/saving of materials and textures in FBX.
-Added a combined Diffuse and Ambient color picker to the Material Editor (to save time when setting both fields to the same color).
-Fixed Save Selected Objects to only save selected objects in FBX.
-Fixed Save Selected Objects to only save out relevant materials in all file formats.
-Fixed an issue with Revert to Autosave filenames.
-Fixed scrolling and selection bugs within the Scene Editor.
-Updated Scene Editor to open expanded by default.
-Updated Load Into Scene to select and highlight newly-added objects.

Here's a video overview: https://www.youtube.com/watch?v=gViJHLRN-oQ

Let us know if you run into any issues with the new build. Happy modeling!
...

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